+ All Categories
Home > Documents > Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

Date post: 06-Jul-2018
Category:
Upload: alexrod94
View: 260 times
Download: 0 times
Share this document with a friend

of 32

Transcript
  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    1/32

    i

    I

     ;

    .

     ;

     

     

    .;.

     

      heImages jump out

    of

    the

    creative

    space

    into

    the created

    space,

    The figures are shaken outofthc magician s sleeve and

    appear

    out of .

    thin

    air

    bursting withlife. The fantasies are beautiful

    in

    appearance,

    but

    all

    except one have losttheir minds, Onlya lonesomeJoker sees

    through the delusion. - Jostein Gaarder

     osty

    iml t

    .;.

     

    ..

     •

    ~ ~

    ¥

    ••

    ¥ ~ ~ ~ ~ ~ ~  •

    • Let shopewewillnotalways  process Jokers,

    butlearnto enjoytheirwildness. -Robert Neale

      f

     ;

     

    ;-

     

    .;.

    ••••

    ~

     

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    2/32

     

    This is copy number of a limited printing.

    First Edition October 2000

    © Copyright 2000 by Kostya Kimlat. All rights reserved. No part of this document may be

    reproduced or transmitted

     

    any form, by any means electronic, photocopying, recording, or

    otherwise , nor may any effect included in these notes be marketed, without the permission of

    the author.

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    3/32

    The

    Joker s

    Introduction:

    Afew months ago I was sessioning with several of my friends and after

    performing

    for

    them

    for about an

    hour

    I realized

    that eve T

    single one of

    th e

    effects I had

    performed

    was

    on e

    of my

    own. I

    remember

    feeling a sense

    of

    accomplishment

    and

    realizing

    that

    I

    ha d

    moved into another stage

    in this ar t and I remember muttering

    something

    to my

    parents

    about

    ho w

    I

    haven t

    wasted

    all

    my

    time

    with

    card

    tricks.

    Writing these notes

    has

    been a pleasure.

     

    feels

    great

    to take all

    the

    knowledge that you

    have accumulated

    in life

    and put it

    into a card trick,

    it

    really does. And it s much

    more

    productive

    than let s say

    getting

    a

    realjob

    or doing anything

    important

    in life.

    An d

    so I

    present

    t o y ou

    my life s work an d

    meaning

    an d all

    my

    hopes

    and

    aspirations,

    all in th e

    following pages, an d I hope that yo u

    find something interesting in

    all of it. Maybe you ll

    discover

    something that

    will

    entertainyour

    audiences, maybe something

    that

    will

    intrigue

    an d

    inspire

    t hem. An d

    if

    yo u

    find

    something

    that

    will

    make

    them

    throw

    hundred

    dollar

    bills at your feet, send me an e-mail at [email protected] an d le t

    me know,

    because

    a

    teenager needs

    all th e cash he can get.

    Whatever

    it is

    yo u

    find inthes e

    lecture

    notes, I sincerelyhope it brings

    yo u

    much joy

    thinking

    about

    it

    an d even

    performing

    it. I

    have performed

    every

    single one

    ofthese

    routines

    myself

    an d I can

    swear

    by their

    astonishment

    and entertainment factors. They

    . ar e definitely worth trying outfor a

    real

    audience.

    Before I let yo u turn the page, I want to tell

    you

    about a few wonderful individuals

    who

    have been

    an

    astounding

    help

    to

    me

    in

    th e

    last

    fewyears.

    First

    is

    m y

    across-the

    continent

    mentor,

    Walt Anthony,

    who h as

    taught

    me ,

    over phone

    and

    computer, that

    it

    takes a

    lo t

    more to

    be

    a

    good

    magician

    than learning

    sleights.

    He

    has explained to

    me

    th e principles ofpsychology, theater, technique, presentation, marketing, everything,·

    an d

    ho w

    they are

    all

    a

    part

    of magic.

    He ha s

    always helped

    me

    and

    answered

    my

    countless questions, and I am

    much in hi s

    debt

    . .

    I also

    want

    to thank Rex

    Todd

    Alexander, Joseph Constantine, Neils Sayers, and Paul

    Tejera

    - all Floridamagicians

    whom

    I have h a d t he pleasure of knowing and

    performing

    with for over

    four

    years now. No t

    only

    have they

    helped

    me learn

    and

    grow as a

    magician,

    but

    they

    have also

    been great

    friends

    t o h an g out

    with.

    Thank

    You, guys.

    And

    no w

    all that is left to sa y is

    that

    I

    hope

    yo u will like

    what

    you

    read an d

    will

    find

    inside an effect or two

    that

    you will wish to

    ad d

    to

    your

    repertoire. Enjoy

    Sincerely,

      / imLd-

    KostyaKirnlat

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    4/32

    Q Joker Aces

    October, 1999

    History:

    This quick and direct version of

    Joker Aces (Linking Ring, September,

    1998), like the original, can be done with

    either two jokers or two selections. The

    handling was created after a getting a

    suggestion from Kevin Kelly to create a

    version that doesnot use the BraueReversaL

    What follows is my creation.

    Effect:

    The Four Aces are taken out o the

    deck and shown one at a time to the

    spectator. The Two Black Aces are shown

    and placed under the spectator s hands, ·but

    suddenly they jump back into the magician s

    hands. When the spectator turns over his

    cards, he finds instead of two Red Aces, two

    Jokers The deck is spread, and in the

    middle, face-up are the two red aces

    Method

    Have. the deck shuffled up by a

    spectator, get it back, and start spreading it

    from left hand to right. As you come to the

    aces, up jog them. At the same time, cull

    the two Jokers to the top

    o

    the deck.   you

    can t do a Hofzinser Spread Cull or a Marlo

    Prayer Cull, then start out with the jokers on

    top, give the deck ·a riffle shuffle, keeping

    the jokers in place, and then spread, up

    jogging the four aces.

    Get the four aces in red, red, black, black

    order from the face and as you are squaring

    the deck, still keeping the aces out jogged,

    obtain a pinkie break above the two jokers.

    Perform Vernon s Strip-outAddition adding

    the two jokers behind the four aces. Briefly:

    the two jokers go into a high gambler s cop

    position. With the jokers gripped, your left

    hand moves forward to strip out the four

    aces, adding the jokers to the bottom. Tum

    the six-card packet in your left hand face

    down, and drop the rest o the deckover that

    packet, sidejogged to the right.

    Tum the deck end for end so you are now

    lookingat a face-up packet o 6 cards on top

    o

    the deck, but side jogged slightly to the

    left. Asyou square up all the cards, obtaina

    pinkie break below the 6 cards (a, a,

    a a J,

    J). Transferthe pinkie break to a

     

    Thumb

    break and as you do so, the thumb also picks

    .up the top face-down card of the deck,

    holding a break between it and the six-card

    stack. You will

    now

    perform Marlo s

    ATFUS.

    Briefly: The right hand moves to the right

    with the seven-card packet, still holding a

    break between the six face-up and the one

    face-down card. The left thuinb slips the

    first ace onto the top o the deck, followed

    by the second, which is slightly side-jogged

    to the left. Then, the thumb pulls the third

    ace to the left, but-only for an inch, so it

    exposes the fourth ace, but is still covering

    it. The situation should now look like this:

    Face-up red ace on top

    o

    the deck, second

    red ace over the first, third black ace with

    two face-up jokers and face-down

    indifferent card below it all the way on the

    right side, and fourth black ace an inch to

    the left of the third. Your right thumb is still

    holding a break over the face-down

    indifferentcard.

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    5/32

    Now, if you square up the ace display and

    let go

    of

    your thumb break, in your hand yo u

    will have left two aces followed by two

    . jokers, all face-up. The deck will have one

    face-down card followed

      y

    two face-up red

    aces an d then the balance of the deck.

    Your right hand no w flips its four-card

    packet face-down and spreads it slightly.

    Your right hand also extends to gesture to

    the spectators, as you ask them to place their

    hands out on the table, face-up. At the same

    time your left hand performs a Charlier cut,

    putting the two face-up aces into the middle

    of

    the deck.

    You now end as in the regular Joker Aces by

    performing the first tw o moves

    of

    Brother

    John Hamman s Gemini

    Count. First you perform a double lift with

    the middle two cards, showing an ace,

    turning it face-down an d giving the top card .

    (joker) to the .spectator. Then you do a

    double lift from the bottom, ·showing the

    second ace, turning   face-down and

    handing the second joker to the spectator.

    All that s left is to flip the cards in your

    hand revealing the

    Aces

    let them turn over

    . the cards in their hands to reveal the jokers,

    and then, fmally,

    spread

    the deck to reveal

    the red aces in the middle

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    6/32

    Renegade

     oker

    , December 1, 1998

    This effect came about after reading Paul

    Cummin's Commercial Universal from

    FASDIU and Universal Joker by Christian

    Ehret. This routine is great to do for lay

    people and I have worked out the handling

    so it can be done with 'a shuffled deck in

    use' Enjoy

    Effect: The Joker, acting as a bounty

    hunter, tracks down two selections in a very

    magical way. No use running away, and

    leaving the Joker empty handed, because at

    the end he has them by their necks

    Preparation: To do the kicker ending, you

    will need to make the special Joker Card 

    Take out a Joker from another deck, and

    also any two old cards which you do not

    need anymore. (We will use the Four of

    Diamonds and the Jack of Spades.) Cut out

    one of the two indexes from the cards, and

    be neat about it, cutting right above the

    value, and right below the little suit design.

    The cut out that you willmake should be the

    shape of a rectangle measuring

    approximately % in. by   in.

    Then, using a glue stick or double

    sided tape, stick the two cut outs onto the

    joker. Place them right above the' hands of

    the Joker which are holding onto the wheel,

    making it look as if

    his hands are holding

    the two indexes. This does not take long,

    and one card will last you for a very long

    time.

    The Performance: You start out with the

    special Joker on the bottom of the deck.  f

    you are doing this walk around, place the

    Joker Card into your left pocket with the

    face out and the back touching your leg.

    The regular joker should be somewhere in

    the middle of the deck. Remember not to

    use the guarantee joker; your regular Joker

    shouldmatch the gimmicked one in

    design

    1. When ready to do the routine, your left

    hand reaches into the pocket, bottom-palms

    the Joker, comes out, and adds it to the

    bottom of the face down deck. Right away,

    turn the deck over so the faces can only be

    seen by you. Your right hand then

    comes

    over and thumbs off the joker, which goes

    under the deck and rides along on your

    fingers as you

    start spreading the deck

    looking for the two force cards. (In this

    case, the Four of Diamonds and the Jack of

    Spades.) Once you see one of the twocards,

    your hands go down so the faces of all the

    cards can be seen by the spectators. At the

    same time, you do the Marlo Prayer Cull,

    stealing that card under the deck, and under

    the Joker. This is then repeated with the

    second card.

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    7/32

    2. Once you have the three pards riding

    under the spread, you close-up th e deck

    placing them on the bottom. Re-spread right

    away, telling the spectators that you are

    . (still) looking for one special card, the card

    that stands out, the Renegade card Once

    you reach the regular Joker, take it out, and

    drop it onto the table or give to a spectator to

    hold.

    With tongue firmly planted

    in

    cheek, you

    patter: There it is That is the Renegade

    Joker, th e Bounty Hunter, and the most

    dangerous card

    in

    the deck You can see

    that by the big Harley he is riding and his .

    mean biker look He

    will

    find any fugitive

    on the run, no matter where they hidel

    Here, let me show you if .you don't believe

    me .

    3. While talking, swing cut the top half the

    deck into the left hand, and replace the

    remaining

    half

    on top, but keep a

    R.

    Thumb

    break betweenthe two sections  Then, .ask

    the spectator to say stop while you dribble

    the cards. Here you must force the two

    cards.

    (I

    prefer the dribble force, but the

    Riffle or any other onewill do.) 'Once they

    call stop, the right hand drops all the cards

    below its break. The left hand then thumbs

    of f the top two cards

    of

    it s

    packet (JS, 4D),

    and then places it's section on top

    o f

    the

    right hand section.

    4. Once the spectators have remembered

    their selections, have the two cards replaced

    into two different parts

    of

    the deck

    (important), and control them to the top

    of

    + ho ACto lr r\ u.t:lior

    + hp   C f \ Q l 1 ~ f J i l

    TnlrQl,,.. A t ~ r l o

    \ J . ~ , , U ,, ,VJ.. Io. v V   1

    t..u......

    pv u u ..J V J . . ~ . L .  £ l .::)J.U\ I

    steal

    will

    be perfect here but any control

    will

    do. Give the deck one or two riffle shuffles,

    keeping the 3-bard stackon top. Then, as

    you reach for the Joker that the spectator is

    holding, your left hand gets a pinky break

    below the top two cards. .

     The two cards that

    you

    are holding are the

    two fugitives on the

    run,

    and you know that

    you need to hide quick. So you my friend,

    can hide out somewhere down south in

    Florida, and you   n hide up North in

    Maine, making it

    a

    lot harder for the Joker to

    find you

    5.

    Place the joker face-up on top of the deck

    keeping the pinky break below the top three

    cards. Perform

    Marc Desouza's

    Shape

    Shifter Color change, visibly changing the

    Joker into the first selection. A Snap change

    where the card is held between thumb and

    middle fingers on the s ide can also be used

    here. After this first

    color

    change, you have

    the first selection, an d below it the second

    selection, both face-up followed by the face

    down joker, the special joker, and the rest

    of

    the deck.

     Once the Joker catches the

      tu l

    scent of

    the first fugitive, he

    is

    ready to catch it.

    Watch And

    just

    like that he found

    you' hiding out on

    the

    beach in Key West

    drinking your

    Martini

    6 With the two cards face-up, you can now

    change the first selection into the second one

    vi a

    the Erdnase Color Change. I f you

    prefer, you can instead side-steal the second

    card from the top into your right hand palm.

    Then, as the

    TIght

    hand passes over the deck,

    it drops the card onto the face, making the

    illusion

    of

    the first selection changing into

    the second, magically.

    «And, once

    he s

    caught the first fugitive, he

    can squeeze the information out of him

    about his friend's hideout, and all he has to

    do is travel up to Maine, and arrest you

    there -

    7. At this moment, because yo u have two

    cards face-up on top

    o f

    the deck, you can do

    a double turnover and place the top card

    of

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    8/32

    the deck into the middle. You can then snap

    your fingers, and turn over the top card to

    show the selection has returned.

     Once

    he s

    caught both of you, you can't

    escape. You can try, but you see he is too

    good

    8. Turn that selection face down, actually

    place it into the middle

    of

    the deck, snap

    your fingers, and then turn over the top card

    (joker). As your right hand takes the joker

    from off

    th e

    top

    of

    the deck, you do a one

    handed preparation for the TILT with your

    left hand.

    9. Perform the TILT move, and then do a

    double lift, showing the joker returned to the

    top.

     

    is very important now to point out his

    hands, to show that they are empty, and that

    he is just hanging ontohis Harley.

     However, if you do leave him empty

    handed, don t count your lucky stars just

    yet. You see the Joker will never give up on

    his search Even

    if

    he fails at first, he will

    keep on searching...

    10. Perform a double turnover, and then

    thumb off the top card, which is the special

    joker. Place the deck back down onto the

    table, and concentrate on the one card in

    your hands Give the Joker a spin on your

    fingers, and then tu it over and reveal the

    indexes of the two selections to have

    mysteriouslyappeared in its hands

    ... until he finds both you, and you, and has

    you by your necks

    Afterthoughts:

     

    you wish to be ultra

    clean, then palm off the top card (joker) and

    ditch it in your pocket. Also, change the

    presentation to fit you.'

      f

    you like, you can

    do this as a love effect; the two cards that

    were selected by the couple have come

    together with a little heart drawn around

    them, the Joker playing the part of Cupid.

    More importantly, do take the time

    to make the special Joker, as this effect is

    very well received by lay people Lots

    of

    jokes can be

    t rown

    in about the Joker's

    Harley, and the biker outfit that he is

    wearing, and so on, so play around with the

    presentation and Enjoy the Effect

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    9/32

    The Single Double Thought

    February, 1999

    The

    Following was created while reading

    Marlo s The Cardician. This is a one-deck

    version of  Double Thought (reprinted

    from 52 Amazing Card Tricks by Rufus

    Steele -- also found on pg.3l ofCardician).

    Effect: Two Spectators each think of a

    card. They remove their cards from the

    deck and place them face up on the table.

    However, before each card is removed, the

    performer takes out 2 cards and lays them

    facedown on the table. When the face down

    cards are turned over, they are the mates

    of

    the thought ofcards.

    Method

    All you need to know for this is

    the

    top card

    of

    the deck, as it will be your

    key. We ll use the 10 ofDiamonds. Set

    the

    deck on the table, and instruct the spectator

    to pull out a portion

    of

    the deck from the

    center

    (like

    Hi du

    shuffle} Have. him

    remember the bottom card of the pulled out

    packet, and place that. packet on top of the

    deck. The selection is now on top of your

    key card, the 10

    of

    diamonds.

     Say: Keep thinking of your card, but don t

    let.me know what it is yet. I want someone

    else to think

    of

    a card, also. Take the deck

    from the spectator and deliberately spread it

    face up and invite a second spectator to

    assist you. Say: I want you to

    think of

    any

    card you wish. However, before

    you

    think

    of

    one

    of

    the cards, I shall remove one card.

    While you are talking, look for the ten

    of

    diamonds in the spread and note the card to

    the left of it. This is the card the first

    spectator selected.   etus assume that

    it

    is

    the five

    of

    spades

    Pick up the deck so the faces are towards

    you, and spread Until you see the five

    of

    clubs (mate

    of

    selection). Take the card out,

    and place it face down in front

    of

    you.

    Spread the deck back out, still face-up,

    in

    .

    front

    of

    the second spectator, and let

    him

    remove the card he was thinking of. This

    card is laid face up on the table. We ll

    assume it s the 2 of Diamonds. The cards lie

    on the table

    in

    this position:

    Face-up

     

    D

    Face-do-wn 5 C

     Turn to the first spectator and ask him to

    remove his card,

    but

    .immediately

    add

    Before you take

    out

    the card you are

    thinking of: I shall

    also

    remove a card from

    the deck. You now remove the 2 ofHearts

    (mate of second selection), and being careful

    not to show its face, place it on top of your

    first face-down card so that it is right-jogged.

    half way. The first spectator then removes

    his card, and lays

    it

    face-up on, the other

    spectator s card, also overlapping it to the

    .right. The two

    pairs

    of

    cards now lie

    overlapped on the table in this fashion:

    Face-up

     

    5S

    Face-down 5C 2H

     Recapitulate what has happened, asserting

    that you placed a card face down on the

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    10/32

    table for each spectator before he thought

    of

    a card.

     ow

    that everyone can see what

    cards they thought of, you will show what

    cards

    you

    laid down. Grasp your cards and

    turn them over without separating them,

    revolving them to the right. Now.the two

    pairs on the table appear thus:

    Face-up .2D 58

    Face-up .2H 5C

    Your cards appear to match the spectators ,

    even to the point

    of

    overlapping the same

    way.

     lace

    the tip

    of

    your right forefinger

    on the top 58 and the tip of your right thumb

    on the bottom 5C and draw these two cards

    to the right a few inches:

    2D 5S

    2H 5C

     This manner of showing off the matched

    cards permits the effect

    of

    what you seemed

    to have done sink in before you replace the

    cards back into the deck

    fterthoughts

    Parts of what you just read

    were quoted from the Cardician. I put

    quotation marks wherever appropriate, and

    changed the patter, and directions around to

    fit the single deckmethod.

    This is.a very good card effect, and if you re

    interested in the original, check out The

    Cardician.

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    11/32

    Your Signed Kung Pao Chicken

    April, 1999

    The Menu:

     T he

    following,

    IS

    my

    presentation for the classic The Signed

    Card by Bro. John Hamman. The

    presentation, as you will see, was created

    especially for the restaurant worker but it

    can be used anywhere else as well. I will

    not give away the effect here, but you can

    find the original in Richard Kaufman's

    Collected Almanac (pg. 125). For 'those

    who know the effect, in the presentationyou

    will see numbers in parentheses that will tell

    you

    which steps should occur at which part

    during ,the presentation. I have been

    performing this

     

    restaurants hundreds of

    times over,the last. few months and I know

    that.this is very powerful. I hope you'enjoy

    it, and try it out yourself.

    The ppetizer

    After the mystery fortune

    cookie card is laid aside, the four chefs, of

    the ,restaurant (4 aces) are introduced and

    begin their magic. The selected, signed card

    (the Kung Pao Chicken) is chopped, grilled,

    and garnished by the first 3 chefs, while the

    last chef, much to the spectator's dismay,

    makes their food vanish completely. But

    no t

    to worry, because once the mystery fortune

    cookie card is broken, the spectator can see

    that his Signed Kung Pao Chicken is ready

    to be eaten

    Main Course: Have you ever been to a

    Chinese Restaurant? You have? Well then

    you know about the fortune cookies that

    they give you, right? Well, we also have our

    own fortune cookies here, and they are

    actually card fortune cookies: (1) This will

    be yours, but you won t touch or see it, until

    after the meal, OK? Great Well, at our

    restaurant, the McBicycle (2) we have 4

    of

    the best chefs in the world. (3) I will

    introduce them to you   a second, but first,

    take a look at the menu. , 4) You have

    plenty of things to choose from, so point to

    anything appetizing that you see. (5) ,

    Ahh... the Kung Pao Chicken Excellent

    choice sir, excellent choice (6) Now

    if

    you

    wouldn't mind, please sign your chicken

    with this marker so we know that this - is

    yours and

    I ll

    put the rest

    of

    the menu away

    as we

    won t

    need   t (7) No w as promised,

    'these are the four, finest chefs in the land,

    and the best part about the chefs, is that they

    , will actually cook their food right in front

    of

    you You see they work as a team.   8) The

    first chef chops up your chicken. The

    second one grills it.

    Th e

    third one garnishes

    it to make it look delicious. And th fourth .

    one... makes the Chicken Vanish (9) But

    don't get

    ma d

    at the chefs, its their job to

    make your food vanish.   l0 ) The rest

    however, is

    up

    to you, because if you pick

    ,up some chopsticks, and brake open your

    fortune cookie, you will see that your food is

    ready to be eaten (11) ,

    The Check

    (1) Take out the Ace of Hearts

    and place it face down to the side.

    (2) Show the cardbox, pointing to the word

     Bicycle.

    (3) The remaining 3 aces are placed' face

    down on the other side ofthe table.

    (4) The deck is spread face-up.

    (5) Card is selected.

    (6) Card is signed, and rest of deck is cased

    and pocketed.

    (7) Elmsley Count the Aces and perform the

    necessary displacements of the cards.

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    12/32

    (8) Do the necessary count, showing the four

    different aces one at a time, as you explain

    what each one does. Snap the last one, and

    turn it face-up, showing card has vanished

    (9) Show, apparently, all four aces.

    (10) Perform the switch with the mystery

    card, using the other two cards (ace,

    selection) as two chopsticks. Show that the

    mystery card is actually the signed piece o

    chicken (card)

    (11) Thank your spectators for the

    thunderous applause, and   in a restaurant,

    tell the spectators that their food will

    actually be served

     

    a minute, and that you

    hope they enjoy it and come back to the

    restaurant again

    ip

    As you may already know, instead o

    using the original switch at the end of this

    effect, you can use Ken Krenzel s Monte

    Plus Plus switch (Collected Almanac, pg.

    xviii), which looks a

    lot

    more convincing.

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    13/32

    The   urger

    King

    Card Trick

    August 1,2000

    This effect was created during the 2000

    Florida' State Magic Convention where I

    spent the whole weekend performing,

    teaching, and learning magician-fooling card

    effects that used psychology, subtlety, or

    stooges. The original version of this effect

    used all three. Then, while eating with some

    friends at Burger King (hence the title), the

    most direct method for the effect came to

    me. I ended up showing it throughout the

    convention, receiving great reactions. Since

    then, I have gotten great response from

    laymen as well. I hope you

    t y

    this

    Effect: A spectator thinks of a card and the

    magician finds it.

    Method: While the cards are in your hands,

    peek at the top card. Give the deck to the

    spectator.

    If

    it is a magicianwhom you have

    seen riffle shuffle before, you can ask him to

    give the deck a quick shuffle. You can spot

    whether he retains your key card on top or

    not.

      he does, then continue with the effect;

    i

    not, then perform something else. With a

    layperson, there is no need to ask them to

    shuffle, just simplyhand them the deck.

    So the top card of the deck is your key card.

    You now ask the spectator to cut the deck

    into five piles.. As they do so, watch for

    which pile has the key card. Next, ask them

    to take the top card

    of

    each pile and place

    them into their hand facedown, again

    watching to see when they pick up the key.

    Have them fan the five-card packet   front

    of them and think of any card.

     O n

    fact, to help you concentrate on your

    card, I need you to' stick it out a little bit.

    s the spectator up-jogs his thought of

    selection, your body slowly starts turning to

    . the side. Your head, meanwhile, stays

    straight for another second, giving you

    enough time to see which card they out

    jogged. As soon as

    yo u

    spot the card, your

    head follows your body, turning to your

    side.

    So right now, you should know exactly

    where their card is in respect to your key

    card. Let's say that when picking up the

    cards form the packets, the key card was

    taken second. Then, when fanning out' the

    cards, the.middle card was up-jogged. Now

    you know that their card is right above your

    key card and you are set to reveal it any way

    . you like. It s very important that you mow

    exactly which card in the fan is your key

    card, so you have no problem calculating

    which one their selection is.

    .While your head is still to the side, you

    continue: Concentrate on that card. I want

    you to stick it out

    so

    you almost don't see

    the other cards there, just think about the

    one you like. Have

    yo u

    got it?

    Next have the spectator square up the five.

    cards and drop them on top of any of the

    packets and put the deck back together any

    way they like and finish with a cut. As they

    finish this, you tu back around. All you

    have to do is recap everything that has

    happened, go through the deck to find your

    key card, calculate which one is their

    seiection, and then reveal it.

    For magicians, the most amazing thing to do

    is to spread through the deck, take out their.

    card and drop it on the table face down,

    Hesitate for a few seconds; glance at the

    deck, then back to the magician, then back

    to the card on the table. Take a deep breath,

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    14/32

    mutter I think I got it, and then ask them

    for the card they thought of. At this point,

    most magicians will say:  If you get this, I

    will kill you. Have them turn over the card

    on the table and then either get ready to be

    worshipped or run for your life.

    Afterthought:

    This has honestly become

    one of my favorite effects to perform while

    sessioning with magicians and even

    laypeople have had great reactions to this

    effect. I hope you enjoy it as much as I do.

      r

      •  

    Hmm

    .. .

    Here is a thought: Be the best at what you do.

    Don't just be the best card worker at your magic club or the best children's performer in your

    area, but

    be

    the best magician that you can possibly be.

    A kid, an adult, whoever, walks up to me after a show and asks if they can show me a

    trick? Sure I say cheerfully,

    with

    a glee on

    my

    face that almost resembles enthusiasm.

     I d

    love to see a trick And so another rendition ofthe 21-card trick or the cops and robbers

    ensues and I am left to ponder whether this horrid performance comes from lack

    of

    skill, lack

    of

    practice,

    or

    simply lack of care? Man, I m a mean spectator. .

     Wow I ve never seen that one before

    I feel bad for lying and for faking vivacity during that tainted performance but what else

    was I supposed to do? I wonder why that person chose to waste both

    of

    our times? Does he not

    realize how awful he is? ... And then the same question slowly changes to fit another situation,

    wherein I ask myself: Why did that magician choose to waste that audience s time? Does he not

    realize   w awful he is?

    Why

    is it that we, magicians, choose to waste our audiences time so much? I firmly

    believe in learning new things and any new skill only comes through practice; but this is where

    magicians come

     n

    not lay people. The half-practiced routines and the poorly performed sleights

    need to stay behind

    the

    closed doors ofmagic jams, get-togethers, and practice sessions. Only

    the well-rehearsed and fully practiced routines need to be shown in paid performances.

    Yes there are places where you can try out new effects: restaurants, bars, family reunions

    - where a person attending anyone ofthese is too drunk to tell you that your pass resembles a

    bad version

    of

    an overhand shuffle or not sober enough to realize that your French drop is

    actually a defective Classic palm. But eventhere, take discretion at what'you perform

    Magicians I call on all of you Repent for your sins Stop washing those dishes or

    mowing

    that

    lawn Turn

    off

    that TV or computer; put down

    that

    book or that phone; stop doing

    important things; cease trying to make an honest living; do what is right and pick up a deck

    of

    cards Before you forget the beauty of the Diagonal Palm Shift, the distinct perfection of the

    Longitudinal Palm, the pure genius

    of

    the Green Angle Separation, or the simple simplicity of

    the S.W.E. Shift, pick up that deck

    of

    cards Bee, Bicycle, Tally-Ho, it doesn't matter; just

    shuffle Shuffle till your fingers hurt, then cull and side-steal for a

    bit

    until your fingers can t go

    on, then riffle-stack for a breather, and then, and only then, practice your back palming

    Or maybe not.

    But

    at least practice. Time is too valuable to waste; yours or your audience's.

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    15/32

    Four of a Kind

    November 1998

    The following effect is based on a Juan

    Tamariz effect by the same name. His

    method however requires a memorized

    deck which in my opinion is not needed for

    this type of an effect. The only thing the

    following method requires is a four-card

    stack and the chutzpah to lie to your

    spectators.

    Effect: The magician has a person pick a

    card

    bu t

    hide it without looking at it so no

    one knows its value. The magician then

    claims that he

    win

    find the other three cards

    that match the selection in value; He turns

      over three random cards and leaves them

    in

    the deck face-up. All three however are

    completely different

    in

    value.

    When

    the

    selection is revealed it also is completely

    different. Not to worry because afte r the

    magician taps the deck withthe selection he

    re-spreads the d ec k a nd the three mates

    of

    the selection ar e seen to be face-up in the

    places

    of

    the other cards.

    Methode To start

    off

    with you need to get

    any four

    of

    a ki nd on top

    of

    the deck.

    We ll

    use the four sevens.

     All

    you have to do is

    force one of the sevens in any way you like

    but

    make

    sure to tell the spectator

    not to

    look t the c rd

    just simply place it in his

    pocket. or

    j

    list sit on it.   the othe r th re e

    sevens are on top of the deck once you have

    forced the card either double undercut them

    or overhand shuffle them to the bottom.

     

    they are already on the bottom then you are

    set to continue.

    Holding the cards face-down you

    no w

    begin

    to spread them left to right between your

    hands. As soon as you start spreading your

    right fingers steal the bottom card

    of

    the

    deck and carry it b elo w the spread as if you

    were culling it. Basically as your right hand

    comes over the deck

    to

    spread the cards

    your thumb touches

    th e

    top of the deck

    while your right

    hind s

    middle fingertip

    contacts the face

    of the

    bottom seven. As

    your hands separate

    to

    spread the deck

    squeeze the deck by pushing upwards with

    the middle finger

    an d th e

    bottom card will

    come loose.

    No w sim pl y let it ride on your

    right hand s fingers hidden by the spread.

    Once you have spr ea d a bo ut 15 cards your

    right fingers and

    thumb

    clamp a portion of

    the spread and lift it

    up

    These are the same

    moves you would do if you were to spread

    the deck and separate it to have a card

    replaced you just have a card hidden below

    the spread and supported by your right

    fing rs

    Using the right hand s spread turn the top

    card

    of

    the left-hand

    pile

    face-up. As you

     u

    it over comment

    on

    its value.

     

    itis a

    three say that that

    must

    mean that the

    selection is also a t hr ee . Be very proud and

    confident

    of this

    fact as you re about

    togo

    downhill from here. Leave the card face-up

    and what you are

    now

    going to do is close

    the spread in the right hand and drop the

    whole thing over

    th e

    face-up card placing

    one of those sevens directly above the three.

    Remember that the .s even is riding face

    down b elo w the spre ad . Make sure that it

    remains the bottom card as you square the

    spread and drop it

    over the

    left hand s pile.

    You

    no w

    repeat the

    same

    exact moves two

    more times spreading 15 cards further down

    into the deck. Each time you reveal a

    random card replace the right hand s

    portion adding a seven above the indifferent

    card. You should feel very confident that

    you re going to find another three but when

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    16/32

    you turn over the second random card and

    find it to

    be

    a king or a two or what not, be

    very disappointed. Ask them for one more

    chance and be even further upset by finding

    the third random card. If two cards happen

    to match than comment that the third one is

    .simply bad luck. If you somehow happen to

    turn over three identical cards, then just stop .

    right there, put down the deck, carve a

    pentagram or a 666 on the spectator's nice

    wooden table, and walk out

    of

    the room.

    If

    all three cards are different, however,

    continue with the effect. After showing all

    three cards face-up, be very upset with

    yourself

    and

    ask the spectators

    if

    they mind

    if you start over. Once you receive their

    permission you will begin to  u over the

    three indifferent cards face-down, when in

    reality you will be performing a reverse

    move created by Larry Jennings.

    Remember that each random face-up card

    has a face-down seven directly on top

    of it.

    So,

    as

    you spread the deck

    and

    get to the

    first face-up card

     in

    our case, a three), you

    are actually going to square up the face-up

    card with

    the

    face-down seven that is above

    it. Then, pinching it to the deck with your

    right hand fingers frombelow, you will twist

    your hand towards yourself, reversing the

    entire right hand packet 180 degrees, and

    finally place the double, still pinched as one,

    on top of

    the

    left hand pile. What you have

    just basically done is switched the three with

    the seven

    by

    turning over two cards that

    were face-to-face with each other.

    After releasing the double on top of the deck

    your right hand releases it and twists

    forward 18 degrees back to its natural

    position.

      hat

    you must do at this point is

    spread the deck further to get to the second

    face-up card, but making sure not to flash

    the seven that is now face-up. To do this,

    simply do a block push-off

    of

    10 cards, and

    then spread one at a time until you reach the

    second card. Perform the Jennings reverse

    one more time again switching- the

    indifferent card for the seven, and repeat the

    spread and reverse a final time with the last

    card. Finally square up the deck and set it

    down on the table.

    As you are spreading and turning the cards

    supposedly face-down, mumble to the

    spectators that their card must be a mate of

    one of the three cards, but you're not sure

    .which, so you

    w

    start over. Ask them to

     u their selection face-up and upon seeing

    that it is a seven, act like someone has just

    punched you in the stomach. Don't overact,

    but be very disappointed. Wait a little bit,

    and then remember that because seven is a

    lucky number, you might be able to do

    something. Snap your fingers, sprinkle

    some fairy dust (lint) and then re-spread the

    deck, showing the other three sevens face

    up. Ta-da

    fterthoughts

    The most important thing is

    not to overact. Upon turning the second

    indifferent card face-up and. seeing that it

    does not match the first one, just act

    surprised and disappointed. There is no need

    to show your audience how well you played

    Hamlet in your community play, simply say:

     Oh... and if the need arises, followed by

    an expletive or two.

    Also, the three mates

    of

    the forced

    cards may also be second, third, arid fourth

    from the top

    of

    the deck instead of on the

    bottom. This will allow you to cull them

    from their respective positions, rather than

    from the bottom of the deck where there

    may be a chance of flashing. Enjoy

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    17/32

    Gigabyte Switch

    - a trick for neo-luddites -

    June, 2000

    It

    is incredible

    how

    in

    the middle

    of

    the

    night you can wake up, startled by your

    brain, which,

    in

    your absence, has been

    creating and developing a routine that is

    beyond your wildest dreams.   is one of the

    greatest things in life, when, while mowing

    ,your lawn, you are jolted by an idea which

    makes you

    run

    into the house, leaving dirt

    and grass marks all over the house, just so

    you can write down the idea before it flies

    back out into unconscious-land. Which is,

    how the following effectwas formed.

     

    is a

    trick with a message, something that is

    perfect for today's day and age, and an

    effect that can be performed at almost

    any

    venue, especially a computer convention.

    Effect: A performerholds a piece of paper

    that says in big bold letters: Gigabyte, As he

    explains

    what

    each term means, he folds the

    paper, showing the words: Megabyte,

    Kilobyte, and byte, one at a time. Reflecting

    on

    how

    with all this

    power

    and information

    (bytes)'nothJ.nguseful has been done, the '

    ,magician unfolds the paper to showthat, ,,

    both sides now read:  You ve GotMail

    Method: This effect is basically a bill

    switch done with two pieces

    of

    paper. The

    papers you ll have to make yourself but I

    have provided the exact design in these

    notes. Photocopy the page with the design

    (and only that page, please

    ©

    then cut out

    the papers and glue them in the following

    way:

    Imagine that the audience is looking at the

    pieces ofpaper. The two  You ve Got

    Mail pieces have to be glued together so

    that when the audience is reading the

    Message the right way,

    the

    other side that

    you are seeing is upside down. With the

    other paper, when the audience is reading

    Gigabyte the right way, you have to be able

    to read the word Megabyte the right way

    also.

    Once you have glued

    th e

    pieces

    of

    paper and

    let them dry, you ll

    need

    to make the folds

    for the,appropriate bill switch. The one that

    I perform is the Jarle Leirpoll no-thumb tip

    bil l switch. It is

    just as

    'effective

    as

    any

    other switch without

    the

    awkwardness

    feeling or looking of a switchthatuses a

    thumb tip. ,You can

    use

    any switch you like,

    though.

     

    is a personal thing. Just fold the

    , papers the right way and perform. The

    following is the patter that I use:

    Most

    of

    us

      se

    computers

    in

    our every day

    lives, right? Well then   m sure most

    ofyou

    knowwhat a Gigabyte is. Just as weight is

    measured in kilograms orpounds

    and

    time

    in seconds, the amount of information a

    computer can hoid is measured in bytes. A

    gigabyte ci:mtains a thousand megabytes,

    which contains a thousand kilobytes, which,

    in turn, contains a thousand bytes. Nowyou

    would think, with all

    that

    information

    available at the touch o fa button, humanity

    woulddo something useful with

    it

    (Switch

    occurs) However, the only thing that we

    have

    been

    able to do with all

    of

    this

    information ... is You've Got Mail

    Afterthoughts: You ll

    get a great laugh and

    a lot

    of

    nodding heads at the end

    of

    this

    trick. This is one of

    my

    favorite creations

    and my audiences have really enjoyed it. I

    hope yours do too

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    18/32

      ·J 8

    MEG YTE

     

    BYTE···

     

    YOU V

    GOT

     

      · ·M IL · I

    ., ;

    i

      Y \

    ~

    A nO·

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    19/32

    , The ExistentialistMouse

    April, 2000

    A wonderful example of how creative magic

    can be is Robert Neale's book Life, Death,

    and Other Card Tricks. is incredible how

    much meaning can be brought to a deck of

    cards and I highlyrecommend the book, not

    simply for material, but more importantly ,

    for inspiring creativity.

    While reading Franz Kafka one day,

    I recalled a short fable

    of

    his about a mouse,

    and upon finding it   figured out a way to

    incorporate the fable into a magic effect.

    Effect: While telling the fable

    of

    a little

    mouse, the performer brings out a little

    plush mouse. As the mouse in the story is

    eaten up by a cat, so the magician's mouse

    disappears as welL

    Requirements: The first thing you need is

    the gimmick marketed, under the name

     Raven or Bat. You also need alittle toy

    mouse. You need it to be metal so it can

    work well with the gimmick, however, be

    sure to find the cutest one you can.

    Method: The method should be obvious to

    those who already own the gimmick. All

    you need to do, at the conclusion of the

    story, is make the little mouse vanish.

     

    you wantto do the non-gimmick version of

    this trick, perform your favorite coin vanish

    with the little mouse. However, performing

    sleight of hand will focus the spectator's

    attention on your hands. . With the raven,

    there is no possible explanation of the

    vanish and so the spectator's are left not

    only with a great fable to think about but

    also with absolutely no explanation for the

    magic.

     A

    Little Fable by

    Franz

    Kafka:

     Alas, said the mouse, the world is

    growing smaller every day. At the

    beginning it was so big that

     

    was

    afraid I

    kept running and running,

    and I

    was glad

    when at last  saw walls fa t away to the right

    and left, but these long walls have narrowed

    so quickly that   am in the last chamber

    already, and there in the corner stands the

    trap that

     

    must run into.

    n

     You only need to

    changeyour direction,

    7>

    said the cat, and ate

    it up.

    Translated by Willa

    and

    EdwinMuir

    As the last line is

    being

    said, cover your

    hands over the mouse as if your hands were

    the eat's jaws. Perform the vanish; then

    slowly open up your hands to reveal

     the

    mouse has vanished.

    Afterthought: ' I

    don t

    like gimmicks,

    however, the Raven will, .allow you' to

    perform some miracles. If yo u do decide to'

    perform this trick, there is a great side

    effect: Not only ca n you perform it for

    intelligent adults wh o have a taste for

    philosophy, literature, or both, but, you can

    also do it for little devils, omitting the story,

    and simply making a cute little mouse

    disappear.

     Oh, look, the magician has a cute rabbit

    No, honey,

    that s

    just a big rat.

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    20/32

     rade Point ces

    February, 1999

    The following has become one ofmy most

    performed effects at school. It is perfect to

    perform

    for

    anyone who is attending school

    and has a GPA - a grade point average that

    ranges from 0.0 (pretty sad) to 4.0 (pretty

    dorky). However, you can also perform it

    for anyone who has ever attended school

    and has ever had a GPA.

     n

    worst case

    scenario,

    you

    can present this trick as a way

    you used

    to

    cheat in high school or the way

    that your children are cheating in school

    nowaday. Whichever way you choose to

    perform it, this trick has two stunning

    climaxes

    that

    will blow away any audience.

    Effect: The performer asks for an audience

    member to tell him his GPA. Slightly

    embarrassed at first, the spectator finally

    confesses to his 2.7 GPA (almost a ' B

    average).

    The

    magician takes out a 2 and a

    7, representing the 2.7 GPA and places them

    aside.

    The

    spectator then cuts the deck into

    four separate piles and upon turning over the

    top card

    of

    each pile he finds the 4 Aces,

    designating an

     A

    on the homework, test,

    exam, and final grade for the class,

    respectively. When his GPA cards are

    turned over they are now a 3 and a 9 making

    the spectator very happy

    Method:

    To

    start

    off

    with, place a 3 and a 9

    of any suit on top of the deck. .You are

    going to

    ask

    a spectator for their GPA, take

    out the respective cards and then switch

    those two for-the three and the nine.

    I like to perform the Chris Kenner

     Four for Four switch which can be found

    in his book

     Out

    of

    Control. Another great

    switch was shown to me by Paul Cummins

    that I believe was Ken Krenzel's Switchout

    move. You can also perform a multiple top

    change, or, if you don t like these types of

    switches, then try the following: With the

    three and the nine on the bottom of the face

    up deck, out

    jog

    the spectator's GPA cards.

    When stripping them out, add the 3 and 9

    via the Vernon Strip out Addition. Hold the

    four cards face-up, showing only the top

    two. Then turn them face-down, drop them

    on top ofthe face-down deck, and thumb off

    the top-two cards onto the table. Although

    this is not nearly as clean as a Kenner or

    Krenzel switch, it works just

    as well.

    The final part

    of

    the effect is to perform a

    spectator cuts to the four aces routine. There

    are dozens ofversions published all

    throughout magic literature so you should

    not have a problem finding one that fits you.

    When revealed, each Ace will stand for a

    grade of A, thereby raising the spectator's

    GPA.

    There are two methods that I preferto use.

    The first isDavidHarkey's Euro-Aces,

    which is one

    of

    the

    most

    direct versions out

    there. The spectator cuts, cuts, cuts, and

    that's all there is to it. Other versions

    require counting

    of cards and re-dealing and

    so forth, but for the cleanest version,

    Harkey's is the

    way to

    go. Another great

    version is from Chad

    Long s

    magnificent

    effect, Shuffling Lesson. I was quite

    disappointed to see the effect published in

    Magic for Dummies, but

    don t

    let that throw

    you off. The effect is remarkably simple,

    but it is unbelievably strong.

    . Afterthoughts: You can use either of those

    cutting to the aces routines or any others.

    Just have the deck set-up the way you need

    before you do the switch.

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    21/32

    Honest Cheating

    May 2000

    One of the neat

    things

    about tbiseffect is

    that it does not use the Out-to-Lunch

    principle, yet the effect that it acbieves is

    quite similar, that of the back of a signed

    card changing. This can be performed for

    anyone, regardless of age, and is pretty

    stunning.

    The

    ending is a kicker that can or

    cannot be included, depending on how you

    are feeling that

    day.

    Another great thing

    about this effect is that the subject chosen is

    not forced and can   be anything from

    Biology to Basket Weaving 101 - the fact

    that the subject is a free choice completely

    frieslaymen andmagicians alike.

    Effect: A spectator signs his name on the

    face of a card. He is then asked for his least

    favorite subject from his school

    days.   he

    saysBiology, the words Biology Test are

    written on the back of the card, along with

    the test grade of F-. Telling the spectator

    not to worry the magicianbegins to fix' the

    grade.

    First he

    makes

    the test grade vanish

    completely off of the 'selection and then he

    reprints it to say Biology Test A .

    However, a teacher 'always remembers

    givingout one bad grade, so someone has to

    get it So, when the magician spreads the

    deck he 'finds one card reversed. On the

    back it has the biology test grade  F- and

    onthe face of it inbig black letters is, much

    to hisdismay, the magician's ownname

    Method: There is a small setup for this

    effect. Take outtwo cards. Low spot cards

    workbest becauseyou are going to have the

    spectatorsignhisnameon it. You must also

    use a red deck as trying to get a black

    marker to showup on a blue backed deck is

    not that much

     un

    For explanation

    purposes, the two cards will be a 5 of

    Diamondsand a 2 of Spades.

    With the 5D held the long

    way

    write the

    word Test followed by a large and bold

     A+ in the lower halfof the card The top

    bar of the letter' T should be a

    few

    millimeters above

     n

    parallel to the angel

    on the back of the bicycle deck. The big

     A should be a little bit bigger than the

    letter T in test. Above this card place an

    , indifferent card, also face-down. Abovethat

    place an indifferent card, but this one must

    be face-up. The last card that will go over

    these three will be the 2 of

    Spades.

    On the

    face of the 28 print your name in big bold

    black letters. Be sure to use a good, fine

    point Sharpie for all of the writing. Finally,

    the four card stack is placed on top of the

    deck. For easier handling later

    on

     ll the

    routine it also helpsto crimp the

    fifth

    card

    from the top   ybending the' back,

    of

    it

    downwards. This will allow you to' get an

    automatical break below the.four card stack

    as soon as you need it. 'With the stack on

    top you are ready to begin:

    Ask the spectator is he remembers taking

    , tests in high school or college. Once he

    answers, tell him not to worry: you're not

    going to make him take

     8

    test, just simply

    pick a card. Give the ,deck a cut but before

    you complete it, get a pinkie-break above

    the fourcard stack. Perform a riffle force by

    riffling down the outer left comer until the

    spectator says stop.

     t

    doesn't matter where

    he says so, just 'simply pick the deck up at

    your 'break and place the upper section

    below the lower one. Because you need to

    buy time at this point, so you can cleanly

    pick up the break and do a quadruple

    turnover, reach into your pocket at tbis time

    and take out your Sharpie, handing it to the

    spectator. Ask him to open it and as all of

    his attention is placed on the marker, feel for

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    22/32

     

    the downward crimp. Pick up at that point

    and perform your version of a double lift I

    prefer a hit double lift, which, with a pinkie

    break already below the four cards, is very

    easyhere.

    Once you ve turned over the four cards as

    one (try to hide the front edge by tilting the

    deck downwards), allow the spectator to

    sign their name on it, as they would on a

    test. Ask them to close up the marker, once

    again taking their attention away from the

    deck, and perform another quadruple

    turnover as they do so. Take back the

    markerand then take a step back awayfrom

    them as you ask them about any particular

    subject in school that they hated.

    At this point, make sure that no-one is

    behind you, and perform the following

    move:

    With the deckheld long-ways in your

    left palm, with its back facing you (almost

    as if you were

    performing

    an

    S W E

    Shift)

    your thumb, just like getting ready for a

    triple lift, picks up three cards at the back.

    Your middle finger will hold these three

    cards at the front end, and you will actually

    lift off the three cards a few millimeters off

    of the deck, and then move them down

    towards the floor for an inch.

     

    you are

    holding the deck by its short ends, between

    thumb

    and fingers; th n when you move

    those three cards downwards, they will be

    completely covered by your palm and the

    spectators will not be suspiciousin anyway.

    Whatdoing thismoveactually does is reveal

    the upper section of the Five of Diamonds,

    the one that is blank, right

    above the word

    Test At this point, the spectator has told

    you what his least favorite class was. Keep

    him talking at this point as you need to buy

    time. Ask him why he hated that class. As

    he is telling you all this, you are writing

    down the name of his subject.

     f

    he says

    Chemistry, then the first thing you do is

    write the word Chemistry in the blank

    space above the word Test. You have now

    finished with that five of diamonds. It has

    the spectator s name on the front, and

     Chemistry Test A+ on the back.

    Younow gesture with the right handand the

    marker and say something like: Really?

    That s unbelievably fascinating. At the

    same time as you are gesturing with your

    right hand, your left hand s index finger

    bends outwards over the upper edge of the

    deck and pulls the whole thing down,

    squaring it with the three down-jogged

    cards

    Remember to keep th back of the deck

    facing you so no-one gets a flash yet, and

    write the words Chemistry Test on the

    back of the top card, the one that actually

    hasyour name on its face. At this point you

    can bring your hands down and allow the

    spectators to see what you have written.

    Remember to keep your pen gestures to a

    minimum.

     f

    the spectators see the back end

    of the pen move a lot while you re writing,

    they will be surprised to see that all you

    have written are two words. Ask the

    spectator what grade they would have

    received if theywere to get a Chemistry Test

    right

    now

    Theywill usually answerD or F,

    sowrite that down   big bold letters.

    To psychologicallyprove that this is still the

    spectator s card, pick up the quadruple as

    one with your right hand. Use your right

    hand s fingers to hide the thick edge in the

    front, and your thumb at the back Lift the

    four cardsup to your mouth andblow on the

    ink, as

    if

    helping it to dry. Then tu your

    hand 180 degrees towards the audience and

    blow on the other side. This shows both

    sides

    of

    the card to the audience without

    being over-showy. Replace the four cards

    back onto the deck,  rub the

    ink

    with your

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    23/32

    fingers, proving that it has completely dried

    and then perform a quadruple turnover.

    Check: The top face-up card has the

    spectator's name on the front and

     Chemistry Test A+ ali the back. Below it

    is an indifferent face-up card followed by a

    face-down indifferent card, followed by a

    face-up card with your name on front and

     Chemistry Test F-) on back, followed,

    finally, by the balance of the deck.

    Pick up the top two face-up cards as one.

    Rub them against the top of the deck and

    then perform a double turnover, showing

    that the back

    of

    the five

    of

    diamonds is now

    completely blank You have completely

    erased the grade from the grade-book. After

    · showing the double 'onboth sides, hold it so.

    it's left edge (when

    it s

    face-up) is touching

    the right edge of the face-down deck. Then,

    · as you reach forward to pick up the marker

     

    from the table with your left hand, you

    perform a K.M. Move

     

    (Tony.

    KardyrofEdward Marlo) which' steals that

    indifferent card from behind the five of

    diamonds, and places it on top

    of

    the deck,

    · face-down.

    You are now clean for the most part. Give

    the card a little spin on your fingers or a

    little snap and

    tu

    it over to reveal the A+

    printed on the card instead of the F-. As you

    turn over the card with your right hand, use

    your left hand to give the deck a Charlier

    cut, placing that face-up cardwithyour

    name on it into the middle of the deck. All

    that is left is to remind the spectators that a

    good teacher never forgets giving out an F-.

    With that, spread the deck face-up on the

    table, revealing a face-down card that has

    that F- printed on its back. Here, I like to

    finish with this line: Well,

    if

    you got the A,

    then it can 't be you. So tell me, why does it

    always have to be me? This line is said in

    a somewhat ironic tone and gets a good

    laugh every time..

    Afterthoughts: The kicker at the end gives

    the effect a formal ending. However, you

    may finish by just giving the spectator the

    card to keep with the A on it. Also, and here .

    is an idea to play with: Instead of using the

    lower section of the card to write the word

    'test' on, use the lower.

    And instead  

    using the word

    t st

    write in the local area

    code number instead Then, instead of

    downjogging the three cards,· upjog them.

    Then ask the spectator for their phone

    number and instead

    of

    writing a word like

    Chemistry, write down those   digits. So

    now, you have a card with the telephone

    number

    of

    a person

    you ve

    just met. What.

    you pre-write or pre-draw on that card is up

    to you.   have performed it by pre-drawing

    a small deck of cards with the matching

    selection rising out

    of

    it. Try that one or

    come up with anything else you think

      ill

    fit

    the situation.

    ._ _ .0- __ . _ ._ _ ..__   _ _ _ ._. _ • _..•._

     

    _ ...•.._._'.

     

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    24/32

    Pandora s Card Box

    February, 2000

    I love performing close-up magic while

    standing in front o an audience of

     

    to 20

    people: This type o situation is what I

    enjoy the most, along with sitting on a

    carpet with a group of 5 people or

    fewer.

    I

    reallyget to knowmy spectators and they, in

    turn, get to know me and my magic. This is

    why I love close-up magic so much. Often,

    however, it is very hard to end such an

    intimate show. When working with just a

    deck

    o

    cards; you can go on for hours, but

    you must learn   ow to stop, and I mean

    stop

    This is one o my favorite closer

    effects, which definitely gets a great

    reaction.

    Effect: Three cards are selected, signed, and

    lost in the deck. The first is found

    underneath the card-box. The second one,

    the magician claims, will actually jump

    inside the card-box. Upon opening it,

    however, a miniature card-box is

    found

    and

    inside, a miniature replica o the second

    selection.

    In

    a flash, however, that

    miniature card changes into the real thing,

    spectator s signature and all. For a grand

    finale, the magician snaps his fingers and

    tells the spectator to open up the miniature

    card-box - the same

    orie

    that they just saw

    empty a second ago. Upon opening it, the

    third signed selection is found folded inside

    The audience gives the magician a round of

    applause and proceeds to slowly and calmly

    whip out their wallets and hand over all of,

    , their cash and credit cards.

    Method: For this effect you will need a0

    , regularbicycle deck and a miniature version

    that can be found at magic or novelty

    shops.

    Thesetiny bicycle decks are exactlyone half

    the size of a standard deck and to a lay

    woman are the cutest things to hit the earth.

    All you have to do is place anyone o the 52

    miniature cards inside the mini card-box,

    (face-down when the half-moon side is up)

    and then place the mini-box inside

    0

    the

    normal card-box. The normal sized

    duplicate of the miniature card should also

    be on top of the deck. When performing,

    my card-box is set-up from the beginning

    and is in my pocket. I take it out as if to

    feint putting away my cards, but then, after

    the begging has ceased, decide to show just

    onemore. 1

    0

    place the card-boxclose to my

    body and off to the right and I am ready to

    begin.

    Begin by having three cards selected.

    The

    second spectator has to be forced the

    duplicate

     

    the miniature card

    Once the

    three cards have been selected, you need to

    get them back and control them to the

    needed positions.

    Start with the third selection first. This is

    the one that will later be found folded inside

    the miniature box, so you need to control

    this one to the bottom. When having it

    replaced, keep a pinkie.break below it and

    then double undercut or pass it to the

    bottom. The second and first cards have to

    be controlled to the top, but they should not

    disturb the selection at the bottom. So,

    swing cut half the deck into the left hand,

    o

    and have the second spectator replace their

    card into the half that was originally the top

    half o the deck. This time keep a pinkie

    break above the selection (actually between

    the second and third selections) and perform

    a pass or doubleundercut. Repeat the swing

    cut again and have the first selection

    replaced over the second one, and control

    both to the top, while at the same time

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    25/32

    bringing that third selection back ,to the

    bottom of the deck.

    Check: The top card of the deck is the first

    selection and below it is the second. Then

    comes the balance of the deck with the third

    selection on the bottom. All the cards are

    .face-down but you will now change that.

    While telling

    the

    spectators how you are

    going to

    find

    their cards, perform a half-pass

     with the third selection, reversing it on the

    bottom

    of

    the deck.

    Tell the first spectator that finding their card

    is not too hard, especially

    i

    you cheat and

    look through the deck. As you say this line,

    you perform the card-under-the-glass move,

    loading the first selection underneath the

    card-box. (For great card-under-glass work

    read or watch J.C. Wagner, Doc Eason, or

    Chris Power.) Remember:

    As

    your left hand

    spreads the pack on the table, be sure not to

    flash the bottom face-up card.

    You are now one card ahead of the

    spectators so you can do what you like; I

    preferto close up the deck on the table, pick

    it up, and pretendto take

    out

    card invisibly

    and throw it up in the air. My finger then

    follows the imaginary path until the card

     

    lands underneath the card-box.

     t this point two things are going to occur at

    the same time. As you tell the spectator to

    reach out and

    tu

    over the card

    underneath

    the .card-box, you will perform a mercury

    card fold, from Hugard and Braue s Expert

    Card Technique. Because you half-passed

    the bottom card earlier, when it is folded, it

    will be backs out so as to build up the

    climax at the end. The folded card will now

    be below the deck, hidden by the left hand s

    fingertips, so a glimpse at the bottom

    of

    the

    deck will not give anything away.

    Hold the deck in the left hand, and again,

    pretend to take out

     n

    imaginary card and

    throw it out, but this time, tell the spectators

    that it has landed inside the card-box. Let

    them open up the

    box nd

    be very surprised

    when they take out

    the

    miniature box. At

    this point, take the miniature box from them

    before they get a chance to open it. Look at

    . it on all sides, and then, using

    just

    your

    index finger kick

    open

    the front. Tilt the

    box forward so everyone can see one face

    down card inside.

    The following motions are very important:

    Ask the spectator to

    put

    up his hand and

    shake the card

    out

    onto his palm.

    Remember that it is still face-down, so build

    up the effect

      s

    much as possible. Your

    spectators should almost be screaming out

    . loud: «Could it be the card? Could

    it

    be the

    card? Then,

    just as

    you feel that your .

    spectators can t hold

    b ck

    any longer, take a

    step back and allow

    the

    spectator to

    tu

    over his card. At this point, everyone in the

    .audience will let out a breath and then start

    , looking at each other, muttering: «Can you

    believe he just did that?

    (psychological Note: Whenever you have a.

    group

    of

    spectators, they will always tu to

    each other,

    as if

    someone else might have

    the answer to

    the

    mystery they just

    witnessed. This is

    the

    absolutely best time

    to load, steal, palm, do whatever you Iikel)

    At the exact moment

    the

    mini-card is being

    turned over, the folded card on the bottom of

    the deck should be loaded inside the mini

    card-box. To do this in

    th e

    quickest and

    most efficient manor, after you kick open

    the flap with your index finger, bend it all

    the way back so

    th t

    the card-box is

    completely open. (Note: You must also rip

    off

    the little side hinges of the card-box to

    allow completely smooth loading.)   you

    performed the mercury card fold correctly,

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    26/32

    then the inner right comer of the folded card

    will be in a shape of a

     N

    The right hand,

    holding the mini-boxmoves below the deck,

    and lets that inner right corner of the folded

    card glide directly into the opening of the

    , card-box. This has to be one smoothmotion

    done in no more than two or three seconds

    as the spectators tum over their selection

    and gasp in amazement. Right after the

    load, your hands separate, and your right

    hand closes-up the card-box by pushing the

    flapback up and inside using your index and

    middle fingers. Set the mini card-box in the

    middle of the table and forget about it.  

    the spectator s minds, they have just seen a

    card-box with one mini card inside and

    nothing else. In the next visual frame of

    their mind, the mini card-box is sitting on

    the table, and you are standing several feet

    away from it.

    Meanwhile, the spectators have all passed

    around the mini-card and discussed how

    cute it is. Take it back into the right hand,

    and remember that the actual selection that

    matches the mini-card is on top of the face

    down deck, resting in your left hand. Look

    at the spectators and act as

    if you have just

    thought

    of

    something. Motion to the first

    spectator and ask him

    if

    he is still holding

    onto his card (or if it is on the table), and

    mention the fact that his had his signature on

    it while the little one doesn t have the

    second spectator s signature on its

    face As

    you look towards the spectator to say this

    line, you perform a top change, switching

    the mini-card for the real one. Two seconds

    later, when the spectators look back at your

    hand, you will now be holding the actual

    signed, second selection. They will do a

    double take and once again be completely

    lost. All you need to do is smile and drop

    the second selectiononto the table.

    The effect is now over in your

    mind

    The

    final selection is already inside the mini

    card-box and all you need to do is build up

    the finish. Do your best here. Askthem

    if

    it

    would be amazing if you can make another

    mini card appear inside the mini-box just

    where the second one was

    found Saying

    this will emphasize the fact that the

    spectators saw the mini-box, empty after the

    mini card was taken out. They will all nod

    in agreement and wait in anticipation to find

    a mini-card inside. You, however, have

    somethingbetter in stock for yourwonderful

    audience.

    Showyour hands completely

    empty

    slowly

    pick up the card-box and open it up so it

    faces the audience. Slowly pull out the

    folded card half way and if you like, let a ,

    spectator pull it out completely, and unfold

    it themselves and find it to be their selection

    with their signature

    fterthoughts This is a killer, killer,

    closing effect. Not only does it have four

    distinct climaxes (card under box, mini-card

    appearance, mini-card change into real card,

    folded selection inside box) but it also

    embodies several sleights, techniques,

    misdirection and body language methods

    that all

      to, rather than take away from,

    the fmal effect. Mastering this effect and

    performing it smoothly shows that not only

    can you perform sleight of hand well, but

    that you also have a firm understanding of

    misdirection, audience control,and many

    psychological aspects

    of

    magic. I sincerely

    hope that you

    try

    out this routine and see

    how well it is received by audiences.

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    27/32

    /

    .I think, therefore I twist

    August, 2000

    Once

    in

    a while you will happen to stumble

    onto an intelligent audience. Not too often,

    granted, but it does depend on where you

    perform.

    If

    you see the people nodding their

    heads when you mention philosophy or the

    name Descartes, then I would perform this

    effect. If not; you re still OK because the

    good thing about this effect is that it can be

    done without the patter completely and still

    be pretty amazing. However,

    if

    you find an .

    intelligent adult or two, perform the

    following effect for them, featuring

    the

    great

    1in century philosopher, Rene Descartes.

    Effect:

    This daring card trick asks the

    question:

     

    you don t thinkyou exist do

    y

    . then disappear? Three kings are taken out.

    of the deck representing three philosophers.

    While discussing Rene Descartes

    : philosophy: Cognito ergo sum - I think,

    therefore I am the magician. makes the

    . king

    of

    spades (representing Rene): trim

    face-up, face-down, and then completely .

    disappear.

    Method: For this effect you need a blank

    faced card with a

    back

    that matches your

    deck

      Begin with the blank card on top of the

    face-down deck. Spread the cards face-up

    between your hands and outjog three kings:

    two reds and one black. Make sure that the

    black king is below the two red ones.

    If

    the

    cards are not automatically in that order, you

    can simply re-outjog the black king, or you

    can use two black kings and one red instead,

    if

    they are

    in

    the right order. Which cards

    you use doesn t matter. One just needs to

    contrast the other two since it will represent

    Rene Descartes.

    2. With the three kings out-jogged you need

    to perform Vernon s Strip-Out addition.

    .Briefly: the blank card (on the bottom

    of

    the

    face-up deck) goes

    into

    a high gambler s

    cop position. With the card gripped, your

    left hand

    moves forward to strip out the

    three kings, adding the blank card to the

    bottom. The four-card pile stays   the left

    hand while your right hand sets the deck

    down on the table face-down.

    Your right hand now holds four cards face

    up, in order, from the face: Red King, Red

    King, Black King,

      lank

    Card. I will first

    describe the technique

    of

    the routine and

    then the patter.

    3. Left hand pushes

    the

    first red king to the

    right. The right hand takes it, turns it face

    down and places it on the bottom

    of

    the

    packet. This is then repeated with the

    second red king.

    4. Take the four-card packet into biddle grip.

    · Your left-hand index finger will go

    underneath the packet and pull the bottom .

    face-down card to

    the

    left. The middle

    finger will then contact

    the second face

    down card from the

    bottom

    and pull it to the

    left as well. It should look like you have a

    · three-card spread with the top card being a

    · face-up black king.

    The

    top card, however,

    is actually a double, with the blank card

    face-up behind the king. Using your right

    hand turn the double face-down and square

    up the cards.

    Push the top face-down card to the right and

    take it with the right hand. Use your right

    hand s fingertips to flip over the three cards

    in the left hand face-up, While gesturing

    with the face-down (supposed) king, push

  • 8/17/2019 Kostya Kimlat - The Joker Game Lecture Notes 2000.pdf

    28/32

    the top card of the left hand forwards for

    about an inch, exposinganotherred king.

    Place the face-down card below the left

    hand pile, but in-jogged an inch. Square up

    the three (four) cards from the sides, but

    leave each one still stepped an inch

    forward from the one below it. The

    spectators should be able to see an inch of a

    face-down card, an inch of the middle red

    king, and see the second red king in its

    entirety on top.

    5. Square up the spread, patter for a second,

    and re-spread, pushing the top two cards to

    the right. Hold the last two cards as one

    remember the blank card is hidden face

    down below the face-up black king. Again

    form the step-display by lining up the three

    cards at their long

    edges

    but leaving each

    one outjogged an inch above the one below

    it.

    6. Square up the spread again, patter, and

    then perform the first 1

     

    moves

    of

    an

    E1msley

    count: Holding the cards in the

    right hand, use your left hand to take.the top

    single card (face up red king). As your left

    hand is taking the singlered king, your right

    hand does a multiple push-off of the. two

    kings (face-up red and black)  This goes

    over the first kingandoutjogged an inchjust

    like in the previous displays. This leaves a

    single face-down card in your right hand,

    which you then tu over to reveal .a

    completely blankcard

    If the spectators wishto grabthe blank card,

    let them. You want to take as much heat off

    of your hands as you want. However, I

    prefer not to interrupt the flow of the trick

    and continue straightintothe last phase:

    7. Take th blank card and insert it between.

    the two r kings. Don t forget that the top

    red king has a black king hidden behind it.

    Re-adjust the spread if you need to so at

    least an inch of each of the lower two cards

    IS

    seen.

    8. You will now perform a version of a

    paintbrush

    .change.

    It s very simple here:

    Your left thumb and fingers are squeezing

    the three card spread, slightly on the sides.

    Your right hand s index and middle finger

    cometo the outer end

    of

    the spreadand push

    back the top card(s) until they line up with

    the blank card. Without a hesitation, use

    your index finger to push forward just the

    top card, making the illusion that you just

    painted the black king onto the blank card.

    This is

    f

    wonderful color change and will

    get a great reaction from your audience. To

    end you can simply show the cards and

    throw thembackon top

    of

    the deck,palming .

    out the blank card at a later time. Or, if you

    wish to be clean, you can use the gambler s

    cop to steal the blank card when you l t

    the

    audiencecheckout the three

    Kings.

      resentation (1)  nthe 17

     

    century there

    was a philosopher by the name

    of

    Rene

    Descartes who came up with the theory:

     Cognito ergo sum - «1 think therefore 1

    am. He became very famous for this but

    what a lot of people don t know is how he

    cameupwiththis idea.

    (2) You see, one day,Rene was hanging out

    with two of his philosopher buddies and

    they decided   come up with a theory

    relating thinking and being. They all sat

    down, and after about an hour, the fi


Recommended