of 13
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+3 +1
STR Attack BAB STR DEX Attack BAB DEX CMB Abil
0%
Mithral Shield +2 +0 0%
Shield Enhance AC Max Dex Pen Spell Fail Type
0%+4 +6 +0 10%
rmo
Armor Enhance AC Max Dex Pen Spell Fail Type
Mithral Shirt
6 +4 +0 +2
Will Class Wis Enh Othr
+2 +2
Reflex Class Dex Enh Othr
Fortitude Class Con Enh Othr Divine Grace: Add CHA to all saves
ave
Saves Save Bonuses
9 +4 +3 +2 Lightning Reflexes (+2 REF)
6 +1 +1
21 +5 +3 +3 edium +0
Total BAB STR DEX Size Abil Othr
Combat Maneuver Defence (CMB) Notes
edium
Flat/Touch Size Def Othr 54
10
Hit Points Temp16 +4 +2 edium
Armr Shld Size Nat Def Othr 10%
11 +1 edium Spell Fail
Flat
+6 DamageTch Dex Size Def Dge Othr
17 +4 +2 +1 edium Max Dex
Def Ddg Othr +0
5
, H
Armor Armor Pen Hit P
AC Armr Shld Dex Size Nat
CHA 15 +2 15 0 0
WIS 10 +0 10 0 0
INT 13 +1 13 0 0
CON 15 +3 15 0 0
DEX 13 +1 13 0 0
STR 17 +3 15 2 0 4th Lvl: +1CHA
i l i t i
Abil Val Bon Base Race Enh Notes
Languages Common, Celestial Fav. Class
am
Name Kreighton Teuthold Player Race Human Align
Height Weight Eyes Hair Blond Size Mod.
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This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Pol
Community Use Policy, please visit paiz
tu r
Class Abilities
Nonl
Arrows: 17
Longbow 1d20+2+5 1d8+1d6+2 x3 100 age (ca
tac
Attacks Enh To Hit DMG Crit Rng Type
Quarterstaff 1d20+5 1d6 x2 5
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CL
x
x
x
xx
x
x
x
x
x
x
+5 +3 Simple, Martial Weapons
BAB STR Proficiencies
Swim
Use Magic De
Size Mat
StealthSurvival
Size Mat Resistance Spellcraft
Sleight of Ha
Sense Motive
Ride
Prof:
Perception
Linguistics
Perform
Kn:
Kn:
Kn:
Kn:
1
Bon Kn: Religion
Init Kn: Nobility
s Intimidate
Bonus HealHP Bonus Handle Anim
Fly4
Escape Artist
oints Disguise
Disable Devic
Spells Diplomacy
25 Armor Pen +0 Craft:Skills Spent
Totals 5 +5 +4 +1 +4 25 39 Craft:
Climb
Bluff
Appraise
Acrobatics
Paladin 5 +5 +4 +1 +4 25 39 Name
Classes Lvl BAB Fort Ref Wil Skills HPment LG
Medium
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icy. We are expressly prohibited from charging you to use or access this content. This character sheet is not published, endorsed, or specifical
.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com."
Feet
Shoulders
Chest
Belt
Ring
Ring
Body
WristHands
Gear
Slot Item
Headband
Head
Eyes
Neck
SR
AP
thal, Double 30
DR
All Armor, Shields (except Tower) Experie
n do lethal 1d8 Speed Fly
Notes
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Abil
ST 3DE 1
CO 3
IN 1
WI 0
CH 2
BA 5
CL 5
+0 0 +0
+0 0 +0
-
+0 0 +0
+3 0 +3 +0 +0
vice - 0 +2 +0
+1 0 +1 +0 +0+0 0 +0 +0 -
0 +1 +0 +0
+7 3 +1 +3 -
d -
+0
+6 3 +0 +3 -
+5 1 +1 +3
-
- 0 +0 +0 -
-
+2 2 +0 +0 -
- 0 +1 +0
+2 0 +2 +0
- 0 +1 +0 -
- 0 +1 +0 -
- 0 +1 +0 -
- 0 +1 +0 -
-
+7 3 +1 +3 -
+6 2 +1 +3
+2 0 +2 +0 -
-+8 5 +0 +3 -
l +7 2 +2 +3
+1 +0 +0
+1 0 +1 +0 +0
+1 0
- 0 +1 +0 +0
+2 0 +2 +0 -
e
-
+9 4 +2 +3 -
+1 0 +1 +0
+0
+1 0 +1 +0 -
+2 +0 -
+3 0 +3 +0
+2 0
+0
+1 0 +1 +0 -
Total Rnk Abil Trn Othr Pen
+1 0 +1 +0
Skills
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lly approved by Paizo Publishing. For more information about Paizo's
Feats
nce 29000
Swim Climb
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Name
Name
Name
If a weapon bonded with a celestial spirit is destroyed, the paladin loses the use of this ability for 30 days, or
Channel Positive Energy
When a paladin reaches 4th level, she gains the supernatural ability to channel positive energy like a cleric.
Divine Bond
Upon reaching 5th level, a paladin forms a divine bond with her god. This bond can take one of two forms.
The first type of bond allows the paladin to enhance her weapon as a standard action by calling upon the ai
At 9th level, a paladin adds the following mercies to the list of Cursed (Remove Curse, Paladin lvl == CL)
At 12th level, a paladin adds the following mercies to the list of Blinded || Deafened || Paralyzed || Stunned
These abilities are cumulative. For example, a 12th-level paladin's lay on hands ability heals 6d6 points of d
At 3rd level, and every three levels thereafter, a paladin can select one mercy. Each mercy adds an effect t
At 3rd level, the paladin can select from the following initial Fatigued (The target is no longer fatigued)At 6th level, a paladin adds the following mercies to the list of Dazed (The target is no longer dazed) || Di
Aura of Courage
At 3rd level, a paladin is immune to fear (magical or otherwise). Each ally within 10 feet of her gains a +4 m
Divine Health
At 3rd level, a paladin is immune to all diseases, including supernatural and magical diseases, including mu
Mercy
Divine Grace
At 2nd level, a paladin gains a bonus equal to her Charisma bonus (if any) on all Saving Throws.
Lay On HandsBeginning at 2nd level, a paladin can heal wounds (her own or those of others) by touch. Each day she can
Alternatively, a paladin can use this healing power to deal damage to undead creatures, dealing 1d6 points
At will, a paladin can use detect evil, as the spell. A paladin can, as a move action, concentrate on a single i
Smite Evil
Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil. As a swift
In addition, while smite evil is in effect, the paladin gains a deflection bonus equal to her Charisma modifier
The smite evil effect remains until the target of the smite is dead or the next time the paladin rests and regai
Range/Type Effect
Aura of Good
The power of a paladin's aura of good (see the detect good spell) is equal to his paladin level.
Detect Evil
Type
Range/Type Effect
Range/Type Effect
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until she gains a level, whichever comes
Using this ability consumes two uses of
nce the form is chosen, it cannot be
of a celestial spirit for 1 minute per
|| Exhausted (Target is no longer
amage and might also cure Fatigued and
the paladin's lay on hands ability.
|| Shaken (The Target is no longerseased (The paladin's lay on hands ability
rale bonus on saving throws against fear
mmy rot.
use this ability a number of times equal to
of damage for every two levels the paladin
tem or individual within 60 feet and
ction, the paladin chooses one target
(if any) to her AC against attacks made by
ins her uses of this ability. At 4th level, and
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Ghostbane Dirge 1 rnd/lvl, Incorporeal target /close (25 ft. + The target coalesces
Hero's Defiance Instant, Self The instant before yo
Knight's Calling ME Compulsion, 1 creature, Close, 1rnd You compel an enem
Read Magic Self, 10min/lvl You can decipher ma
Diagnose Disease Instant/1 target/close (25 ft. + 5 ft./2 levels) You determine wheth
Detect Undead Cone 60ft, concentration, up to 1 minute/ l You can detect the a
Detect Poison Instant/1 target/close (25 ft. + 5 ft./2 levels)You determine wheth
Bless Water Flask touch This transmutation i
Type
Name Range/Type Effect
First Level Spells (1+1/Day - Prep in Advan
Cure Light Wounds Touch Cure 1d8+1/lvl (up to
Bless Weapon Touch, 1min/lvl This transmutation m
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into a semi-physical form for a short period of time. While subje
u are reduced to 0 or fewer hit points, you can expend a use of y
y to come and fight you. On its turn, the target moves its speed t
gical inscriptions on objects - books, scrolls, weapons, and the li
er a creature, object, or area carries any sort of disease or infest
ra that surrounds undead creatures. The amount of information
er a creature, object, or area has been poisoned or is poisonous
bues a flask (1 pint) of water with positive energy, turning it into
e!)
5)
akes a weapon strike true against evil foes. The weapon is treat
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Combat Reflexes
Lightning Reflexes
Extra Lay On Hands
Mercies
Extra Mercy Your lay on hands benefits from one additional mercy
Feats
Make additional attacks of opportunity
Gain +2 bonus on Reflex saves
Use lay on hands two additional times per day
Fatigued; Shakened
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Feats
Empower Spell?
Silent Spell
Still Spell
Feat that increases save?
Craft?
Catch Off Guard?
Expanded Arcana? - wait until lvl 9 to get Remove stuff
Minor Spell Expertise? - need at least 4th level spells. use this with tap inner beauty and then run with it, switch it to
Improved Trip?
Uhm.... Maybe? (3rd Party Feats)
http://www.d20pfsrd.com/feats/3rd-party-feats/open-design/general-feats/pack-mule
http://www.d20pfsrd.com/feats/3rd-party-feats/open-design/general-feats/practice-makes-perfect
http://www.d20pfsrd.com/feats/3rd-party-feats/rite-publishing/101-feats/general-feats/eccentric-specialist
http://www.d20pfsrd.com/feats/3rd-party-feats/rite-publishing/101-feats/general-feats/focused-dispelling
Spells
Wrathful Mantle: "(Touch, 1min/lvl) The subject of the spell gains a +1 resistance bonus on all saving throws per
Items
One day...
http://paizo.com/pathfinderRPG/prd/magicItems/wondrousItems.html#_strand-of-prayer-beads
Sihedron Ring (35k)
ring of animal friendship (10.8k)
ring of counterspellsring of friend shield (50k - pair - maybe he has one with blood?)
ring of protection
ring of arcane signets (1k) -- this would be something more up wild's alley
Hat of Disguise (1.8*.8) = 1440
Boots of Levitate (7.5*.8)
Boots of Striding and Springing (5.5*.8)
Bracelet of Friends (19k)
Braces of Archery (5 - lesser, 25 - greater) Probably don't need this
Deck of Illusions (8.1k)
Phylactery of Positive Channeling (11k)\
Restorative Ointment (4k*.8)
Efficient Quiver (1.8*.8), 1440
robe of stars (58k)
glove of storing (10k for one)
hand of glory (8k... but morbid)
ring of force shield (8.5k)
ring of the ram (8.6k)
http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/e-g/efficient-quiver
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check out "deck of many things, harrow" and deck of many things