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This presentation is available online atfracta.cc/presentations/libgdx
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REQUIREMENTS
• JDK >=1.7
• Eclipse*
• a bunch of plugins
• Android SDK**
• Xcode***
* Well tested, but other IDEs are available at your own risk
** For targeting Android
*** If you have MacOS, for targeting iPhone
OPTIONS
• Blender (powerful)
• Wings3D (easier to learn)
• Any software that exports to a supported format
• Before doing serious 3D modelling, get yourself a “real” keyboard and mouse
Search for "cheat sheet" on the chosen tool.
WHO AM I
Luiz Teston
Principle Engineer, CTO at FRACTA • 15 years on the field, working on non trivial projects using
Java, C++ and functional programming• [email protected]• http://fracta.cc• http://linkedin.com/in/teston• http://twitter.com/FeuTeston
KEEP IN TOUCH
Feedback about the presentation appreciated.
www.fracta.cc
LINKS
• libGDX
• http://libgdx.badlogicgames.com/
• https://github.com/libgdx/libgdx/
• 3D
• https://www.blender.org/
• http://www.blenderguru.com/
• http://www.wings3d.com/
• Game Programming
• http://www.reddit.com/r/gamedev/
• http://gameprogrammingpatterns.com/
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