Lecture Notes in Computer Science 10921
Commenced Publication in 1973Founding and Former Series Editors:Gerhard Goos, Juris Hartmanis, and Jan van Leeuwen
Editorial Board
David HutchisonLancaster University, Lancaster, UK
Takeo KanadeCarnegie Mellon University, Pittsburgh, PA, USA
Josef KittlerUniversity of Surrey, Guildford, UK
Jon M. KleinbergCornell University, Ithaca, NY, USA
Friedemann MatternETH Zurich, Zurich, Switzerland
John C. MitchellStanford University, Stanford, CA, USA
Moni NaorWeizmann Institute of Science, Rehovot, Israel
C. Pandu RanganIndian Institute of Technology Madras, Chennai, India
Bernhard SteffenTU Dortmund University, Dortmund, Germany
Demetri TerzopoulosUniversity of California, Los Angeles, CA, USA
Doug TygarUniversity of California, Berkeley, CA, USA
Gerhard WeikumMax Planck Institute for Informatics, Saarbrücken, Germany
More information about this series at http://www.springer.com/series/7409
Norbert Streitz • Shin’ichi Konomi (Eds.)
Distributed, Ambientand Pervasive Interactions
Understanding Humans
6th International Conference, DAPI 2018Held as Part of HCI International 2018Las Vegas, NV, USA, July 15–20, 2018Proceedings, Part I
123
EditorsNorbert StreitzSmart Future InitiativeFrankfurt am MainGermany
Shin’ichi KonomiLearning Analytics CenterKyushu UniversityFukuokaJapan
ISSN 0302-9743 ISSN 1611-3349 (electronic)Lecture Notes in Computer ScienceISBN 978-3-319-91124-3 ISBN 978-3-319-91125-0 (eBook)https://doi.org/10.1007/978-3-319-91125-0
Library of Congress Control Number: 2018942173
LNCS Sublibrary: SL3 – Information Systems and Applications, incl. Internet/Web, and HCI
© Springer International Publishing AG, part of Springer Nature 2018This work is subject to copyright. All rights are reserved by the Publisher, whether the whole or part of thematerial is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation,broadcasting, reproduction on microfilms or in any other physical way, and transmission or informationstorage and retrieval, electronic adaptation, computer software, or by similar or dissimilar methodology nowknown or hereafter developed.The use of general descriptive names, registered names, trademarks, service marks, etc. in this publicationdoes not imply, even in the absence of a specific statement, that such names are exempt from the relevantprotective laws and regulations and therefore free for general use.The publisher, the authors and the editors are safe to assume that the advice and information in this book arebelieved to be true and accurate at the date of publication. Neither the publisher nor the authors or the editorsgive a warranty, express or implied, with respect to the material contained herein or for any errors oromissions that may have been made. The publisher remains neutral with regard to jurisdictional claims inpublished maps and institutional affiliations.
Printed on acid-free paper
This Springer imprint is published by the registered company Springer International Publishing AGpart of Springer NatureThe registered company address is: Gewerbestrasse 11, 6330 Cham, Switzerland
Foreword
The 20th International Conference on Human-Computer Interaction, HCI International2018, was held in Las Vegas, NV, USA, during July 15–20, 2018. The event incor-porated the 14 conferences/thematic areas listed on the following page.
A total of 4,373 individuals from academia, research institutes, industry, and gov-ernmental agencies from 76 countries submitted contributions, and 1,170 papers and195 posters have been included in the proceedings. These contributions address thelatest research and development efforts and highlight the human aspects of design anduse of computing systems. The contributions thoroughly cover the entire field ofhuman-computer interaction, addressing major advances in knowledge and effectiveuse of computers in a variety of application areas. The volumes constituting the full setof the conference proceedings are listed in the following pages.
I would like to thank the program board chairs and the members of the programboards of all thematic areas and affiliated conferences for their contribution to thehighest scientific quality and the overall success of the HCI International 2018conference.
This conference would not have been possible without the continuous and unwa-vering support and advice of the founder, Conference General Chair Emeritus andConference Scientific Advisor Prof. Gavriel Salvendy. For his outstanding efforts, Iwould like to express my appreciation to the communications chair and editor of HCIInternational News, Dr. Abbas Moallem.
July 2018 Constantine Stephanidis
HCI International 2018 Thematic Areasand Affiliated Conferences
Thematic areas:
• Human-Computer Interaction (HCI 2018)• Human Interface and the Management of Information (HIMI 2018)
Affiliated conferences:
• 15th International Conference on Engineering Psychology and Cognitive Ergo-nomics (EPCE 2018)
• 12th International Conference on Universal Access in Human-Computer Interac-tion (UAHCI 2018)
• 10th International Conference on Virtual, Augmented, and Mixed Reality (VAMR2018)
• 10th International Conference on Cross-Cultural Design (CCD 2018)• 10th International Conference on Social Computing and Social Media (SCSM
2018)• 12th International Conference on Augmented Cognition (AC 2018)• 9th International Conference on Digital Human Modeling and Applications in
Health, Safety, Ergonomics, and Risk Management (DHM 2018)• 7th International Conference on Design, User Experience, and Usability (DUXU
2018)• 6th International Conference on Distributed, Ambient, and Pervasive Interactions
(DAPI 2018)• 5th International Conference on HCI in Business, Government, and Organizations
(HCIBGO)• 5th International Conference on Learning and Collaboration Technologies (LCT
2018)• 4th International Conference on Human Aspects of IT for the Aged Population
(ITAP 2018)
Conference Proceedings Volumes Full List
1. LNCS 10901, Human-Computer Interaction: Theories, Methods, and HumanIssues (Part I), edited by Masaaki Kurosu
2. LNCS 10902, Human-Computer Interaction: Interaction in Context (Part II), editedby Masaaki Kurosu
3. LNCS 10903, Human-Computer Interaction: Interaction Technologies (Part III),edited by Masaaki Kurosu
4. LNCS 10904, Human Interface and the Management of Information: Interac-tion, Visualization, and Analytics (Part I), edited by Sakae Yamamoto andHirohiko Mori
5. LNCS 10905, Human Interface and the Management of Information: Infor-mation in Applications and Services (Part II), edited by Sakae Yamamoto andHirohiko Mori
6. LNAI 10906, Engineering Psychology and Cognitive Ergonomics, edited byDon Harris
7. LNCS 10907, Universal Access in Human-Computer Interaction: Methods,Technologies, and Users (Part I), edited by Margherita Antona andConstantine Stephanidis
8. LNCS 10908, Universal Access in Human-Computer Interaction: Virtual, Aug-mented, and Intelligent Environments (Part II), edited by Margherita Antona andConstantine Stephanidis
9. LNCS 10909, Virtual, Augmented and Mixed Reality: Interaction, Navigation,Visualization, Embodiment, and Simulation (Part I), edited by Jessie Y. C. Chenand Gino Fragomeni
10. LNCS 10910, Virtual, Augmented and Mixed Reality: Applications in Health,Cultural Heritage, and Industry (Part II), edited by Jessie Y. C. Chen andGino Fragomeni
11. LNCS 10911, Cross-Cultural Design: Methods, Tools, and Users (Part I), edited byPei-Luen Patrick Rau
12. LNCS 10912, Cross-Cultural Design: Applications in Cultural Heritage, Creativity,and Social Development (Part II), edited by Pei-Luen Patrick Rau
13. LNCS 10913, Social Computing and Social Media: User Experience and Behavior(Part I), edited by Gabriele Meiselwitz
14. LNCS 10914, Social Computing and Social Media: Technologies and Analytics(Part II), edited by Gabriele Meiselwitz
15. LNAI 10915, Augmented Cognition: Intelligent Technologies (Part I), edited byDylan D. Schmorrow and Cali M. Fidopiastis
16. LNAI 10916, Augmented Cognition: Users and Contexts (Part II), edited byDylan D. Schmorrow and Cali M. Fidopiastis
17. LNCS 10917, Digital Human Modeling and Applications in Health, Safety,Ergonomics, and Risk Management, edited by Vincent G. Duffy
18. LNCS 10918, Design, User Experience, and Usability: Theory and Practice(Part I), edited by Aaron Marcus and Wentao Wang
19. LNCS 10919, Design, User Experience, and Usability: Designing Interactions(Part II), edited by Aaron Marcus and Wentao Wang
20. LNCS 10920, Design, User Experience, and Usability: Users, Contexts, and CaseStudies (Part III), edited by Aaron Marcus and Wentao Wang
21. LNCS 10921, Distributed, Ambient, and Pervasive Interactions: UnderstandingHumans (Part I), edited by Norbert Streitz and Shin’ichi Konomi
22. LNCS 10922, Distributed, Ambient, and Pervasive Interactions: Technologies andContexts (Part II), edited by Norbert Streitz and Shin’ichi Konomi
23. LNCS 10923, HCI in Business, Government, and Organizations, edited byFiona Fui-Hoon Nah and Bo Sophia Xiao
24. LNCS 10924, Learning and Collaboration Technologies: Design, Developmentand Technological Innovation (Part I), edited by Panayiotis Zaphiris andAndri Ioannou
25. LNCS 10925, Learning and Collaboration Technologies: Learning and Teaching(Part II), edited by Panayiotis Zaphiris and Andri Ioannou
26. LNCS 10926, Human Aspects of IT for the Aged Population: Acceptance, Com-munication, and Participation (Part I), edited by Jia Zhou and Gavriel Salvendy
27. LNCS 10927, Human Aspects of IT for the Aged Population: Applications inHealth, Assistance, and Entertainment (Part II), edited by Jia Zhou and GavrielSalvendy
28. CCIS 850, HCI International 2018 Posters Extended Abstracts (Part I), edited byConstantine Stephanidis
29. CCIS 851, HCI International 2018 Posters Extended Abstracts (Part II), edited byConstantine Stephanidis
30. CCIS 852, HCI International 2018 Posters Extended Abstracts (Part III), edited byConstantine Stephanidis
http://2018.hci.international/proceedings
X Conference Proceedings Volumes Full List
6th International Conference on Distributed,Ambient, and Pervasive Interactions
Program Board Chair(s): Norbert Streitz, Germanyand Shin’ichi Konomi, Japan
• Andreas Braun, Germany• Wei Chen, P.R. China• Alois Ferscha, Austria• Dimitris Grammenos, Greece• Nuno Guimarães, Portugal• Jun Hu, The Netherlands• Pedro Isaias, Australia• Achilles Kameas, Greece• Kristian Kloeckl, USA• Antonio Maña, Spain• Takuya Maekawa, Japan
• Panos Markopoulos, The Netherlands• Irene Mavrommati, Greece• Tatsuo Nakajima, Japan• Anton Nijholt, The Netherlands• Guochao (Alex) Peng, P.R. China• Carsten Röcker, Germany• Tanya Toft, Denmark• Reiner Wichert, Germany• Chui Yin Wong, Malaysia• Woontack Woo, South Korea• Xenophon Zabulis, Greece
The full list with the Program Board Chairs and the members of the Program Boards ofall thematic areas and affiliated conferences is available online at:
http://www.hci.international/board-members-2018.php
HCI International 2019
The 21st International Conference on Human-Computer Interaction, HCI International2019, will be held jointly with the affiliated conferences in Orlando, FL, USA, at WaltDisney World Swan and Dolphin Resort, July 26–31, 2019. It will cover a broadspectrum of themes related to Human-Computer Interaction, including theoreticalissues, methods, tools, processes, and case studies in HCI design, as well as novelinteraction techniques, interfaces, and applications. The proceedings will be publishedby Springer. More information will be available on the conference website:http://2019.hci.international/.
General ChairProf. Constantine StephanidisUniversity of Crete and ICS-FORTHHeraklion, Crete, GreeceE-mail: [email protected]
http://2019.hci.international/
Contents – Part I
Designing and Developing Intelligent Environment
Design Towards AI-Powered Workplace of the Future. . . . . . . . . . . . . . . . . 3Yujia Cao, Jiri Vasek, and Matej Dusik
A Comparative Testing on Performance of Blockchain and RelationalDatabase: Foundation for Applying Smart Technology into CurrentBusiness Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Si Chen, Jinyu Zhang, Rui Shi, Jiaqi Yan, and Qing Ke
Hybrid Connected Spaces: Mediating User Activities in Physicaland Digital Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Carla Farina, Sotirios D. Kotsopoulos, and Federico Casalegno
A Novel Interaction Design Approach for Accessing Daily CasualInformation Through a Virtual Creature . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Kota Gushima, Hina Akasaki, and Tatsuo Nakajima
Automatic Generation of Human-Computer Interfacesfrom BACnet Descriptions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Lawrence Henschen, Julia Lee, and Ries Guthmann
The AR Strip: A City Incorporated Augmented RealityEducational Curriculum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Si Jung Kim, Su Jin Park, Yunhwan Jeong, Jehoshua Josue,and Mary Valdez
Evaluating User Experience in Smart Home Contexts:A Methodological Framework. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Peter Mechant, Anissa All, and Lieven De Marez
Planning Placement of Distributed Sensor Nodes to AchieveEfficient Measurement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Yuichi Nakamura, Masaki Ito, and Kaoru Sezaki
Flavor Explore: Rapid Prototyping and Evaluation of User Interfaces . . . . . . 114Shi Qiu, Liangyi Du, Ting Han, and Jun Hu
HCI Design for People with Visual Disability in Social Interaction . . . . . . . . 124Shi Qiu, Ting Han, Hirotaka Osawa, Matthias Rauterberg, and Jun Hu
On Interdependent Metabolic Structures: The Case of Cyborg Garden . . . . . . 135Zenovia Toloudi and Spyridon Ampanavos
VisHair: A Wearable Fashion Hair Lighting Interaction System . . . . . . . . . . 146Cheng Yao, Bing Li, Fangtian Ying, Ting Zhang, and Yijun Zhao
Design for Fetal Heartbeat Detection and Monitoring in Pregnancy Care . . . . 156Biyong Zhang, Iuliia Lebedeva, Haiqiang Zhang, and Jun Hu
Internet of Things and Smart Cities
Collecting Bus Locations by Users: A Crowdsourcing Modelto Estimate Operation Status of Bus Transit Service . . . . . . . . . . . . . . . . . . 171
Kenro Aihara, Piao Bin, Hajime Imura, Atsuhiro Takasu,and Yuzuru Tanaka
Home Automation Internet of Things: Adopted or Diffused? . . . . . . . . . . . . 181Badar H. Al Lawati and Xiaowen Fang
Visualization of Farm Field Information Based on Farm WorkerActivity Sensing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191
Daisaku Arita, Yoshiki Hashimoto, Atsushi Shimada, Hideaki Uchiyama,and Rin-ichiro Taniguchi
The Use of Live-Prototypes as Proxy Technology in Smart City LivingLab Pilots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203
Michelle Boonen and Bram Lievens
Study on Innovative Design of Urban Intelligent Lighting Appliance(UILA) Based on Kansei Engineering . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214
Jianxin Cheng, Junnan Ye, Chaoxiang Yang, Lingyun Yao,Zhenzhen Ma, and Tengye Li
UMA-P: Smart Bike Interaction that Adapts to Environment,User Habits and Companions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 223
Jiachun Du, Ran Luo, Min Zou, Yuebo Shen, and Ying Yang
Simulation of Energy Management by Controlling Crowd Behavior . . . . . . . 232Maiya Hori, Keita Nakayama, Atsushi Shimada,and Rin-ichiro Taniguchi
Socio-Technical Challenges of Smart Fleet Equipment ManagementSystems in the Maritime Industry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242
Jingyi Jiang, Guochao Peng, and Fei Xing
Opportunistic Data Exchange Algorithm for Animal Wearable DeviceThrough Active Behavior Against External Stimuli . . . . . . . . . . . . . . . . . . . 253
Keijiro Nakagawa, Atsuya Makita, Miho Nagasawa, Takefumi Kikusui,Kaoru Sezaki, and Hiroki Kobayashi
XVI Contents – Part I
Measuring Scarcity or Balancing Abundance: Some Reflectionson Human-Building Interaction Paradigmsfrom an Architectural Perspective . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264
Selena Savic
Design and Development of an Electric Skateboard ControlledUsing Weight Sensors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275
Sai Vinay Sayyapureddi, Vishnu Raju Nandyala, Akil Komarneni,and Deep Seth
Challenges for Deploying IoT Wearable Medical DevicesAmong the Ageing Population . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 286
Fei Xing, Guochao Peng, Tian Liang, and Jingyi Jiang
Practical and Numerical Investigation on a Minimal Design NavigationSystem of Bats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 296
Yasufumi Yamada, Kentaro Ito, Ryo Kobayashi, Shizuko Hiryu,and Yoshiaki Watanabe
Design and Research on Human-Computer Interactive Interfaceof Navigation Robot in the IOT Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . 316
Ye Zhang, Bingmei Bie, and Rongrong Fu
Intelligent Environments for Cultural Heritage and Creativity
Collaborative Music Composition Based on Sonic Interaction Design . . . . . . 335Mauro Amazonas, Victor Vasconcelos, Adriano Brandão,Gustavo Kienem, Thaís Castro, Bruno Gadelha, and Hugo Fuks
A Study on the Virtual Reality of Folk Dance and Print Art - TakingWhite Crane Dance for Example. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 347
Jia-Ming Day, Der-Lor Way, Ke-Jiuan Chen, Weng-Kei Lau,and Su-Chu Hsu
LIVEJACKET: Wearable Music Experience Device with Multiple Speakers . . . 359Satoshi Hashizume, Shinji Sakamoto, Kenta Suzuki, and Yoichi Ochiai
An Interactive Smart Music Toy Design for Children . . . . . . . . . . . . . . . . . 372Shijian Luo, Yun Wang, Na Xiong, Ping Shan, and Yexing Zhou
Robotic Stand-Up Comedy: State-of-the-Art . . . . . . . . . . . . . . . . . . . . . . . . 391Anton Nijholt
Study on the Digital Expansion of Chinese Static Works of Art . . . . . . . . . . 411Jin Sheng and Ziqiao Wang
Contents – Part I XVII
Case Study of AR Field Museum for Activating Local Communities. . . . . . . 428Tomohiro Tanikawa, Junichi Nakano, Takuji Narumi,and Michitaka Hirose
VR Games and the Dissemination of Cultural Heritage . . . . . . . . . . . . . . . . 439Lie Zhang, Weiying Qi, Kun Zhao, Liang Wang, Xingdong Tan,and Lin Jiao
Thinking Transformation of Traditional Animation Creation Basedon the Virtual Reality Presentation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 452
Yue Zhou and Yunpeng Xu
Author Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 467
XVIII Contents – Part I
Contents – Part II
Human Activity and Context Understanding
Understanding Animal Behavior Using Their Trajectories: A Case Studyof Gender Specific Trajectory Trends . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Ilya Ardakani, Koichi Hashimoto, and Ken Yoda
Visualization of Real World Activity on Group Work . . . . . . . . . . . . . . . . . 23Daisuke Deguchi, Kazuaki Kondo, and Atsushi Shimada
A Multi-level Localization System for Intelligent User Interfaces . . . . . . . . . 38Mario Heinz, Sebastian Büttner, Martin Wegerich, Frank Marek,and Carsten Röcker
Survey on Vision-Based Path Prediction . . . . . . . . . . . . . . . . . . . . . . . . . . 48Tsubasa Hirakawa, Takayoshi Yamashita, Toru Tamaki,and Hironobu Fujiyoshi
Neural Mechanisms of Animal Navigation . . . . . . . . . . . . . . . . . . . . . . . . . 65Koutarou D. Kimura, Masaaki Sato, and Midori Sakura
Towards Supporting Multigenerational Co-creation and Social Activities:Extending Learning Analytics Platforms and Beyond. . . . . . . . . . . . . . . . . . 82
Shin’ichi Konomi, Kohei Hatano, Miyuki Inaba, Misato Oi,Tsuyoshi Okamoto, Fumiya Okubo, Atsushi Shimada,Jingyun Wang, Masanori Yamada, and Yuki Yamada
Designing a Mobile Behavior Sampling Tool for Spatial Analytics . . . . . . . . 92Shin’ichi Konomi and Tomoyo Sasao
Design and Evaluation of Seamless Learning Analytics . . . . . . . . . . . . . . . . 101Kousuke Mouri, Noriko Uosaki, and Atsushi Shimada
Easy-to-Install Methods for Indoor Context RecognitionUsing Wi-Fi Signals . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112
Kazuya Ohara and Takuya Maekawa
Finding Discriminative Animal Behaviors from Sequential Bio-LoggingTrajectory Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Takuto Sakuma, Kazuya Nishi, Shuhei J. Yamazaki,Koutarou D. Kimura, Sakiko Matsumoto, Ken Yoda,and Ichiro Takeuchi
A Look at Feet: Recognizing Tailgating via Capacitive Sensing . . . . . . . . . . 139Dirk Siegmund, Sudeep Dev, Biying Fu, Doreen Scheller,and Andreas Braun
Sensing, Perception and Decision for Deep Learning BasedAutonomous Driving . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 152
Takayoshi Yamashita
Human Enhancement in Intelligent Environments
The Reconfigurable Wall System: Designing a Responsive StructureReactive to Socio-Environmental Conditions. . . . . . . . . . . . . . . . . . . . . . . . 167
Mostafa Alani, Arash Soleimani, Evan Murray, Anthony Bah,Adam Leicht, and Salman Sajwani
Can Machine Learning Techniques Provide Better Learning Supportfor Elderly People? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
Kohei Hatano
Holistic Quantified Self Framework for Augmented Human . . . . . . . . . . . . . 188Juyoung Lee, Eunseok Kim, Jeongmin Yu, Junki Kim,and Woontack Woo
An Intuitive and Personal Projection Interface for EnhancedSelf-management. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
Doreen Scheller, Benjamin Bauer, Andrea Krajewski,Claudius Coenen, Dirk Siegmund, and Andreas Braun
Potential of Wearable Technology for Super-Aging Societies . . . . . . . . . . . . 214Atsushi Shimada
Evaluating Learning Style-Based Grouping Strategies in Real-WorldCollaborative Learning Environment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
Yuta Taniguchi, Yiduo Gao, Kentaro Kojima, and Shin’ichi Konomi
Behavior Mapping of Sketching in VR Space with PhysicalTablet Interface. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240
Wenjie Xu, Defu Bao, Qifei Wu, Yi Zhou, Xuning Wu,Fangtian Ying, and Cheng Yao
Effective Learning Environment Design for Aging Well: A Review . . . . . . . 253Masanori Yamada, Misato Oi, and Shin’ichi Konomi
Affect and Humour in Intelligent Environments
Computing Atmospheres . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267Yasmine Abbas
XX Contents – Part II
Providing Daily Casual Information Through Eye Contactwith Emotional Creatures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278
Hina Akasaki, Kota Gushima, and Tatsuo Nakajima
Touch: Communication of Emotion Through ComputationalTextile Expression. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 292
Felecia Davis
Comparing Jokes with NLP: How Far Can Joke Vectors Take Us? . . . . . . . . 310Xiaonan Jing, Chinmay Talekar, and Julia Taylor Rayz
Designing Humour in Interaction: A Design Experience. . . . . . . . . . . . . . . . 327Andreea I. Niculescu, Bimlesh Wadhwa, and Anton Nijholt
Humor Facilitation of Polarized Events . . . . . . . . . . . . . . . . . . . . . . . . . . . 337Alessandro Valitutti
Plug and Play for a Transferrable Sense of Humour . . . . . . . . . . . . . . . . . . 348Tony Veale
Automatic Joke Generation: Learning Humor from Examples . . . . . . . . . . . . 360Thomas Winters, Vincent Nys, and Daniel De Schreye
Author Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 379
Contents – Part II XXI