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© The SBIR Coach, 2007
1
Learn the Plays That WIN
We Know This Game
Playing the SBIRGame to Win
Fred PattersonThe SBIR Coach
www.SBIRcoach.com
2007 ASBDC Conference Denver, Colorado September 18, 2007
© The SBIR Coach, 2007
2
Learn the Plays That WIN
We Know This Game
Today’s “Game Plan”
• Part 1 – Rules of the Game– The R&D Funding Challenge– SBIR Program Overview– Playing the SBIR Game– Overview of Strategies
• Part 2 – Strategies to Win Awards– The Structure of a Proposal– Understanding the Priorities– Building a Winning Team– Commercialization – the End Game
© The SBIR Coach, 2007
3
Learn the Plays That WIN
We Know This Game
The R&D Funding Challenge
• High-Risk Projects are tough to fund• Funding sources are demanding
– Banks insist on collateral and debt service – Investors want equity, “a voice”, and a
schedule of their profitable returns• Friends and Family • Angels• Venture Capitalists
..
x
© The SBIR Coach, 2007
4
Learn the Plays That WIN
We Know This Game
The Holy Grailof R&D Funding
• Willingness to fund high-risk projects• R&D capital without debt to service• An Investor who won’t take equity• Protection for Intellectual Property• Support for Commercialization• All of the above from one source
We’ve just described the basic characteristics of The SBIR Program!
© The SBIR Coach, 2007
5
Learn the Plays That WIN
We Know This Game
SBIR Program Overview
• Mission: Apply entrepreneurial spirit of small business to solve tough problems
• Matchmaking Federal R&D needs to small business capabilities
• Required planning for commercialization• The SBIR “set-aside” must be spent
annually by the largest Federal agencies
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
Actually,It’s Two Programs
•SBIR (Small Business Innovation Research)
– Applicants are Small Businesses
•STTR (Small Business Technology Transfer)
– Applicants are Small Businesses in partnership with a Research Institution
© The SBIR Coach, 2007
7
Learn the Plays That WIN
We Know This Game
How Much Moneyis Available in FY 2007?
• SBIR – Approx. $2 Billion
– 2.5% of the R&D budget of the qualifying Federal Agencies.
• STTR – Approx. $250 Million
– 0.3% of the R&D Budget of the qualifying Federal Agencies
© The SBIR Coach, 2007
8
Learn the Plays That WIN
We Know This Game
The SBIR “Pie”
DODHHSNASADOENSFDHSUSDAEPADOCDOEdDOT
DOD
HHS
NASA
DOE
NSF
TOTAL FY 2007TOTAL FY 2007>$2¼ Billion>$2¼ Billion
Labeled Agencies also do STTRs
© The SBIR Coach, 2007
9
Learn the Plays That WIN
We Know This Game
Agency SBIR Differences
• Granting Agencies Investigator proposes
project approach Less-specified topics Assistance mechanism More flexibility
DOD HHS/NIHNASA DOEdEPA DOT DOC DHS
• Contracting Agencies Agency specifies the
project requirements Highly focused topics FAR-driven procurement More fiscal requirements
DOEd NSF DOE
USDA HHS/NIH
© The SBIR Coach, 2007
10
Learn the Plays That WIN
We Know This Game
SBIR ProgramApplicant Eligibility
• A small business (500 employees) owned by individuals (>50%) , US located, and independently operated
• Organized for making a profit• Principal researcher (The PI)
must be principally employed by the small business (or the research institution if STTR*)
* For most agencies
© The SBIR Coach, 2007
11
Learn the Plays That WIN
We Know This Game
A CompetitiveThree-Phase Program
• Phase I: Feasibility
• Phase II: Proof-of-Concept
• Phase III: Commercialization
© The SBIR Coach, 2007
12
Learn the Plays That WIN
We Know This Game Phase I
Conceptual Design
Awards are made averaging $100,000 for 6-12 months to
support the conceptual feasibility and design of the
solution using the technological approach of the proposer.
© The SBIR Coach, 2007
13
Learn the Plays That WIN
We Know This Game Phase II
Prototype Development
Awards averaging $750,000, for as many as two more years, expand the Phase I
design to “proof of concept” and evaluation of
commercialization potential.
© The SBIR Coach, 2007
14
Learn the Plays That WIN
We Know This Game Phase III
Commercialization
No SBIR set-aside funds support this phase.
During this period the developer moves the innovation from the
laboratory into “end use” in the marketplace.
© The SBIR Coach, 2007
15
Learn the Plays That WIN
We Know This Game The SBIR Coach’s
Baseball Metaphor
• Phase I– Class A (Bush Leagues)
• Phase II– Class AAA (Minor Leagues)
• Phase III– The Major Leagues
© The SBIR Coach, 2007
16
Learn the Plays That WIN
We Know This Game
Who Owns the Intellectual Property?
• The Applicant does!• Full rights are retained for
– Technical Data– Patentable Inventions
• But you have to take the appropriate measures to protect your IP or the Government can eventually take it over!
© The SBIR Coach, 2007
17
Learn the Plays That WIN
We Know This Game
SBIR Phase IDynamics
• Phase I Topics – “The RFP”
• Proposal preparation and submission
• Proposal review and evaluation
• Phase I project selection
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
Proposal Topics
• The Agencies select the technical topics for their annual Solicitation
• Publish them on their web sites • Provide guidelines for proposal content
and submission• Manage the proposal collection process
© The SBIR Coach, 2007
19
Learn the Plays That WIN
We Know This Game
Proposal Preparation& Submission
• Companies match published topics to their technology – can they solve the stated problem?
• Proposals are written and submitted– 20-25 Pages maximum – follow the outline– Submission is electronic via the Web
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game Proposal Evaluation
• The Agencies review the proposals • Rate and Rank them according to:
– Degree of innovation – Technical merit – Credibility of the management team– Future market potential
© The SBIR Coach, 2007
21
Learn the Plays That WIN
We Know This Game SBIR Phase I Project
Selection Criteria
1. Agency needs (R&D priorities)2. Proposal reviewers’ opinions3. Amount of SBIR/STTR money available4. Deployability and/or Scientific Merit
On average 15% of Phase I proposals are funded
© The SBIR Coach, 2007
22
Learn the Plays That WIN
We Know This Game Phase II Dynamics
• Phase II proposals are submitted at the end of the Phase I work– Some agencies invite, others expect
• Only Phase I winners are eligible• Evaluation processes vary
On average 40% of Phase II proposals are funded
© The SBIR Coach, 2007
23
Learn the Plays That WIN
We Know This Game
SBIR/STTR Annual Opportunities
Agency SBIR STTR 2007 Due Dates
Dept of Defense X X Jan, Apr, Jul, Oct
HHS: NIH/FDA/CDC X X Many dates
NASA X X September
Dept of Energy X X December
Nat’l Science Foundation X X June, December
Homeland Security X February, August
USDA X August
EPA X May
Dept of Education X June
Dept of Commerce X January
Dept of Transportation X May
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game The SBIR Game
• There are actually 23 SBIR Programs• The “Golden Rule” applies
“We who have the gold make the rules!”
• There is no common rule-book• Funding decisions are subjective• There is no appeal worth trying• The payoffs are worth the effort
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game The Challenge
• The game is VERY competitive• The rules may be hard to interpret• Good proposals are hard to write• Funding decisions are subjective• The money doesn’t flow quickly• When you take Government
money you are subject to scrutiny and audits
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game The Good News
• It’s a relatively fair game• Phase I puts you in a “sole-source”
position for Phase III• IP is yours to keep• No strings on the money• SBIR funding provides leverage• The Government pays on time
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game The Rule Books
• Each Agency is unique– Different solicitation schedules– Different solicitation styles– Different funding levels– Different proposal outlines– Different evaluation processes– Different attitudes
• Find the Rules on their web-sites• IF YOU WANT TO PLAY IN THEIR
GAME – FOLLOW THEIR RULES!
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game Information is Key
to Playing the Game
• Keep aware of Agency interests• Cultivate your future customers• Watch solicitations for topics• Know the current “state of the art”• Seek collaboration partners• Scope out your competition
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
• The SBA SBIR Website (www.sba.gov/sbir)
• The SBIR Web Portals
• Agency List-Servers
• National SBIR Conferences– Oct 29-Nov 1 in Richardson, TX
• The SBIR-Alerting Service (lyris.pnl.gov)
• Google, et.al.
Information Sources
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
SBIR Web Portals
• SBIR announcements and news items• Links to all Agency websites• Solicitation schedules• Search Engines for all Agencies
– Open and closed topics– Grant and contract awards
• SBIR conf/workshop schedules• State newsletter links• Lots of other stuff
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
SBIR Gateway (www.SBIRgateway.com)
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
SBIR World (www.sbirworld.com)
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
Strategies to WinSBIR Awards
• Customers• Technology• Team• Commercialization• Innovation
© The SBIR Coach, 2007
34
Learn the Plays That WIN
We Know This Game Customer Strategies
• Know your customer• Understand what he needs• Give him what he wants• Stay on his “radar screen”
“Pre-Solicitation Marketing”
© The SBIR Coach, 2007
35
Learn the Plays That WIN
We Know This Game Technology Strategies
• Have a strong technology base• Get an independent assessment• Guard your Intellectual Property• Use your IP as a leveraging tool• Propose technology that your
customers really want
“Field-of-Dreams” was a movie!
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game Team Strategies
• Strong credentials that will impress your customer– Technical and Scientific– Business and Managerial
• Full roster of appropriate players• A track record of success
Your customer is also your investor
© The SBIR Coach, 2007
37
Learn the Plays That WIN
We Know This Game
Commercialization Strategies
• Yes, you need a business plan!• The Agencies are measured on
how much commercialization money derives from SBIR funding
• They will pay a lot of attention to this, so you had better too!
Commercialization means “End Use”
© The SBIR Coach, 2007
38
Learn the Plays That WIN
We Know This Game
Innovation Strategies
• Innovation is a combination of cleverness and originality
• Know what your customer knows• Make sure that you’re “up first” • Tell your story with clarity and
conviction
Innovation may NOT be the most important factor
© The SBIR Coach, 2007
39
Learn the Plays That WIN
We Know This Game
Playing the SBIRGame to Win
(Part 1)
Fred PattersonThe SBIR Coach
www.SBIRcoach.com
© The SBIR Coach, 2007
40
Learn the Plays That WIN
We Know This Game
Game Plan for Part 2 Strategies to Win Awards
• The Structure of a Proposal• Understanding the Priorities• Building a Winning Team• Commercialization – the End Game
© The SBIR Coach, 2007
41
Learn the Plays That WIN
We Know This Game
SBIR Proposal Framework
Significance
Problem
Solution
Approach
MarketCommercial
Potential (Phase III)
Tech. Objectives
Work Plan
Budget
Resources
TeamFacilities & Equip.
Purpose
Innovation
The Project
Capability
Courtesy of Robert E Berger, PhD
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
Reviewers’ Evaluation Criteria
• Innovation• The Project’s Technical Merit• Your Capabilities• Commercialization Potential
© The SBIR Coach, 2007
43
Learn the Plays That WIN
We Know This Game
Innovation
Significance
Problem
Solution
Approach
MarketCommercial
Potential (Phase III)
Tech. Objectives
Work Plan
Budget
Resources
TeamFacilities & Equip.
Purpose
Innovation
The Project
Capability
© The SBIR Coach, 2007
44
Learn the Plays That WIN
We Know This Game
Technical Merit
Significance
Problem
Solution
Approach
MarketCommercial
Potential (Phase III)
Tech. Objectives
Work Plan
Budget
Resources
TeamFacilities & Equip.
Purpose
Innovation
The Project
Capability
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
Capabilities
Significance
Problem
Solution
Approach
MarketCommercial
Potential (Phase III)
Tech. Objectives
Work Plan
Budget
Resources
TeamFacilities & Equip.
Purpose
Innovation
The Project
Capability
© The SBIR Coach, 2007
46
Learn the Plays That WIN
We Know This Game
Commercialization
Significance
Problem
Solution
Approach
MarketCommercial
Potential (Phase III)
Tech. Objectives
Work Plan
Budget
Resources
TeamFacilities & Equip.
Purpose
Innovation
The Project
Capability
© The SBIR Coach, 2007
47
Learn the Plays That WIN
We Know This Game
Understanding Priorities
1. Agency needs– Know their priorities– Ask them questions
2. Reviewers’ evaluations3. Funding limitations
© The SBIR Coach, 2007
48
Learn the Plays That WIN
We Know This Game
Agency Needs
Significance
Problem
Solution
Approach
MarketCommercial
Potential (Phase III)
Tech. Objectives
Work Plan
Budget
Resources
TeamFacilities & Equip.
Purpose
Innovation
The Project
Capability
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
Agency Information
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
Building a Winning Team
• The PI is the key player• Lone Wolves are suspicious• Outside counsel shows maturity• Do you have commitments?
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
Capabilities
Significance
Problem
Solution
Approach
MarketCommercial
Potential (Phase III)
Tech. Objectives
Work Plan
Budget
Resources
TeamFacilities & Equip.
Purpose
Innovation
The Project
Capability
© The SBIR Coach, 2007
52
Learn the Plays That WIN
We Know This Game
Involvement of Others
• Consultants• Universities• Research Facilities• Suppliers• Subcontractors
© The SBIR Coach, 2007
53
Learn the Plays That WIN
We Know This Game
How Much of the Work Can Be Outsourced from Your Company?
• SBIR– Phase I – 33%– Phase II – 50%
• STTR– Phase I – 74%– Phase II – 80%
© The SBIR Coach, 2007
54
Learn the Plays That WIN
We Know This Game
Special SBIR Team Considerations
• The PI’s Commitment– Employment status– Level of Involvement
• Other Employee considerations– W2 vs 1099 employees
• Consultants
© The SBIR Coach, 2007
55
Learn the Plays That WIN
We Know This Game
Special STTR TeamConsiderations
• The CRADA – Cooperative Research and Development
Agreement– Prepared by Office of Sponsored Projects
• IP Sharing Agreement– Division of new intellectual property– Prepared by Office of Technology Transfer
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game Commercialization
Issues
• You can’t make money from Phases I and II
• What kind of company do you want to be?
• Phase III isn’t funded by mandated small business set-asides
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game Phase III Benefits
When the Government is Your Customer
• No limitation on funding• Data Rights are preserved• Sole Source is justified
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
CommercializationQuestions to Answer
• How will you make money from this technology development?
• What will it take to get you there?• How will you make the product?• Who will be your customers?• How will you sell to them?• How will you finance commercialization?
© The SBIR Coach, 2007
59
Learn the Plays That WIN
We Know This Game
Why is it so difficult to get to Phase III?
• Making and selling it is very different from inventing and designing it!
• Bootstrapping commercialization is virtually impossible.
• The company must undergo a culture shift to survive as anything but a “lifestyle” company.
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game Culture Shift?
• The Hallmark of Success changes from “Technical Excellence” to “Making the Numbers”
• The focus of “Operations” changes• The Founder may not be comfortable in
the new role as “Dealmaker”
© The SBIR Coach, 2007
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Learn the Plays That WIN
We Know This Game
Seeking Outside Funding
© The SBIR Coach, 2007
62
Learn the Plays That WIN
We Know This Game
Agency Interest in Your Commercialization
• Their selection quality is ultimately measured on how well you do!
• Most offer special commercialization assistance programs
• They expect you to report your commercialization successes
© The SBIR Coach, 2007
63
Learn the Plays That WIN
We Know This Game
Commercialization Assistance Programs
• DOD– Commercialization Pilot Program (CPP)
• NIH– Commercialization Assistance Program (CAP)
• NSF– The SBIR MatchMaker Program
• NASA– Innovative Partnership Program
• DOE– Several Commercialization Support Programs
© The SBIR Coach, 2007
64
Learn the Plays That WIN
We Know This Game
DOE Commercialization Support Programs
• Commercialization Opportunity Forum– Focus: Business Plan development
• Trailblazer TM
– Early in Phase I to support transition to Phase II
• Virtual Deal Simulator TM
– Early in Phase II to map out a sequence of tasks that can lead to Phase III
• Technology Niche Analysis TM
– Mid-Phase II to identify Phase III partners
© The SBIR Coach, 2007
65
Learn the Plays That WIN
We Know This Game
In Conclusion
• The SBIR Program is a fantastic opportunity for small business R&D
• There are lots of potential SBIR projects in almost every technology arena
• The SBIR game is complex and highly competitive
• There are strategies to getting that competitive advantage needed to win
• You can play this game to WIN!
© The SBIR Coach, 2007
66
Learn the Plays That WIN
We Know This Game Playing the SBIR
Game to Win
Fred PattersonThe SBIR Coach
www.SBIRcoach.com