Key Aspects in AAC: State of the Science
Albert M. CookFaculty of Rehabilitation Medicine
and Faculty of ExtensionUniversity of Alberta
Colloque 2.0 RéadaptATion - Aides techniques13 May 2011
Researchin AAC -Themes
• AAC design features for children• Direct and indirect access methods• Visual Scene Displays (VSDs)• VSDs and Aphasia• Dementia• ALS and TBI• Changes in Technology
Researchin AAC -Themes
• AAC design features for children• Access methods for Children• Visual Scene Displays (VSDs)• VSDs and Aphasia• Dementia• ALS and TBI• Changes in Technology
Design features to enhance the appeal of AAC technologies for young children• Multiple functions• Dynamic contexts• Motivating and
interactive activities• Innovative functions• Accommodate
development• Light weight • Soft plush materials• Personalized
Light and Drager, Augmentative and Alternative Communication, 23: 204 – 216, 2007
Multiple Functions• Social interaction• Communication• Play• Artistic expression• Humor• Companionship• Environmental
controls• Use a variety of
shapes including character shapes
• Incorporate transformable configurations and moveable parts
AAC at School
Bells, whistles, bright lights• Multiple bright colors
– Symbols– Hardware– Removable covers for personalization
• Designate operations or functions with color • Use lights for feedback & visual effects• Sound Library
– sound effects (e.g., animal sounds, car sounds, burping)– emotions (e.g., laughter, anger, crying)
• Music– songs– MP3 files– musical instruments
• Range of voices• Phoneme level speech sounds to support sound play
and phonological awareness
Using Robot to Interact with classmates
•12 y.o. F with CP (severe limitations) •AAC Device
– Vanguard, with Unity 45 Full vocabulary set
•Access Method– two switch step
row-column scanning
– one switch on each side of head
Sample vocabularypage
Robot controlpage
Commercial AAC DeviceIntegrated with Robot to Develop
Educational Activities
Researchin AAC -Themes
• AAC design features for children• Access methods for Children• Visual Scene Displays (VSDs)• VSDs and Aphasia• Dementia• ALS and TBI• Changes in Technology
Access methods for Children-what the research tells us
• Direct selection vs. indirect selection• Typically developing young children
– Indirect vs. direct selection– Scanning– Design of scanning arrays
• Children with cerebral palsy• Strategies to increase efficiency of
scanning
Direct selection vs. Indirect Selection• Direct Selection vs. Scanning & coded access
– Direct selection is faster than indirect selection– Direct selection is less demanding cognitively than
indirect selection,– Direct selection to multiple targets requires more
motor control than indirect selection – Direct selection has less negative impact on short-
term visual memory (Treviranus and Roberts, 2006),
• Coded access:– Coded access (e.g., Morse Code) is potentially fast
and efficient once mastered, but mastery can require a substantial amount of practice and training
– Some users may have difficulty with the motor demands (particularly timing) of Coded access (Treviranus and Roberts, 2003)
Typically developing young children: Indirect vs. direct selection
• Impact of short-term memory on selection techniques– 22 typically developing 4 year olds – Shown pairs of line drawings and instructed, after demonstration,
to find the same symbols in the correct order on randomly arranged arrays of 10, 20, 30 and 40 items
– Used scanning and direct selection– No significant difference in the accuracy of the selection
techniques– Mean level of accuracy was significantly greater with direct
selection than with scanning for the 40 item array. (Mizuko, Reichle, Ratcliff & Esser, 1994)
• Direct selection and visual linear scanning in a memory recall task using line drawings.– 130 Kindergarten, first and third grade typically developing
students– students retrieved more symbols correctly using direct selection
than scanning– third graders also retrieved more symbols than first graders or
kindergartners. (Wagner and Jackson, 2000)
Typically developing young children Scanning
• Selection from a circular array with scanning and pointing– twelve typical 4-year olds – two- or three-symbol sequences on a circular array, – no significant differences in the number of correct
sequences selected by the children using the two selection techniques (Mizuko & Esser, 1991)
• Linear and row column scanning. – typically developing 2-4 year old children – no significant differences in errors made between these two
techniques,– errors increased with the number of cursor movements to
get the desired symbol and the number of cursor passes (Petersen, Reichle & Johnston,2000)
Typically developing young children Scanning
• Directed and group-item scanning – typically developing 4-year olds– more accurate with directed scanning – no advantage for directed scanning over
group-item scanning in terms of efficiency of response (Dropik & Reichle,2008)
Typically developing young children Design of scanning arrays
• Redesigned scanning arrays to reduce the learning demands– Animation– Speech output with appropriate intonation.
• Two-year-olds– more rapid learning and greater accuracy with the
redesigned scanning than with traditional scanning– results suggest that by redesigning scanning we
can reduce the instructional time required for children to attain mastery. (Light and Drager, 2007)
Children with cerebral palsy: automatic, inverse and step scanning
Single item selection in an array with otherwise empty boxes
• 6 participants with cerebral palsy, half spasticity and half athetoid
• primarily sensory-motor in nature as there was no symbol selection
• group data showed no significant differences among the scanning methods
• subjects with spastic cerebral palsy were least accurate with automatic scanning and subjects with athetoid cerebral palsy were least accurate with step scanning (Angelo, 1992)
Strategies to increase efficiency of scanning
• Arrange the matrix to minimize the number of cursor movements or “pulses” required to select the most frequent items.
• Placing most frequently used characters at the beginning of a row-column array increases rate of communication by 35% or more.
• Space is one of the most frequently occurring items => place early in the matrix
Foulds, Baletsa, and Crochetiere (1975) and Lesher, Moulton, and Higginbotham (1998) and Reichleet al (1991)
Strategies to increase efficiency of scanning
• Place backspace early in the matrix for rapid error correction
• Use prediction with word lists based on previous scanning input
• Scan predicted words before resuming scanning of the character matrix or permitting user to choose whether to scan the word list or the character matrix first
• Using a dynamic matrix rearrangement in which prediction is based on the previous four entries rather than fewer previous entries
Foulds, Baletsa, and Crochetiere (1975) and Lesher, Moulton, and Higginbotham (1998) and Reichleet al (1991)
Researchin AAC -Themes
• AAC design features for children• Access methods for Children• Visual Scene Displays (VSDs)• VSDs and Aphasia• Dementia• ALS and TBI• Changes in Technology
Screen Display Options for AAC • Present symbols out of
context; language is presented in a box, isolated from the context in which it occurs.
• Do not preserve conceptual nor visual relationships between concepts – in a traditional grid display,
the line drawing of the apple used to represent apple may be as big as the head of the boy used to represent the concept boy,
– which in turn may be as big as the entire person used to represent the concept eat
Typical Grid displays
Screen Display Options for AAC • Maximize meaningfulness
by representing familiar events & activities
• Present language concepts in context
• Organize language by event experiences
• Preserve the conceptual and visual relationships between symbols that occur in lifeVisual Scene Display (VSD)
VSDs For Beginning Communicators
• Present language concepts in context, providing support for children's understanding in the early stages of language learning
• Organize language according to event experiences like young children organize language concepts
• Preserve the conceptual and visual relationships between symbols that occur in life (e.g., location, proportionality of concepts).
VSD Layout
VSDs For Beginning Communicators
• Maximize meaningfulness by representing familiar events & activities in the children's lives
• Present language concepts in context, providing support for children's understanding in the early stages of language learning
• Organize language according to event experiences like young children organize language concepts
• Preserve the conceptual and visual relationships between symbols that occur in life (e.g., location, proportionality of concepts).
Critical Aspects Of Layout And Organization For Young Children
• Learning demands of typically developing children (ages 2 - 5)
• Impact of layout and organization– a taxonomic grid layout (i.e., symbols organized
according to hierarchical categories and displayed in a row-column layout),
– a schematic grid layout (i.e., symbols organized according to events or experiences and displayed in a row-column layout),
– a schematic visual scene layout (i.e., a contextual scene of an event with concepts embedded under hot spots in the scene),
– iconic encoding - 4 and 5-year-olds onlyLight and Drager, Augmentative and Alternative Communication, 23: 204 – 216, 2007
Critical Aspects Of Layout And Organization For Young Children
• Youngest children (age 2.5 years)– most accurate locating vocabulary using the visual
scene displays compared to the grid layouts– displays were not personalized to the experiences
of the children • Children ages 4 and 5
– able to locate vocabulary with the visual scene displays and the grid layouts with similar levels of accuracy,
– had significant difficulty learning to use iconic encoding
Visual Scene Displays With Young Children
• Intervention with children who have developmental disabilities (ages 1 - 3) – upon initial introduction all were able to use the
visual scene displays in social interactions once use had been modeled
– demonstrated significant increases in turn taking immediately upon introduction of visual scenes
– gains in turn taking sustained over the long term– learned to use other types of displays over time,
including traditional grid displays and hybrid displays
• Similar results in a study of preschoolers with autism (ages 3 - 5)
Visual Scene Displays With Young Children
• Intervention with children who have developmental disabilities (ages 1 - 3) – upon initial introduction all were able to use the
visual scene displays in social interactions once use had been modeled
– demonstrated significant increases in turn taking immediately upon introduction of visual scenes;
– gains in turn taking sustained over the long term– learned to use other types of displays over time,
including traditional grid displays and hybrid displays
• similar results in a study of preschoolers with autism (ages 3 - 5)
Navigation: a challenge for children using multiple pages or screens
• Learning demands of different approaches to menu pages and page layouts for typically developing 3-year-olds,– visual scene displays that used screen shots of the four
scenes on the menu page for navigation,– traditional grid displays that used screen shots of the four
vocabulary grid pages on the menu page,– traditional grid displays with a traditional menu page (i.e.,
four single symbols on the menu page used to represent navigation to the four pages of vocabulary).
• most accurate locating vocabulary using VSDs with screenshots of the scenes on the menu page
• least accurate using the traditional grid display with the traditional menu design
Navigation: a challenge for children using multiple pages or screens
• Demands of navigating dynamic display systems for young children– typically developing children (ages 2 - 5) had more difficulty
locating the correct page (from a main menu with a choice of four symbols/page) than locating the target symbol when on the correct page (out of a choice of 12 - 30 symbols)
• Navigation difficulties for young children– they must hold in mind a conceptual model of the hidden
pages in the system – they must understand the relationship between the
representations used on the menu page and the hidden pages of vocabulary
• Can reduce navigational demands– screenshots on the menu page– provide a mnemonic cue– relationship to the hidden vocabulary pages is explicit
VSDs and ASD• Visual scenes used as a pictorial portrayal of a
concept or command that is being presented simultaneously through spoken language
• Visual scene cues with children with ASD– as compensatory strategies where the goal is to
bypass the child's comprehension deficits or auditory processing difficulties
– as therapeutic tools where the goal is to build comprehension of the oral language input by gradually reducing dependence on scene cues
• Use of scene cues, along with speech input, resulted in significant improvements in performance compared to spoken input alone
Researchin AAC -Themes
• AAC design features for children• Access methods for Children• Visual Scene Displays (VSDs)• VSDs and Aphasia• Dementia• ALS and TBI• Changes in Technology
Severe, chronic aphasia and apraxia of speech
• 40% of individuals with aphasia have chronic, severe language impairment;
• Traditional aphasia intervention– focused on restoration of functional
communication by reducing the language impairment
– individuals with severe aphasia often do not recover sufficient language capability to become functional communicators without compensatory AAC strategies
Beukelman; Fager; Ball; Dietz and Alternative Communication, 23: 230 – 242, 2007
Severe, chronic aphasia and apraxia of speech
Compensatory communication strategies • drawing,, remnant materials, gestures,
writing, low- and high-tech AAC• Co-construction of messages by individuals
with aphasia and their communication partners
• Language limitations in symbolizing meaning restrict use of AAC strategies – printed messages or icons (representation),– spelling, combining words, or sequencing icons into
messages (formulation)– locating information in a book or electronic device
(navigation)
Computer-assisted Language Intervention for Severe, Chronic Aphasia
• Lingraphica– Icons (small pictures,
sometimes animated), – Windows in which these
icons are can be accessed, manipulated, and displayed,
– Cursor manipulation of icons and windows in
• Talking Screen– Similar to Lingraphica– comparable treatment Small Talk-iPhone app
Computer-assisted Language Intervention for Severe, Chronic Aphasia
• Critical Lingraphica implementation issues – measured improvement by means of pre- and post-test
methods utilizing standardized tests– no pre- and post-treatment measures of changes in quantity
or quality of conversational exchanges or community-based communication performance
– question as to whether this performance can be translated into a functional AAC system
• Other technological interventions focused on supporting specific communication tasks– answering the phone – calling for help– ordering in restaurants or stores, – giving speeches – saying prayers– engaging in scripted conversations
AAC and Aphasia • Portraits ( static pictures or other
symbols)– limited, usually decontextualized
information– additional information about the
person(s) or object in a portrait must be generated by the individual with aphasia or speculated on by the communication partner.
– This spontaneous generation of specific and detailed information is difficult for individuals with severe, chronic aphasia
RERC on Communication Enhancement, AAC for Persons with Degenerative Language DisordersMelanie Fried-Oken (Oregon Health & Science University)
Grid layout
• Grids with symbols/pictures/icons occupy individual spaces at regular intervals – individual square demarcation isolates each
symbol, requiring users to process individual symbols and combine them to formulate messages
– individuals with aphasia and their communication partners are required to formulate messages using icons that have little implied relationship to one another
Beukelman, Fager, Ball, Dietz , Augmentative and Alternative Communication, 23: 230 – 242, 2007
VSD• Each element pictured in natural
relationship and position to all other elements in the scene
• Individual with aphasia and the communication partner co-construct “the gist” of the visual scene
• The meaning of all elements and semantic associations are integrally tied together, creating a holistic context.
• Pictures paired with text and voice output to communicate specific messages, ask questions, and/or provide support for the communication partner
VSDs for Adults with severe, chronic aphasia (and apraxia)
• Designed for common interactions– relatively wide range of
topics – narratives & experiences
• Provides visual-contextual support– facilitates navigation of
dynamic display– supports successful
communication of messages
VSD for Adults with severe, chronic aphasia (and apraxia)
Visual scene is contextualized– elements shown in
relationship to the environment
– establishes context for conversational interaction
– provides information to support multiple communication exchanges
– allows for mutual understanding
– may decrease the need for extensive generative language use
Impact of VSDs for people with chronic aphasia
• Personal relevance • Contextualization• Lead to comprehension
McKelvey, M., Hux, K., Dietz, A., Beukelman, D. (2010). Impact of personal relevance and contextualization on comprehension by people with chronic aphasia. American Journal of Speech Language Pathology, 19, 22-33.
Researchin AAC -Themes
• AAC design features for children• Access methods for Children• Visual Scene Displays (VSDs)• VSDs and Aphasia• Dementia• ALS and TBI• Changes in Technology
Dementia• Incidence expected to grow• Currently4 million people in the US
– 10% of people over 65 years – 47% of people over 85
• Expected to increase to 14 million by the year 2050
Dementia
• Aim of current interventions– maximize communicative and memory
functioning to maintain (or increase) activities
– Increase participation/engagement, and quality of life for people with dementia across the disease progression
• May also increase the quality of life and decrease the stress of family and professional caregivers of individuals with dementia
Goals for Dementia AT Interventions
• Maintain function• Compensate for lost function• Counsel the individual or family
regarding conditions and options for managing the symptoms of dementia
Forms of compensatory support for Dementia
• Low-tech communication cards and books, pictures, drawings, and printed reminders
• Designed to support those with dementia to remind them of temporal or semantic information
• High-tech support such as computerized memory aids for visual or auditory information
• Designed to support the individual, rather than to support his or her communication interactions, per se
AAC Interventions for Dementia• Low-tech memory and communication books
and high-tech displays that are positioned within the living space
• Relatively new with mounting evidence of effectiveness
• Modification of communication partner's behavior during communicative interactions– reduction of distractions,– using short simple sentences, – reducing questions to yes/no format, – allowing time for the individual with dementia to
respond, – word finding strategies, such as word description
if it cannot be retrievedBeukelman, Fager, Ball, Dietz , Augmentative and Alternative Communication, 23: 230 – 242, 2007
Researchin AAC -Themes
• AAC design features for children• Access methods for Children• Visual Scene Displays (VSDs)• VSDs and Aphasia• Dementia• ALS and TBI• Changes in Technology
Recent advances in AAC for people with degenerative and chronic acquired
neurological conditions
• Recent AAC technological advances• Acceptance, use, limitations, and
future needs of individuals• ALS,TBI, brainstem impairment
Beukelman, Fager, Ball, Dietz , Augmentative and Alternative Communication, 23: 230 – 242, 2007
ALS• Approximately 95% of people with ALS
become unable to speak at some point prior to death
• AAC acceptance– increased considerably during the past decade– Prior to 1996, accepted by approximately 72% of
men and 74% – A 2004 study found that 96% of people with ALS
for whom AAC was recommended, accepted and used AAC; with 6% delaying but eventually accepting the technology, no differences were reported for males and females
ALS: Referral for AAC• Refer for AAC assessment when speaking
rate reaches 100 to 125 words per minute on the Sentence Intelligibility Test*
• Individuals with ALS use their technology until within a few weeks of their deaths– those with primary bulbar ALS used their AAC
technology an average of 24.9 months– those with spinal ALS used their AAC technology
for an average of 31.1 months.
*mean speaking rate on this test for adults without disability is 190 words per minute
Traumatic Brain Injury (TBI)
• Problems with cognition (thinking, memory, and reasoning),
• Sensory processing (sight, hearing, touch, taste, and smell),
• Communication (expression and understanding),
• Behavior or mental health (depression, anxiety, personality changes, aggression, acting out, and social inappropriateness)
TBI and AAC• Individuals with TBI generally accepted
AAC recommendations.• AAC technology abandonment usually
reflected the loss of facilitator, not rejection of the technology
• Communication disorders resulting from TBI include cognitive/linguistic as well as motor speech disorders
AAC for TBI: Linguistic aspects• Predominantly letter-by-letter
spelling strategies• Cognitive limitations interfered with
ability to encode messages and utilize other message formulation strategies
• None of the participants rejected AAC after receiving a low technology or high technology AAC option
Facilitator Training (ALS and TBI)
• Lots of staff changes occur over the lifetime for TBI
• Families provide facilitation for ALS • Technical comfort level varies widely in
facilitators • Requires “just in time training” including
programming of device vocabulary and that is at a useful technical level
TBI: Reducing The Cognitive Load For Word/Message Prediction And Retrieval
• Use of encoding strategies during routine communication is rare
• Few reports describe use of word prediction• Beukelman et al. attempted to teach the use
of encoding and/or word retrieval to several individuals with TBI who spell their messages using AAC technology– some were able to learn the encoding or prediction
strategy in the intervention setting– none used the strategy in their everyday
communication, reporting that it was “too much work” and that they did not “think that way.”
TBI• 68% of this sample was advised to utilize high-
technology AAC devices– 94% of these individuals and their decision-makers, accepted
the recommendations– After 3 years, 81% continued to use their AAC technology,
6% had not receive the technology because of funding problems, and 12% had discontinued AAC device use because they did not have appropriate AAC facilitator support
– 87% used letter-by-letter spelling, while the remaining 13% relied on symbols and drawings.
• Low technology AAC options were recommended for 32% of the total group– 100% accepted the recommendation– After 3 years, 63% continued to use their low-technology
AAC strategies at least part time– 37% discontinued use because they regained sufficient
natural speech to meet their communication needs
Researchin AAC -Themes
• AAC design features for children• Access methods for Children• Visual Scene Displays (VSDs)• VSDs and Aphasia• Dementia• ALS and TBI• Changes in Technology
Alternative and Augmentative Communication
• The availability of mainstream technologies with apps for people with disabilities is increasing rapidly
What will be the AAC impact of mainstream technologies?
Cell Phones and AAC• Four cell phone features have increased
opportunities for use as AAC devices:– Increased processing power, – Ease of downloading into the phone, – Wireless connection to a worldwide network,– Affordable by persons with disabilities since
features are built into standard cell phones . • Since the operating system is open source,
many applications for people with CCN can be downloaded from the Internet
Cell Phone features Useful for AAC
• Speech synthesis • Word completion/prediction, • Abbreviation expansion • Digital photography built into cell
phones can aid vocabulary building
A few Examples of Android Apps• AAC-android project “Our goal is to develop an
open source "Augmentative and Alternative Communication" program that allows uses with speaking disability to construct sentences via a decision tree by choosing pictures in sequence. “http://code.google.com/p/aac-android/
• Voice4u picture AAC application, 154 icons and 12 categories. Users can customize them or create new ones with their own graphics and voice $29.99 http://www.androidzoom.com/android_applications/communication/voice4u_meza.html
• iAugComm - Android AAC app using a simple, icon-based interface. $4.99 http://www.androidzoom.com/android_applications/communication/iaugcomm_tey.html
Voice 4U –screen shots
http://www.androidzoom.com/android_applications/communication/voice4u_meza_screenshots.html
Example iPhone Apps for people with disabilities
• Proloquo2Go an AAC device with speech output, symbol vocabulary, $200.
• Sounding Board a communication device that uses photos or symbols and generates speech output $50
• iCommunicate is an app that develops a storyboard, consisting of pictures or photos and can be used as a prompting device iPhone $19, iPad$29
• A Special Phone allows the user to shake the iPhone a specific number of times, and it will dial the phone number selected $0.99
• Zentap Pro abbreviations and word prediction $2.99• Only available for purchase at iTunes stores
Source: Matthew Stoloff. http://stoloff-law.com/blog/iphone-apps-that-help-people-with-disabilities-be-more-independent/
SoundingBoard• Transforms iPhone Into
a Communicator• Create custom boards• Record messages for
each symbol • Use photo library or
built-in symbols• Increase the physical
size of the boards by using iPad
$49.99
Source:http://thejournal.com/articles/2010/10/01/ablenet-brings-communication-board-to-ios.aspx
Proloquo2go
• Full-featured AAC device for people who have difficulty speaking
• Text-to-speech• Default vocabulary of
over 7000 items• Vocabulary organization
by category• $200• BUT
…there are Medicare funding issues in the US
iPhone
iPad
http://www.proloquo2go.com/About/article/what-is-proloquo2go
iPhone Universal Remote
• Requires hardware accessory $70
• 40,000+ IR codes• Trainable IR
controller• Works with iPhone,
iPod touch and iPad• App download is free• Could control
appliances or toys like Lego Mindstormsrobot
http://www.i-got-it.com/index.html/
Robot control via AAC – using mobile technologies
• Lego NXT Blue tooth Version
• Same features and flexibility as Mindstorms
• $350• Controllable by any
Blue tooth device
Brain Computer Interface
Brain Computer Interface
Mobile BCI -ThinkContacts
• Operates like “Brain computer Interface lite”
• NeuroSky Mindset transfers brain signals to Nokia N900.
• Accompanying headset detects the user's EEG as a measure of attention
• If the attention level is higher than 70%, the software scrolls to the next contact in the list
• If the attention level is higher than 80%, the software makes a phone call to the selected contact
https://projects.forum.nokia.com/ThinkContacts
Nokia N900
Screen shot
NeuroSky MindSet• Developed for consumer games
and education, brainwave interface measures electrical impulses generated by mental activity
• Calculates varying levels of brain activity interpreted as mental states
• Digital input for computers, phones, software, and devices.
• Raw unfiltered brainwave measurements are available through use of SDK.
• Data fed via Bluetooth• Audio and voice support for MP3
and VoIP. http://meegoarena.com/2010/08/control-your-nokia-n900-by-your-mind/
The Potential Downside• Accessibility of phones, or iPad• Will apps really meet needs?• How robust are the apps?
– Hobbyist kluge vs. professional development– Do you get what you pay for?
• Lack of support (Soft technologies)• Cultural relevance• Language• How to pick from many possible apps
Feature Matching Chart of AppsWhat the Chart is….
• A list of features that are important to many people with CCN, although not all are currently featured in existing apps
• Constantly changing and updating (both features and apps)
What the chart IS NOT….
•List of all the Apps•List of features of Apps
Jessica Gosnell, MS, CCC-SLPChildren's Hospital Boston
Full chart coming soon towww.childrenshospital.org/acp
AAC-RERC White Paper on Mobile Devices and Communication Apps
• Based on interviews with 25 AAC “thought leaders”between January and March, 2011
• The idea that ANY one device can (or should) “do the job” for individuals with CCN no longer makes sense
• Many people with CCN, across the age span, require multiple technology options.
• Some needs may be met by mainstream technologies, while others may require accessories and techniques designed specifically for them
•www.aac_rerc.com
Questions to be Explored• Limited evidence demonstrating the
efficacy of mobile technologies and AAC Apps on functional communication and quality of life of people with CCN– Who uses mobile devices?– Which ones? – For what purposes? – Where? Why? How often?
Questions to be Explored• How does the availability of low-cost, highly portable,
multi-use devices change the traditional AAC intervention process?– What clinical and technical supports need to be in
place? – Who needs to be involved?– What, if any, standards are needed; and how does
all this impact clinicians, end users and AAC manufacturers?
• What design specifications should be incorporated into Apps for people with CCN whose communication needs are poorly met by current AAC technology and applications?
The Appeal of Mainstream Devices + Apps
• “Normalization” of tablets or other mobile devices takes the mystique out of AAC
• Expands reach to those who may not traditionally think about AAC – Families of very young children– Individuals with autism
• Ongoing access to information, social interactions, entertainment, music and games
The Pros
• General public is becoming more aware of AAC
• More people consider what AAC can do for them or a family member
• Feelings about traditional AAC technology– too large, too heavy, too costly, and – too difficult to learn,
• New Apps on familiar platforms are a welcome innovation
The Cons• Lower costs and Internet-delivered
information are driving many AAC purchases – communication goals may not be realized – may include loss of technical support– lack of quality control– less customization– costs in monthly service agreements
• Abandonment may occur if devices do not live up to expectations
• Widened digital divide for those who cannot afford to purchase mobile technologies and communication Apps
The “democratization of AAC technology”
• People with CCN are becoming more active consumers
• Mobile devices are relatively inexpensive and widely available through retail outlets or on-line;
• Apps are low cost and easily acquired
Issues to be Resolved• Access for individuals with motor
limitations• Access for individuals with language and
cognitive limitations• Those who make their own purchases
lack clarity about– the complexity of the communication
process– how to support the development of
language and communication skills
Varied scenarios for use of Apps
• Meet most of an individual’s communication needs, serving as the person’s primary communication system
• Meet some of an individual’s communication needs, serving as one of several communication tools– as a backup system when the person’s SGD is
unavailable– when going out with friends to a movie;
• Be used primarily for training -for example language or literacy Apps
• Not an option due to lack of access by the individual
Mobile technology is driving service delivery
• Device and Apps selected before the clinician is seen • AAC professionals want to:
– retain the desirable characteristics of a thoughtful decision making process that matches the personal characteristics and goals of the person to features of existing technologies
– see evidence-based information integrated into the design of communication Apps and user interfaces
• When technologies are deemed part of an education or treatment plan– SLP writes a report to request funding for
recommended equipment (SGD and accessories), – training, technical support and follow up are
included
Service Delivery Issues• Device purchased for capabilities and
Apps (e.g., game applications) not directly related to communication leads to a mismatch between communication goals and technology
• Current service delivery system is ill-prepared for the pace of this transition
• Clinician-based model is costly– developed over many years– may no longer be the only model– may not prove to be the best model
Development Issues -“There’s an App for that”
• Manufacturers and developers create products that users never knew they needed
• Current Apps are unimaginative• More customization is needed • Challenges with mobile devices
– glare – ruggedness– sound– system back-up
• Some people with CCN will always need unique features that mainstream companies will not address
Research Issues• Areas of further exploration for mobile
devices and communication Apps– identifying human factors related to design and
access for people with CCN– social issues such as usability, integration and
discontinuance– technology compatibility– identify sensory and cognitive demands– clinical issues including feature matching, language
use, literacy, etc.• Single case longitudinal across populations to
address ethnographic questions, quality of life issues, preferences and usage over time
White Paper Summary/Conclusions
• The field needs to respond; in some cases provide guidance, and in others determine a new role
• We need to maintain professionalism during this change; partnering will serve the AAC professional better than resistance
• Keeping the holistic perspective of AAC is crucial
Technology Addressing Need
Displays can get in the way of interaction
A virtual display
Direct retinal display –creates image that overlays view of real object or appears in space in front of eye (IEEE Spectrum, May 2004)
Tactile input using Arm surface• Mobile devices keyboards –
difficult for people with motor impairments
• Sensing from large parts of the body increases the number of sites
• Finger impacts create acoustic waves detected by acoustical arm band sensors
• Can project an image over the sensor locations-e.g. a keypad
• Disambiguates the taps and maps onto keypad for output
Harrison, Tan, Morris, Skinput: CHI 2010, April 10–15, 2010, Atlanta, Georgia, USA.
What Does all this have to do with AAC?• The primary goal for people with
complex communication needs is to have effective communicative interactions
• Technology can be more of a barrier than aid
• Natural, easily used augmentative approaches are still elusive
Not all tech is good tech…
• Sorting the wheat from the chaff … and possibly making bread
• Quality is like buying oats: If you want good clean oats you must pay a fair price, if you are willing to settle for oats that have been through the horse…then they are a little cheaper.
Researchin AAC -Themes
• AAC design features for children• Direct and indirect access methods• Visual Scene Displays (VSDs)• VSDs and Aphasia• Dementia• ALS and TBI• Changes in Technology
The future for persons with disabilities
• Will not be driven by advances in technology, but rather
• By how well we can take advantage of those advances for the accomplishment of the many tasks of living that require technological assistance
Questions or comments?
References• Angelo, J. (1992). Comparison of three computer scanning modes as an interface method for persons with cerebral palsy.
American Journal of Occupational Therapy, 46, 217-222 • Dropik, P.L. & Reichle, R. (2008). Comparison of accuracy and efficiency of directed scanning and group-item scanning for
augmentative communication selection techniques with typically developing preschoolers. American Journal of Speech-Language Pathology, 17, 35-47.
• Foulds, R., Baletsa, G., Crochetiere, W. (1975). The effectiveness of language redundancy in non-verbal communication Proceedings of the Conference on Systems and Devices for the Disabled, 82-86.and Horn, E.M. & Jones, H.A. (1996). Comparison of two selection techniques used in augmentative and alternative communication. Augmentative and Alternative Communication, 12, p. 23-31
• Lescher, G.W., Moulton, B.J., Higginbotham, D.J. (1998). Techniques for augmenting scanning. Augmentative and Alternative Communication, 14(2), 81-101 Mizuko, M. & Esser, J. (1991). The effect of direct selection and circular scanning on visual sequential recall. Journal of Speech & Hearing Research, 34, 43-48.
• McCarthy, J., Light, J., Drager, K., McNaughton, D., Grodzicki, L., Jones, J., Panek, E., & Parkin, E. (2006). Re-designing scanning to reduce learning demands: The performance of typically developing 2-year-olds. Augmentative and Alternative Communication, 22, 269-283.
• Mizuko, M., Reichle, J., Ratcliff, A., & Esser, J. (1994). Effects of selection techniques and array sizes on short-term visual memory. Augmentative and Alternative Communication, 10, 237-244.
• Petersen, K., Reichle, J. and Johnston, S.S. (2000). Examining presechoolers’ performance in linear and row-column scanning techniques. Augmentative and Alternative Communication, 16, 27-36.
• Ratcliff, A. (1994). Comparison of relative demands implicated in direct selection and scanning: Considerations from normal children. Augmentative and Alternative Communication, 10, 67-74.
• and Reichle et al (1991• Treviranus, J. and Roberts, V., (2003). Supporting competent motor control of AAC systems. In J. Light, D. Beukelman & J.
Reichle (Eds.), Communicative Competence for Individuals who use AAC: From research to effective practice (pp. 199-240). Baltimore: Paul H. Brookes Publishing Company.
• Venkatagiri, H.S. (1999). Efficient keyboard layouts for sequential access in augmentative and alternative communication. Augmentative and Alternative Communication, 15, 126-134.
• Wagner, B.T. and Jackson, H.M. (2000). Developmental memory capacity resources of children retrieving picture communication symbols using direct selection and visual linear scanning with fixed communication displays. Journal of Speech, Language and Hearing Research, 49, 113-126.