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Learning “Welcome to Whack-a-Mole!” · 10 “Whack-a-Mole” SitGroup Opportunities There are...

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“Welcome to Whack-a-Mole!” Workflow Learning Implementation Using SitGroups Vignettes Learning Learning Vignettes Learning www.vignetteslearning.com Ray Jimenez Ph.D. Copyright 2019 1
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Page 1: Learning “Welcome to Whack-a-Mole!” · 10 “Whack-a-Mole” SitGroup Opportunities There are work situations where the answer is unknown, the problem is rare, or it is the ˚rst

“Welcome to Whack-a-Mole!”

Workflow Learning Implementation Using SitGroups

Vignettes Learning

Learning

V i g n e t t e s L e a r n i n g w w w . v i g n e t t e s l e a r n i n g . c o m R a y J i m e n e z P h . D . C o p y r i g h t 2 0 1 9 1

Page 2: Learning “Welcome to Whack-a-Mole!” · 10 “Whack-a-Mole” SitGroup Opportunities There are work situations where the answer is unknown, the problem is rare, or it is the ˚rst

If you’ve been in a video arcade in the last few years, you’ve probably run across the game of Whack-a-Mole. It’s the one where there’s a table in front of you with a bunch of holes. Little plastic moles pop up at random and you must whack the moles with a soft mallet. It can be fun and frustrating at the same time. You never know when and where those pesky moles might pop up!

Now, imagine it’s Monday morning. You start your work week with a plan and purpose. So far, so good, right? Then, an issue with the equipment pops up. Next, someone calls in sick. And, there’s an email that needs your attention and so on. Welcome to Whack-a-Mole!

In a way, Work�ow Learning is like the game. Its purpose is to help workers �x, solve and improve work issues that can pop up anywhere at any time. Work�ow Learning is fast and responsive – it is the “soft mallet” in the game providing the just-in-time resources to “whack” those pesky work issues.

In our previous articles, “Figure it out!” and “Did it work?” we discussed the practical nature of Work�ow Learning and how it drives real-world solutions and knowledge sharing among workers. Work�ow Learning is how workers analyze, �x, solve and improve on work issues and learning along the way. It helps “whack the moles.”

Work�ow Learning works best when workers are in the process of doing work. Workers organize themselves into “trusted networks,” or “SitGroups” (Situation Groups).

Members share common issues and interest areas. SitGroups follow a thinking process from analysis, solutions generations, sense-making, and reporting impacts to results. These critical steps transform the quality of the results from a conversation into useful and tested solutions.

Key Elements of Work�ow Learning:

As a result, workers:

SitGroups:

Deal with real-work situationsThink through the issuesAnalyze and formulate solutions to the issuesUse expertise and technologies to �nd answers

Make better decisionsTake appropriate actionsGrow into self-reliant learners

Small, 2-4 or more peopleNo �xed start or end dateTheir aim is to �x, solve and improve work issuesMembers may come from one or many departmentsThey share experiences, tools, and knowledgeProblems discussed are typically not routine issues

Ray Jimenez, Ph.D.Work�ow Learning Author

V i g n e t t e s L e a r n i n g w w w . v i g n e t t e s l e a r n i n g . c o m R a y J i m e n e z P h . D . C o p y r i g h t 2 0 1 9 2

Page 3: Learning “Welcome to Whack-a-Mole!” · 10 “Whack-a-Mole” SitGroup Opportunities There are work situations where the answer is unknown, the problem is rare, or it is the ˚rst

1. Dealing with uncertainty and continuously changing work situations

2. High knowledge change and obsolescence

3. Launching a product

SitGroups tackle work issues. Here are 10 areas of opportunities to implement Work�ow Learning using SitGroups.

10 “Whack-a-Mole” SitGroup Opportunities

There are work situations where the answer is unknown, the problem is rare, or it is the �rst time workers experience them. Work�ow Learning helps by encouraging workers to organize a SitGroup for this purpose.

Your company may have policies, products, services or processes that are constantly subject to change. A SitGroup helps by working closely to share knowledge and resources so that the members can respond quickly to changing information.

In launching a new product, a lot of things can go wrong. There are possible issues that may come up due to reasons unknown earlier or your company has not tested enough in other areas. A SitGroup is best used to organize, to prepare and anticipate product launches, and changing information.

V i g n e t t e s L e a r n i n g w w w . v i g n e t t e s l e a r n i n g . c o m R a y J i m e n e z P h . D . C o p y r i g h t 2 0 1 9 3

Page 4: Learning “Welcome to Whack-a-Mole!” · 10 “Whack-a-Mole” SitGroup Opportunities There are work situations where the answer is unknown, the problem is rare, or it is the ˚rst

4. Changing policies, procedures, and processes

7. Harnessing rapid growth of expertise knowledge and experience

5. Repeated error and high-risk areas

6. Deep learning for complex and di�cult tasks

8. Rapid introduction of disruptive technologies

9. Compliance

Changes in policies may have huge impacts on organizations. A change in pricing or supplier standards has ripple e�ects. They are issues that need speci�c exceptions, workarounds or sample adjustments. A SitGroup can provide response time or action to mitigate impacts in the organization.

Expertise and experience are an organization’s intellectual assets. Ongoing SitGroup activities help in collecting the experiences and expertise by a discussion of real-life work issues. Capturing the conversations, notes, speci�c problems, and solutions is essential. By working through a real problem, the collection of experiences and expertise is a reliable way of testing and validating expertise. A SitGroup follows a thinking process that adds structure to the richness of experiences and expertise being shared.

There are areas in operations, sales, support or admin that may show repeated errors or where problems persist. The risk is high and impacts e�ciency and pro�tability. A SitGroup can address the issues and work through the analysis, solutions, and pattern discovery process.

Deep learning is an immersive way to get workers to have intimate knowledge of a process or solution. Part of the SitGroup issues cover the “what if” scenarios. This training can be in tandem with “diagnostic” and “problem-solving” conversations. This allows further, deeper learning of the process or solution.

Processes, such as implementing robotics in an assembly line, are opportunities where Work�ow Learning happens. Through SitGroups, workers can jointly assess situations and learn from each other while solving problems.

Compliance issues are not only solved by training programs. Oftentimes, the compliance issues are operational in nature. They are happening at work. Work�ow Learning through SitGroups allows compliance learning activities by reviewing the incident and safety implications.

V i g n e t t e s L e a r n i n g w w w . v i g n e t t e s l e a r n i n g . c o m R a y J i m e n e z P h . D . C o p y r i g h t 2 0 1 9 4

Page 5: Learning “Welcome to Whack-a-Mole!” · 10 “Whack-a-Mole” SitGroup Opportunities There are work situations where the answer is unknown, the problem is rare, or it is the ˚rst

10. Crisis

Anticipating and preparing for crisis situations are opportunities for Work�ow Learning. When the large Indonesian tsunami devastated cities and killed thousands of people, leaders, and sta� of the NGOs scrambled to �nd solutions from lessons learned. According to one top leader of an NGO, they were �xing and solving issues while learning on the job. SitGroups facilitated ongoing conversations to exchange ideas and decide the viable options.

Much like the game of “Whack-a-Mole,” work issues pop up anywhere at any time. This can disrupt even the best prepared workers. However, using SitGroups to “pop up” and address these issues, creates an environment of mutual learning and testing of real-world results. In addition, there is the opportunity to capture and share the learnings from the SitGroups with the workforce. So, instead of heading for the video arcade, start implementing and supporting Work�ow Learning in your organization.

Concluding thoughts

V i g n e t t e s L e a r n i n g w w w . v i g n e t t e s l e a r n i n g . c o m R a y J i m e n e z P h . D . C o p y r i g h t 2 0 1 9 5

Page 6: Learning “Welcome to Whack-a-Mole!” · 10 “Whack-a-Mole” SitGroup Opportunities There are work situations where the answer is unknown, the problem is rare, or it is the ˚rst

Instructional andExperience Design for

Plus 50 LearningExperience Templates

Faster, Easier and Affordable Ways to Connect Formal Training to Informal and

For Instructional Designers, Developers, L&D Specialist, and Leaders

Page 7: Learning “Welcome to Whack-a-Mole!” · 10 “Whack-a-Mole” SitGroup Opportunities There are work situations where the answer is unknown, the problem is rare, or it is the ˚rst

Vignettes Learning www.vignetteslearning.com 2

Instructional and Experience Design for

Challenge of Learning and

What We’re Leavingon the Table

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Vignettes Learning www.vignetteslearning.com 3

Instructional and Experience Design for

• •

• • • • • • •

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Vignettes Learning www.vignetteslearning.com 4

Instructional and Experience Design for

• • • • • • • • •

• • • • • • • • • • • •

Page 10: Learning “Welcome to Whack-a-Mole!” · 10 “Whack-a-Mole” SitGroup Opportunities There are work situations where the answer is unknown, the problem is rare, or it is the ˚rst

Vignettes Learning www.vignetteslearning.com 5

Instructional and Experience Design for

You Will Receive These Resources

• • •

Dates, Times, Fees, and Discounts

Page 11: Learning “Welcome to Whack-a-Mole!” · 10 “Whack-a-Mole” SitGroup Opportunities There are work situations where the answer is unknown, the problem is rare, or it is the ˚rst

Vignettes Learning www.vignetteslearning.com 6

Instructional and Experience Design for

Who Should Attend

Membership to the ClubVignettes Learning

About Facilitators and Mentors

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Vignettes Learning www.vignetteslearning.com 7

Instructional and Experience Design for

List of Past Workshop Participants

Seating is Limited

and Platform Agnostic

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Vignettes Learning www.vignetteslearning.com 8

Instructional and Experience Design for

What Participants Say

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