Date post: | 15-Apr-2017 |
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LIGHT –REFLECTION
AND REFRACTION
Electromagnetic Waves Magnetic field wave perpendicular to an
electric field wave
All objects emit EMWs. Temp EMW
Electromagnetic spectrum Range of all frequencies of light
Visible light is a very small portion of that entire spectrum.
c
Speed of Light - 3.00 x 108m/s.
= (wavelength) x (frequency)
c = ƒ
ExampleAM Radio waves
5.4 x 105 Hz1.7 x 106 Hz = ?
Visible LightPart of the EMS
humans can seeRed - 750nm (x10-9m) Purple - 380nm
Bees, Birds – UVSnakes – IR
ReflectionLight waves usually travel in straight paths
Change in substance changes direction
Opaque - does not permit lightsome light reflectedsome light absorbed as heat
ReflectionTexture affects reflectionDiffuse reflection (rough)
reflects light in many different directions,
Specular reflection (smooth)reflects light in only one direction
Smooth – variations in surface
MirrorsLight striking a mirror reflects at the
same angle that it struck the mirror
Flat Mirrorsp = q
p- objects distance to the mirror
q - distance from the mirror to the image
Virtual imageDoes not existMade by our eyes
Ray Diagrams Used to predict the location of the
image of an object
Concave Spherical MirrorsReflective surface is on the interior of a curved surface C – center of curvatureR – Radius (distance to C)f – Focal Point (1/2 R)Principal axis
any line that passes through C usually oriented with an object
Mirror Equations1/object distance + 1/image distance = 1/focal length1/p + 1/q = 1/f
Magnification (M) = Image height/object height (h / h) - (q / p)
• M = h / h = - (q / p)
Sign of Magnification
Sign of M Orientation of Image Type of Image
+ Upright Virtual
– Inverted Real
Concave Spherical Mirror Rules
A ray traveling through C will reflect back through C
A ray traveling through (f) will reflect parallel to the PA
A ray traveling to the intersection of the PA and the mirror will reflect at the same angle below the PA.
A ray traveling parallel to PA will reflect through the focal point
Ray DiagramsDraw three rays
The image forms at the point of intersection
Examplef = 10.0cmp = 30.0cmh = 3.00cm
Convex Spherical Mirrors
Reflective surface is on the outside of the curve.
The points f and C are located behind the mirrornegative
RulesA ray parallel to the PA will reflect
directly away from f.A ray towards f will reflect parallel to
the PAA ray towards C will reflect directly
away from C.A ray to the intersection of PA and
mirror will reflect at the same angle below the OA.
Trace the 3 diverging lines back through the mirror to reveal the location of the image which is always virtual
Examplef = -8.00cmp= 10.0cmh = 3cm
Parabolic MirrorsRays that hit spherical mirrors far away from the OA often reflect though other points causing fuzzy images, spherical aberration.
Telescopes use parabolic mirrors as they ALWAYS focus the rays to a single point.
RefractionSubstances that are transparent or translucent allow light to pass though them.
Changes direction of light Due to the differences in speed of light
AnalogyA good analogy for
refracting light is a lawnmower traveling from the sidewalk onto mud
Index of Refraction (n)
The ratio of the speed of light in a vacuum to the speed of light in a medium
n - c
Snell’s Lawni(sini) = nr(sinr) r = sin-1{(ni/ nr)(sini)}Example
i = 30.0⁰ni = 1.00nr = 1.52
Total Internal ReflectionIf the angle of incidence of a ray is
greater than a certain critical angle the ray will reflect rather than reflect
This principal is responsible for the properties of fiber optic cables.
Remember the lawn mower analogy…
Critical Angle
sin Θc = nr / ni
As long as nr < ni
What is the critical angle for light traveling from Diamond to Air?
Thin Lenses Converging
Diverging
f- curve of lens & index of refraction
Converging Lens Diagram1. Ray parallel to PA, refracts
through far focal point2. Ray through center of lens,
continues straight line3. Ray through near focal point,
refracts through lens, continues parallel to PA
Treat lens as though it were a flat plane.
Diverging Lens DiagramBecause the rays that enter a diverging lens do not intersect a virtual image is formed by tracing back the refracted rays.
Ray 1 - parallel to PA, refracts away from near f, trace back to near f.
Ray 2 - ray toward far f, refracts parallel to PA, trace back parallel to PA
Ray 3 - ray through center, continues straight, trace back toward object
Sign Conventions for LensSign p q F
+ Near side of lens
Far side of lens
Converging Lens
– Far side of lens
Near side of lens
Diverging Lens
Converging Lens Example
p = 30.0cmf = 10.cm
Diverging Lens Example
p = 12.5cmf = -10.0cm