Date post: | 24-Jan-2015 |
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Lessons Learned From Global Game Jam 2010:
If I Knew Then What I Know Now
Kay Kim & Paul Jung Producers & Certified ScrumMasters
Who are we?
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Kay Kim
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Paul Jung
What is this about?
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Retrospectives on
Global Game Jam_
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Global Game Jam?
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Global Game Jam?
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Improvisation on
Idea & Team
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for 48 hours
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Global Game Jam?
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4,300+ participants with 900+ finished games from 138 jam sites in 39 countries
Global Game Jam?
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“Can Your Pet?”
http://goo.gl/PkNz9
“Escape”
Source: http://img.inven.co.kr/column/webzine3/news/201002/201002011231257432.jpg
Once upon a time in GGJ 2010…
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Source: http://blogfile.paran.com/BLOG_338506/200610/1160303473_07.jpg
“이 돈 전부와 손모가지를 걸겠어!”
How did we fill the gap between ambition and ability?
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Lessons
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Lesson #1: If you can submit to the worst case scenario, then bet on it
“Theories are like noses. Everyone has one.”
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Lesson #2: Doing is faster than arguing.
Think forward
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Separate ideation from implementation
Throw your prototype
Fail Fast
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Lesson #3: Play with what you've got now.
How will we fill the gap between ambition and ability?
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Time
Resource Scope
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Source: http://castle.codeplex.com/
Source: http://castle.codeplex.com/
Source: http://castle.codeplex.com/
Idea Tech
C++
Flash
Serious
It’s all about uncertainty
Lesson #4: To go fast, go alone; To go far, go together.
“If you want to build a ship, teach them to yearn for the vast and endless sea.” -Antoine de Saint-Exupery
What if it was a loop?
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Develop Eat your own dog food
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Lesson #5: Get into the rhythm!
So, What is this for?
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“Full experience complete us as
Game developers”
Conclusion
Go Make games!
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Every late Jan http://globalgamejam.org
See also:
Game Jam by Hongik Univ. at Jochiwon: http://goo.gl/TOQxr
App Jam by VOVOV: http://goo.gl/Uhe9r