Date post: | 28-Jan-2016 |
Category: |
Documents |
Upload: | jose-ladislao-lainez-ortega |
View: | 226 times |
Download: | 0 times |
José Ladislao Lainez OrtegaDate of Birth: 19/10/1988 Nationality: Spanish Phone: 670 236 266 Email: [email protected] Address: Jaén, Spain
Work ExperienceSpace Hulk (Plunge Interactive) Dates: Novembre 2014 - Current Platforms: Windows, Mac, Linux, PS3, PSVita Link: http://store.steampowered.com/app/242570/ What I did: - Port the PC version to PlayStation 3 and PlayStation Vita. - Reduce memory usage [600 MB -> 200 MB] and FPS [8 -> 60] - Optimise assets to improve rendering pipeline performance. - Custom optimised algorithms (reduce GC, CPU cycles, etc). Tools: Unity3D, PS3 and Vita dev kits, Git, Blender, Occlusion Culling, LOD…
Super Battle Chef (Plunge Interactive) Dates: July 2014 - Novembre 2014 Platforms: iOS, Android Link: Not yet published What I did: -Design and fully implement a Match3 + Serving game from scratch. -Add cross platform multiplayer. -Lead a team of programmers, artists and game designers. Tools: Unity3D, NGUI, Photon, Soomla, Git
Wars Across the World (Plunge Interactive) Dates: Septembre 2014 - Novembre 2014 Platforms: iOS and Android tablets Link: Not yet published What I did: - Design AI behaviour for turn based strategy game. - Modify existing game systems to integrate AI players. - Strategy pattern and fuzzy logic to support different AI personalities. Tools: Unity3D, Decision Trees, Fuzzy Logic, Action based, Git
Mind: Path to Thalamus (Indie) Dates: February 2014 - October 2014 Platforms: Windows Link: http://store.steampowered.com/app/296070/ What I did:-Gameplay Programmer -Tools Programmer Tools: Unreal Engine 3, UnrealScript
Other Projects
Skills & Proficiencies Programming - C# - C/C++ - OpenGL - lua - Java - CMake
Game Engines - Unity3D - Unreal Engine 3 - Unreal Engine 4 - Built custom 2D Engine
Others - Git - NGUI - Photon - Unity3D 4.6 GUI - Shader Forge - Photoshop - Blender
Studies Bachelor Degree in Computer Science Institution: University of Jaén Dates: 2011 - 2014 Qualification Awarded: 1.62
Languages Spanish: Mother Tonge English: B2 certified, higher degree in progress. In my current job I have daily meetings with clients from all over the world.
Code Samples- Unity3D C# - C/C++
Bonus: Random facts about me- I really get involved with my job. - My favourite game is Master of Orion 2. - I’ve been Dungeon Master of tabletop roleplaying games for 10 years. - I code for fun in my free time. - I write about video games and game development in zehngames.com. - I love board games and usually make new custom rules to expand them.
Octorope Point & Click adventure for Ludum Dare 31. Link: http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=47495 Tools: Unity3D 4.6, Git
Open Game Engine Custom Multiplatform game engine based in components using open software projects, SDL, OpenGL and lua. Link: https://github.com/L4D15/OpenGE/tree/development Tools: C++11, SDL2, OpenGL, CMake, Entity-Component system