WE MAKE IMMERSIVE INTERACTIVE EXPERIENCES TO TELL AND DISTRIBUTE STORIES. TO FOSTER
CONVERSATIONS. TO BUILD RELATIONSHIPS. TO ENTERTAIN AND ENGAGE PEOPLE. TO MAKE IT HAPPEN, WE PUT TOGETHER CONTENT AND SOFTWARE, AND
GIVE IT A STIR. WE DEVELOP AND REMIX TECHNOLOGY WHENEVER NECESSARY, WITH THE SAME PASSION THAN
WHEN WE SHOOT FILMS.
1 1/2 YEARS OLD4 FWAS
1 CANNES LION | 4 SHORTLISTS 2008 | 1 SHORTLIST 20091 GOLD @ LONDON FESTIVALSGRAND PRIX @ WAVE FESTIVAL
GRAND PRIX @ FIAP3 SILVERS @ NEW YORK FESTIVALS
2 SILVERS @ ONESHOW1 BRONZE @ CLIO AWARDS
GREENPEACE WEATHERALMAPBDDO
2008
HIPOGLOS AMENDOASMATOSGREY
2009
JOHNNIE WALKER BLACK LABELWUNDERMAN
2009
EXECUTION VS IDEA: NO DIFFERENTIATIONIDEAS ARE GRASS: IF IT DOESN’T SPREAD, IT’S DEAD
TECHNOLOGY AS STEROIDS FOR HUMAN INTERACTION
SERVICE ORIENTED CULTUREFREE ORIENTED CULTURE
OUGHT TO BUILD A NEW ECONOMIC MODEL
LEARN INTENSIVELY FROM SOFTWARE CULTUREBUILD ECOSYSTEMS AROUND YOU
WISELY AND HONESTLY, GIVE CREDIT TO YOUR PEERSOWNERSHIP MUST BE COLLECTIVE TO BE FOR REAL
DIRECTORS, EDITORS, ASSISTANT DIRECTORS, CODERS, FLASH DEVELOPERS, HARDWARE GEEKS, WRITERS,
DESIGNERS, ORGANIZERS, ENGINEERS, ARCHITECTS, ART DIRECTORS, ANIMATORS, 3D ARTISTS, RESEARCHERS,
PRODUCERS, GAME DEVELOPERS
RESPECT AND LEARN FROM THE OLD AND WISE ONESRETIRE THE OLD ONES STANDING
IN THE WAY OF CHANGEEXPERIMENTATION AND BETA CULTURE AS KEYS
DON’T FORGET TO LIVE LIFE OUTSIDE ADVERTISINGHIRE TO THE BE DUMBEST PERSON IN THE ROOM