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LL's Record of Agarest War 2 -True End Guide

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Master LL's Agarest W (LL's Step-by-Step G For more guides: htt NOTES (PLEASE READ EVERYTHING GUIDE IS ONLY FOR THE JAPANE DUE TO CHANGES ON THE EUROPEAN (EU) VERSIO {Cont I. Guide Advantag II. How to use the III. Continent IV. Additional I. Guide Advantag Advantages of using this guide: - Detailed Step-by-Step process in what to do to get True End if followed t - Gain all "missable" CGs in one gameplay Disadvantages of using this guide: - Does not allow much freedom in decisions, must follow steps exactly. - Bath House Minigame used for affection gain (those who hate minigame will - FAILURE TO FOLLOW THE STEPS CORRECTLY MAY RESULT IN MISSING OUT THE TRUE II. How to use the LP 4000-4500~ ^--- this is the estimated amount of LP you should have at this point (as all True End players ha - C1: Iliya Forest: Blah Violent Pain ^--- first step, go to Continent 1's IIiya Forest's Battle Point "Blah Violent Pain" Frensberge ^--- after that "Iliya Forest" event, return to Frensberge as the next step - Inn ^--- this final step you after going back to Frensberge, is to go to the Inn Note there are many types of STEPS/DETAILS, here are the types you will enc RIGHT is the "DETAILS" for that STEP, information that can help you underst
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Page 1: LL's Record of Agarest War 2 -True End Guide

Master LL's Agarest War 2 True End Guide(LL's Step-by-Step Guide for True End)

For more guides: http://themasterll.net

NOTES (PLEASE READ EVERYTHING FIRST BEFORE USING THE GUIDE)GUIDE IS ONLY FOR THE JAPANESE/ENGLISH (JP/EN) VERSION!

DUE TO CHANGES ON THE EUROPEAN (EU) VERSION, I CAN NOT GUARANTEE THAT IT WILL WORK.

{Content}I. Guide Advantages/DisadvantagesII. How to use the Guide Correctly

III. Continent & Color CodingIV. Additional Information

I. Guide Advantages/DisadvantagesAdvantages of using this guide:- Detailed Step-by-Step process in what to do to get True End if followed throughly.- Gain all "missable" CGs in one gameplay

Disadvantages of using this guide:- Does not allow much freedom in decisions, must follow steps exactly.- Bath House Minigame used for affection gain (those who hate minigame will most likely not like this guide).- FAILURE TO FOLLOW THE STEPS CORRECTLY MAY RESULT IN MISSING OUT THE TRUE END.

II. How to use the Guide Correctly

LP 4000-4500~^--- this is the estimated amount of LP you should have at this point (as all True End players had) before doing the following event below (Iliya Forest).- C1: Iliya Forest: Blah Violent Pain^--- first step, go to Continent 1's IIiya Forest's Battle Point "Blah Violent Pain"Frensberge^--- after that "Iliya Forest" event, return to Frensberge as the next step- Inn^--- this final step you after going back to Frensberge, is to go to the Inn

Note there are many types of STEPS/DETAILS, here are the types you will encounter in the guide:

Type #01: Limit Points (LP ####-####~)

Type #02: (CHOICE #)

Each generation is split into two columns. The column on the LEFT is the "STEPS", which tells you what or where to go next. The column on the RIGHT is the "DETAILS" for that STEP, information that can help you understand or know what the current "STEP" is about. For the few step examples below:

Page 2: LL's Record of Agarest War 2 -True End Guide

Type #02: (CHOICE #)

Type #03: Quests/Commissions (Clear #)

Type #04: Demon Quests

Type #05: Bath House Minigame

---------- MAJOR IMPORTANCE ----------

DO NOT SKIP ANY STEPS OR IGNORE SPECIFICED QUESTS TO BE COMPLETEDDoing so may cause important events not to appear or missed out on certain situations.

USE THE GENERATION WIFE CANDIDATES IF YOU CAN!Characters gain a very small affection every 5 battle, while it may seem small... it will add up eventually.

III. Continent & Color Coding

Continents (C#)C1: Lucrellia = (Mainland)C2: Aegisthus = (Desert)C3: Fendias = (Snow)C4: Graccea = (Wetlands)C5: Enhambre = (Archipelago)C6: Zaint Luke = (Inner Central)BP: Boundary Plains

IV. Additional Information

This guide was played on a fresh new game on HARD MODE.You can platinium this on EASY & NORMAL mode.. but "Boundary Plains 2" can only be accessed on HARD MODE.

LL strongly advise you to keep multiple saves! In case you accidently skip a step or so, you can easily go back and correct it!

Below are the Continent in the world of Agarest 2. This will be used to let you know which Continent to go for that Step.

Welcome to my "Record of Agarest War 2: True End Guide". This guide is a strict-formatted Step-By-Step guide which will help guide you to the True End route. This guide have been tested consistantly by many players (all listed in Credits) to help this guide more accurate and better. Note if EVERYTHING is followed correctly, you will reach True End. I, LL, myself

have tested each Generation twice following everything and successfully gotten to True End (including everyone in the credits that gotten the True End also).

Page 3: LL's Record of Agarest War 2 -True End Guide

Master LL's Agarest War 2 True End Guide(LL's Step-by-Step Guide for True End)

For more guides: http://themasterll.net

NOTES (PLEASE READ EVERYTHING FIRST BEFORE USING THE GUIDE)GUIDE IS ONLY FOR THE JAPANESE/ENGLISH (JP/EN) VERSION!

DUE TO CHANGES ON THE EUROPEAN (EU) VERSION, I CAN NOT GUARANTEE THAT IT WILL WORK.

{Content}I. Guide Advantages/DisadvantagesII. How to use the Guide Correctly

III. Continent & Color CodingIV. Additional Information

I. Guide Advantages/DisadvantagesAdvantages of using this guide:- Detailed Step-by-Step process in what to do to get True End if followed throughly.- Gain all "missable" CGs in one gameplay

Disadvantages of using this guide:- Does not allow much freedom in decisions, must follow steps exactly.- Bath House Minigame used for affection gain (those who hate minigame will most likely not like this guide).- FAILURE TO FOLLOW THE STEPS CORRECTLY MAY RESULT IN MISSING OUT THE TRUE END.

II. How to use the Guide Correctly

^--- this is the estimated amount of LP you should have at this point (as all True End players had) before doing the following event below (Iliya Forest).(Choice 2) "Invite her to try some" [Jude- Yumil+ LiraLure+]^--- event telling you to choose the 2nd choice answer & affection results

[Fiona joins]^--- this lets you know doing this step will have Fiona join your party

Note there are many types of STEPS/DETAILS, here are the types you will encounter in the guide:

The estimated Limit Point range you should have by now (before doing the next Step).There is an leeway of 100-150 +/- range of flexibility (from the Min-Max)

(Choice #) means the choice to choose when asked for a decision

Each generation is split into two columns. The column on the LEFT is the "STEPS", which tells you what or where to go next. The column on the RIGHT is the "DETAILS" for that STEP, information that can help you understand or know what the current "STEP" is about. For the few step examples below:

Page 4: LL's Record of Agarest War 2 -True End Guide

Choice affects the members' affection rating.

The "Clear #" stated is generally the important ones you need to clear at least.eg. "Clear up to #69" = Clear all avaliable quests from #01-69

Failure to complete this when specified may cause problems using this guide.

---------- MAJOR IMPORTANCE ----------

DO NOT SKIP ANY STEPS OR IGNORE SPECIFICED QUESTS TO BE COMPLETEDDoing so may cause important events not to appear or missed out on certain situations.

USE THE GENERATION WIFE CANDIDATES IF YOU CAN!Characters gain a very small affection every 5 battle, while it may seem small... it will add up eventually.

III. Continent & Color Coding

Cell Color CodingLL's note(s)

Important Events/CGs/RequirementsAffection Gain/Loss from Events

Bath MinigameChoices

Demon Hunt QuestSpecial Info (Rank Books, Generation End/Etc)

IV. Additional Information

This guide was played on a fresh new game on HARD MODE.You can platinium this on EASY & NORMAL mode.. but "Boundary Plains 2" can only be accessed on HARD MODE.

LL strongly advise you to keep multiple saves! In case you accidently skip a step or so, you can easily go back and correct it!

Everytime you see this Step (Clear #), complete every avaliable quest if possible (even if I did not list all the quests!)Hit SELECT to reorder the list from "Numerical Order" to "Cleared/Open/Complete"

Order

At the end of every Generation, it is advised to clear all remaining Quests before going to the next Generation to assure the guide will work

This Step must be done at that very time! The reason is that it lowers your LP gained from Quests and Events.

Must get Complete PERFECT AFFECTION (Yellow Face Heart Eyes) on mini-game not just the word "Perfect", the affection icon at the bottom left is important!This is optional but do it if you need affection for upcoming events. This is mainly to build affection & get CGs.Here is a video example of how it is done! https://www.youtube.com/watch?v=A2fe3Kwd-O4

The Cell Color Coding is to help mark the important Steps in the guide which you should be aware of.

Welcome to my "Record of Agarest War 2: True End Guide". This guide is a strict-formatted Step-By-Step guide which will help guide you to the True End route. This guide have been tested consistantly by many players (all listed in Credits) to help this guide more accurate and better. Note if EVERYTHING is followed correctly, you will reach True End. I, LL, myself

have tested each Generation twice following everything and successfully gotten to True End (including everyone in the credits that gotten the True End also).

Page 5: LL's Record of Agarest War 2 -True End Guide

Master LL's Agarest War 2 True End GuideGeneration 1 (version 2)

Continents (C#)C1: Lucrellia = (Mainland)C2: Aegisthus = (Desert)C3: Fendias = (Snow)C4: Graccea = (Wetlands)C5: Enhambre = (Archipelago)C6: Zaint Luke = (Inner Central)BP: Boundary Plains

GENERATION 1

- Flohe Forsta- Malbayers

- Elan Hain- Malbayers- Frensberge

Frensberge- Inn- Item Shop- Hunter Guild

LP 260~- C1: Entrance to Aldo Plains (Outworld)- C1: Aldo Plains: Iliya Forest Region

LP 360~- C1: Iliya Forest: Holy Cavern Mystifique

Frensberge- Inn- Hunter's Guild- Inn- Central Square- Clear #01-13- Central Square- Item Shop- Item Shop - Hunter's Guild- Righteous Beheading[Rank 1 Book 01-11 Avaliable]- Alchemy

NOTE: PLEASE READ "INTRODUCTION" FIRST before using the guide! It explains everything about the guide (in terms of

Page 6: LL's Record of Agarest War 2 -True End Guide

- Entrance- Warrior Soul- Inn- Domicil Portal

LP 1370~- C1: Iliya Forest: Astile Region

LP 1420~(Iliya Forest -> Fiorire Region)- C1: Pratillay Forest(Iliya Forest -> Astile Region)- C1: Temple of Commerce- C1: Allistar's Grove- C1: Temple of Commerce

Frensberge- Clear #371- Warrior Soul- Clear up to #14-34- Domicil's Great Tree- Warrior's Soul- Item Shop- Alchemy- Back Street- Theatre- Back Street- Righteous Beheading[All Rank 1 Books Avaliable]- Central Square

LP 2630~- C2: Dogal Cape- C2: Signihardt Castle- C2: Signihardt Castle- C2: Signihardt Castle- C2: Zole Mountain- C2: Signihardt Castle

Frensberge- Central Square- Righteous Beheading- Hunter's Guild- Clear #362- Entrance- Hunter's Guild- Domicil's Great Tree

- Domicil Park- Domicil's Great Tree- Fiolette Theater- Alchemy

LL's note: Go back to C1: Lucrellia. Take Portal, hit "O" to see all the Continents you can access and choose "Lucrellia"

Page 7: LL's Record of Agarest War 2 -True End Guide

- Inn- Clear #363-368- Bath House (from #363)- Bath House (from #364)- Bath House (from #365)- Bath House (from #366)- Bath House (from #367)- Bath House (from #368)- Clear #35-36- Righteous Beheading

LP 3725-3880~- C2: Groza Mountain Range- C2: Terpsichore- C2: Puissance Palace- C2: Groza Mountain Range: Faveul Mel Region (Exit)- C2: Isado Portal

Frensberge- Fiolette Theater- Clear #37-41, 44, 47-63- Albert Shopping Mall- Bath House- Item Shop- Bath House- Warrior Soul- Hunter's Guild- Bath House

LP 4655-4735~ Fendias- C3: Avidite Temple

LP 4705-4785~ Graccea- C4: Calendrier Temple

LP 4755-4835~ - C1: Temple of Commerce

Frensberge- Clear #367 then #42 & 45

- Bath House- Domicil's Great Tree

- Fiolette Theater- Fiolette Theater- Fiolette Theater- Item Shop- Alchemy

LP 5250-5290~- C1: Iliya Forest: Interdite Luu

LP 5250-5290~

Page 8: LL's Record of Agarest War 2 -True End Guide

- C5: Temple of Vengeance

LP 5535-5540~ (AutoTeleport to this location)- C1: Temple of Commerce

LP 5585-5590~- C1: Iliya Forest: Mela Vino- C1: Iliya Forest: Unewissen Lugh- C1: Iliya Forest: Pommes Douje- C1: Iliya Forest: Fleurtithle Region

LP 6250-6290~- C1: Iliya Forest: Norse Forsta

NOTE: You can access the DLC G1 Dungeon from now on

LP 6360-6365~- C1: Temple of Commerce

Frensberge- Item Shop- Central Square- Inn- Precipitous Falls Bar- Alchemy

LP 6825-6865~- C1: Iliya Forest: Vigilance Loops

Frensberge- Clear #64- Clear #374- Fiolette Theater- Bath House- Alchemy

LP 7230-7260~- C2: Signihardt Castle- C2: Puissance Palace

Frensberge- Clear #69- Clear #376- Domicil Park

LP 7405-7455~- C2: Gai Desert: Remnants of Deep Water- C2: Signihardt Castle

Frensberge- Alchemy- Domicil Park- Clear #312

Page 9: LL's Record of Agarest War 2 -True End Guide

- Inn- Residental Area- Bath House- Bath House- Bath House

- Clear All Avaliable Quests if possible- Domicil's Great Tree

LP 8635-8725~- C1: Aldo Plain: Carvel Footpath

Frensberge- Bath House- Domicil Park- Inn- Clear All Remaining Open Quests- Domicil's Great Tree

[END OF GENERATION 1 AFFECTION]Janius = 4Fiona = 4Eva = 2

Aina = 6 (max)Firine = 6 (max)

Victoria = 6 (max)

REQUIREMENTS FOR TRUE END G1:

Page 10: LL's Record of Agarest War 2 -True End Guide

Master LL's Agarest War 2 True End GuideGeneration 1 (version 2)

Cell Color CodingLL's note(s)

Important Events/CGs/RequirementsAffection Gain/Loss from Events

Bath MinigameChoices

Demon Hunt QuestSpecial Info (Rank Books, Generation End/Etc)

(2 Bosses) [Eva joins](Choice 1) "Agree to go with him" [Aina+ Jainus+ Eva-][Aina & Janius Joins](Boss)

[Fiona joins](Choice 2) "You healed the townsperson" [Aina+]

(Meeting Chloe)[Jainus+][Jainus+]

NOTE: PLEASE READ "INTRODUCTION" FIRST before using the guide! It explains everything about the guide (in terms of how to use it and more)!

Page 11: LL's Record of Agarest War 2 -True End Guide

(Choice 1) "Of Course" [Aina+ Eva- Jainus+ Fiona+]

[Felenne Joins]

(Boss) "Unlocks EX-Skills"

(Boss)

(Quest #371 = 10x Battles with Weiss, Janius, Fiona & Aina)

(Quest #32 = 20x Battles with Weiss, Eva, Fiona & Whoever)[Fiona+] (Fiona singing)[Jainus+][Jainus+] {TRUE END REQUIREMENT}

(Choice 3) "I honestly have no clue" [Eva- Fiona+ Felenne+]

[Jainus+]

(Battle) [Victoria joins]

(Choice 3) "Think the girl-next-door" [Aina+ Eva+ Victora+ Jainus+](Boss)

(Demon Quest) ~ LP 3140 ~ C1: Outworld: Ortajio Canyon

(Choice 3) "Gather Information in town" [Aina- Jainus+ Fiona- Felenne+][Unlocks DLC G1 Dungeon ONLY if you have it, otherwise ignore](Choice 3) "Dodge the question" [Aina+ Victoria+ Felenne+](Choice 3) Must choose #3 to unlock Luminous Prima even though no affection changes.(Choice 2) "I have nothing I need to say" [Victoria+ Jainus- Felenne+](Fiona Singing) {TRUE END REQUIREMENT}

[Doesn't matter the answer, I chose 2]

Page 12: LL's Record of Agarest War 2 -True End Guide

#363, 364, 367 is required at least, the others may be done later if you lack cash.Unlocks G1:Line112 (Bath House (from #364).Unlocks G1:Line128 (Fiolette Theater ~ Demon Quest) with 4185 LP by then.Need 100k G, no rush to complete this one yetNeed 250k G, no rush to complete this one yetUnlocks Bath House MiniGames. Needed in G1:Line150.

(Quest #36 = 20x Battles with Weiss, Victora, Felenne, Aina)(from clearing #36)

(Choice 3) "Dodge the gender issue" [Aina- Eva+ Victoria+ Felenne+]

(Demon Quest) ~ LP 4190-4280~ C2: Aegisthus (near Puissance Palace).

[Jainus+](Chloe talks to younger sis about Janius)

(from clearing #38)(from doing G1:Line129: Clear #37-41, 44, 47-63)

#367 to unlock minigame (if you have not done so), #42 & 45 to gain extra tickets required for minigame.Clear #45 later if you don't have the cash, since it won't be used until near end Generation 1.

(Bath Minigame: Felenne 1x, Victoria 2x, Eva 1x)[Eva+] {TRUE END REQUIREMENT}

[Fiona's Luminous Prima]

[Jainus+][Aina+ Victoria+ Felenne+]

(Choice 1) "Let's check up on them" [Aina+ Victoria+ Fiona-]

Convert Bird Eye for ACC Active Skill, extremely useful on Hard Mode for melee! I usually have 2-3 for each melee until the ACC+ is avaliable.

If you did not unlock Eva's Great Tree event, you did not follow the guide steps correctly. Must be done before G1:L165 or you can be locked out of this event.

Page 13: LL's Record of Agarest War 2 -True End Guide

Make sure you get G1:L151 done BEFORE this event or you'll be locked out of Eva True End Event!

(Choice 2) "Stay by her side" [Aina+ Eva- Fiona+ Felenne+](Choice 2) "Don't use the towel" [Aina+ Victoria+ Jainus+ Fiona-](Victoria CG)

(Boss)

(Choice 2) "Say no" [Aina- Eva+ Victoria+ Felenne+]

(Demon Quest) LP 6525-6560-6565~ C2: Aegisthus: Bratt Wasteland (near Puissance Palace)

(Choice 3) "Gather Information in Town" [Aina+ Victoria- Fiona+ Felenne+](Choice 2) "Say yes" [Aina+ Eva- Felenne+][Feleene+]

(Felenne CG)

LP 7210 ~ Fame 182 [All avaliable Quests should be cleared]

[Fiona+]

Battles "Unlock Finish Strike"Battles

(Choice 3) "Wait for Sirus" [Aina+ Eva- Victoria+ Fiona+] (Battle) (Boss)(Choice 2) "Turn her down" [Eva+ Victoria+ Jainus-]

(Demon Quest) ~ LP 7685-7715-7775~ C3: Fendias: Gildas Snow Field[Jainus+] <TROPHY: Holy Matri-Chloe> {TRUE END REQUIREMENT} (Janius Marriage to Chloe)

Convert Bird Eye for ACC Active Skill, extremely useful on Hard Mode for melee! I usually have 2-3 for each melee until the ACC+ is avaliable.

Page 14: LL's Record of Agarest War 2 -True End Guide

(Aina CG)(Choice 1) "Go with him" [Get Secret Album 34] {HOT SPRINGS}(Jainus & Chloe)(Bath Minigame: Aina 1x, Felenne 3x)

[Affection Lv06 for all G1 Heroines by now] {TRUE END REQUIREMENT}

Black Hole can't be completed until after G1:Line233 (Domicil Park [Fiona+]).(Final Boss Unlocked)

(G1 Final Boss)

[Fiona+] (Lots of Finish Strikes unlocked, DO THEM NOW, especially Black Hole for Quest)(Fiona & Aina CG)There should be no quests Open unless it is one that is not possible to clear.GENERATION 1 END

[Affection Rank Level Icon Guide]Lv1 = Blue X Eyes Open mouth (No Affection)Lv2 = Blue Frown Sad FaceLv3 = Purple -_- FaceLv4 = Pink Smiling FaceLv5 = Orange Eye-Brow Smiling FaceLv6 = Yellow Heart Eyes Face (Max Affection)

Lv5-6 Affection for Aina, Victoria & Felenne (True Marriage CG at Lv6 Affection)Janius marries ChloeAll Eva and Fiona's events (if you saw every event on this guide then you are fine)

LL's Note: If Felenne is MAXED by 2nd ticket, use the final ticket on Aina to get her affection to MAX (if she isn't). Otherwise keep the ticket for next Generation if all 3 G1 Heroines are maxed.in my party and she got up to Max Lv6 Affection eventually. So try that if Aina isn't MAX, since she usually

starts with very low Affection rate.LL's Note 3: Use this time to get ACC Accessories materials while building up any G1 Heroines that doesn't have maxed Affection yet if you want.

Page 15: LL's Record of Agarest War 2 -True End Guide

Master LL's Agarest War 2 True End GuideGeneration 2 (version 2)

Continents (C#)C1: Lucrellia = (Mainland)C2: Aegisthus = (Desert)C3: Fendias = (Snow)C4: Graccea = (Wetlands)C5: Enhambre = (Archipelago)C6: Zaint Luke = (Inner Central)BP: Boundary Plains

GENERATION 2

Frensberge- Item Shop- Back Street- Entrance

LP 60- C1: Aldo Plains: Alli Hills- Clear #81[Rank 3 Book 01-04 Avaliable]

LP ???- C2: Gai Desert: Last Days of the Aloof

LP ???- C4: Dajlua Wetland: Pending Dry Season

Frensberge- Central Square- Hunter's Guild- Clear #80-98, 379, 382- Righteous Beheading- Blacksmith- Bath House- Residential Area- Domicil Park[Rank 2 Book 11-17 Avaliable, Rank 3 Book 05-08 Avaliable ]

LP 780- C1: Furud Forest

LP 830- C1: Arthur Gia

NOTE: PLEASE READ "INTRODUCTION" FIRST before using the guide! It explains everything about the guide (in terms of

Page 16: LL's Record of Agarest War 2 -True End Guide

Frensberge- Hunter's Guild- Warrior Soul- Precipitous Falls Bar- Entrance- Entrance- Hunter's Guild- Hunter's Guild

LP 1230- C5: Nanai Cave: Entrance- C5: Nanai Cave: Sunset Reflecting Pool

Frensberge- Back Street

- Item Shop- Albert Shopping Mall- Clear #104-107, 380, 383- Blacksmith[Rank 3 Book 09-13 Avaliable]

LP 1400-1460~- C2: Groza Mountain Range: Uccerale- C2: Signihardt Castle

Frensberge- Residential Area- Residential Area- Central Square- Alchemy- Back Street- Precipitous Falls Bar- Entrance

LP 1880- C2: Signihardt Castle

Frensberge- Clear #108-111- Bath House- Item Shop- Domicil Park- Domicil Park

LP 2310-2360~- C2: Groza Mountain Range: Groza Peak Portal

Frensberge- Righteous Beheading

LP 2410-2460~

writing instead" [Vanessa+ Jainus+ LiraLure+]" event available at this time. This won't be done until G2:L125.

Page 17: LL's Record of Agarest War 2 -True End Guide

- C3: Agnee Snow Field: Severoglass Region- C3: Agnee Snow Field: Vermillion Ice Bloom- C3: d'Alene Snowy Mountain: Gierrazoif Gem- C3: Avidite Temple

Frensberge[You can create G1 Marionette]- C1: Frensberge Entrance (from Outworld)- Item Shop

- Clear All including #125

[Rank 3 Book 14-18 Avaliable]- Residental Area- Inn- Item Shop- Precipitous Falls Bar

LP 3330-3355~- C4: Zomblesclot Portal- Calendrier Temple

Frensberge- Domicil's Great Tree

LP 3590-3615~- C3: Fendias: Thawing Sea

Frensberge- Bath House- Clear all including #134

- Bath House- Warrior Soul- Warrior Soul- Back Street- Back Street- Inn- Precipitous Falls Bar- Clear all including #138

LP 4390-4465~- C2: Groza Mountain Range: d'Autres Cavern

Frensberge- Righteous Beheading

LP 4490-4565~- C5: Temple of Vengeance- C5: Thermidor Temple- C5: Thermidor Temple: Altar of Serenity

Page 18: LL's Record of Agarest War 2 -True End Guide

Frensberge- Alchemy- Hunter's Guild- Fiolette Theater- Precipitous Falls Bar- Inn- Bath House- Shopping Mall- Clear #148-149

NOTE: You can access the DLC G2 Dungeon from now on

LP 5325-5395~- C4: Calendrier Temple- C4: Calendrier Temple- C4: Dajlua Wetlands & Ernte Region (Outworld)

Frensberge- Hunter's Guild- Bath House (Shaldie x Cynthia about Ignis)- Item Shop- Clear #150-153

LP 5735-5795~- C4: Alloul Cave

Frensberge- Bath House

LP 5765-5825~- C3: Avidite Temple- C3: Avidite Temple

Frensberge- Fiolette Theater- Albert Shopping Mall- Domicil Park- Hunter's Guild- Alchemy- Domicil Park- Bath House- Clear #147[Rank 4 Book 01-05 Avaliable]- Backstreet

LP 6445-6520-6570~- C4: Alloul Cave- C4: Calendrier Temple

- C4: Dajlua Wetland- C4: Calendrier Temple

Page 19: LL's Record of Agarest War 2 -True End Guide

- C4: Calendrier Temple- C4: Dajlua Wetland: Saget Monte Region- C4: Dajlua Wetland: Ernte Area- C4: Alloul Cave

Frensberge- Hunter's Guild- Hunter's Guild

LP 7025-7100-7150~- C5: Rancourt Village

Frensberge- Warrior Soul- Righteous Beheading- Righteous Beheading- Bath House- Clear #375

LP 7205-7280-7330~- C1: Frensberge Entrance (from Outworld)

Frensberge- Warrior Soul- Albert Shopping Mall

- Righteous Beheading- Fiolette Theater- Inn- Bath House- Outskirts- Domicil's Great Tree- Clear #154-158- Domicil Park[Rank 4 Book 06-11 Avaliable]

LL's note: Overpowered Arc-En-Ciel is now avaliable.

LP 7905-8030~- C2: Calicai Volcano

- C2: Calicai Volcano: Global Conflagration

Frensberge- Clear #159-167- Back Street- Item Shop- Alchemy- Warrior Soul- Domicil's Great Tree- Domicil's Great Tree- Alchemy- Outskirts- Bath House- Outskirts

Page 20: LL's Record of Agarest War 2 -True End Guide

- Inn

LP 9505-9630~- C2: Calda Forest

Frensberge- Bath House

- Clear All Remaining Open Quests- Domicil's Great Tree

[END OF GENERATION 2 Affection]Janius = 6 (max)

Fiona = 5Eva = 3Jude = 4Ignis = 2

Mervina = 3Yumil = 6 (max)

Lira Lua = 6 (max)Vanessa = 6 (max)

Aina = 6 (max)Firine = 6 (max)

Victoria = 6 (max)

REQUIREMENTS FOR TRUE END G2:

Page 21: LL's Record of Agarest War 2 -True End Guide

Master LL's Agarest War 2 True End GuideGeneration 2 (version 2)

Cell Color CodingLL's note(s)

Important Events/CGs/RequirementsAffection Gain/Loss from Events

Bath MinigameChoices

Demon Hunt QuestSpecial Info (Rank Books, Generation End/Etc)

(Meet Sena)

(Meet Cynthia and Ignis) (Clear #374 to unlock Entrance event if you haven't) {TRUE END REQUIREMENT}

(Boss)LL's note: I suggest to unlock #81 early for Tier 3 skills which will help on the upcoming two bosses.

(unlocked from #81)

(Boss) Overkill for nice sword (Seiyuu Sword)

(Boss)

(Meet Mervina)(Meet Vanessa)

LL's note: Should be all avaliable quests cleared aside from #366. Let me know if there are any leftover.

[Fiona+]

(unlocked from all those quests cleared before)

(Boss)

(Boss)

NOTE: PLEASE READ "INTRODUCTION" FIRST before using the guide! It explains everything about the guide (in terms of how to use it and more)!

Page 22: LL's Record of Agarest War 2 -True End Guide

[Vanessa joins]

[Eva+] {Possible TRUE END REQUIREMENT}[Yumil♥ joins!](Cynthia x Ignis) {TRUE END REQUIREMENT}

(Boss)

(Demon Quest) ~ LP 1310 C1: Lucrellia (near Ruma Portal) Great Obst ForestWARNING: Demon Quest event is locked out if you recruit LiraLua![Jude+]

#105 unlocks upcoming event (Blacksmith), Should be no quest left except for #366[Vanessa+]

(Boss) [Lira Lua joins]

(Priscilla admires Guild Leader)[Jainus+] (unlocks from #383)(Cynthia x Ignis) {TRUE END REQUIREMENT}

[LiraLua+] (Duke x LiraLua)(Choice 1) "Pleasingly plump, actually" [Eva+ Jude+ Fiona- Yumil+](Choice 1) "Hear her out" [Yumil+ Vanessa+ Fiona+ Eva-]

(Choice 1) "Return her greeting" [Vanessa+ Jude- Fiona+ LiraLua+]

(Battle)

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[Forbidden Tomb 1 get]

(Battle & Boss)

(Demon Quest) ~ LP 2570-2620-2755~ C5: Aludra MountainsLL's note: Overkill God Chariot for "Three Stars" armor($$$ Quests isn't required yet but clear if you want)LL's note: I cleared all except for the crazy 250k donation still.(unlocked from all those quests cleared before)(Priscilla ~ Remodeling farm to raise chickens)(Choice 2) "Don't answer her" [Vanessa+ Jainus+ Fiona- Yumil+](Chloe x Jainus flirting) (Weapons & Items unlocked)(Choice 3) "Look at her writing instead" [Vanessa+ Jainus+ LiraLure+]

LL's note: I was 3355 here due to all those quests cleared.

(Choice 3) "Go to the village of the Lishius clan" [Eva+ Vanessa+ Jainus+]

(Choice 3) "Only caught the climax" [Eva- Fiona+ Yumil+ LiraLua+]

(Boss)

(Serfina)(Quest #366 should be the only one left if you can't afford it)#116 is Thunder Spirit not Earth Spirit (names got switched around)(Priscilla)(Meteor Ore discussion with Gordon)[Yumil+][LiraLua+] (Lira talks to Duke ~ This can be triggered earlier though)[Yumil+ LiraLua+][Fiona+] {TRUE END REQUIREMENT?}(Choice 1) "Reluctantly take the sweets" [Vanessa+ Jainus+ LiraLure+](Quest #366 should be the only one left if you can't afford it)

LL's Pro Tip: ACC+ Accessories are now avaliable to be create at the Blacksmith.

(Boss)

(Granddaughter's present help)

(Ignis joins)(Boss)

LL's note: If this event is not showing up, you need more Affection for Yumil, use 1 Bath Ticket on her (should be enough) or grind affection via battle. You need at least Lv3 to see it (or Lv2 close to hitting Lv3)

LL's note: You may have "Shopping Mall (Vanessa CG)" event available at this time if you build up her Affection extremely high. This won't be done until Line187, so don't worry.

Page 24: LL's Record of Agarest War 2 -True End Guide

[Ignis-][Ignis+](Schwarz persudes Eva to join Fiona in the dance)(Choice 2) "Invite her to try some" [Jude- Yumil+ LiraLure+](Demon Quest) ~ LP 4960-5035~ C4: Croft Forest(Bath Minigame: Vanessa 1x)(Vanessa CG)

LL's Note: Should have an Event in the Hunter's Guild to unlock the G2 DLC Dungeon.

(Choice 3) "Be totally callous" [Ignis+ Jainus+ Fiona- Yumil+]Kill 12 Army Bees, 12 Earth Spirit, 2 Demon Bringers right now for #150

[Vanessa+](Shaldie & Cynthia about Ignis) {TRUE END REQUIREMENT}(Sena & Chloe busy)#150 is Earth Spirit not Thunder Spirit (name got switched around). I cleared all except #366 and #147.

LL's Note: Located at Ernte Region Outworld

(Bath Minigame: LiraLure 1x)

(LiraLua CG)

[Fiona & Eva's Luminous Prima][Ignis+ Jude+][Ignis+] (Cynthia leaves Frensberge) {TRUE END REQUIREMENT}(Ingrit arguement with grandfather)(Shaldie in slump)(Serafina missing home)(Priscilla's soft boil egg)

Good time to clear it now since you will be fighting really powerful upcoming bosses.(from Clearing #147)[Ignis+ LiraLua+] (Duke x LiraLua about Lady Jules joking)

LL's Note: This third backstreet event will only show up if you've seen the other two.

(Boss)(Choice 2) "Turn down his offer" [Eva+ Jainus+](Boss)(Boss)

LL's Pro Tip: If you have not use Reinforce, you need to do so now. The upcoming bosses are extremely dangerous even with DLC gear. Reinforcing your weapons will help you a lot.

Page 25: LL's Record of Agarest War 2 -True End Guide

(Choice 3) "Stay Silent" [Vanessa+ Jude+ LiraLure+](Boss 2x)

[LiraLua+][Ignis+] (Unlocks "C5: Rancourt Village" battle and marriage to Cynthia) {TRUE END REQUIREMENT}

(Boss) [Ignis+] <TROPHY: Living in Cynthia> {TRUE END REQUIREMENT} (Ignis marriage to Cynthia)

(Serafina, Gordon and the Cat)(Ingrit dropping by)(Milzam & Ricardo)(Milzam & Ricardo)(Should be no Quest left except for #366 if you did not pay 250k)

(Mervina CG)

(Gordon talking about Gideon and taboos)(Demon Quest) ~ LP 7265-7340~ C3: Wootile Snow Field

LL's Pro Tip: Overkill both Demon Bosses in the Demon Quest for Rusty Ring & Bracelet.(Milzam's granddaughter birthday result)[Eva+ Fiona+][Yumil+ LiraLua+](Ignis x Cynthia)(Choice 2) "Grudgingly admit to it" [Ignis+ Vanessa+ Jude+ Yumil+](Choice 2) "Ask what she'd like to see" [Jude+ Yumil+ LireLure+]The mobs can be found @ C2: Gai Desert (North Battle Points)(from Clearing #157)(from Clearing #158)

(Boss)(Choice 1) "Give her your sword" [Ignis- Vanessa+ Jainus+ Melvina+][Mervina Joins](G2 Final Boss)

(Should be no Quest left except for #366 if you did not pay 250k)(Duke's Guide to Agarest Best Hot Spring)[Mervina+][Mervina+]

[Fiona+][Mervina+](Medicine to Duke)(Choice 2) "Repudiate everything she said" [Eva+ Vanessa+ Fiona- LireLure+](Bath Minigame: Yumil) Max her Affection if she is not maxed yet.(Yumil CG)

Page 26: LL's Record of Agarest War 2 -True End Guide

(Melvina & Fiona CG)

(Choice 1) "I'm in" [Get Secret Album 35] {HOT SPRINGS}

(Bath Minigame: Fiona 2x) [Affection Lv06 for all G2 Heroines by now] {TRUE END REQUIREMENT}

LL's Pro Tip: ACC++ Accessories are now avaliable to be create at the Blacksmith.

There should be no quests Open unless it is one that is not possible to clear.GENERATION 2 END

[Affection Rank Level Icon Guide]Lv1 = Blue X Eyes Open mouth (No Affection)Lv2 = Blue Frown Sad FaceLv3 = Purple -_- FaceLv4 = Pink Smiling FaceLv5 = Orange Eye-Brow Smiling FaceLv6 = Yellow Heart Eyes Face (Max Affection)

Lv5-6 max Affection for Yumil, Vanessa & Lira Lua (True Marriage CGs at Lv6 affection)Ignis marries CynthiaAll Eva and Fiona's events (if you saw every event on this guide then you are fine)

Use this time to farm the ACC++ Accessories while building up any G2 Heroines that need affection still if you have not yet maxed them yet.

Page 27: LL's Record of Agarest War 2 -True End Guide

Master LL's Agarest War 2 True End GuideGeneration 3 (version 2)

Continents (C#)C1: Lucrellia = (Mainland)C2: Aegisthus = (Desert)C3: Fendias = (Snow)C4: Graccea = (Wetlands)C5: Enhambre = (Archipelago)C6: Zaint Luke = (Inner Central)BP: Boundary Plains

GENERATION 3

Frensberge- (Automatic)

- Warrior Soul- Residental Area- Clear #171-177, 377, 381, 384

- Back Street- Inn[Rank 4 Book 12-17 Avaliable]

LP 210- C4: Dajlua Wetland: Hypochondriac Rain

Frensberge- Entrance- Item Shop- Domicil Park

LP 340- C5: Nanai Cave: Subterranean Lake

Frensberge- Clear #178-182- Hunter's Guild- Inn- Bath House[Rank 4 Book 18-23 Avaliable]- Clear #168, 184-190- Righteous Beheading- Warrior Soul

NOTE: PLEASE READ "INTRODUCTION" FIRST before using the guide! It explains everything about the guide (in terms of

Page 28: LL's Record of Agarest War 2 -True End Guide

LP 665 - C3: Agnee Snow Field: Celestial Hoarfrost

Frensberge- Entrance- Item Shop- Precipitous Falls Bar- Precipitous Falls Bar- Bath House- Warrior Soul- Righteous Beheading- Clear #169, 192-199- Bath House- Theater

LP 1605- C5: Thermidor Temple: Plummeting Waterfowl

Frensberge- Hunter's Guild- Inn

LP 1735- C3: Avidite Temple

Frensberge- Bath House

LP 1785- C3: Nenan's Flurry: Promising Saffron Koi

- C3: Nenan's Flurry: Ego's Endless Winter

Frensberge- Item Shop- Clear #200-210

[Rank 4 Book 24-28 Avaliable]- Warrior Soul- Residential Area

LP 2090-2120~- C2: Gai Desert: Gonsoji Fortress

Frensberge- Domicil Park- Hunter's Guild- Righteous Beheading- Clear #211-214- Inn- Item Shop- Theater

Page 29: LL's Record of Agarest War 2 -True End Guide

- Hunter's Guild- Hunter's Guild- Alchemy- Warrior Soul

LP 2490~- C1: Iliya Forest: d'Angers Detour- C1: Iliya Forest: Fioraia Chienne- C1: Iliya Forest: Pomme Van Cataract

Frensberge- Back Street- Bath House

- Inn

LP 3450~- C3: d'Alene Snowy Mountain: d'Alene Peak Portal

Frensberge- Clear #215-219- Domicil Park- Alchemy- Back Street- Warrior Soul- Inn- Alchemy- Clear #220-228, 372- Warrior Soul

LP 3895~- C4: Sansar Ruins: Custodia Lexicon

Frensberge- Hunter's Guild

- Clear #232-233- Warrior Soul- Item Shop- Inn- Righteous Beheading- Bath House- Back Street- Alchemy

LP 4815- C3: d'Alene Snowy Mountain: d'Alene Peak Portal

Frensberge- Clear #229-231- Bath House- Bath House- Righteous Beheading

Page 30: LL's Record of Agarest War 2 -True End Guide

LP 4910~- C5: Sig-et Greenbelt (from Lumir Portal)

LP 5210~- C6: Etre Large Hollow: AweKill the following Quest Monsters @ Etre Large Hollow:

Frensberge- Precipitous Falls BarNOTE: You can access the DLC G3 Dungeon from now on- Hunter's Guild- Righteous Beheading- Theater- Theater- Bath House- Bath House- Inn- Item Shop- Domicil Park- Domicil Park- Back Alley

[DO NOT USE IN PARTY: Sofia, Eva, Fiona, Jainus]

LP 5490-5550~- C4: Dajula Wetland: Pending Dry Season- C4: Dajula Wetland: Cuorem Ruins

Frensberge- Hunter's Guild- Clear #234, 239-247 & 378

- Warrior Soul- Righteous Beheading- Alchemy- Theater- Back Street- Item Shop- Domicil Park- Domicil Park- Inn - Inn- Residential Area- Precipitous Falls Bar- Clear #234-238- Warrior Soul- Item Shop- Residential Area- Residential Area[Rank 4 Book 29-34 Avaliable][Rank 4 Expertise Book 01-09 Avaliable]

Page 31: LL's Record of Agarest War 2 -True End Guide

LP 6530-6725~- C2: Calicai Volcano- C2: Calicai Volcano: Voluminous Hellfire- C2: Calicai Volcano: Blissful Demise- C2: Calicai Volcano: Sign of Debauchery

Frensberge- Inn

LP 6890-7085~- C4: Dajula Wetland: Cuorem Ruins

Frensberge- Inn- Alchemy- Back Street- Domicil Park- Outskirts- Domicil's Great Tree

[Current Affection Status]Fiona = 5Eva = 5

Georg = 4Ignis = 4Jude = 5Liel = 5

Mervina = 5Sofia = 6 (Max)

Yumil = 6 (max)Lira Lua = 6 (max)Vanessa = 6 (max)

Aina = 6 (max)Firine = 6 (max)

Victoria = 6 (max)

LP 7335-7560~- C6: Etre Large Hollow- C6: Etre Large Hollow: Awe

You are now locked into TRUE END. HAVE FUN!

- All Heroines to LV6 (Bathhouse Minigame)- SEE ALL EVENTS AT FRENSBERGE- Kill all Gods at each Temple- Go Kill Moby Dick afterwards

Page 32: LL's Record of Agarest War 2 -True End Guide

Master LL's Agarest War 2 True End GuideGeneration 3 (version 2)

Cell Color CodingLL's note(s)

Important Events/CGs/RequirementsAffection Gain/Loss from Events

Bath MinigameChoices

Demon Hunt QuestSpecial Info (Rank Books, Generation End/Etc)

(Choice 1) "Head to the Dajlua Wetlands" [Eva+ Ignis+][Liel joins](Demon Quest) ~ LP 0 ~ C2: Great Medlite Desert (from Gaja Portal)[Jude+]#168-169 should be the only ones that isn't possible yet to clear. #366 is the 250k quest.#170 should be: Rejuvenate, Resurrection, Vivification (can be done if you have the spells learned)#381 is gotten at "Thermidor Temple: Tomb of Memories" Battle Point (as clear reward)[Ignis+ Liel+][Jude+](Unlocked from #177)

(Boss)

[Jude+ Janius+ Mervina+](from clearing #381)

(Boss)

#168-169 should be the only ones that isn't possible yet to clear. #366 is the 250k quest.(from clearing the quests before)[Sofia joins](Priscilla & Shaldie)(from clearing the quests before)#169 & 183 should be the only ones that isn't possible yet to clear. #366 is the 250k quest.(from clearing #168)(from clearing #186)

NOTE: PLEASE READ "INTRODUCTION" FIRST before using the guide! It explains everything about the guide (in terms of how to use it and more)!

Page 33: LL's Record of Agarest War 2 -True End Guide

(Boss)

[Georg joins](Choice 2) "Don't want to remember, really" [Georg+ Jude+ Fiona+ Mervina+](Choice 3) "It is what it is" [Eva+ Ignis+ Georg+ Sofia+ Mervina- Liel+](Talking about where to go next)(Choice 3) "Wait for her response" [Eva+ Ignis+ Georg+ Mervina+](Priscilla & Gordon?)(Demon Quest) ~ LP 1445 ~ C3: Great Severo Ice Field (from Serves Portal)#183 & 191 should be the only ones that isn't possible yet to clear. #366 is the 250k quest.(from clearing #197)[Fiona & Eva's Luminous Prima] (from clearing #194)

(Boss)

(Ingrit & Janius ~ Appreciate hunter's job for town safety)(Trying to find a portal to C6)

(Choice 1) "Head to Nenan's Flurry" [Georg+ Jude- Sofia+ Mervina+ Liel+]

(Gordon, Ricardo & Duke)

[Forbidden Tomb 2 get]LL's Tip: Go back and revive everyone from G1 & G2 (if you can) so everyone get EXP.

(Boss)(Choice 2) "Get confirmation" [Ignis+ Jude+ Mervina+]

[Ignis-]#200-201 requires 400k Gold total (150k + 250k), if you got enough for it.#183 & 191 should be the only ones that isn't possible yet to clear. #366 is the 250k quest.(from clearing #210)(from clearing #204)(from clearing #203)

LL's Note: I had 2090 LP(Boss)

(Demon Quest) ~ LP 2140-2170 ~ C5: Holm Rico Archipelago (from Entoregan Portal)[Sofia+](Milzam & Jude)#183 & 191 should be the only ones that isn't possible yet to clear. #366 is the 250k quest.(Georg's revenge on Demon discovered)[Mervina+] (Oridinary Girl)[Sofia+ Mervina+ Liel+] (Ricardo's Family Past)

Page 34: LL's Record of Agarest War 2 -True End Guide

(Shaldie failed guinea pig)(Guild's Future)[Janius+ Mervina+](Gordon's Worthy Apprintance)

(Fiona CG) (Fiona equires Lv5.5-6 Max Affection)(Choice 1) "Of Course" [Ignis- Janius+ Sofia+ Liel++](Boss)

(Choice 3) "Ask her what she's doing here" [Janius+ Sofia++ Fiona- Mervina+](Bath Minigame: Eva 1x)

LL's Note: Need to do Bath Minigame for upcoming True End event "Inn" if Eva is not Lv5-6 Affection.(Eva CG) (Requires Eva to be Lv5-6 Affection) {TRUE END REQUIREMENT}

(Broken Portal)

(Duke & Serafina)[Georg+ Janius+](Issac in slump)(Info about Ruins at Wetlands)[Ignis+ Liel+] (Family Love)(Shaldie's Past of Banishment)#183, 191 & 229 should be the only ones that isn't possible yet to clear. #366 is the 250k quest.(from clearing #372)

(Boss)

(Demon Quest) ~ LP3945 ~ C4: Dunfeulle Snow Region (from Zomblesclot Portal)LL's Note: Overkill & Rare steal for Suzaku's Ring & Rusty Sword (Gram).

#183, 191 & 229 should be the only ones that isn't possible yet to clear. #366 is the 250k quest.

[Mervina+](Choice 3) "Sofia" [Ignis+ Sofia+ Fiona+ Mervina- Liel-](Mervina x Liel CG)(Sofia x Liel CG)(Issac waiting)[Jude+ Janius+]

(Zaint Luke arrival)

#183, 191 & 234 should be the only ones that isn't possible yet to clear. #366 is the 250k quest.(Janius x Chloe)(Bath Minigame: Mervina 1x)(May require at least the following affection levels to trigger Righteous Beheading & Hot Spring next:Eva 4-5 Fiona 4-5 Sofia 4-5 Liel 4-5 Melvina 3.5-4.5 Janius 5-6 Jude 3-4 Ignis 3-4 Georg 3-4)

Page 35: LL's Record of Agarest War 2 -True End Guide

(Choice 1) "Join them" [Get Secret Album 36] {HOT SPRINGS}

12 Titanias, 3 Death Bringers, 3 Balrogs, 3 Kujatas

(Choice 3) "Think of another way" [Ignis+ Georg+ Jude+ Mervina+]LL's Note: Should have an Event in the Hunter's Guild to unlock the G3 DLC Dungeon.

(Ingrit going back home)(Ingrit & Milzam)[Jude+ Liel+][Jude+ Georg+](Gordon & Cat)(Serafina & Sena, cold water)(Issac not in slump)[Jainus+ Jude+](Serafina's Past - Her marriage)(Serafina's Past - Having a home)(Item Quest) ~ LP5490-5550 ~ C3: d'Alene Snowy Mountain: Torch of Cold Radiance (Marfile Fruit get)

Trust me, you'll thank me.

- Wetland continent: swamp wetland event (3 Boss Fights in a row)[Sofia & Eva joins]

[Jude+]#183 & 191 should be the only ones that isn't possible yet to clear.#248-251 & 366 are $$$ comissions, clear if you can afford it.(Gordon mourn)(Milzam mourn)(Shaldie mourn)(Ricardo mourn)(Duke mourn)(Sena mourn)[Liel+](Serefina mourn)[Sofia+](Issac mourn)(Priscilla mourn)[Mervina+]

(Gordon & Priscilla)[Jude+] (Sena & Jude mourn)(Grey & Priscilla..) "somehow this event should've been done eariler, but I don't have a save to test"(Gordon & Priscilla event finale)

Page 36: LL's Record of Agarest War 2 -True End Guide

[Forbidden Tomb 3 get] (Jainus marionette, you will automatically get him on True End too)(Fiona CG)(Boss)

[Eva+] {TRUE END REQUIREMENT}

[Fiona joins]

(Choice 2) "Go meet with Chaos" [True/Normal Route](about Duke's sick friend)(Duke's event finale)(Serafina's event finale){TRUE END REQUIREMENT}

[Affection Rank Level Icon Guide]Lv1 = Blue X Eyes Open mouth (No Affection)Lv2 = Blue Frown Sad FaceLv3 = Purple -_- FaceLv4 = Pink Smiling FaceLv5 = Orange Eye-Brow Smiling FaceLv6 = Yellow Heart Eyes Face (Max Affection)

(Choice 1) "I do" [True End Route](Choice 1) "Go" [True End Route LOCKED]

Each G3 Wife Canadiate have an event (Fiona, Eva, Mervina, Sofia & Liel)! If you MISS one, you can't choose them as your wife for the ending!

Page 37: LL's Record of Agarest War 2 -True End Guide

NOTES (PLEASE READ FIRST)NOTE 1: Reinforcement Enemies in ( ) are reinforcements

NOTE 2: Missing Data May contain missing enemies at Battle Points since I did not fight the point continously (or unlucky to encounter them).

NOTE 3: Generation Progression

You can search for the monster in the list below by "CTRL+F" then typing in the "Find" box of the monster you want to find.

GENERATION 01

G1C1 Outworld

(Astile Portal)C2 Outworld(Fef Portal)

C3 Outworld(Nagaria Portal) Cockatrice, Killerbee

(Jella Portal)(Serves Portal)

C4 OutworldPortal 1

Portal 3?C5 Outworld

(Entoregan Portal)(Lumir Portal)C6 Outworld

(Portal 1)

Aldo Plains G1West Goblin

Carvel Footpath Vampire BatOmbrage Pecora Vampire Bat, Hornet

South Goblin, MageCalendula Wilderness Goblin, Vampire Bat

Reso Mahre Vampire Bat, WormArcal Hills Vampire Bat, Worm

Corrina Confluence Mage, WormAldemiran Sillans Mage, Jumbo CockFiluah Cascade Jumbo Cock

East Mage, Jumbo CockSchaaf AqueductResomel CalmErakis Selestat

North

- Iliya Forest Region G1West Imp, Familiar

Mela Vino FamiliarPommier Bois Imp, FamiliarCogrire Fiori Familiar, Hellstein

Relacher Nonna Hellstein

Further into the Generations storyline, enemies will change/shuffle around battle points. So usually what I post is when you can go Battle Point Monsters (from Previous Generations) are carried over to the next Generation, UNLESS there is new monster

NOTE 4: QUICK SEARCH FOR THE MONSTER(S) IN THIS GUIDE

NOTICABLE ENEMIES in Outworld for Quests

Page 38: LL's Record of Agarest War 2 -True End Guide

Interdite Luu Imp, Familiar, HellsteinConseil Roth Imp, Hellstein

South HellsteinPeril Passare Familiar, Wyvern

Unewissen Lugh Fairy, Werecat, Scorpion KingPommes Douje Familiar, Werecat, Scorpion Kingd'Angers Detour Werecat, Slime, Man Eater, Flame DogVigilance Loops Werecat, Flame Dog

Ecarlate Bleu Man EaterChasseur Gardee Werecat, Slime, Flame DogLiscant Umweg Man Eater, Tyrant

Jagt LudeFioraia ChienneIgnoto Madore

EastNorth

?

- Groza Mountain Range G1Polyhymnia Ama

Groza Peak, West Chimera, Earth Knight, Lizard ManErato Ocrat Orc, Specter (Dragon)

Cascara Sagdara Fire Spirit, GolemTerpsichore Orc, Specter (Dragon)

Euterpe Scola Water Spirit, Golem, Fire SpiritOstinato Sareia Devil Tentacle, Lamia

Uccerale Jatayu, Lizard Man, (Earth Knight)Cirque Syllable

Trapies Melpomene Lamia, Tree SpiritGroza Peak, South Tree Spirit, Devil Tentacle, Lamia

CalliopePullois Oase

Soulte IxNorth

MisteriosoCascadeur Defi

EastAswad Lloris

- DLC G1 Dungeon G1Garden of Ominous Moon Mist Dragon, Lesser Bat, Hobgoblin

EastNebbiolina JardinTetrahydro LaughFoschia Hotakui Bone Soldier (Red Mage)Nebbia Brume Bone Soldier, Red Mage

Rain of Dying Blossoms Bone Soldier, Red MageBabble Lune Voile Bone Soldier, Red Mage

Insel Soapberry Big Eye, Gremlin, Bull Orc (Gremlin)Arriere Cour Mists Big Eye, Bull Orc (Gremlin, Big Eye)

North Gremlin, Big Eye (Bull Orc, Big Eye)Meurtres Obscura Gremlin, Big Eye, Bull Orc (Bull Orc)

Pick Kukka Hydra, MinotaurRhodotoll Nissos Minotaur, Pixie (Pixie)

Werecat, Slime, Flame Dog, Tyrant, Man EaterLesser Bat, Mist Dragon, Hobgoblin,

Killerbee (Warlock, Cockatrice, Gigantes)

Chimera, Earth Knight, Lizard Man (Earth Knight, Lizard Man)

Chimera, Jatayu, Earth Knight, (Lizard Man)

Lesser Bat, Mist Dragon, (Killerbee, Gigantes)Lesser Bat, Mist Dragon, Hobgoblin

(Cockatrice)Lesser Bat, Mist Dragon, Hobgoblin (Warlock)

Page 39: LL's Record of Agarest War 2 -True End Guide

Wanderer's Carbinol Minotaur, PixieSouth Minotaur, Pixie (Pixie)

Enigmatic Giardino Pixie, HydraBrouillard Cortile Minotaur, Pixie (Pixie)

Rumors of Lumeninis Cat Lady, WerewolfWest Cat Lady, Werewolf

Amikda Leniency Cat Lady, WerewolfNavel Montt Coeur Cat Lady, Werewolf

Lateen Roch Cat Lady, WerewolfNebbione Bluma Cat Lady, Werewolf

- Gai Desert G1West Death Stalker, Bone Soldier (Garuda)

Bond of Vanity Death Stalker, Bone Soldier (Garuda)Emaciated Courtesan Death Stalker, Red Mage (Garuda)

Celestial Drought Death Stalker, Red Mage, Bone SoldierSaw of the Dawn Red Mage, GiantwormYearning Cactus Red Mage (Orthros)

Promise of Summer Buds Red Mage, GiantwormGravestone ArroyoFate of Winter Buds Red Mage, Giantworm

Red Morgue Red Mage (Red Mage, Bone Soldier)Remnants of Deep Water Red Mage, Giantworm

Comfort of DuskOasis of Respite

NorthMirage of Endless Sand

Desiccated FishRank in the Ice Tower

Soldier's Faded DreamsFading Daylight

Fragrant Barren FlowerInner Gai Desert

The Coming DawnOld Post Road

East

- Dajlua Wetland: G1West

Frayeur's Lost BogSigie's WaterweedsPending Dry Season

Sigit Base StoneHadary Plinth

Cries of CigogneEast

Effroy DredgingNorth

Avenir ChartEviscerated Grazia

Impulsive ConclusionReciprocal Twilight

SouthRotting Justitia

Red Mage, Giantworm (Bone Soldier, Miesha, Red Mage)

Page 40: LL's Record of Agarest War 2 -True End Guide

Gisele's ContritionContinuous Thunder

Mossy MercrediIII Water Tiger TailMiserable Ending

Grieving SpiritCuorem Ruins

- Nani Cave: G1East

Edifying PyrolaceaeWell Tunnel

Lycia ReservoirImperial Flood Plain

WestRadiant Crystal Orchid

Grisaille ChannelBlack Eurania

SouthMariana Deep

May ArcaMirabilis Roch

Traghetto RetreatNorth

Spuraile Water VesselSparkling Corpse Plant

- Agnee Snow Field: G1Eradicated VividnessDenigrated Blessing

Vermillion Ice BlossomDeluge of Past Lives

Frozen Deer Game TrailDiminished Sparks

Falling Warm GreenAnimated Earth

Joyous Cold WildernessFrozen ConfluenceDancing Snow Fox

Begging BurnetWelcoming Snow

Joyous Hailstone DogScattering Starlight

Eternally Fallow EarthCrystalline AccordSnow Wolf's Pact

Falling Butterfly Leaf

- d'Alene Snowy Mountain: G1Eternal Snow

Forlorn SnowpackStarving Butterfly

Distressed SnowmeltWinter Entombment

Page 41: LL's Record of Agarest War 2 -True End Guide

Deplorable SnowstormMountain Summit PathFrost-covered FlowersThe Calamitous NightInept Bush WarblerEphemeral DianthusThe Tinkling of Jade

Grim Rhamnus JaponicaVivid MeditationBlessed WindsFlightless Fowl

Frozen Azure Sky

- Nenan's Flurry: G1East

Cherry Blossom's RiseTerminal ChironomidaeCherry Blossom's End

SouthBeautiful DeathDecrepit Laurel

Constructed FacadeDelicate Snow Flower

WestSkulking Butterfly

Warmth of OblivionPromising Saffron KoiQuiet Contemplation

NorthExalted Frozen Sky

Dancing RabbitsCascading Winter Rain

Subdued Vegetation

-Thermidor Temple: G1Blossoming Serenity

Coral OfferingSouth Thermidor Temple

Seaport CorridorWhite Foam Water ClockEast Thermidor Temple

Holy Lush BranchBoondocks Lake

Tidal EchoBlack Carp Tree

Inflammable RemainsEternal HydromachineGolden Memorial Hall

Entropic HydromachineTomb of MemoriesPetrified Coral Reef

West Thermidor TempleWhitecaps ReefContiguous Lake

Page 42: LL's Record of Agarest War 2 -True End Guide

Stony Coral Dock

-Calicai Volcano: G1Fiery Exhibit HallBuried Evidence

Lava RiverExplosive Voyage

Expansive BenevolenceSublimated Sin

Flaming MonopolySurging IncandescenceIncandescent InsanityBlazing Stone BridgeIridescent Acheron

The Hordes of SheolPenitent Crime

Flourishing BaseFiery Blossom

Enchanting GoldPassionate Performance

Existential ArenaFiery Trench

Binding FlamesSeated Scarlet

Voluminous Hellfire

G1West

Logos Outer WallRadical Outer Wall

Dies IraeTifone Protected Woods

Vendredi ArborEnnea ArborAncien Llano

Glasnost ArborSouth Calendrier Temple

HabitationEstacado Belaya

NichlierEast Hall 1st Floor

LenientFacilitate Dance Floor

Entrance HallSmerch Regime

YeyendeMayo R'lyeh

SinistraOuter Hall 2nd Floor

DextraWest Hall 2nd Floor

-Sansar Ruins G1West

- DLC G2 Dungeon (C4: Calendrier Temple)

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Antasment LyumRudo Wind Plain

Tightening EnormetieSchoyen Prairie

NorthSix-step Stairs

Anguished TristezzaLamentar Clio

Eitzelhaft FootholdAnnihilated Histoire

Lament DunpikeTrace of Humanity

SouthPiangeres Shrine Ruins

Bravado Perron

- Etre Large Hollow: G1Avidya

HypocrisyShadow of Death

CalamityRegret

BaublesEmptinessDeception

EnmityAweRuinSloth

DistressIgnoranceTragedyCauseAgony

Divine PunishmentDenialChaos

G1DesperationIntimidation

TriviaGenocide

MaliceThe Void

Detatched FormMagic Bird Turner

Obsidian Death BladeAsininity

Mocking Dark KnightIsolationCrime

Blade of the WarlordHorrible Result

- Etre Large Hollow: Chaos (Boundary Plains 1 [True End])

Page 44: LL's Record of Agarest War 2 -True End Guide

Rage of the Dragon EmperorDespair

Divine BeastHorror

ExtortionRevenge

Supreme Primal WeaponAtheist Executioner

Ancient Dragon King

G1The Untrampled

DeficiencyScarOrder

Old ScarAngry Roar

Vicious CircleBaby's First Cry

MisbornGod's Footsteps

DiffusionCurse

ConfessionSincerity

Cold SmokeBanquet

Crystal of Evil IntentGrizzled Soul

Universal KnowledgeMonolith

Crystal of HopeProposition

EternityGrim Death

FettersThunder Spire

- Pillar of Graccea G1Coming of Dawn

Adaptive Bamboo KnifeIgnorant Vermin Room

Half-octatonic ScaleCrimson HeavenTetratonic Scale

Eternal MoonflowerDivine Inspiration

Path of BenevolenceRoom of Advancing Time

Fierce War TreasuryShackles of Mt. Hourai

- DLC G3 Dungeon (C5: Pillar of Enhambre)

Page 45: LL's Record of Agarest War 2 -True End Guide

G1Reluctance

DownfallInnocent Magic Bird

FateBeauty

JealousyAtrocious Twin Body

Sheeding TearsDark Knight of Fallacy

(Boundary Plains 2 [Hard Mode

Page 46: LL's Record of Agarest War 2 -True End Guide

NOTES (PLEASE READ FIRST)Enemies in ( ) are reinforcements

May contain missing enemies at Battle Points since I did not fight the point continously (or unlucky to encounter them).

You can search for the monster in the list below by "CTRL+F" then typing in the "Find" box of the monster you want to find.

GENERATION 02 GENERATION 03

G2 G3

Dryad (Ring Dragon)

(Stinger, Demon Eye, Devil) Flame Knight, King Werewolf

Aellos, Sandworm, Hresvelgr

Thor, Vampire Lady

Shadow Fenrir, Orc LordWight, Mab

Succubus (Leptocephalus)

G2 G3

Big Eye, Gremlin (Gremlin, Bull Orc)Big Eye, Gremlin, Bull Orc (Bull Orc)Big Eye, Gremlin (Gremlin, Bull Orc)Bull Orc, Big Eye (Bull Orc, Gremlin)

G2 G3

Further into the Generations storyline, enemies will change/shuffle around battle points. So usually what I post is when you can go there the first time at the earilest time.Battle Point Monsters (from Previous Generations) are carried over to the next Generation, UNLESS there is new monster

data added for that battle point.

Page 47: LL's Record of Agarest War 2 -True End Guide

Dryad, Rune MasterRune Master (Ring Dragon, Rune Master)Rune Master (Ring Dragon, Rune Master)

G2 G3

Salamander, Thunder Spirit (Iron Golem)Salamander, Thunder Spirit (Iron Golem)Salamander, Thunder Spirit (Iron Golem)Salamander, Thunder Spirit (Iron Golem)

Stinger ( )Stinger ( )

Demon's Eye ( )Stinger, Demon's Eye

G2 G3

Rune Master (Ring Dragon, Rune Master), Ananta

Page 48: LL's Record of Agarest War 2 -True End Guide

G2 G3

Red Mage (Orthros)

Cerberus, Lilium, Goblin KingLilium, Goblin King (Nekomata, Galleass)

Cerberus, Lilium, Goblin KingGoblin King (Nekomata, Galleass)

Cerberus, Lilium, Goblin KingCerberus, Lilium

Cerberus, Lilium, Goblin KingMinotaur, Hydra

Hydra, PixieFlame Knight, King Werewolf (Diabolos)

Flame Knight, Magic Warrior

Flame Knight, Magic Warrior

G2 G3Cat Lady, WerewolfCold Gel, Cat LadyCold Gel, Cat Lady

TitansDragon Zombie, AmmitDragon Zombie, AmmitDragon Zombie, Ammit

Army Bee, Demon Bringer, Thunder SpiritDemon Bringer, Earth Spirit, Army BeeDemon Bringer, Earth Spirit, Army BeeDemon Bringer, Earth Spirit, Army BeeDemon Bringer, Earth Spirit, Army BeeDemon Bringer, Earth Spirit, Army Bee

Mosuboh, Basilisk, RevenantMosuboh, Basilisk, RevenantMosuboh, Basilisk, Revenant

Flame Knight, King Werewolf (Diabolos, King Werewolf, Flame Knight)

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Slayer Bee, KaliSlayer Bee

Slayer Bee, Kali

G2 G3Poison Needle, Peryton

Poison Needle, PerytonPoison Needle, Peryton, Bone Warrior

Peryton, Bone Warrior

Peryton, FenrirFenrir, Bone Warrior

Peryton, Bone WarriorFenrir, Bone Warrior

Shadow Fenrir, Orc Lord, GorgonShadow Fenrir, Orc Lord, GorgonShadow Fenrir, Orc Lord, Gorgon

Shadow Fenrir, Orc Lord (Orc Lord)Shadow Fenrir, Gorgon

Greater Devil, Gorgon (Gorgon)Greater Devil, Gorgon (Gorgon)

G2 G3Phantom, Spark KnightPhantom, Spark Knight

Mandrake Root, Spark KnightPhantom, Spark KnightPhantom, Spark Knight

Phantom, Spark Knight (Mandrake Root)Phantom, Spark KnightPhantom, Spark KnightTitania, Spark KnightTitania, Spark Knight

Phantom, Spark KnightTitania, Spark KnightTitania, Spark Knight

Mandrake Root (Spark Knight)Mandrake Root (Spark Knight)

Aellos, SandwormAellos, SandwormAellos, SandwormAellos, Sandworm

G2 G3Naga, Storm KnightNaga, Storm KnightNaga, Storm Knight

Naga, Storm Knight, Orc MageDemon, Orc Mage, Storm Knight

Behemoth, Master Skeleton, Wraith (Master Skeleton)Behemoth, Master Skeleton, Wraith, Medusa (Medusa)Behemoth, Master Skeleton, Wraith,

Medusa (Master Skeleton)Wraith, Medusa, Master Skeleton (Medusa, Wraith)

Poison Needle, Goblin Mage, Bone Warrior, Peryton

Peryton, Fenrir, Bone Warrior (Bone Warrior)

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Great Sorcerer

Great SorcererGreat SorcererGreat SorcererGreat SorcererGreat Sorcerer

Great Sorcerer

Great Sorcerer

G2 G3Zombiewolf, Green Mousse

Zombiewolf, Green Mousse (Thunderbird)Zombiewolf, Green Mousse (Thunderbird)Zombiewolf, Green Mousse (Thunderbird)Zombiewolf, Green Mousse (Thunderbird)Wind Spirit, Green Mousse (Thunderbird)Wind Spirit, Green Mousse (Thunderbird)Wind Spirit, Green Mousse (Thunderbird)Wind Spirit, Green Mousse (Thunderbird)

Wind Spirit, Green Mousse, Dragna

Killer Bat

G2 G3Vepar, Sea Bat

Sea Bat (Giant Squid)Sea Bat (Giant Squid)

Sea BatSea Bat (Giant Squid)

Vepar, Sea BatSea Bat (Giant Squid)Sea Bat (Giant Squid)

Vepar, Sea BatSea Bat (Giant Squid)

Vepar, Magic Lord, UbelluriMagic Lord, Ubelluri

Vepar, Magic Lord (Chariot)Magic Lord, Ubelluri (Chariot)

Vepar, Sea BatManticore, Belladonna, Bone Knight

Belladonna, Bone KnightBelladonna, Bone Knight

Manticore, Belladonna, Bone Knight

Great Sorcerer, Ice Knight (Ice Knight, Dagon)Great Sorcerer, Ice Knight (Ice Knight, Dagon)

Great Sorcerer, Ice Knight (Ice Knight, Dagon)

Great Sorcerer, Ice Knight (Ice Knight, Dagon)

Wind Spirit, Green Mousse, Dragna (Thunderbird) Killer Bat, Rakshasa (Dragon Warrior,

Rakshasa)

Killer Bat, Rakshasa (Dragon Warrior, Rakshasa)Killer Bat, Rakshasa (Dragon Warrior, Rakshasa)Killer Bat, Rakshasa (Dragon Warrior, Rakshasa)Killer Bat, Rakshasa (Dragon Warrior, Rakshasa)Killer Bat, Rakshasa (Dragon Warrior, Rakshasa)Killer Bat, Rakshasa (Dragon Warrior, Rakshasa)

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Manticore, Belladonna, Bone Knight

G2 G3Freya, Angel

AngelFreya, Angel (?)Freya, Angel (?)

Angel (?)Freya, AngelFreya, AngelFreya, Angel

Ravana, Dark MasterFreya (Freya, Mucrane, Angel)

Freya, Angel (Mucrane)Freya (Freya,Angel)Dark Master, Angel

Freya, AngelHardened Dragon, Dark Spirit (Dark Spirit)

Luijt, Angel Knight, Lich, MahakalasAngel Knight, Luijt

Dark Spirit, Hardened Dragon (Dark Spirit)Dark Spirit, Hardened Dragon (Dark Spirit)

G2 G3Earth Spirit, Demon Bringer, Army BeeEarth Spirit, Demon Bringer, Army Bee

Lilium, Goblin King (Nekomata, Galleass)Earth Spirit, Demon Bringer, Army BeeEarth Spirit, Demon Bringer, Army Bee

Cerberus, Goblin KingLilim, Cerberus, Goblin King

Demon Bringer, Orc LordAngel (Ravana)

Lilium, Goblin King (Nekomata, Galleass)Demon Bringer, Orc Lord, GorgonShadow Fenrir, Gorgon, Orc Lord

Sandworm, AellosSandworm, Aellos

Sandworm (Hresvelgr)Sandworm, AellosMosuboh, Basilisk

Mosuboh, Basilisk, RevenantBasilisk, Revenant

Angel (Ravana)Mosuboh, Basilisk, Revenant

MosubohAngel (Ravana, Mucrane)Angel (Ravana, Mucrane)

G2 G3Thor, Gargoyle (Gargoyle)

Sargatanas, Light Spirit, King Slime (Light Spirit, King Slime)Sargatanas, Light Spirit, King Slime (Light Spirit, King Slime)Light Spirit, King Slime (Light Spirit, King

Slime)

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Demon Lord, Gargoyle (Gargoyle)Demon Lord, Gargoyle (Gargoyle)Demon Lord, Gargoyle (Gargoyle)

Thor, Gargoyle (Gargoyle)Demon Lord, Gargoyle (Gargoyle)

Thor, Gargoyle (Gargoyle)Vampire LadyVampire LadyVampire LadyVampire Lady

Vampire LadyVampire Lady

G2 G3Succubus (Titania)Succubus (Titania)Succubus (Titania)

Death Bringer (Titania)Balrog, Death Bringer (Titania)Balrog, Death Bringer (Titania)

Death Bringer, Kujata, Balrog (Titania)Death Bringer, Kujata, Balrog (Titania)

Leptocephalus, Succubus (Titania)Leptocephalus, Succubus (Titania)

Ouroboros, Lizard Lord (Dark Mage)Ouroboros, Lizard Lord (Dark Mage)

Dark Knight, Arc Knight (Arc Knight, Fafnir)

G2 G3Cebele, HouriCebele, Houri

Echidna, Dullahan (Loup-garous, Echidna)Boss (Dullahan, Nil)

Boss (Grandleon, Houri)Boss (Lindwor, Houri)

Boss (Dullahan, Cursed Sword)Morgawr, Strange Dragon

Boss (Waffe, Reaper, Echidna)

Phoenix, Lilith, Death Knight, ChickapedeBoss (Rune Blade, Echidna)

Dragon Knight (Dragon Knight, Evil Dragon)

Dragon Knight (Dragon Knight, Evil Dragon)

Griffin, Lizard Lord (Dark Mage), Kraken, Ouroboros (Nebiros)

Typhon, Dark Knight (Arc Knight, Fafnir), Master GolemMaster Golem, Arc Knight (Arc Knight,

Fafnir)

Master Golem, Arc Knight (Arc Knight, Sphinx)Master Golem, Arc Knight (Arc Knight, Fafnir)Master Golem, Arc Knight (Arc Knight, Fafnir)Master Golem, Arc Knight (Golden Bat, Arc Knight)

Thanatos, Echidna (Loup-garous, Echidna), DullahanLamia Queen, Strange Dragon, Morgawr,

Lilith

Phoenix, Death Knight (Death Knight), Lilith, Chickapede

Kaiser Slime, Nightmare (Kaiser Slime, Asura)

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Boss

Bifrons, Reaper (Reaper), BelialAstaroth, Dark Angel (Dark Angel), Norn

Boss (Vermillion, ?)Boss (Satanael, Loup-garous)

Boss (Nil, Holy Dragon)

G2 G3

Hardened Dragon, Dark SpiritLight Spirit, Sargatanas, King Slime

Lizard Lord, Ouroboros (Dark Mage)Light Spirit, Sargatanas, King Slime

Dark Spirit, Hardened Dragon

Light Spirit, Sargatanas, King SlimeMahakala (Lich, Dark Spirit)

Griffin, Lizard Lord (Nebiros, Dark Mage)

Magic Golem, Dark Knight (Dark Mage)

Sphinx, Griffin (Nebiros)Sphinx, Griffin (Nebiros)

Sphinx, Griffin (Ouroboros, Nebiros)Fafnir, Griffin (Ouroboros, Nebiros)

G2 G3Kraken, Dark Knight (Lizard Lord)Kraken, Dark Knight (Dark Mage)

Kraken, Dark Knight (Typhon, Dark Knight)Master Golem, Typhon (Dark Knight)

Kraken, Dark Knight (Typhon)

Sphinx, Arc Knight (Nebiros)Sphinx, Griffin (Golden Bat, Nebiros)

Sphinx, Griffin (Nebiros)Fafnir, Arc Knight (Nebiros, Ouroboros)

Fafnir, Griffin (Nebiros)

Kaiser Slime, Nightmare (Kaiser Slime, Asura)Boss (Astral, Reaper, Echidna, Loup-garous)

Ancient (Ancient, Arc Dragon, Hell Bouncer, Clione)

Wraith, Medusa, Behemoth, Master Skeleton (Medusa)

Mahakala (Lich, Dark Spirit), Luijt, Angel KnightLizard Lord, Ouroboros (Nebiros, Dark Mage)

Light Spirit, Sargatanas, King Slime (King Slime)Wraith, Medusa, Master Skeleton (Master

Skeleton, Medusa)Wraith, Medusa, Master Skeleton (Master Skeleton, Medusa)Wraith, Medusa, Master Skeleton (Master Skeleton, Medusa)

Light Spirit, Sargatanas, King Slime (King Slime)

Ouroboros, Lizard Lord (Nebiros, Dark Mage)Magic Golem, Arc Knight (Fafnir, Arc Knight)Magic Golem, Arc Knight (Golden Bat, Arc Knight)Kraken, Dark Knight (Typhon, Dark

Knight,Dark Mage)

Kraken, Dark Knight (Lizard Lord, Dark Knight,Dark Mage)

Kraken, Dark Knight (Typhon, Dark Knight, Dark Mage)Master Golem, Dark Knight (Typhon, Dark

Mage)

Page 54: LL's Record of Agarest War 2 -True End Guide

G2 G3Lilith, Chickapede (?)

Lilith, HouriBoss

Dullahan, Kaiser SlimeStrange Dragon, Lamia Queen

Asura, BelialBoss

Lamia QueenBoss

Page 55: LL's Record of Agarest War 2 -True End Guide

LL's Tips & Tactics Guide

NOTES (PLEASE READ FIRST)

NOTES (About this Section):

- Every information here is strictly based on my own opinions, it may contain incorrect information but oh well... - Last, all opinions is based on playing on HARD MODE

{Content}I. Choosing Your Fighting Style

II. Choosing the Skill BooksIII. Setting up Attack SkillsIV. EX-Skills Suggestions

V. Battle TipsVI. Status, Point Placements & Active Skills

{ I. Choosing Your Fighting Style }

PHYSICAL TYPESAdvantages

Immune to Magic Resist/AbsorbVery flexible in changing Attack Types (Burst, Stun, Down)

High Break DamageLower AP cost vs Effectiveness (Damage, Break, Comboability)

Able to deal Critical DamageEasy to Equip due to no need to worry about Elemental Resist/Absorb/Weakness

Lower Wait GainDisadvantages

Can't exploit Elemental WeaknessMust up-keep HIT status to hit the enemies (or you will miss)

Critical are based on your char's stats and RNGPoor damage against Physical Resistant Enemies

{LL's Attack Style.. The Hybrid Style}I like to use a Hybrid Style hence chose the following Skill Types to focus on:

General & Combo

- This section is about showing how I play the game. It consist of tips and tactics on what Skill Books I learn as well as how I fight in battle. This section is mainly for gamers who want to improve their gameplay or want some better understand on many "so-called" complex stuff in Agarest 2.- Obviously this is mainly based on my own style and gameplay, hence it may or may not help you in anyway. But what I explain could help benefit you in how you can improve

your own gameplay better.

There are many types of attacks in this game, you want to choose the best types of attacks which you would favor for battle, whether it is Physical Magical. Note both do have their own strength and weakness.

Page 56: LL's Record of Agarest War 2 -True End Guide

General & Combo

Light & Dark

Void

{LL's Hybrid Style: Advantages & Disadvantages}Advantages

High compatibility for all 3 Generation mains (eg. G1: Weiss/Aina/Victora/Felenne)Ability to instantly go Physical or Magical during the fight

Very little skill configurating for melee attacks

{ II. Choosing the Skill Books }

Below are the Rank Books I bought to maximize my Style's Potentials:Unless stated, this is applied to ALL characters I used: G1/G2/G3 Main Heroes/Heroines, Eva, Fiona, Jainus & Jude.

Secret Art Books Rank 1 (and Skills I use)

Beginning Arts 03

Beginning Arts 05

Beginning Arts 11

Beginning Arts 12

Rank 1 Set is pretty basic, mainly good starting attacks and spells for my skill setup. This set is the most optimal for the skills I want to learn and use.

Secret Art Books Rank 2

Medial Arts 01

Medial Arts 08

Medial Arts 14

Secret Art Books Rank 3

Advanced Arts 04

Advanced Arts 05

Advanced Arts 12

Advanced Arts 15

Secret Art Books Rank 4

There are many Rank Skill Books in this game. As you know, each Rank contains "color set books" which you can ONLY LEARN ONE from each "colored set". This makes it a little harder since you would have to plan and know which books is best suited for your style.

Rank 2 Set starts to add the more generalized Combo and General Combination skills for your characters. Also Light Spells such as Earth Nova and Grand Cross (two of my staple spells finally comes into play).

Rank 3 begins to start preparing for Void type (my final skill style) especially for Arts 04 & 12 while improvising on advancing my General, Combo, Light and Dark Skills. Note that Advanced Arts 15 is just a filler, since as stated I don't use any other elemental spells, 15 is good for the stats bonus and its Water-type healing

abilities.

Page 57: LL's Record of Agarest War 2 -True End Guide

Ultimate Arts 01

Ultimate Arts 09 (Melee/Casters with Void 6 Rank)

Ultimate Arts 11 (Melee/Casters with Void 5 Rank)

Ultimate Arts 14 (Melee/Casters who learned Arts 09)

Ultimate Arts 16 (Melee/Casters who learned Arts 11)

Ultimate Arts 20 (Melee)

Ultimate Arts 21 (Casters that specialized in Dark)

Ultimate Arts 22 (Casters that specialized in Light)

Rank 4 is where it gets tricky. Arts 01 is universial.. but from there it depends on the characters' Skill Rank in which book you should learn and so forth.

{ III. Setting up Attack Skills }Setting up how to attack is important because of a few factors: AP Usage, SP Gain and Effects.

AP Usage

SP Gain

Effects

Below is my skill setsup showing mainly for bosses:LL's Setup for Bosses

Page 58: LL's Record of Agarest War 2 -True End Guide

Advantages

Able to build 20+ SP per turn.Can steal EVERYTHING (both Normal, both Rare, Overkill) items

Sample Attack Pattern #1 (if Enemy has -% Burst)1/3 Turn: Schwarz, Grey, Weiss

01) Schwarz: Critical Charge -> Rapid Move02) Grey: Rapid Move03) Schwarz: Trick Hit -> Critical Charge04) Weiss: Critical Charge -> Trick Hit

Ability to switch Physical to Magical depending on Weakness/Resist of Magic and Physical.

Page 59: LL's Record of Agarest War 2 -True End Guide

05) Anyone: Range Spells06) Schwarz: Prison Dead07) Grey: Divine Attack -> (Weiss's Raging Sword) -> Grey: Execution08) Grey's Rapid Move (or Weiss/Schwarz's Mugging, Dead Prison)09) Repeat Grey/Weiss attacks10) Repeat #07-09

By the time the attack is over, you should be able to gain about 5-10 SP as well as 1 UP with Fiona's turn coming up. This allows you to use EXskills Fiona have.Note that there are many ways you can attack, this is just one of the sample patterns I usually do on my Boss Videos.

SAMPLE VIDEO BELOWhttp://www.youtube.com/watch?v=Atrpo4Dr6vg

Other notes on a few things as you watch the sample video (on the video above):Attack Gauge control (AG)

EXskill: No FearSkill Attack Editing (optional of what I could do)

{ IV. EX-Skills Suggestions }

Who you choose as your wife AND her affection will determine what EXskill the son will have!

Suggested EXskills

No Fear

Blessing / Training

Float, Dance, etc

Satori, Accuracy, Hunter

Genius

Anti-Counter (See All), Anti-Magic-Counter (Extinguish)

EXskills are important as knowing what you decide can make or break the game. Below are a few I strongly suggest you to have to help make the game easier in the long run.

Page 60: LL's Record of Agarest War 2 -True End Guide

{ V. Battle Tips }Tips in Battle that should help you in the long run.

Attack Gauge control (AG) [as explained on the previous section]

Combination Attacks "Status Modifier"

{ VI. Status, Point Placements & Active Skills }This section is my own personal experience on what Status does, how it affects you as well as how/what you concentrate on (especially on HARD MODE).

STRENGTH [STR]

VITALITY [VIT]

AGILITY [AGI]

DEXTERITY [DEX]

INTELLIGENCE [INT]Obviously this should be where all your points be placed for casters. More INT means more damage! Nothing else matters!

MENTAL [MND]Worthless and not even worthy of placing any points into. Don't bother. In this game, it is all about Offense, not Defense.

{ LL's Priority of Point Placements }Melee

STR > DEX > VIT > AGI > INT/MND

---- Additional Status You Should Be Aware of ----

ATTACK (ATK)

This is the most important stat for melee, one I would personally place points all the time. The more STR you have, the more damage you can inflict as well as increase your HIT ability too.

VIT helps for the beginning first five characters since they start at Level 01. Giving them about 100 VIT will make them have more than 2-3x the HP compared to every Generation characters in the game. Combined that with EXskill "No Fear", they will be taking hits for a long time before they could get killed. Even so, it is a

good idea to invest some PP into the characters you want to use (at least 50 VIT) if you have the PP to spare.

Agility is not one you need to spend any points on at all, EXECPT for one character so they always get guranteed first turn. Other than that, you can easily modify your turns with AGI Active Skills (LUK in the EN version because it is renamed incorrectly..) With that first turn, you can easily take out enemies to reduce their

chances of killing you on their turn.You need at least 500 Agility to assure you get first turn for the whole True End run. Post-Game Boundary Plains (Hard Mode), requires maybe 700 or more (unsure).

DEX should only be invested solely for increase your HIT (since it raises it faster than STR). NEVER invest it for AVD. But like Agility, you can easily modify your HIT status with Active Skill "ACCURACY, ACCURACY+, ACCURACY++" which is much more effective in the long run.

Page 61: LL's Record of Agarest War 2 -True End Guide

HIT (HIT)You will need about this amount to assure you will hit the enemies/bosses:

Generation 1 (200 HIT), Generation 2 (400 HIT), Generation 3 & True End Path (600 HIT), Boundary Plains Hard-Mode (850+ HIT).

MAGIC (MAG)

AVOID (AVD)

---- Active Skills Suggestions ----ATK+150

MAG+150

ACCURACY, ACCURACY+, ACCURACY++

Restore AP, Restore AP+, Restore AP++

Critical Up

This is gained from equipments and reinforcement. You can also use "ATK+150" Active Skills to help boost the damage even more. By Post-Game, my Weiss & Schwarz have 10k Attack Power.

This is gained from equipments and reinforcement. You can also use "MAG+150" Active Skills to help boost the damage even more. By Post-Game, my Grey & Fiona/Eva have 10k Magic Attack Power.

While it looks like investing in AVD seems awesome (after all, if the enemy can't hit you, then you're invincible right?!). WRONG. There are many ways to bypass AVD status such as EXskills as "Accuracy" (100% Hit Rate) or Original Skills (bypass AVD). Also, spells are always 100% hit rate.

Page 62: LL's Record of Agarest War 2 -True End Guide

LL's Tips & Tactics Guide

NOTES (PLEASE READ FIRST)

NOTES (About this Section):

- Every information here is strictly based on my own opinions, it may contain incorrect information but oh well... - Last, all opinions is based on playing on HARD MODE

{Content}I. Choosing Your Fighting Style

II. Choosing the Skill BooksIII. Setting up Attack SkillsIV. EX-Skills Suggestions

V. Battle TipsVI. Status, Point Placements & Active Skills

{ I. Choosing Your Fighting Style }

MAGIC TYPESAdvantages

Able to exploit Elemental WeaknessExploiting Elemental Weakness is guranteed Critical Damage

Non-Elemental Magic (Void) ignores Elemental Weakness/Absorb/ResistHigh Damage (if hit by Weakness)

Can Area Effect DamageGuranteed Hit 100% Accuracy

DisadvantagesHigher Wait Gain

Must keep an eye on enemies' Elemental Resist/AbsorbWill handicap your attacks if enemies can Absorb that Attacking Element

Higher AP cost vs Effectiveness (Damage, Break, Comboability)Poor damage against Magic Resistant Enemies

{LL's Attack Style.. The Hybrid Style}I like to use a Hybrid Style hence chose the following Skill Types to focus on:

General & Combo are my Physical Types which I can easily use for damage or convert to

- This section is about showing how I play the game. It consist of tips and tactics on what Skill Books I learn as well as how I fight in battle. This section is mainly for gamers who want to improve their gameplay or want some better understand on many "so-called" complex stuff in Agarest 2.- Obviously this is mainly based on my own style and gameplay, hence it may or may not help you in anyway. But what I explain could help benefit you in how you can improve

your own gameplay better.

There are many types of attacks in this game, you want to choose the best types of attacks which you would favor for battle, whether it is Physical Magical. Note both do have their own strength and weakness.

Page 63: LL's Record of Agarest War 2 -True End Guide

General & Combo are my Physical Types which I can easily use for damage or convert to

Light & Dark are my primary early-late game spells which I can use to exploit any enemiVoid is my end-game spell which is Non-Elemental to help bypass the need to use Light/Dark if needed (plus Arc-En-Ciel is just OP).

{LL's Hybrid Style: Advantages & Disadvantages}Disadvantages

Ignores all other Attack Types (stun, fire, water, earth, bash, range, etc)Need to adjust Light or Dark Attacks depending on enemies at that region

{ II. Choosing the Skill Books }

Below are the Rank Books I bought to maximize my Style's Potentials:Unless stated, this is applied to ALL characters I used: G1/G2/G3 Main Heroes/Heroines, Eva, Fiona, Jainus & Jude.

Secret Art Books Rank 1 (and Skills I use)Attack, Rush, Wind, Black Mist, Holy MistMuggingIce Needle, Revitalize, Earth Needle, Black MistIcicle Edge, Tetra Bolt, Dark MatterHeal, Revitalize, Fire, Black MistDark Matter, Meltdown, Flame BulletAttack, Power Attack, Rush, Sonic WaveHunter Killer, Sonic Blast, Mugging, Brandish

Rank 1 Set is pretty basic, mainly good starting attacks and spells for my skill setup. This set is the most optimal for the skills I want to learn and use.

Secret Art Books Rank 2Double Edge, Rapid Move, Flame Edge,Shadow AttackMugging, Scarlet Peony, Thunder Field, Blood SiphonTrick Hit, Cross Edge, Thunder Spike, Shadow AttackBrandish, Execution, Deadly DanceShadow Attack, Dark Flame, Shining Strike, AscensionBlood Siphon, Flare Field, Grand Cross, Earth Nova

Secret Art Books Rank 3Vanish Strike, Storm Attack, Atomic Hole, RestoreArc RayCritical Charge, Rapid Stream, Divine Attack, NightmareMirage Force, Grand Cross, Earth Nova, Blood SiphonBlack Mist, Shadow Attack, Amplify All, Dark Flame, Nightmare, ImpulseDark Matter, Grand Cross, Blood Siphon, Arc RayRevitalize, Cure All

Secret Art Books Rank 4

There are many Rank Skill Books in this game. As you know, each Rank contains "color set books" which you can ONLY LEARN ONE from each "colored set". This makes it a little harder since you would have to plan and know which books is best suited for your style.

Rank 2 Set starts to add the more generalized Combo and General Combination skills for your characters. Also Light Spells such as Earth Nova and Grand Cross (two of my staple spells finally comes into play).

Rank 3 begins to start preparing for Void type (my final skill style) especially for Arts 04 & 12 while improvising on advancing my General, Combo, Light and Dark Skills. Note that Advanced Arts 15 is just a filler, since as stated I don't use any other elemental spells, 15 is good for the stats bonus and its Water-type healing

abilities.

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Cross Edge, Square Cross, Raging SwordPrismatic DeathShining, StardustArc-En-CielDark Ray, Chaos FlareAbyssal FearShadow Sting, Charged Blast, Frozen Ray, Chaos FlareChiliadal Genocide, Absolute FierceRush Beat, Charged Blast, Shining, ResurrectionChiliadal Genocide, Angelic Howl, Absolute FierceRapid Stream, Shadow Sting, Rush Beat, Vanish STrike, Charged BlastAccel Rave, Chiliadal Genocide, Genesis End, Fanatic RaveNightmare, Dark Energy, Dark RayAbyssal Fear, Qutuga, RagnarokDivine Attack, Shining, Ray, Restore, Rejuvenate, ResurrectionJudgment, Angelic Howl, Elemental Call, Ragnarok

Rank 4 is where it gets tricky. Arts 01 is universial.. but from there it depends on the characters' Skill Rank in which book you should learn and so forth.

{ III. Setting up Attack Skills }Setting up how to attack is important because of a few factors: AP Usage, SP Gain and Effects.

Setting up the skills, you must figure out how to effective place the skills. You can't j

Changing Motion (Burst/Down/Stun changes) gives you 1 SP. The more you change motion

Some attacks can give special effects on the enemies. One such example is Arc-En-Ciel

Below is my skill setsup showing mainly for bosses:LL's Setup for Bosses

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DisadvantagesDoes not take any advantage of any elemental weakness aside from Light or Dark

No Motion Change after getting to Stun (full party attack)

Explaination

I keep using it until Guard Break since my Grey has the highest Break Damage.

Move, this will allow Schwarz to chain to Down before Motion Change (Rapid Move does Down-Burst).

This will put me in Down Motion. If Attack Gauge is not high enough I go to #04, other go to #06.Again, to build up Attack Gauge to do combos. If Attack Gauge is not high enough go to #05, otherwise #06.

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Until you get the Attack Gauge high enough for Combination ATtacks.This will place into STUN motion also SP+1.

Motion Change to STUN. SP+1.Motion Change to DOWN. SP+1.Keep Motion Change while dealing damage to boss while gaining SP.

By the time the attack is over, you should be able to gain about 5-10 SP as well as 1 UP with Fiona's turn coming up. This allows you to use EXskills Fiona have.Note that there are many ways you can attack, this is just one of the sample patterns I usually do on my Boss Videos.

SAMPLE VIDEO BELOWhttp://www.youtube.com/watch?v=Atrpo4Dr6vg

Other notes on a few things as you watch the sample video (on the video above):How I let my AG drop for Grey, so instead of Combination "Earth Nova" it will be Single Skill "Divine Attack". Not only will it conserves AP, it will also build the AG up enough to do the combination skill "Execution" to get into DOWN motion state.How extremely overpowered this EXskill is. This will be explained on the next section.If you noticed, my "Chiliadal Genocide" (aka. Thousand Deaths) is only Lv02. I can use a Lv03 if I equip Grey with "Trick Hit" (where "Meltdown" Combination Attack is. But in doing so will mean extra AP used just to be able to use "Arc-En-Ciel", which is not efficient against bosses or dealing wide Area-Effect damage. This is why you see "Meltdown" is there on Grey, as a holding point if I ever want to use "Lv03 Chiliadal Genocide".

{ IV. EX-Skills Suggestions }

Who you choose as your wife AND her affection will determine what EXskill the son will have!

Comments- Immunity to all damage till equalivant of the character's Base HP

- Increase EXP and TP gained in battle (Blessing)- Increase TP gained in battle (Training)

A great all-around EXskill to use, really no excuse to not use it.- Reduce Wait Delay

- HIT increaseMust have for melee characters, if your HIT rate is low, you will miss.Satori and Hunter are great. Satori gives evasion buff while Hunter gives Critical buff.Accuracy gives "Absolute Hit", you will never miss although the SP is higher.

- Reduce all AP cost usage

- Prevents Counter Active Skill and Magic Counter Active Skill attacks

If you don't have Execution due to low Attack Gauge, use Weiss's Raging Sword to build enough Gauge so Grey can use Execution. Motion change to DOWN. SP+1

EXskills are important as knowing what you decide can make or break the game. Below are a few I strongly suggest you to have to help make the game easier in the long run.

starting five characters in the beginning of the game can make the most out of this EXskillinsane high Base HP, they can survive almost everything thrown at them (even the final boss if he uses both his OS).With this EXskill, you don't even need Parry or Magic Barrier since those are extremely hard to trigger due to requiring your HP to be 20% or less.Also, you don't need "Anti-Counter" or "Anti-Magic Counter" since "No Fear" should void all counter damages too.

Having a "Reduce Delay" skill is important as it helps you get into action quick on your Turn Order after attacking."Float" should be easy to learn while Dance should only be learned if you don't have any other choice.

Reducing AP cost for everything (Item Usage, Ultimate Strike, Attacks). Who wouldn't want that?!

Until No Fear comes into play, this is a very cheap SP costing EXskill which can save your lives especially if you deal enough damage that the counter can one-shot you.

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{ V. Battle Tips }Tips in Battle that should help you in the long run.

The stats modifier Combaintion Attack uses ONLY the person that triggers it.If you use someone with low HIT, everyone will miss on the Combo Attack.If you use someone with high HIT (even if everyone else has low HIT), it will hit.

{ VI. Status, Point Placements & Active Skills }This section is my own personal experience on what Status does, how it affects you as well as how/what you concentrate on (especially on HARD MODE).

Every point adds to ATK. Every 4 points adds to HIT.

Every points adds to your DEF and HP gain (per level up).

The higher level the character is, the less effective placing points into VIT will help.

Every point adds to your AVD, also affects your turn in the "Turn Order".

Every other point adds into HIT and AVD.This stat is mainly used to increase your HIT for your melee characters.

Every point adds to your MAG.Obviously the most important stats for casters.

Obviously this should be where all your points be placed for casters. More INT means more damage! Nothing else matters!

Every point adds to your RST.Status resist and increase healing abilities.

Worthless and not even worthy of placing any points into. Don't bother. In this game, it is all about Offense, not Defense.

{ LL's Priority of Point Placements }Casters

INT > VIT > AGI > STR/DEX/MND

---- Additional Status You Should Be Aware of ----The higher it is, the more damage melee attacks do.Absolute must for melee.

Skill "Divine Attack". Not only will it conserves AP, it will also build the AG up enough to do the combination skill "Execution" to get into DOWN motion state.

"trigger character's" ATK, MAG & HIT will result how powerful the Combination Attack is (as well as if the attack connects or not).

This is pretty much for melee fighters as it focuses on their two most important stats, ATK & HIT.

This is the most important stat for melee, one I would personally place points all the time. The more STR you have, the more damage you can inflict as well as increase your HIT ability too.

more HP you gain per level. A Lv01 Weiss with 100 VIT in the beginning will have 2-3x the HP of any Generation 3 characters.

VIT helps for the beginning first five characters since they start at Level 01. Giving them about 100 VIT will make them have more than 2-3x the HP compared to every Generation characters in the game. Combined that with EXskill "No Fear", they will be taking hits for a long time before they could get killed. Even so, it is a

good idea to invest some PP into the characters you want to use (at least 50 VIT) if you have the PP to spare.

Having Agility is important as it is the determing factor in who goes first in the Turn Order when everyone has "0 Wait" Delay.Agility is not one you need to spend any points on at all, EXECPT for one character so they always get guranteed first turn. Other than that, you can easily modify

your turns with AGI Active Skills (LUK in the EN version because it is renamed incorrectly..) With that first turn, you can easily take out enemies to reduce their chances of killing you on their turn.You need at least 500 Agility to assure you get first turn for the whole True End run. Post-Game Boundary Plains (Hard Mode), requires maybe 700 or more

(unsure).

DEX should only be invested solely for increase your HIT (since it raises it faster than STR). NEVER invest it for AVD. But like Agility, you can easily modify your HIT status with Active Skill "ACCURACY, ACCURACY+, ACCURACY++" which is much more effective in the long run.

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The higher it is, the less chance of missing an melee attack.Absolute must for melee.

You will need about this amount to assure you will hit the enemies/bosses: Generation 1 (200 HIT), Generation 2 (400 HIT), Generation 3 & True End Path (600 HIT), Boundary Plains Hard-Mode (850+ HIT).

The higher it is, the more damage spell attacks do.Absolute must for casters.

The higher it is, the better chance enemies will miss their melee attacks.Not worth investing it.

---- Active Skills Suggestions ----

Increase Critical Hit rate. Great for melee characters.

This is gained from equipments and reinforcement. You can also use "ATK+150" Active Skills to help boost the damage even more. By Post-Game, my Weiss & Schwarz have 10k Attack Power.

This is gained from equipments and reinforcement. You can also use "MAG+150" Active Skills to help boost the damage even more. By Post-Game, my Grey & Fiona/Eva have 10k Magic Attack Power.

While it looks like investing in AVD seems awesome (after all, if the enemy can't hit you, then you're invincible right?!). WRONG. There are many ways to bypass AVD status such as EXskills as "Accuracy" (100% Hit Rate) or Original Skills (bypass AVD). Also, spells are always 100% hit rate.

Cheap and easy to get, unlike the ATK+200 counterpart which requires much more material gathering and grinding to get.

Cheap and easy to get, unlike the MAG+200 counterpart which requires much more material gathering and grinding to get.

your HIT rating without spending points into DEX. Make sure you Active Skill Link to increase the effect!

You can get each upgrade respectively per Generation. This will give you a nice AP increase for the current character.

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Void is my end-game spell which is Non-Elemental to help bypass the need to use Light/Dark if needed (plus Arc-En-Ciel is just OP).

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How I let my AG drop for Grey, so instead of Combination "Earth Nova" it will be Single Skill "Divine Attack". Not only will it conserves AP, it will also build the AG up enough to do the combination skill "Execution" to get into DOWN motion state.

If you noticed, my "Chiliadal Genocide" (aka. Thousand Deaths) is only Lv02. I can use a Lv03 if I equip Grey with "Trick Hit" (where "Meltdown" Combination Attack is. But in doing so will mean extra AP used just to be able to use "Arc-En-Ciel", which is not efficient against bosses or dealing wide Area-Effect damage. This is why you see "Meltdown" is there on Grey, as a holding point if I ever want to use "Lv03 Chiliadal Genocide".

Page 73: LL's Record of Agarest War 2 -True End Guide

How I let my AG drop for Grey, so instead of Combination "Earth Nova" it will be Single Skill "Divine Attack". Not only will it conserves AP, it will also build the AG up enough to do the combination skill "Execution" to get into DOWN motion state.

If you noticed, my "Chiliadal Genocide" (aka. Thousand Deaths) is only Lv02. I can use a Lv03 if I equip Grey with "Trick Hit" (where "Meltdown" Combination Attack is. But in doing so will mean extra AP used just to be able to use "Arc-En-Ciel", which is not efficient against bosses or dealing wide Area-Effect damage. This is why you see "Meltdown" is there on Grey, as a holding point if I ever want to use "Lv03 Chiliadal Genocide".

Page 74: LL's Record of Agarest War 2 -True End Guide

If you noticed, my "Chiliadal Genocide" (aka. Thousand Deaths) is only Lv02. I can use a Lv03 if I equip Grey with "Trick Hit" (where "Meltdown" Combination Attack is. But in doing so will mean extra AP used just to be able to use "Arc-En-Ciel", which is not efficient against bosses or dealing wide Area-Effect damage. This is why you see "Meltdown" is there on Grey, as a holding point if I ever want to use "Lv03 Chiliadal Genocide".

Page 75: LL's Record of Agarest War 2 -True End Guide

If you noticed, my "Chiliadal Genocide" (aka. Thousand Deaths) is only Lv02. I can use a Lv03 if I equip Grey with "Trick Hit" (where "Meltdown" Combination Attack is. But in doing so will mean extra AP used just to be able to use "Arc-En-Ciel", which is not efficient against bosses or dealing wide Area-Effect damage. This is why you see "Meltdown" is there on Grey, as a holding point if I ever want to use "Lv03 Chiliadal Genocide".

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ABOUT:Month-Day-Year ~ Central US Time Zone (-6 GMT)

07-17-2012 ~ 01:45 AM

07-18-2012 ~ 12:28 AM

07-18-2012 ~ 04:39 PM

07-18-2012 ~ 11:38 PM

07-19-2012 ~ 08:00 AM

07-20-2012 ~ 11:30 PM

07-21-2012 ~ 7:35 AM

07-22-2012 ~ 12:36 PM

07-24-2012 ~ 05:24 PM

WARNING: GUIDE CHANGES SOONThis update won't really hurt the guide itself but more of a "restructuring" as followed:

-- SECTIONS --- With the new section "Introduction", I will be adding Do's, Don't in using my guide to help keep the redundancy of same information low.

A new section will be created for "Generation 01". Nothing, hard.. just a simple copy/paste.

--- COLOR CODING ---

- "Events Information" color coding will be removed as it is not deemed important but just miscellaneous information on what the event is about.

- "Affection Choices" will have a color coding as it is very important to know which events does affect affection imho.

--- GENERATION GUIDE ---- Some lines will be expanded with more information or split details. Other lines may be compressed.

- Some "description" (right column) will be altered for better understand or more in-depth information

- Since "Generation 01" tab is indexed as "0" on the Google Spreadsheet, it is defaulted as the primary Section you access when you log in. I am going to completely replace that "Index" with "Introduction" as it IS important to read that before using the guide.

- Color Coding may change to better stand out as importance. Like "Demon Quest", thinking of changing it from "Purple" to something that will stand out more since it is very important

- Color Coding may highlight both "Main" (left Column) and "Description" (right column) so it better stands out (like Demon Quests or "Yellow-Colored Important

So please be aware of the Lines will be changed and you can't rely on it anymore (as it can be different next time you use the guide). Know what your LP is and where you are in the guide (DO NOT DEPEND ON THE LINE NUMBER) and you should be fine.. until I fix it up.

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07-25-2012 ~ 06:10 PM

07-25-2012 ~ 06:45 PM

07-25-2012 ~ 10:50 PM

07-26-2012 ~ 04:33 PM

07-28-2012 ~ 12:30 AM

07-29-2012 ~ 5:34 PM

GUIDE IS NOW VERSION 2.0!

07-29-2012 ~ 10:00 AM

08-03-2012 ~ 12:15 AM

08-16-2012 ~ 12:10 AM

08-23-2012 ~ 6:15 PM

01-09-2013 ~ 01:00 AM

04-24-2013 ~ 06:00 PM

04-25-2013 ~ 08:00 AM

06-20-2013 ~ 08:00 AM

Page 78: LL's Record of Agarest War 2 -True End Guide

This tab is created to show any changes (if any) now that the True End Guide is completed.

Guide completed, True End is 100% if followed correctly.

Changes: G2-Line165 from "- Clear up to #138" to "- Clear all including #138"Changes: G2-Line156 from "- Clear all include #134" to "- Clear all including #134"Changes: G3-Line273 moved to G3-Line229 "- C2: Calicai Volcano: Voluminous Hellfire [Forbidden Tomb 3 get]"

Corrections: Various G1 "Line#" notes corrected due to additional lines added or subtracted on the whole guideAdd: More "Credits & Legal" information added

Add: "LL's Tips & Tactics" section opened, will continue to add more information everyday.

Changes: "NOTE 4: Quests/Commissions (Clear #)" information added and changed information

Add: Monsters guide updatedAdd: "LL's Tips & Tactics" updated (Skill Rank Books completed)

Add: DLC G3 Dungeon (when you can access it)

Add: "Tips & Tactics" completedNote: Guide is now 100% completed.

Add: G3-Line276 "- SEE ALL EVENTS AT FRENSBERGE: Each G3 Wife Canadiate has an event! If you MISS one, you can't choose them for ending!"

WARNING: GUIDE CHANGES SOONThis update won't really hurt the guide itself but more of a "restructuring" as followed:

-- SECTIONS --- With the new section "Introduction", I will be adding Do's, Don't in using my guide to help keep the redundancy of same information low.

A new section will be created for "Generation 01". Nothing, hard.. just a simple copy/paste.

--- COLOR CODING ---

- "Events Information" color coding will be removed as it is not deemed important but just miscellaneous information on what the event is about.

- "Affection Choices" will have a color coding as it is very important to know which events does affect affection imho.

--- GENERATION GUIDE ---- Some lines will be expanded with more information or split details. Other lines may be compressed.

- Some "description" (right column) will be altered for better understand or more in-depth information

- Since "Generation 01" tab is indexed as "0" on the Google Spreadsheet, it is defaulted as the primary Section you access when you log in. I am going to completely replace that "Index" with "Introduction" as it IS important to read that before using the guide.

- Color Coding may change to better stand out as importance. Like "Demon Quest", thinking of changing it from "Purple" to something that will stand out more since it is very important to clear when triggered.

- Color Coding may highlight both "Main" (left Column) and "Description" (right column) so it better stands out (like Demon Quests or "Yellow-Colored Important Events/CGs/Requirements").

So please be aware of the Lines will be changed and you can't rely on it anymore (as it can be different next time you use the guide). Know what your LP is and where you are in the guide (DO NOT DEPEND ON THE LINE NUMBER) and you should be fine.. until I fix it up.

Page 79: LL's Record of Agarest War 2 -True End Guide

Changes: "INTRODUCTION" section completed.

Changes: "INTRODUCTION" section at Index 0 spreadsheet now (will default to that page when visitors check the guide)Changes: "Generation 01" section is completely updated with the latest changes.

Changes: G2: Quest #150 should be "Demon Bringers" not "Demon Lords"

Changes: "Generation 02" section is completely updated with the latest changes.

Changes: Added warning that this guide is only for US/JP, since the EU version have changes due to censoring.Add: More Battle Points at Boundary Plain 2.

Changes: "Generation 03" section is completely updated with the latest changes.Add: "{ VI. Status & Point Placements }" added into "LL's Tips & Tactics"

GUIDE IS NOW VERSION 2.0!

Changes: "Introduction" information added more (Steps Explaination examples, Easy/Normal/Hard mode explaination)Changes: "Generation 01" Iliya Forest name corrections (why no one didn't realized that? lol)

Add: "MONSTERS" Stinger in G2 C2:Outworld reinforcement

Add: "Generation 03" clear up understand for Line168 (when they return back to party)

Changes: Fixed "G3 Fiona Join" location

Edtied: Gave name of "Anti-Counter" EX-skills because apparently some players can't figure it out themselves.

Edited: EusisLandale suggestion ~ G1: Line #110 edited "- Clear #363-368, 369" (369 mandatory for Lumionus Prima accessability and clairty)

Edited: G1 Line #104 from "(Next Choice: Answer anything no Affection Change, but chose 3 to be on the safe side)" to "(Choice 3) Must choose #3 to unlock Luminous Prima"Removed: EusisLandale suggestion from yesterday editing, replaced with his suggestion for today's change log.

Edited: Warning on G1:L165 "If you trigger this line, you'll be locked out of Eva's Tree Event (True End) on G1:L151.

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Add: G3-Line276 "- SEE ALL EVENTS AT FRENSBERGE: Each G3 Wife Canadiate has an event! If you MISS one, you can't choose them for ending!"

Page 81: LL's Record of Agarest War 2 -True End Guide

Edited: EusisLandale suggestion ~ G1: Line #110 edited "- Clear #363-368, 369" (369 mandatory for Lumionus Prima accessability and clairty)

Edited: G1 Line #104 from "(Next Choice: Answer anything no Affection Change, but chose 3 to be on the safe side)" to "(Choice 3) Must choose #3 to unlock Luminous Prima"

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{Credits (In No Real Order)}RVlast

ByuusamaJP Wiki

KazuyaJin1080Khentai

BudukaiDeath_By_Mattam

EusisLandalefiregod69Gen1HeroGrischnakKashelll

K2-UNKOWN & TEHMAHZ_Naki328

NEOkamikRamuzaRsev3n

RyoKaibaSerphio & dascylus

stanmarschVainKnight

xeeenoXRamzaX

XRamzaX & SaviorEXZiddayn

{Where to reach me}LL's Gamefaqs Topic #1 (Closed):LL's Gamefaqs Topic #2 (Closed):

LL's Gamefaqs Topic #3:

LL's Live-StreamLL's YouTube Channel:

Em:

{LEGAL}

Guide Information

Page 83: LL's Record of Agarest War 2 -True End Guide

Getting me into the Agarest Serieshttp://www.youtube.com/watch?v=Y_1ImzA6vN8masterwiki.net/agarest_2nd/Quest #381 location to get the itemTrue End Requirement stuff

G1:L165, once you do this line, you will be locked out of Eva's True event at tree. Added warningDLC G3 Dungeon (when you can access it)Luminous Prima triggers discussionQuest 38 unlocking Hunter's GuildKill 12 Army Bees, 12 Earth Spirit, 2 Demon Bringers right now for #150 correction (Demon Bringers, not Demon Lord)about G3 Wife Choice events (if you miss one you can't see it). Line276.Kujata locationConfirming Eva+ event in G1 (- Domicil's Great Tree: [Eva+] {TRUE END REQUIREMENT})Hresvelgr location in C3(not #134) suppose to be "#116 is Thunder Spirit not Earth Spirit (names got switched around)"Fading Daylight & Fragrant Barren Flower @ Gai Desert, not Groza Mountain RangeG1 Bath Ticket Quest fix. I forgot to add it on my G1 revision until Rsev3n told me about lacking tickets for 1st minigame.Vanessa CG can be triggered earilerG2:L70: Back Street (Demon Quest) even being locked out if you recruit Lira Lua.Major contributer to this guide (testing events, etc)DLC G2 Dungeon (when you can access it)- C1: Iliya Forest: d'Angers Detour (Fiona CG) (Fiona equires Lv5.5-6 Max Affection), Kujata locationGuide HelpingACC+ avaliablilityconfirmed that the Demon hunt monsters reduce the LP gained from commissionsFixed a HUGE correction for G2. The Entrance Choice (for Yumil event) is "(Choice 1) "Hear her out" [Yumil+ Vanessa+ Fiona+ Eva-]"

(For questions & tips for my guide)http://www.gamefaqs.com/boards/997501-record-of-agarest-war-2/63231899http://www.gamefaqs.com/boards/997501-record-of-agarest-war-2/63315397http://www.gamefaqs.com/boards/997501-record-of-agarest-war-2/63454726

http://www.twitch.tv/themasterllhttp://www.youtube.com/masterllthemasterll hotmail

(Who can list my guide)

Linking to this spreadsheet guide is encouraged with given source knowledge it is by "Master LL".

This guide is the sole property of Lawrence Loh (MasterLL), it is not to be duplicated (part or whole) or hosted on any website without the prior consent of its owner.


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