CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Should schools reopen?
Should I get vaccinated?
Should I wear a mask?
?
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Can emotions make us smart? Example
Wilson, T. D., Lisle, D., Schooler, J. W., Hodges, S. D., Klaaren, K. J., & LaFleur, S. J.
(1993). Introspecting about reasons can reduce post-choice satisfaction. Personality and
Social Psychology Bulletin, 19, 331–339.
Task: Pick a poster to take home
• One group just grabbed one they
feel good about
• Other group asked to think carefully
and write down their reasons for
choosing
• Got to reconsider 6-months later
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
This lecture
▪ Emotion and decision-making
– Examine what emotions do: how they shape decisions
– Introduce “rational” models of decision-making
▪ Review rational choice theory (model that underlies economics)
– Contrast emotional from “rational” decisions
▪ Illustrate “emotional” departures from rational choice
▪ Describe “behavioral economic” models that capture this
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
First an experiment
▪ Need 3 volunteers (that consent to being filmed)
– Opportunity to win a reward
– Have a chance of winning up to $20
▪ Note on Economic vs. Psychological research– Deception heavily discouraged in economics (can’t publish)
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Blue Player Red Player Gold Player
First count your pulse for 20 seconds
Write it down
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Blue Player Red Player Gold Player
Finally, count your pulse for 20 seconds
Write it down
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Which gamble would you prefer?
Gamble 1 Gamble 2
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
$10
-$22
$10
-$54
$1
$5
$1
$9
In each case, expected value is $2
a) b)
c) d)
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Emotion a benefit or curse? A very old debate
▪ Plato argues emotion and intellect are in opposition
Emotion
Reason
crooked lumbering animal, … the mate of
insolence and pride, shag-eared and
deaf, hardly yielding to whip and spur.”
lover of honor and modesty and
temperance, and the follower of true glory;
he needs no touch of the whip, but is
guided by word and admonition onlyThe Allegory of the Chariot
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Emotion and Rationality
▪ Emotion is often said to “distort” reason. What
does that mean?
▪ It means there is a theory of how people “should”
make decisions (Rational Choice Theory)
– Follows from a set of principles that seem an irrefutable
characteristic of good decision-making
▪ And people don’t follow that theory
▪ And emotions help explain departures from
rational choice theory
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Why should we care that people not “rational”
▪ Rational models are used to predict human decisions and
make policy decisions across wide range of applications
– Economic decisions: how individuals buy and invest
– Public policy decisions: how will programs impact the happiness and
well-being of populations
– Consumer choice: will consumers be satisfied by a product
– Market mechanisms design: will policies governing transactions in an
online marketplace be efficient
– Technology acceptance
▪ Rational models are used to guide automated systems
– Bargaining agents
– Security agents
– Navigation systems
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Example: Security
Milind
Tambe
Rational models (game theory) can help us build
decision-aids for such efficient security resource
allocation. Use computational methods to predict
the decision-making of potential criminals
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Example: Navigation
Sarit Kraus
Rational models can help us recommender systems such
as driver navigation systems. Challenge is to recommend
high quality routes that satisfy user preferences while
achieving other goals (energy efficiency)
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Rational Choice Theory
▪ Developed over centuries
▪ Central foundation of economic decision-making
▪ Claimed to serve two basic purposes– Normative: how people (and machines) should act and think
▪ Helps us avoid confused, poor thinking
▪ Helps us analyze arguments
▪ Aids in design of “optimal” artificial decision-makers
– Descriptive: how people (and machines) actually act and think?▪ Fundamental postulate of economics: people act rationally
▪ Allows that individuals may not be rational but this can be viewed as noise so that the
population will act rationally (rationality “of the crowd”)
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Variants of Rational Choice Theory
▪ Decision theory centers on cost-benefit
calculations that individuals make without
reference to anyone else’s plans
▪ Game theory analyzes how people make choices
based on what they expect other individuals to do.– We will discuss this when we consider social emotions
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Why is decision theory called rational
▪ What makes a decision rational?
▪ How would we develop definition?
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Axioms of Decision-Theory
1. Completeness:
– All actions (or objects) can be ranked in an order of preference;
indifference between two or more alternatives is possible
2. Transitivity: – If action (or object) a1 is preferred to action a2 and action a2 is preferred
to a3, then a1 is preferred to a3.
Tesla Model S BMW M6
AMC Pacer
=
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Axioms of Decision-Theory
3. Continuity:
– When there are three lotteries (X, Y and Z), X preferred to Y and Y
preferred to Z, then there should be a mixture of X and Z such that an
individual is indifferent between this mix and Y
4. Independence:– If we mix two lotteries (X, Y) with a third one, the ordering of the two
mixtures will not change regardless of the particular third lottery used
90% + 10% = 100%
50% + 50% 50% + 50%
XY
Y Z
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Decision Theory (or Expected Utility Theory)
▪ Decision theory satisfies these axioms
▪ Outcomes can be described by a utility function– The value (or happiness) derived from achieving this state
– E.G. Money could be a person’s measure of happiness
The value of winning a $1,000,000 lottery ticket is $1,000,000
▪ Outcomes can be described by a probability fn.– The likelihood that this state might be achieved in the future
▪ Decisions are then driven by Expected Utility
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Decision Point
Chance Event
Decision Theory: people utility maximizers
20%
20%
80%
80% 100
0
70
70
U EU
100 * 80% + 0 * 20%= 80
70 * 80% + 70 * 20% = 70
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Is Decision Theory “Rational”
▪ If decision maker doesn’t follow decision theory, always
possible to construct a choice of gambles such that they will
lose money
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Utility Theory doesn’t assume money is people’s utility function
People assign utility to money. Different people have different utility fn.
Money not necessarily equal to happiness
Daniel Bernoulli 1738
Utility is
the “anticipated pleasure” of wealth
rather than wealth per se
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Utility Theory doesn’t assume money is people’s utility function
People assign utility to money. Different people have different utility fn.
Money not necessarily equal to happiness
Daniel Bernoulli 1738
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch30
Utility Theory doesn’t require utility to equal objective value (i.e., money)
People assign utility to money. Different people have different utility fn.
Monetary value
For many people, each dollar has less value
the richer we become
Money not necessarily equal to happiness
Utility theory assumes decisions are based
on subjective utility and subjective probability
Much research focuses on how to elicit these
decision parameters
Utilit
y
A dollar tomorrow is worth less than a dollar
today (temporal discounting)
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Summary: Rational Choice Theory
▪ Decision theory centers on cost-benefit calculations that
individuals make without reference to anyone else’s plans
▪ Captures many aspects of how people make decisions
(maximize pleasure)
▪ Core assumption underling most economic theory and
economic decision
▪ Core assumption underlying most artificially intelligent
systems
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Is Expected Utility a good model of human choice?
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Gamble A Gamble B Gamble C Gamble D< >
89%
$1,000,000
89%
$1,000,000
11% < 11%
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Violation of Axiom of Independence
Gamble A Gamble B Gamble C Gamble D< >
89%
$1,000,000
89%
$1,000,000
89%
$0
89%
$0
11% < 11% 11% > 11%
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Violation of Axiom of Independence
89%
$1,000,000
89%
$1,000,000
89%
$0
89%
$0
11% < 11% 11% > 11%
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Another example
▪ Which would you rather do?
Drive to USC each day Live next to nuclear power plant
People overweight low probability but high (dis)utility events
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Another example
• Fungibility is the property of a good or a commodity whose individual
units are essentially interchangeable
• An assumption in economics is money and commodities are fungible
• Endowment effect is violation of this assumption
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Another example
2nd 3rd
• Reference dependent decision-making
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
What to do?
▪ People don’t follow axioms of decision theory
▪ Yet they are not random. Follow patterns
▪ Can we develop a descriptive utility theory?
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
What to do?
▪ People don’t follow axioms of decision theory
▪ Yet they are not random. Follow patterns
▪ Can we develop a descriptive utility theory?
▪ Some models just say math is hard
Rank-dependent expected utilityPeople overweight low-probability events such as winning the lottery
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
What to do?
▪ People don’t follow axioms of decision theory
▪ Yet they are not random. Follow patterns
▪ Can we develop a descriptive utility theory?
▪ Some models say people bad at math
▪ Many models appeal to concepts that seem like
emotion– Aversion, loss, regret, disappointment
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
One idea: emotions arising from riskPeople have different feelings toward risk. People can be risk avoiders, risk
seekers (or risk lover) , or indifferent toward risk (risk neutral).
Monetary
Value
Utility Value
Risk avoider
Risk lover
Risk neutral
Utility of money shown for different types of people. Note that for equal
increments in dollar value the utility either rises at a decreasing rate (avoider),
constant rate or increasing rate (lover).
Key point: Absolute value of outcome not important. It is feeling this evokes
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
One idea: counterfactuals
Prospect TheoryFeelings towards risk depend on a reference point
People fear losses more than the enjoy gains (w.r.t. this reference point)
KahnemanTversky
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Modeling decisions: Big picture(Loewenstein and Lerner 2003)
How does emotion impact decision-making?
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Modeling decisions: It’s messy(Loewenstein and Lerner 2003)
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Biggest idea: Anticipated Affect
▪ Decisions impacted by how you anticipate you will
feel about the result
Decision/
behavior
Expected
consequences
Expected
emotions
David Hume
Claim: People will pick decisions with greatest expected pleasure
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Anticipated Affect
▪ We’ll walk through one model in detail
▪ Mellers et al. Decision Affect Theory– Argues people anticipate how they will feel about outcomes of
decisions and use their predictions to guide choice
– People are assumed to choose option with greater subjective
expected pleasure
– Propose a mathematical model to predict how people feel
– Emphasizes role of specific emotions: surprise, disappointment, and
regret
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
$1
$5
$1
$5
Which of these outcomes would give you more pleasure?
Why?
Lottery A Lottery C
People find outcome of Lotter C more surprising and thus
are more elated
If both lotteries involved losses, the surprising outcome
would be more disappointing
Role of surprise
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Decision Affect theory
▪ Models how we feel after an uncertain outcome
a Priori probability of
outcomeElated
Disappointed
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
$1
$5
Which of these outcomes would
give you more pleasure?
Why?
Lottery A
Lottery B
$-10
$5
This is another example of
counterfactual reasoning.
The availability of an
alternative influences
reactions
Our elation or disappointment
shaped by the difference
between obtained and
alternative outcome
Each outcome equally surprising
Role of relief and disappointment
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Decision affect theory (DAT) – Part 1
▪ Consider a gamble with Outcomes A and B of utility UA and UB
respectively
▪ DAT predicts that the emotional response to A is
RA UA + d(UA - UB) (1 – pA)
– d(UA - UB), the disappointment function, is a power function with
different exponents for positive and negative distances
– In their data d(x) = x1.16 if x>0 and -|x|1.20
UB
UApA
Reward disappointment surprise
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
And this shapes choice between alternatives
▪ Consider a gamble with Outcomes A and B of utility UA and UB
respectively
▪ DAT predicts that the emotional response to A is
RA UA + d(UA - UB) (1 – pA)
▪ When choosing between gambles:
– Rather than using expected utility
– Use expected pleasure/pain
IF pARA + (1-pA)RB > pCRC + (1-pC)RD ,
Pick gamble 1, else pick gamble 2
Contrast EUT: IF pAUA+(1-pA)UB > pCUC+(1-pC)UD ,
Pick gamble 1, else pick gamble 2
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
ER = 8.75*1/4 – 0.32*.75 = 1.95
$10
-$54
$1
$5EU = $5*1/4 + $1*3/4 = $2
EU = $-54*1/8 + $10*7/8 = $2
RA = UA + d(UA - UB) (1 – pA)
5 + 41.16 * 0.75 = 8.75
RB = UB + d(UB - UA) (1 – pB)
1 + -(41.20)* .25 = -0.32
RC = UC + d(UC - UD) (1 – pC)
-54 + -(641.20)*7/8 = -182.7
ER = -182.7*1/8 + 25.6 * 7/8 = -.46
RD = UD + d(UD - UC) (1 – pD)
10 + 641.16 * 1/8 = 25.6
From Mellers, disappointment fn: d(x) = x1.16 if x>0 and -|x|1.20
A
B
C
D
25%
12.5%
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
But that’s not all! DAT Part 2
▪ Most decisions we only learn outcome of our choice
– What if I married someone else?
– What if I went to MIT instead of USC?
▪ We can’t go back in time and try things differently
– Mellers refers to this as partial feedback
▪ But sometimes we can
▪ Which of these bargains do you want to pick?
$-32
$30
$-8
$20
Under complete feedback we may experience regret
EU=-16.5 EU=-1
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Regret
▪ Feelings under complete feedback modeled with regret
function
EA(C) UA + d(UA - UB) (1 – pA) + r(UA - UC) (1 – pA pC)
– d(UA - UB), the disappointment function
– r(UA - UC), the regret function, is a power function with different exponents for
positive and negative distances from alternative
Pick 1
reward disappointment surprise regret
Didn’t pick 2
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
But that’s not all! DAT Part 2
▪ Feelings under complete feedback modeled with regret
function
EA(C) UA + d(UA - UB) (1 – pA) + r(UA - UC) (1 – pA pC)
reward disappointment surprise regret
NOTE
These terms correspond to appraisal variables in appraisal
theory (desirability, expectedness, etc.)
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
DAT Summary
▪ Decisions shaped by surprise, disappointment and regret
Surprise
EffectsDisappointment
Effects
Regret
Effects
Pleasure
Displeasure
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Summarize what we’ve learnedPeople try to maximize expected emotion (utility)
Decision/
behavior
Expected
consequences
Expected
emotions
David Hume
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
And expected emotions ≠ expected utility
▪ Expected emotions are shaped by uncertainty (risk) in ways
that violate independence assumption
– People overweigh small probabilities
– People underestimate large probabilities
– Losses Loom larger than gains
Su
bje
cti
ve
pro
ba
bil
ity Probability
function
Prospect TheoryKahneman & Tversky, 1979 Decision Affect Theory
Mellers,
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
This fits with what we learned from appraisal theory
RA(C) UA + d(UA - UB) (1 – pA) + r(UA - UC) (1 – pA pC)
Goals Anticipated Events
(outcomes)
Cognitive evaluation
(appraisal)
Affect Decision
Reward
Counterfactual
reasoning
expectation
SurpriseRegret
Disapp.
joy
A & C
(UA)
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Appraisal models (review)
▪ Computational models of appraisal propose simple
rules that appraise abstract data structures
Whack BirdCause: self
Intend: yes
Prob.: 50%
SafeUtility: 50Prob: 50%
Intend: True
Past Present Future ➔
Safe
Utility: 50 Prob.: 100%Belief: False
Bird AttackCause: Other
Intend: yes
Prob: 100%
Inhibits
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Summarize what we’ve learnedPeople try to maximize expected emotion
Decision/
behavior
Expected
consequences
Expected
emotions
David Hume
And if we forecast the emotions people anticipate from a decision,
we can recommend decisions that make them happy, yes?
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Here’s a complication
Rate intensity of the following events (1-weak; 10-strong)
▪ Jack sustained fatal injuries in a car crash
▪ Jack was killed by a semi trailer that rolled over on his car and
crushed his skull
▪ Jack lost the skin of his
finger in a rugby match
▪ What’s going on here?
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Here’s a complication
▪ We tend to feel stronger emotions when the stimuli is vivid
▪ When we imagine future situations we often fail to vividly
imagine the consequences
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Problem: It seemed a good idea at the time…
The morning after effect
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Affective forecasting
▪ People make decisions by forecasting their emotions
▪ People not so good at forecasting
– What: what emotion they will feel following a decision
– How much: the intensity of the experience
– How long: the duration of the emotion
▪ People reason about the future abstractly
– “Jack sustained fatal injuries “
▪ People fail to account for their ability to cope
– Become desensitized to positive circumstances
– Become resigned to negative circumstances
▪ People overweigh outcomes in immediate focus
– E.g., Students in mid-west predicted they would be happier moving to
California; students in California predicted they’d be less happy in mid-
west; yet both equally happy
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
As a consequenceExpected emotion ≠ experienced emotion
Decision/
behavior
Expected
consequences
Expected
emotions
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Poor affective forecasting leads to poor decisions
▪ “morning after” effects
▪ Low retirement savings rates
▪ Lack of energy conservation
▪ Risky health choices
▪ Impulsivity
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Affective forecasting
▪ Evidence for 2 distinct mechanisms for forecasting
– Simulation route:
▪ Vividly imagine being in a certain situation
▪ “read” our bodily reactions to that situation (Damasio’s somatic
marker hypothesis)
– Reasoning route:
▪ Reason about emotions: e.g., I expect I would feel this way
▪ Evidence that the “reasoning” approach more suspect to mis-
forecasting effects
– Situational factors bias these mechanisms
▪ E.g. more immediate events more likely to use simulation route
– Some individual differences predict this tendency
▪ Mental imagery ability (White 1978)
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Attempts to salvage EUT
▪ Expected emotions are time dependent: care less about
events far in the future (explains procrastination?)
▪ Can be modeled with hyperbolic discounting
Make utility a
function of time Expected
Discounted
Cumulative
Reward
(Q-value)
Does this sound
familiar?
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
MacInnis. Whan. "Looking through the crystal ball: Affective forecasting and misforecasting in
consumer behavior." Review of Marketing Research 2 (2005): 43-80.
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Approach: Make the consequences of decisions
immediate and tangible through virtual reality
(Bailenson)
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Example 1: environmental conservation
▪ Global warming serious issue
▪ People tend to support conservation policies but
people often wasteful in their individual choices
– Could virtual reality make consequences seem more vivid?
– Would this result in actual pro-environmental behavior?
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Study 1: waste
Pre-tested attitudes on conservation
Told # of trees cut down to make toilet paper
Virtual Reality Mental Imagery
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Study 1: waste
Pre-tested attitudes on conservation
Told # of trees cut down to make toilet paper
Virtual Reality Mental Imagery
Irrelevant Task (30 minutes)
Cleanup spilt water
VR participants used significantly fewer napkins 30min later
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Example 2: Shower study
▪ Could same idea get people to use less water?
– Read about coal and shower
– Touched physical coal
– Washed hands
– In VR randomly assigned to 1 of 4 conditions
– 6 minute virtual shower
– Washed hands (main DV)
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Experimental Conditions
Vivid conditions yielded significantly quicker hand washing
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Summary
Decision/
behavior
Expected
consequences
Expected
emotions
Expected emotions ≠ experienced emotions
But this difference can be predicted and possibly reduced
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Example
Incidental
influences
Immediate
emotions
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Incidental influences
Maximize
Expected
Utility
ProbabilityExpected
Emotion
Anticipatory
influences
▪ Unrelated events can influence our immediate
emotions
– Sunny day
– Happy or sad music
– Disgusting room
Incidental
influences
Immediate
emotions
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Another example
▪ Use of affective computing technology to demonstrate the
pervasive impact of incidental influences
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Another example
▪ Use of affective computing technology to demonstrate the
pervasive impact of incidental influences
Analyzed the sentiment of posts using Linguistic Inquiry Word Count (LIWC), a widely used and validated word classification system
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Another example
▪ Use of affective computing technology to demonstrate the
pervasive impact of incidental influences
Analyzed the sentiment of posts using Linguistic Inquiry Word Count (LIWC), a widely used and validated word classification system
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Results
▪ What happens when Facebook poster is in rainy city?
– More negative and less positive posts
– e.g., a rainy day in New York City directly yields an additional 1500 (95% CI
1100 to 2100) negative posts by users in New York City
▪ What happens when a facebook poster has friends in a rainy
city?
– They “catch” their friends emotions
– A rainy day in New York City yields about 700 (95% CI 600 to 800) negative
posts by their friends elsewhere
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Finally: Immediate emotions change how we forecast(Loewenstein and Lerner 2003)
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
AngerLerner&Tiedens06:
Portrait of the angry
decision maker
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
EmotionAction
Tendencies“Affect”
PhysiologicalResponse
EnvironmentGoals/Beliefs/
Intentions
Appraisal Tendencies Framework (Han, Lerner, Keltner 2007.)
Desirability
Controllability
Causal Attribution
Emotion
Withdraw Sadness Lo Arousal
EnvironmentGoals/Beliefs/
Intentions
UNDESIRABLE
UNCONTROLABLE
BLAMEWORTHY
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
EmotionAction
Tendencies“Affect”
PhysiologicalResponse
EnvironmentGoals/Beliefs/
Intentions
Appraisal Tendencies Framework (Han, Lerner, Keltner 2007.)
Desirability
Controllability
Causal Attribution
Emotion
Withdraw Sadness Lo Arousal
EnvironmentGoals/Beliefs/
Intentions
UNDESIRABLE
CONTROLABLE
BLAMEWORTHY
APPROACH ANGER Hi Arousal
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
EmotionAction
Tendencies“Affect”
PhysiologicalResponse
EnvironmentGoals/Beliefs/
Intentions
Appraisal Tendencies Framework (Han, Lerner, Keltner 2007.)
Desirability
Controllability
Causal Attribution
Emotion
APPROACH ANGER Hi ArousalWithdraw Sadness Lo Arousal
EnvironmentGoals/Beliefs/
Intentions
UNDESIRABLE
CONTROLABLE
BLAMEWORTHY
UNCONTROLABLE
CSCI 534(Affective Computing) – Lecture by Jonathan Gratch
Summary
▪ People don’t follow rational choice theory
▪ People’s emotions depend on comparisons with
other possible outcomes (counterfactuals)
▪ People make decisions based on expected emotion,
not expected utility
▪ But people are bad at predicting their actual
emotions
▪ And influenced by irrelevant emotion
▪ And this can be modeled computationally