+ All Categories
Home > Documents > Let’s make a Computer

Let’s make a Computer

Date post: 05-Jan-2016
Category:
Upload: afya
View: 36 times
Download: 1 times
Share this document with a friend
Description:
Let’s make a Computer. … at least the CPU …. Pentium 4. Ultra Sparc 1. Pentium 3. Opteron. 21364. Itanium 2 McKinley. Pentium. Data Cache Code Cache Instruction Fetch Instruction Decode Execution Unit. Minimalist Computer. What do we need to build a computer ?. - PowerPoint PPT Presentation
Popular Tags:
31
CBP 2004-5 Comp 1017 Digital Techno logies 1 Let’s make a Computer … at least the CPU … Pentium 4 Pentium 3 Opteron Ultra Sparc 1 21364 Itanium 2 McKinley
Transcript
Page 1: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 1

Let’s make a Computer

… at least the CPU …

Pentium 4

Pentium 3

Opteron

Ultra Sparc 1

21364Itanium 2 McKinley

Page 2: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 2

Pentium

Data Cache Code Cache

Instruction Fetch

Instruction Decode

Execution Unit

Page 3: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 3

Minimalist Computer

What do we need to build a computer ?

“Execution Unit” (Intel)

ALU (Arithmetic Logic Unit)

Memory

Input Output

A good Name

Page 4: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 4

Arithmetic Logic Unit

Input A Input B

Output

ALU

Integer Execution Unit

5

3 2

add 1

3 2

sub

Page 5: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 5

Input A Input B

Output

ALU

ALU

MMX instructions add bits of images together! Useful for multimedia

Multimedia MMX

Page 6: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 6

5

3 2

add

0

1

2

3

4

3

2

5

Processing Idea Nr. 1

Move data from memory

Move data into memory3.

2.

1.

Memory DRAM, Hard Disk ..

Move data in and out of data memory

Page 7: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 7

5

3 2

add

0

1

2

3

4

3

2

5

Processing Idea Nr.2

IP

(Code Memory)

mov 3 in from memory

mov 2 in from memory

add the two numbers

mov the result to memory

Instruction Memory

Program

Move instructions into CPU from code memory

Page 8: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 8

Registers

0

1

4

6 8

6

8

4

Registers are high-speed memory on the CPU chip

Parking places for data on the move

AX and BX are used for ALU operations

MAR is memory address register, here 4. So result, 6+8=14 will go into memory cell address 4

AX BX

MAR

Page 9: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 9

Program Memory

2. High Level Language like ‘C’

3. Assembler Instructions

mov ax,[x]

mov bx,[y]

add ax, bx

mov [w],ax

w = x + y ;

1. Application

Let’s consider a spreadsheet cell which

adds two numbers x + y. This cell and its instruction

is in memory. But it is REPRESENTED in

different ways

Page 10: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 10

ip

Data Memory

Instruction

Memory

0

1

4

mar

Our computer so far …

Page 11: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 11

SAM-2

Page 12: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 12

Moving data into Registers

Instruction

Memory

0

1

2

mar 3

4

mov ax , [1]

85

8

7

6

1

BXAXmov ax , [1] mov bx , [2]mov bx , [2] 7

For example …

Page 13: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 13

Moving data into Memory

Instruction

Memory

0

1

2

mar 3

4

mov [3] , ax

85

8

7

6

1

BXAXmov [3] , axmov [0], bx

mov [0] , bx 7

For example …

8

7

Page 14: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 14

Adding Numbers

Instruction

Memory

0

1

2

mar 3

4

add ax , bx

85

7

6

1

BXAXAdd ax,bx

7

For example …

… this means ‘ add ax to bx,

put the answer in ax’8

8 7

15

Page 15: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 15

I’ve never wrestled with

such a complex

problem before

It must take a lot of organization and control !

Page 16: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 16

Pentium

Organization and

control

Page 17: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 17

Fetch-Execute Cycle

1. Fetch instruction from memory

2. Decode the instruction and read any

registers

3. Do any ALU operations (execute units)

5. Write back results to registers

(Organization and Control)

add ax , bx

4. Do any Memory Access

ALU <- ax ALU <- bx

ax + bx

(Data cache)

ax <- ALU

None needed

Page 18: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 18

add ax , bx

add ax,bx

add ax

0

1

4

3

2

bx

Fetch-Exec : State 1Instruction Fetch

8

3

7

1

9

3 1

AX BX

Page 19: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 19

0

1

4

3

2

Fetch-Exec : State 2Decode, Register Operations

8

3

7

1

9

add ax , bx

add ax,bx

add ax bx

3 1

3 1

AX BX

Page 20: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 20

0

1

4

3

2

Fetch-Exec : State 3ALU Operation

8

3

7

1

9

add ax , bx

add ax,bx

add ax bx

AX BX

3 1

4

Page 21: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 21

0

1

4

3

2

Fetch-Exec : State 4Memory Access

8

3

7

1

9

add ax , bx

add ax,bx

add ax bx

AX BX

3 1

4

Page 22: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 22

0

1

4

3

2

Fetch-Exec : State 5Register Write

8

3

7

1

9

add ax , bx

add ax,bx

add ax bx

BX

3 1

4

4

Page 23: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 23

Fetch-Execute Cycle

1. Fetch instruction from memory

2. Decode the instruction and read any

registers

3. Do any ALU operations (execute units)

5. Write back results to registers

(Organization and Control)

mov ax , [1]

4. Do any Memory Access

Read the ‘1’

Put ‘1’ into MAR

Data into ax

Read memory at addr ‘1’

Page 24: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 24

mov ax , [1]

mov ax , [1]mov ax

0

1

4

3

2

1

Fetch-Exec : State 1Instruction Fetch

8

3

7

1

9

Page 25: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 25

mov ax , [1]

mov ax , [1]mov ax

0

1

4

3

2

1

Fetch-Exec : State 2Decode, Register Operations

8

3

7

1

9

Page 26: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 26

mov ax , [1]

mov ax , [1]mov ax

0

1

4

3

2

1

Fetch-Exec : State 3ALU Operation

1

8

3

7

1

9

Page 27: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 27

mov ax , [1]

mov ax , [1]mov ax

0

1

4

3

2

1

Fetch-Exec : State 4Memory Access

1

8

3

7

1

9

8

Page 28: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 28

mov ax , [1]

mov ax , [1]mov ax

0

1

4

3

2

1

Fetch-Exec : State 5Register Write

1

8

3

7

1

9

88

Page 29: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 29

Pentium

5

1

2

3

4

1. Fetch

2. Decode

3. ALU

4. Mem Ops

5. Reg Write

Page 30: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 30

The first microprocessor

KeypadLots of

ElectronicsLCD Display

Keypad LCD Display

Code Memory

Programmable Electronics

A dedicated design ...

... or a re- usable design

Page 31: Let’s make a Computer

CBP 2004-5 Comp 1017 Digital Technologies 31


Recommended