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log.txt

Date post: 07-Jan-2016
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timeBeginPeriod( 1 ) OpenGL version 4.5.0 NVIDIA 353.06 GLSL version 4.50 NVIDIA Framebuffer ID: 1 Renderbuffer ID: 1 size 1024x1024 Binding of Isaac: Rebirth v1.05 Initialize ColorOffset Shader Initialize Pixelation Shader Initialize Bloom Shader Initialize Color Correction Shader Initialize HQ4X Shader Initialize Shockwave Shader Initialize OldTV Shader load archives: 3155 milliseconds preload anm2: 59 milliseconds Viewport: 960x540 Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 2.307692 DP per point: 1.000000 Point Scale: 2.000000 Viewport: 1920x1080 Framebuffer Width: 1920 Render Width: 960 Window Width: 1920 Multiplier: 4.615385 DP per point: 1.000000 Point Scale: 2.000000 HQX4 size: 960x540 playing cutscene 1 (Intro). Renderbuffer ID: 1 size 2048x2048 Framebuffer Width: 1920 Render Width: 1920 Window Width: 1920 Multiplier: 0.222222 DP per point: 1.000000 Point Scale: 4.500000 HQX4 size: 1920x1080 Viewport: 1920x1080 Framebuffer Width: 1920 Render Width: 960 Window Width: 1920 Multiplier: 4.615385 DP per point: 1.000000 Point Scale: 2.000000 HQX4 size: 960x540 Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata2.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata3.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat. Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. RNG Start Seed: RK13 ZK6Y (1971381594) Initialized player with Variant 0 and Subtype 3 Level::Init m_Stage 1, m_AltStage 1 Seed 3502696174 [RoomConfig] load stage 0: Special Rooms [RoomConfig] load stage 2: Cellar generate... 9 rooms in 4 loops placing rooms...
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timeBeginPeriod( 1 )OpenGL version 4.5.0 NVIDIA 353.06GLSL version 4.50 NVIDIAFramebuffer ID: 1Renderbuffer ID: 1 size 1024x1024Binding of Isaac: Rebirth v1.05Initialize ColorOffset ShaderInitialize Pixelation ShaderInitialize Bloom ShaderInitialize Color Correction ShaderInitialize HQ4X ShaderInitialize Shockwave ShaderInitialize OldTV Shaderload archives: 3155 millisecondspreload anm2: 59 millisecondsViewport: 960x540Framebuffer Width: 960Render Width: 960Window Width: 960Multiplier: 2.307692DP per point: 1.000000Point Scale: 2.000000Viewport: 1920x1080Framebuffer Width: 1920

Render Width: 960Window Width: 1920Multiplier: 4.615385DP per point: 1.000000Point Scale: 2.000000HQX4 size: 960x540playing cutscene 1 (Intro).Renderbuffer ID: 1 size 2048x2048Framebuffer Width: 1920Render Width: 1920Window Width: 1920Multiplier: 0.222222DP per point: 1.000000

Point Scale: 4.500000HQX4 size: 1920x1080Viewport: 1920x1080Framebuffer Width: 1920Render Width: 960Window Width: 1920Multiplier: 4.615385DP per point: 1.000000Point Scale: 2.000000HQX4 size: 960x540Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat.Loading PersistentGameData from Steam Cloud: persistentgamedata2.dat.Loading PersistentGameData from Steam Cloud: persistentgamedata3.dat.

Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat.Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.RNG Start Seed: RK13 ZK6Y (1971381594)Initialized player with Variant 0 and Subtype 3Level::Init m_Stage 1, m_AltStage 1 Seed 3502696174[RoomConfig] load stage 0: Special Rooms[RoomConfig] load stage 2: Cellargenerate...9 rooms in 4 loopsplacing rooms...

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Map Generated in 1 LoopsRoom 1.2(Start Room)SpawnRNG seed: 820688929Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Adding collectible 34 (The Book of Belial)music stopped playingRoom 1.236(New Room)SpawnRNG seed: 2691476345Spawn Entity with Type(30), Variant(2), Pos(120.00,360.00)Spawn Entity with Type(30), Variant(2), Pos(520.00,360.00)Spawn Entity with Type(240), Variant(0), Pos(320.00,400.00)Room 1.346(Copy from Basement)SpawnRNG seed: 4082023850Spawn Entity with Type(10), Variant(0), Pos(80.00,160.00)Spawn Entity with Type(206), Variant(1), Pos(560.00,160.00)Spawn Entity with Type(206), Variant(1), Pos(80.00,680.00)Spawn Entity with Type(10), Variant(0), Pos(560.00,680.00)[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _090_Sack.png while in gameplayAdding costume for 34 (The Book of Belial) which was added before and never removed.[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _000_Bodies02.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster _080_Spider.png while in gameplayAction PillCard TriggeredSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 4.8( (copy))SpawnRNG seed: 1831668699Spawn Entity with Type(33), Variant(0), Pos(320.00,200.00)Spawn Entity with Type(33), Variant(0), Pos(240.00,240.00)Spawn Entity with Type(33), Variant(0), Pos(400.00,240.00)Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)item taken without exchangeitem queue flush

Adding collectible 279 (Big Fan)[warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_orbitals_279_bigfan.png while in gameplaymusic stopped playingRoom 1.346(Copy from Basement)SpawnRNG seed: 4082023850Room 1.409(Copy from Basement)SpawnRNG seed: 1397232412Spawn Entity with Type(215), Variant(0), Pos(480.00,160.00)Spawn Entity with Type(215), Variant(0), Pos(680.00,160.00)Spawn Entity with Type(94), Variant(0), Pos(560.00,320.00)Spawn Entity with Type(94), Variant(0), Pos(600.00,320.00)Spawn Entity with Type(215), Variant(0), Pos(80.00,400.00)

Spawn Entity with Type(5), Variant(0), Pos(480.00,400.00)Spawn Entity with Type(215), Variant(0), Pos(1080.00,400.00)Spawn Entity with Type(215), Variant(0), Pos(80.00,440.00)Spawn Entity with Type(5), Variant(0), Pos(680.00,440.00)Spawn Entity with Type(215), Variant(0), Pos(1080.00,440.00)Spawn Entity with Type(94), Variant(0), Pos(560.00,520.00)Spawn Entity with Type(94), Variant(0), Pos(600.00,520.00)Spawn Entity with Type(215), Variant(0), Pos(480.00,680.00)Spawn Entity with Type(215), Variant(0), Pos(680.00,680.00)[warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/classic/Monster

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 _080_Spider.png while in gameplay[warn] GameState::Delete: no filename specified.Game Over. Killed by (215.0) spawned by (0.0) damage flags (0)Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.[warn] GameState::Delete: no filename specified.CPU time spent on enemy queries: 0.01 seconds.RNG Start Seed: WZ6V KN4F (2593573710)Initialized player with Variant 0 and Subtype 3Level::Init m_Stage 1, m_AltStage 1 Seed 2592903274Curse of Blindgenerate...8 rooms in 5 loopsnot enough dead ends, trying to make new onenot enough dead ends, trying to make new oneplacing rooms...Map Generated in 1 LoopsRoom 1.2(Start Room)SpawnRNG seed: 1170193907Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Adding collectible 34 (The Book of Belial)Total entity spawn time: 106 msTotal ANM2 loading time: 4 msAnmCache memory usage: 9236436 bytes in 790 entries.music stopped playing

Room 1.42()SpawnRNG seed: 562189061Spawn Entity with Type(77), Variant(0), Pos(320.00,280.00)Room 1.547(Basement Copy2)SpawnRNG seed: 75796677Spawn Entity with Type(10), Variant(1), Pos(280.00,360.00)Spawn Entity with Type(10), Variant(1), Pos(360.00,360.00)Room 1.410(Copy from Basement)SpawnRNG seed: 4278797426Spawn Entity with Type(205), Variant(0), Pos(1040.00,200.00)Spawn Entity with Type(10), Variant(0), Pos(520.00,360.00)Spawn Entity with Type(10), Variant(0), Pos(640.00,360.00)Spawn Entity with Type(10), Variant(1), Pos(440.00,400.00)

Spawn Entity with Type(11), Variant(0), Pos(640.00,400.00)Spawn Entity with Type(11), Variant(0), Pos(520.00,440.00)Spawn Entity with Type(10), Variant(1), Pos(720.00,440.00)Spawn Entity with Type(10), Variant(0), Pos(520.00,480.00)Spawn Entity with Type(10), Variant(0), Pos(640.00,480.00)Spawn Entity with Type(205), Variant(0), Pos(120.00,640.00)[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _080_Spider.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _082_Trite.png while in gameplayRoom 1.547(Basement Copy2)SpawnRNG seed: 75796677Room 1.42()

SpawnRNG seed: 562189061Room 1.2(Start Room)SpawnRNG seed: 1170193907Room 1.193(New Room)SpawnRNG seed: 2186951278Spawn Entity with Type(240), Variant(0), Pos(80.00,280.00)Spawn Entity with Type(85), Variant(0), Pos(240.00,280.00)Room 1.2(Start Room)SpawnRNG seed: 1170193907Room 1.46()

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SpawnRNG seed: 369007613Spawn Entity with Type(10), Variant(0), Pos(320.00,280.00)Action PillCard TriggeredSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.193(New Room)SpawnRNG seed: 2186951278Room 1.2(Start Room)SpawnRNG seed: 1170193907Room 1.46()SpawnRNG seed: 369007613Room 4.1()SpawnRNG seed: 2820129822Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)item taken without exchangeitem queue flushAdding collectible 157 (Bloody Lust)music stopped playingSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.46()SpawnRNG seed: 369007613Room 1.2(Start Room)SpawnRNG seed: 1170193907Room 1.42()SpawnRNG seed: 562189061

Room 1.547(Basement Copy2)SpawnRNG seed: 75796677Room 1.410(Copy from Basement)SpawnRNG seed: 4278797426Room 5.4010(Famine)SpawnRNG seed: 3255967917Spawn Entity with Type(63), Variant(0), Pos(320.00,280.00)Adding costume for 34 (The Book of Belial) which was added before and never removed.music stopped playing[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _001_Pooter.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _010_Fly.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplayTriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1Boss 9 added to SaveStateMom clear time: 4354Par time: 36000item taken without exchangeitem queue flushAdding collectible 207 (Ball of Bandages)[warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_207_ballofbandageslevel1.png while in gameplay

music stopped playingLevel::Init m_Stage 2, m_AltStage 1 Seed 3126657594generate...11 rooms in 7 loopsnot enough dead ends (5/6)generate...11 rooms in 6 loopsplacing rooms...Map Generated in 2 LoopsRoom 1.2(Start Room)

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SpawnRNG seed: 3988462509Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 11.2()SpawnRNG seed: 1227670321Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)config for entity 5.40 is missing[warn] No sprite for Pickup variant 40[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_019_ Pin.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplayTriggerBossDeath: 6 bosses remaining.TriggerBossDeath: 5 bosses remaining.TriggerBossDeath: 4 bosses remaining.TriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1Boss 37 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster

 _237_gurgling hands.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster

 _237_gurgling.png while in gameplay

[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplaySaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.2(Start Room)SpawnRNG seed: 3988462509music stopped playingRoom 13.4()SpawnRNG seed: 2396055149Spawn Entity with Type(5), Variant(10), Pos(120.00,360.00)Room 1.2(Start Room)SpawnRNG seed: 3988462509Room 1.145()SpawnRNG seed: 1365759546

Spawn Entity with Type(11), Variant(0), Pos(280.00,240.00)Spawn Entity with Type(15), Variant(0), Pos(360.00,240.00)Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)Spawn Entity with Type(85), Variant(0), Pos(280.00,320.00)Spawn Entity with Type(30), Variant(2), Pos(360.00,320.00)Action PillCard TriggeredSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 4.8( (copy))SpawnRNG seed: 2700548622Spawn Entity with Type(33), Variant(0), Pos(320.00,200.00)Spawn Entity with Type(33), Variant(0), Pos(240.00,240.00)Spawn Entity with Type(33), Variant(0), Pos(400.00,240.00)Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)

item taken without exchangeitem queue flushAdding collectible 48 (Cupid's Arrow)[warn] AnmCache::PreloadImage: Preloading resources/gfx/cupids_arrow_tears.png while in gameplaymusic stopped playingRoom 1.145()SpawnRNG seed: 1365759546[warn] AnmCache::PreloadImage: Preloading resources/gfx/cupids_arrow_tears.png while in gameplay

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Room 1.535(Basement Copy2)SpawnRNG seed: 260703388Spawn Entity with Type(244), Variant(0), Pos(320.00,240.00)Spawn Entity with Type(244), Variant(0), Pos(240.00,320.00)Spawn Entity with Type(244), Variant(0), Pos(400.00,320.00)[warn] AnmCache::PreloadImage: Preloading resources/gfx/cupids_arrow_tears.png while in gameplayconfig for entity 5.40 is missing[warn] No sprite for Pickup variant 40Room 1.145()SpawnRNG seed: 1365759546Room 1.535(Basement Copy2)SpawnRNG seed: 260703388Adding costume for 157 (Bloody Lust) which was added before and never removed.[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.pngwhile in gameplay[warn] GameState::Delete: no filename specified.Game Over. Killed by (4.4) spawned by (0.0) damage flags (4)Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.[warn] GameState::Delete: no filename specified.CPU time spent on enemy queries: 0.04 seconds.RNG Start Seed: E88T YKY7 (676488667)Initialized player with Variant 0 and Subtype 3Level::Init m_Stage 1, m_AltStage 1 Seed 2339581006

generate...9 rooms in 5 loopsplacing rooms...Map Generated in 1 LoopsRoom 1.2(Start Room)SpawnRNG seed: 1944213146Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Adding collectible 34 (The Book of Belial)Room 1.236(New Room)SpawnRNG seed: 2785374084Spawn Entity with Type(30), Variant(2), Pos(120.00,360.00)Spawn Entity with Type(30), Variant(2), Pos(520.00,360.00)Spawn Entity with Type(240), Variant(0), Pos(320.00,400.00)

music stopped playingconfig for entity 5.40 is missing[warn] No sprite for Pickup variant 40Room 4.4()SpawnRNG seed: 4019969462Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)item queue flushAdding collectible 47 (Doctor's Remote)[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_000_Targe

t.png while in gameplaymusic stopped playing[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_035_Missile.png while in gameplayitem queue flushAdding collectible 34 (The Book of Belial)item queue flushAdding collectible 47 (Doctor's Remote)item queue flushAdding collectible 34 (The Book of Belial)

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Room 1.236(New Room)SpawnRNG seed: 2785374084Room 4.4()SpawnRNG seed: 4019969462item queue flushAdding collectible 47 (Doctor's Remote)Room 1.236(New Room)SpawnRNG seed: 2785374084Room 1.235(New Room)SpawnRNG seed: 751977169Spawn Entity with Type(250), Variant(0), Pos(80.00,160.00)Spawn Entity with Type(240), Variant(0), Pos(320.00,160.00)Spawn Entity with Type(250), Variant(0), Pos(560.00,160.00)[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/grid_tnt.png whilein gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_DustCloud.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/classic/Monster

 _080_Spider.png while in gameplayRoom 1.22()SpawnRNG seed: 1514066437Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)Action PillCard Triggered

Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.202(New Room)SpawnRNG seed: 2798861055Spawn Entity with Type(205), Variant(0), Pos(320.00,280.00)[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _080_Spider.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _081_BigSpider.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_000_Target.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_035_Missile.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png

while in gameplaySaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 5.2016(The Duke of Flies (copy))SpawnRNG seed: 761692785Spawn Entity with Type(67), Variant(0), Pos(320.00,280.00)Spawn Entity with Type(14), Variant(0), Pos(360.00,280.00)[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _010_Fly.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_033_TinyFly.png while in gameplaymusic stopped playing[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay

TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1Boss 13 added to SaveStateMom clear time: 3349Par time: 36000item taken without exchangeitem queue flushAdding collectible 28 (The Belt)music stopped playingLevel::Init m_Stage 2, m_AltStage 0 Seed 2040351227

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[RoomConfig] load stage 1: Basement[warn] Room (type=0, variant=0, name=(null)) has invalid size (0x0)[warn] Room (type=0, variant=0, name=(null)) has invalid size (0x0)generate...12 rooms in 8 loopsnot enough dead ends (5/6)generate...12 rooms in 5 loopsplacing rooms...Map Generated in 2 LoopsRoom 1.2(Start Room)SpawnRNG seed: 958132502Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.303(New Room)SpawnRNG seed: 1202804905Spawn Entity with Type(214), Variant(0), Pos(440.00,240.00)Spawn Entity with Type(214), Variant(0), Pos(240.00,280.00)Spawn Entity with Type(214), Variant(0), Pos(400.00,280.00)Spawn Entity with Type(214), Variant(0), Pos(200.00,320.00)[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _010_Fly.png while in gameplaymusic stopped playingSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.336(New Room)

SpawnRNG seed: 3879211888Action PillCard TriggeredSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.303(New Room)SpawnRNG seed: 1202804905Room 1.158()SpawnRNG seed: 1320891078Spawn Entity with Type(29), Variant(0), Pos(80.00,160.00)Spawn Entity with Type(29), Variant(0), Pos(360.00,240.00)Spawn Entity with Type(29), Variant(1), Pos(280.00,320.00)Spawn Entity with Type(29), Variant(0), Pos(560.00,400.00)Room 1.303(New Room)SpawnRNG seed: 1202804905

Room 1.2(Start Room)SpawnRNG seed: 958132502Room 1.85()SpawnRNG seed: 2850771233Spawn Entity with Type(15), Variant(0), Pos(320.00,280.00)[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png whilein gameplayRoom 4.0()SpawnRNG seed: 1435085720Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)item taken without exchangeitem queue flushAdding collectible 313 (Holy Mantle)

[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.85()SpawnRNG seed: 2850771233Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownmusic stopped playing[warn] no animation named WalkDownRoom 1.470(New Room)SpawnRNG seed: 2153440720

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Spawn Entity with Type(207), Variant(1), Pos(520.00,280.00)Spawn Entity with Type(207), Variant(0), Pos(560.00,280.00)Spawn Entity with Type(207), Variant(1), Pos(600.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_000_Target.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_035_Missile.png while in gameplay[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.162()SpawnRNG seed: 1726704760Spawn Entity with Type(77), Variant(0), Pos(280.00,240.00)Spawn Entity with Type(77), Variant(0), Pos(360.00,240.00)Spawn Entity with Type(77), Variant(0), Pos(280.00,320.00)Spawn Entity with Type(77), Variant(0), Pos(360.00,320.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.470(New Room)SpawnRNG seed: 2153440720Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown

[warn] no animation named WalkDownRoom 1.85()SpawnRNG seed: 2850771233Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 958132502Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.303(New Room)SpawnRNG seed: 1202804905

Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 13.3()SpawnRNG seed: 1936544927Spawn Entity with Type(5), Variant(10), Pos(400.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.303(New Room)SpawnRNG seed: 1202804905Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown

[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 958132502Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.85()SpawnRNG seed: 2850771233Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown

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[warn] no animation named WalkDownRoom 1.470(New Room)SpawnRNG seed: 2153440720Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.162()SpawnRNG seed: 1726704760Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 5.1015(Monstro (copy))SpawnRNG seed: 2456647046Spawn Entity with Type(10), Variant(1), Pos(280.00,280.00)Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00)Spawn Entity with Type(10), Variant(1), Pos(360.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownmusic stopped playing[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/effect_bloodgush.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplayTriggerBossDeath: 0 bosses remaining.

deathspawn_boss, color idx 1Boss 1 added to SaveStateMom clear time: 7426Par time: 36000item taken without exchangeitem queue flushAdding collectible 12 (Magic Mushroom)[warn] no animation named WalkRight[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.162()SpawnRNG seed: 1726704760Adding costume for 313 (Holy Mantle) which was added before and never removed.

[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.470(New Room)SpawnRNG seed: 2153440720Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownmusic stopped playing[warn] no animation named WalkDownRoom 1.85()SpawnRNG seed: 2850771233Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDown

Room 1.2(Start Room)SpawnRNG seed: 958132502Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_000_Target.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_035_Missile.png while in gameplay[warn] no animation named WalkDownRoom 1.85()

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SpawnRNG seed: 2850771233Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.470(New Room)SpawnRNG seed: 2153440720Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.162()SpawnRNG seed: 1726704760Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 5.1015(Monstro (copy))SpawnRNG seed: 2456647046Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownMom clear time: 7967Par time: 36000[warn] no animation named WalkDownLevel::Init m_Stage 3, m_AltStage 1 Seed 347005134[RoomConfig] load stage 4: Catacombsgenerate...

15 rooms in 9 loopsplacing rooms...Map Generated in 1 LoopsRoom 1.2(Start Room)SpawnRNG seed: 3739116024Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.[warn] no animation named WalkDown[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight

[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight

[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight

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[warn] no animation named WalkDownRoom 1.320(Cellar Copy)SpawnRNG seed: 1950207679Spawn Entity with Type(30), Variant(1), Pos(320.00,360.00)Spawn Entity with Type(88), Variant(1), Pos(80.00,400.00)Spawn Entity with Type(88), Variant(1), Pos(560.00,400.00)Spawn Entity with Type(88), Variant(1), Pos(160.00,440.00)Spawn Entity with Type(88), Variant(1), Pos(480.00,440.00)Spawn Entity with Type(30), Variant(1), Pos(320.00,480.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownmusic stopped playing[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.pngwhile in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/grid_tnt.png whilein gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_DustCloud.png while in gameplay[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.42()SpawnRNG seed: 1145020111Spawn Entity with Type(5), Variant(20), Pos(80.00,160.00)Spawn Entity with Type(5), Variant(20), Pos(320.00,280.00)

Spawn Entity with Type(5), Variant(20), Pos(560.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownTotal entity spawn time: 780 msTotal ANM2 loading time: 44 msAnmCache memory usage: 9236436 bytes in 790 entries.[warn] no animation named WalkDownRoom 1.320(Cellar Copy)SpawnRNG seed: 1950207679Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 11.8()

SpawnRNG seed: 3444252947Spawn Entity with Type(5), Variant(60), Pos(280.00,280.00)Spawn Entity with Type(5), Variant(60), Pos(360.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.320(Cellar Copy)SpawnRNG seed: 1950207679Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 3739116024

Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.250(New Room)SpawnRNG seed: 679530635Spawn Entity with Type(33), Variant(1), Pos(560.00,160.00)Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png wh

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ile in gameplay[warn] no animation named WalkDownRoom 13.1()SpawnRNG seed: 3799397745Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay[warn] no animation named WalkDownRoom 1.250(New Room)SpawnRNG seed: 679530635Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.517(Cellar Copy2)SpawnRNG seed: 1874366586Spawn Entity with Type(24), Variant(0), Pos(320.00,240.00)Spawn Entity with Type(24), Variant(0), Pos(320.00,320.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown

[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png whilein gameplay[warn] no animation named WalkDownRoom 1.216(New Room)SpawnRNG seed: 966254122Spawn Entity with Type(255), Variant(0), Pos(280.00,280.00)Spawn Entity with Type(255), Variant(0), Pos(360.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 4.1()SpawnRNG seed: 1845379651Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)

Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownitem taken without exchangeitem queue flushAdding collectible 138 (Stigmata)[warn] no animation named WalkDown[warn] no animation named WalkRightmusic stopped playing[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.216(New Room)SpawnRNG seed: 966254122Adding costume for 313 (Holy Mantle) which was added before and never removed.

[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.205(New Room)SpawnRNG seed: 3356501018Spawn Entity with Type(5), Variant(350), Pos(320.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownitem queue flush[warn] no animation named WalkDownRoom 1.238(New Room)

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SpawnRNG seed: 1845189769Spawn Entity with Type(202), Variant(0), Pos(400.00,160.00)Spawn Entity with Type(227), Variant(0), Pos(120.00,200.00)Spawn Entity with Type(227), Variant(0), Pos(520.00,360.00)Spawn Entity with Type(202), Variant(0), Pos(240.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownRoom 1.451(Cellar Copy)SpawnRNG seed: 405270142Spawn Entity with Type(202), Variant(0), Pos(240.00,320.00)Spawn Entity with Type(202), Variant(0), Pos(920.00,320.00)Spawn Entity with Type(87), Variant(0), Pos(520.00,360.00)Spawn Entity with Type(87), Variant(0), Pos(640.00,360.00)Spawn Entity with Type(87), Variant(0), Pos(520.00,480.00)Spawn Entity with Type(87), Variant(0), Pos(640.00,480.00)Spawn Entity with Type(202), Variant(0), Pos(240.00,520.00)Spawn Entity with Type(202), Variant(0), Pos(920.00,520.00)[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png whilein gameplay[warn] no animation named IdleRoom 1.437(Cellar Copy)SpawnRNG seed: 1006898558Spawn Entity with Type(234), Variant(0), Pos(440.00,360.00)

Spawn Entity with Type(234), Variant(0), Pos(560.00,360.00)Spawn Entity with Type(234), Variant(0), Pos(720.00,360.00)Spawn Entity with Type(234), Variant(0), Pos(400.00,400.00)Spawn Entity with Type(234), Variant(0), Pos(760.00,400.00)Spawn Entity with Type(234), Variant(0), Pos(440.00,440.00)Spawn Entity with Type(234), Variant(0), Pos(600.00,440.00)Spawn Entity with Type(234), Variant(0), Pos(720.00,440.00)[warn] no animation named WalkDownRoom 5.5080(Dark One)SpawnRNG seed: 2450116900Spawn Entity with Type(267), Variant(0), Pos(320.00,280.00)[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_Laser

Effects.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplaymusic stopped playing[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplayTriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1Boss 50 added to SaveStateMom clear time: 12446Par time: 36000item taken without exchangeitem queue flush

Adding collectible 339 (Safety Pin)[warn] no animation named WalkDown[warn] no animation named WalkUpTotal entity spawn time: 904 msTotal ANM2 loading time: 59 msAnmCache memory usage: 9236436 bytes in 790 entries.music stopped playing[warn] no animation named WalkDownLevel::Init m_Stage 4, m_AltStage 0 Seed 2109422825[RoomConfig] load stage 3: Caves

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generate...19 rooms in 12 loopsplacing rooms...Map Generated in 1 LoopsRoom 1.2(Start Room)SpawnRNG seed: 32537659Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.[warn] no animation named WalkDown[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight

[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight[warn] no animation named WalkRight

[warn] no animation named WalkDownRoom 1.278(New Room)SpawnRNG seed: 4148984902Spawn Entity with Type(227), Variant(0), Pos(240.00,240.00)Spawn Entity with Type(227), Variant(0), Pos(400.00,240.00)Spawn Entity with Type(227), Variant(0), Pos(240.00,320.00)Spawn Entity with Type(227), Variant(0), Pos(400.00,320.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownmusic stopped playing[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 32537659

Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.249(New Room)SpawnRNG seed: 1673429500Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)Spawn Entity with Type(204), Variant(0), Pos(120.00,280.00)Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown

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[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay[warn] no animation named WalkDownRoom 1.116()SpawnRNG seed: 3841848882Spawn Entity with Type(27), Variant(0), Pos(120.00,160.00)Spawn Entity with Type(27), Variant(0), Pos(520.00,160.00)Spawn Entity with Type(27), Variant(0), Pos(120.00,400.00)Spawn Entity with Type(27), Variant(0), Pos(520.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png whilein gameplayRoom 6.2101(Super Wrath)SpawnRNG seed: 1784178439Spawn Entity with Type(48), Variant(1), Pos(320.00,280.00)[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.pngwhile in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplayTriggerBossDeath: 0 bosses remaining.MiniBoss 2 added to SaveStateitem taken without exchange

item queue flushAdding collectible 106 (Mr. Mega)Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.116()SpawnRNG seed: 3841848882[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.141()SpawnRNG seed: 3958142205Spawn Entity with Type(15), Variant(0), Pos(280.00,160.00)Spawn Entity with Type(15), Variant(0), Pos(360.00,240.00)Spawn Entity with Type(15), Variant(0), Pos(280.00,320.00)Spawn Entity with Type(15), Variant(0), Pos(360.00,400.00)

Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownmusic stopped playing[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.pngwhile in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png whilein gameplay[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 4.3()SpawnRNG seed: 2657294448Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)

Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplayitem taken without exchangeitem queue flushAdding collectible 264 (Smart Fly)[warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_orbitals_smartfly.png while in gameplay

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[warn] no animation named WalkRightmusic stopped playing[warn] no animation named WalkDownRoom 1.141()SpawnRNG seed: 3958142205Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.308(New Room)SpawnRNG seed: 1061516586Spawn Entity with Type(5), Variant(20), Pos(120.00,160.00)Spawn Entity with Type(5), Variant(20), Pos(320.00,160.00)Spawn Entity with Type(5), Variant(20), Pos(520.00,160.00)Spawn Entity with Type(5), Variant(10), Pos(120.00,400.00)Spawn Entity with Type(5), Variant(10), Pos(320.00,400.00)Spawn Entity with Type(5), Variant(10), Pos(520.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.489(New Room)SpawnRNG seed: 1460618330Spawn Entity with Type(25), Variant(0), Pos(280.00,160.00)Spawn Entity with Type(25), Variant(0), Pos(320.00,160.00)Spawn Entity with Type(25), Variant(0), Pos(360.00,160.00)

Spawn Entity with Type(234), Variant(0), Pos(120.00,200.00)Spawn Entity with Type(234), Variant(0), Pos(520.00,200.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownitem queue flush[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 2.3()SpawnRNG seed: 2541984234Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)

Spawn Entity with Type(5), Variant(150), Pos(160.00,320.00)Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)Spawn Entity with Type(5), Variant(150), Pos(480.00,320.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplayitem taken without exchangeitem queue flushAdding collectible 54 (Treasure Map)[warn] no animation named WalkLeft

[warn] no animation named WalkDownRoom 1.489(New Room)SpawnRNG seed: 1460618330Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.304(New Room)SpawnRNG seed: 1515602083Spawn Entity with Type(242), Variant(0), Pos(120.00,160.00)Spawn Entity with Type(242), Variant(0), Pos(520.00,160.00)

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Spawn Entity with Type(242), Variant(0), Pos(120.00,400.00)Spawn Entity with Type(242), Variant(0), Pos(520.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.219(New Room)SpawnRNG seed: 413819563Spawn Entity with Type(211), Variant(0), Pos(200.00,280.00)Spawn Entity with Type(210), Variant(0), Pos(320.00,280.00)Spawn Entity with Type(211), Variant(0), Pos(440.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay[warn] no animation named WalkDownRoom 1.157()SpawnRNG seed: 2453465418Spawn Entity with Type(6), Variant(4), Pos(320.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.286(New Room)SpawnRNG seed: 3196842828Spawn Entity with Type(205), Variant(0), Pos(280.00,280.00)

Spawn Entity with Type(205), Variant(0), Pos(320.00,280.00)Spawn Entity with Type(205), Variant(0), Pos(360.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _080_Spider.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _081_BigSpider.png while in gameplay[warn] no animation named WalkDownRoom 5.5030(Mega Maw)SpawnRNG seed: 909831000Spawn Entity with Type(262), Variant(0), Pos(320.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.

[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_005.1_MegaMawFire.png while in gameplaymusic stopped playing[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplayTriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1Boss 45 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_DustCloud.png while in gameplayMom clear time: 16970Par time: 36000

item taken without exchangeitem queue flushAdding collectible 340 (Caffeine Pill)[warn] no animation named WalkDown[warn] no animation named WalkLeft[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 6.2301(Krampus)SpawnRNG seed: 557546445Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)

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Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)Spawn Entity with Type(81), Variant(1), Pos(320.00,280.00)Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation namedmusic stopped playing[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplayTriggerBossDeath: 0 bosses remaining.item taken without exchangeitem queue flushAdding collectible 132 (A Lump of Coal)music stopped playingRoom 5.5030(Mega Maw)SpawnRNG seed: 909831000[warn] no animation named WalkDownMom clear time: 17899Par time: 36000

[warn] no animation named WalkDownLevel::Init m_Stage 5, m_AltStage 1 Seed 3356252944Curse of Maze[RoomConfig] load stage 6: Necropolisgenerate...20 rooms in 13 loopsplacing rooms...Map Generated in 1 LoopsRoom 1.2(Start Room)SpawnRNG seed: 3832736130Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDown

Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown

[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 6.2020(Lust)SpawnRNG seed: 1108950090Spawn Entity with Type(47), Variant(0), Pos(320.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown

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TriggerBossDeath: 0 bosses remaining.MiniBoss 1 added to SaveStateitem taken without exchangeitem queue flushAdding collectible 13 (The Virus)[warn] no animation named WalkDown[warn] no animation named WalkRight[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.2(Start Room)SpawnRNG seed: 3832736130Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.186(Depths Copy)SpawnRNG seed: 486187579Spawn Entity with Type(229), Variant(0), Pos(320.00,240.00)Spawn Entity with Type(229), Variant(0), Pos(320.00,320.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownmusic stopped playing[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 3832736130

Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownAction PillCard Triggered[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Found a candidateRoom 1.50()SpawnRNG seed: 1235400282Spawn Entity with Type(85), Variant(0), Pos(480.00,160.00)Spawn Entity with Type(94), Variant(0), Pos(440.00,200.00)Spawn Entity with Type(85), Variant(0), Pos(400.00,240.00)Spawn Entity with Type(94), Variant(0), Pos(320.00,280.00)Spawn Entity with Type(85), Variant(0), Pos(240.00,320.00)

Spawn Entity with Type(94), Variant(0), Pos(200.00,360.00)Spawn Entity with Type(85), Variant(0), Pos(160.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.413(Depths Copy)SpawnRNG seed: 3968113442Spawn Entity with Type(93), Variant(0), Pos(240.00,320.00)Spawn Entity with Type(92), Variant(0), Pos(360.00,320.00)Spawn Entity with Type(92), Variant(0), Pos(480.00,320.00)Spawn Entity with Type(92), Variant(0), Pos(680.00,320.00)Spawn Entity with Type(93), Variant(0), Pos(800.00,320.00)Spawn Entity with Type(93), Variant(0), Pos(920.00,320.00)

Spawn Entity with Type(93), Variant(0), Pos(240.00,520.00)Spawn Entity with Type(93), Variant(0), Pos(360.00,520.00)Spawn Entity with Type(92), Variant(0), Pos(480.00,520.00)Spawn Entity with Type(92), Variant(0), Pos(680.00,520.00)Spawn Entity with Type(92), Variant(0), Pos(800.00,520.00)Spawn Entity with Type(93), Variant(0), Pos(920.00,520.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.235(Depths Copy)

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SpawnRNG seed: 2315399522Spawn Entity with Type(229), Variant(0), Pos(560.00,160.00)Spawn Entity with Type(229), Variant(0), Pos(80.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 3832736130Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 6.2020(Lust)SpawnRNG seed: 1108950090Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 3832736130Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.235(Depths Copy)SpawnRNG seed: 2315399522Adding costume for 313 (Holy Mantle) which was added before and never removed.

[warn] no animation named WalkDown[warn] no animation named WalkDownFound a candidateRoom 1.50()SpawnRNG seed: 1235400282Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.413(Depths Copy)SpawnRNG seed: 3968113442Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDown

Room 1.14()SpawnRNG seed: 1296413437Spawn Entity with Type(85), Variant(0), Pos(160.00,200.00)Spawn Entity with Type(30), Variant(2), Pos(200.00,240.00)Spawn Entity with Type(30), Variant(2), Pos(360.00,240.00)Spawn Entity with Type(94), Variant(0), Pos(320.00,280.00)Spawn Entity with Type(30), Variant(2), Pos(280.00,320.00)Spawn Entity with Type(30), Variant(2), Pos(440.00,320.00)Spawn Entity with Type(85), Variant(0), Pos(480.00,360.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownRoom 1.235(Depths Copy)SpawnRNG seed: 2315399522

[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 3832736130Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.186(Depths Copy)SpawnRNG seed: 486187579Adding costume for 313 (Holy Mantle) which was added before and never removed.

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[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 3832736130Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.2()SpawnRNG seed: 2969063769Spawn Entity with Type(30), Variant(2), Pos(80.00,160.00)Spawn Entity with Type(30), Variant(2), Pos(560.00,160.00)Spawn Entity with Type(30), Variant(2), Pos(80.00,400.00)Spawn Entity with Type(30), Variant(2), Pos(560.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.413(Depths Copy)SpawnRNG seed: 3968113442Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.2()SpawnRNG seed: 2969063769Adding costume for 313 (Holy Mantle) which was added before and never removed.

[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.95()SpawnRNG seed: 3794246284Spawn Entity with Type(72), Variant(1), Pos(80.00,160.00)Spawn Entity with Type(72), Variant(1), Pos(320.00,280.00)Spawn Entity with Type(72), Variant(1), Pos(560.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplayTriggerBossDeath: 4 bosses remaining.[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _080_Spider.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png whilein gameplayTriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 4 bosses remaining.TriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 2 bosses remaining.[warn] No OverlayEffect Null found for Entity Teratoma Small with sprite resources/gfx/073.001_Teratoma Small.anm2[warn] No OverlayEffect Null found for Entity Teratoma Small with sprite resources/gfx/073.001_Teratoma Small.anm2

TriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1Boss 33 added to SaveStateSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.397(Depths Copy)SpawnRNG seed: 1283458447Spawn Entity with Type(213), Variant(0), Pos(120.00,200.00)Spawn Entity with Type(86), Variant(0), Pos(600.00,240.00)Spawn Entity with Type(86), Variant(0), Pos(520.00,280.00)

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Spawn Entity with Type(86), Variant(0), Pos(640.00,280.00)Spawn Entity with Type(86), Variant(0), Pos(560.00,320.00)Spawn Entity with Type(213), Variant(0), Pos(1040.00,360.00)[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png whilein gameplay[warn] no animation named WalkDownRoom 1.50()SpawnRNG seed: 1235400282Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.77()SpawnRNG seed: 636355830Spawn Entity with Type(39), Variant(1), Pos(80.00,160.00)Spawn Entity with Type(39), Variant(1), Pos(560.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplayRoom 1.88()SpawnRNG seed: 956538748

Spawn Entity with Type(6), Variant(1), Pos(320.00,280.00)[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.164(Depths Copy)SpawnRNG seed: 1357216841Spawn Entity with Type(239), Variant(0), Pos(280.00,280.00)Spawn Entity with Type(239), Variant(0), Pos(320.00,280.00)Spawn Entity with Type(239), Variant(0), Pos(360.00,280.00)Spawn Entity with Type(239), Variant(0), Pos(400.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _113_Charger.png while in gameplay

[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster _105_Maggot.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _115_Spitty.png while in gameplay[warn] no animation named WalkDownRoom 4.4()SpawnRNG seed: 2062518711Spawn Entity with Type(33), Variant(1), Pos(80.00,160.00)Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.

[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplayitem taken without exchangeitem queue flushAdding collectible 221 (Rubber Cement)[warn] no animation named WalkDown[warn] no animation named WalkLeftmusic stopped playing[warn] no animation named WalkDown

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Room 1.2(Start Room)SpawnRNG seed: 3832736130Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 11.6()SpawnRNG seed: 961395853Spawn Entity with Type(5), Variant(360), Pos(280.00,280.00)Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00)Spawn Entity with Type(5), Variant(360), Pos(360.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _000_Bodies01.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _145_Knight.png while in gameplayitem taken without exchangeitem queue flushAdding collectible 215 (Goat Head)[warn] no animation named WalkDown[warn] no animation named WalkUp[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png whilein gameplayAction PillCard Triggered

Action PillCard TriggeredAction PillCard Triggered[warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster

 _212_moms hand.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster

 _208_fatsack.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster

 _209_blubber.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster

 _210_halfsack.png while in gameplay[warn] no animation named WalkDown

Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.2(Start Room)SpawnRNG seed: 3832736130Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownFound a candidateRoom 1.2(Start Room)SpawnRNG seed: 3832736130Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownFound a candidate

Room 1.235(Depths Copy)SpawnRNG seed: 2315399522Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownmusic stopped playing[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 3832736130Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown

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[warn] no animation named WalkDownFound a candidateRoom 1.235(Depths Copy)SpawnRNG seed: 2315399522Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 3832736130Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.221(Depths Copy)SpawnRNG seed: 2190201115Spawn Entity with Type(260), Variant(10), Pos(280.00,280.00)Spawn Entity with Type(208), Variant(1), Pos(320.00,280.00)Spawn Entity with Type(260), Variant(10), Pos(360.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 5.3353(Mask of Infamy)SpawnRNG seed: 538657007Spawn Entity with Type(97), Variant(0), Pos(320.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.

[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplayTriggerBossDeath: 1 bosses remaining.music stopped playing[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2

[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resourc

es/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resourc

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es/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resources/gfx/097.000_Mask of Infamy.anm2[warn] No OverlayEffect Null found for Entity Mask of Infamy with sprite resourc

es/gfx/097.000_Mask of Infamy.anm2TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1Boss 35 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_DustCloud.png while in gameplayMom clear time: 24341Par time: 36000item taken without exchangeitem queue flushAdding collectible 344 (Match Book)Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 15.5(Angel (copy))

SpawnRNG seed: 252076056Spawn Entity with Type(33), Variant(2), Pos(240.00,240.00)Spawn Entity with Type(33), Variant(2), Pos(400.00,240.00)Spawn Entity with Type(5), Variant(100), Pos(320.00,320.00)[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplayitem taken without exchangeitem queue flushAdding collectible 182 (Sacred Heart)[warn] no animation named WalkDown[warn] no animation named WalkDownmusic stopped playing

[warn] AnmCache::PreloadImage: Preloading resources/gfx/bosses/rebirth/Angel.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/effect_light.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.pngwhile in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay

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TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1Boss 0 added to SaveStateitem taken without exchangeitem queue flushAdding collectible 238 (Key Piece 1)[warn] AnmCache::PreloadImage: Preloading resources/gfx/characters/costumes/costume_rebirth_44_keysfloating.png while in gameplay[warn] no animation named WalkUp[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 5.3353(Mask of Infamy)SpawnRNG seed: 538657007Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownMom clear time: 24817Par time: 36000[warn] no animation named WalkDownmusic stopped playingLevel::Init m_Stage 6, m_AltStage 1 Seed 3893219334Curse of Darkness!generate...20 rooms in 13 loopsplacing rooms...

Map Generated in 1 LoopsRoom 1.2(Start Room)SpawnRNG seed: 2748813000Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown

[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown

[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown

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[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDownTotal entity spawn time: 1417 msTotal ANM2 loading time: 117 msAnmCache memory usage: 9236436 bytes in 790 entries.music stopped playing[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown

[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown[warn] no animation named WalkDown

[warn] no animation named WalkDownRoom 1.498(Depths Copy2)SpawnRNG seed: 2720232605Spawn Entity with Type(19), Variant(1), Pos(520.00,200.00)Spawn Entity with Type(19), Variant(1), Pos(120.00,240.00)Spawn Entity with Type(19), Variant(1), Pos(520.00,240.00)Spawn Entity with Type(19), Variant(1), Pos(120.00,280.00)Spawn Entity with Type(19), Variant(1), Pos(520.00,280.00)Spawn Entity with Type(19), Variant(1), Pos(120.00,320.00)Spawn Entity with Type(19), Variant(1), Pos(520.00,320.00)Spawn Entity with Type(19), Variant(1), Pos(120.00,360.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown

[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png whilein gameplayTriggerBossDeath: 7 bosses remaining.TriggerBossDeath: 6 bosses remaining.TriggerBossDeath: 5 bosses remaining.TriggerBossDeath: 4 bosses remaining.TriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.

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deathspawn_boss, color idx -1Boss 26 added to SaveState[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.458(Depths Copy2)SpawnRNG seed: 3300448283Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)Spawn Entity with Type(235), Variant(0), Pos(480.00,240.00)Spawn Entity with Type(235), Variant(0), Pos(160.00,320.00)Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.498(Depths Copy2)SpawnRNG seed: 2720232605Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 2748813000Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown

[warn] no animation named WalkDownRoom 1.282(Depths Copy)SpawnRNG seed: 4129641488Spawn Entity with Type(5), Variant(70), Pos(200.00,200.00)Spawn Entity with Type(6), Variant(2), Pos(320.00,200.00)Spawn Entity with Type(5), Variant(70), Pos(440.00,200.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 2748813000Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown

[warn] no animation named WalkDownRoom 1.318(Depths Copy)SpawnRNG seed: 2616187134Spawn Entity with Type(61), Variant(0), Pos(280.00,360.00)Spawn Entity with Type(61), Variant(0), Pos(360.00,360.00)Spawn Entity with Type(269), Variant(0), Pos(320.00,440.00)Spawn Entity with Type(61), Variant(0), Pos(280.00,480.00)Spawn Entity with Type(61), Variant(0), Pos(360.00,480.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplayTriggerBossDeath: 0 bosses remaining.

deathspawn_boss, color idx -1Boss 52 added to SaveState[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.252(Depths Copy)SpawnRNG seed: 2391016554Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)Spawn Entity with Type(241), Variant(0), Pos(160.00,360.00)Spawn Entity with Type(241), Variant(0), Pos(280.00,360.00)

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Spawn Entity with Type(241), Variant(0), Pos(360.00,360.00)Spawn Entity with Type(241), Variant(0), Pos(480.00,360.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplayRoom 1.67()SpawnRNG seed: 2340371858Spawn Entity with Type(91), Variant(0), Pos(480.00,240.00)Spawn Entity with Type(22), Variant(0), Pos(320.00,280.00)Spawn Entity with Type(91), Variant(0), Pos(160.00,320.00)[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _010_Fly.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _096_BoomFly.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.pngwhile in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/grid_tnt.png whilein gameplay

[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_DustCloud.png while in gameplay[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.253(Depths Copy)SpawnRNG seed: 2488180205Spawn Entity with Type(241), Variant(0), Pos(200.00,240.00)Spawn Entity with Type(242), Variant(0), Pos(320.00,240.00)Spawn Entity with Type(241), Variant(0), Pos(440.00,240.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay

[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplayRoom 1.67()SpawnRNG seed: 2340371858[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.252(Depths Copy)SpawnRNG seed: 2391016554Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay[warn] no animation named WalkDown

Room 1.318(Depths Copy)SpawnRNG seed: 2616187134Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.451(Depths Copy2)SpawnRNG seed: 4118041799Spawn Entity with Type(89), Variant(0), Pos(200.00,280.00)Spawn Entity with Type(89), Variant(0), Pos(240.00,280.00)Spawn Entity with Type(89), Variant(0), Pos(280.00,280.00)

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Spawn Entity with Type(89), Variant(0), Pos(320.00,280.00)Spawn Entity with Type(89), Variant(0), Pos(360.00,280.00)Spawn Entity with Type(89), Variant(0), Pos(400.00,280.00)Spawn Entity with Type(89), Variant(0), Pos(440.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkBodyHori[warn] no animation named WalkBodyHori[warn] no animation named WalkBodyHori[warn] no animation named WalkBodyHori[warn] no animation named WalkBodyHori[warn] no animation named WalkBodyHori[warn] no animation named WalkHeadDown[warn] no animation named WalkDownRoom 1.318(Depths Copy)SpawnRNG seed: 2616187134Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 2748813000Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDown

Room 1.208(Depths Copy)SpawnRNG seed: 2071112678Spawn Entity with Type(208), Variant(1), Pos(280.00,240.00)Spawn Entity with Type(208), Variant(1), Pos(360.00,240.00)Spawn Entity with Type(208), Variant(1), Pos(280.00,320.00)Spawn Entity with Type(208), Variant(1), Pos(360.00,320.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster

 _209_blubber.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster

 _210_halfsack.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_Blood

Pool.png while in gameplayRoom 1.275(Depths Copy)SpawnRNG seed: 2934861408Spawn Entity with Type(213), Variant(0), Pos(120.00,160.00)Spawn Entity with Type(33), Variant(1), Pos(400.00,160.00)Spawn Entity with Type(213), Variant(0), Pos(80.00,200.00)Spawn Entity with Type(240), Variant(0), Pos(440.00,280.00)Spawn Entity with Type(213), Variant(0), Pos(80.00,360.00)Spawn Entity with Type(213), Variant(0), Pos(120.00,400.00)Spawn Entity with Type(33), Variant(1), Pos(400.00,400.00)[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay

[warn] no animation named WalkDownRoom 1.236(Depths Copy)SpawnRNG seed: 476675942Spawn Entity with Type(33), Variant(2), Pos(560.00,200.00)Spawn Entity with Type(217), Variant(0), Pos(120.00,240.00)Spawn Entity with Type(217), Variant(0), Pos(80.00,280.00)Spawn Entity with Type(223), Variant(0), Pos(120.00,280.00)Spawn Entity with Type(217), Variant(0), Pos(160.00,280.00)Spawn Entity with Type(217), Variant(0), Pos(120.00,320.00)Spawn Entity with Type(33), Variant(2), Pos(560.00,360.00)

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Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.280(Depths Copy)SpawnRNG seed: 3540568208Spawn Entity with Type(239), Variant(0), Pos(240.00,240.00)Spawn Entity with Type(239), Variant(0), Pos(280.00,240.00)Spawn Entity with Type(239), Variant(0), Pos(320.00,240.00)Spawn Entity with Type(239), Variant(0), Pos(360.00,240.00)Spawn Entity with Type(239), Variant(0), Pos(400.00,240.00)Spawn Entity with Type(239), Variant(0), Pos(240.00,320.00)Spawn Entity with Type(239), Variant(0), Pos(280.00,320.00)Spawn Entity with Type(239), Variant(0), Pos(320.00,320.00)Spawn Entity with Type(239), Variant(0), Pos(360.00,320.00)Spawn Entity with Type(239), Variant(0), Pos(400.00,320.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _105_Maggot.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _113_Charger.png while in gameplay

[warn] no animation named WalkDownRoom 1.236(Depths Copy)SpawnRNG seed: 476675942Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplayAction PillCard Triggered[warn] no animation named WalkDownRoom 6.2040(Greed)SpawnRNG seed: 3408884734Spawn Entity with Type(50), Variant(0), Pos(320.00,280.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.

[warn] no animation named WalkDownTriggerBossDeath: 0 bosses remaining.MiniBoss 4 added to SaveState[warn] no animation named WalkDownSaving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 1.451(Depths Copy2)SpawnRNG seed: 4118041799Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.318(Depths Copy)SpawnRNG seed: 2616187134Adding costume for 313 (Holy Mantle) which was added before and never removed.

[warn] no animation named WalkDownmusic stopped playing[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 2748813000Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.208(Depths Copy)SpawnRNG seed: 2071112678

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Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.275(Depths Copy)SpawnRNG seed: 2934861408Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.207(Depths Copy)SpawnRNG seed: 1244691128Spawn Entity with Type(208), Variant(1), Pos(480.00,200.00)Spawn Entity with Type(226), Variant(1), Pos(440.00,240.00)Spawn Entity with Type(226), Variant(1), Pos(440.00,320.00)Spawn Entity with Type(208), Variant(1), Pos(480.00,360.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster

 _209_blubber.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/rebirth/monster

 _210_halfsack.png while in gameplayRoom 4.4()SpawnRNG seed: 1405086573

Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplayitem taken without exchangeitem queue flushAdding collectible 101 (The Halo)[warn] no animation named WalkDown[warn] no animation named WalkUp

[warn] no animation named WalkDownRoom 1.207(Depths Copy)SpawnRNG seed: 1244691128Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownmusic stopped playing[warn] no animation named WalkDownRoom 1.275(Depths Copy)SpawnRNG seed: 2934861408Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.208(Depths Copy)

SpawnRNG seed: 2071112678Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.2(Start Room)SpawnRNG seed: 2748813000Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.318(Depths Copy)

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SpawnRNG seed: 2616187134Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.252(Depths Copy)SpawnRNG seed: 2391016554Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay[warn] no animation named WalkDownRoom 1.67()SpawnRNG seed: 2340371858Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 1.253(Depths Copy)SpawnRNG seed: 2488180205Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 5.1061(Mom)SpawnRNG seed: 2413802970Spawn Entity with Type(45), Variant(0), Pos(320.00,160.00)

Spawn Entity with Type(45), Variant(0), Pos(80.00,280.00)Spawn Entity with Type(45), Variant(0), Pos(320.00,280.00)Spawn Entity with Type(45), Variant(0), Pos(560.00,280.00)Spawn Entity with Type(45), Variant(0), Pos(320.00,400.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.pngwhile in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _082_Trite.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _081_BigSpider.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _080_Spider.png while in gameplaymusic stopped playing[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _152_Keeper.png while in gameplayTriggerBossDeath: 4 bosses remaining.TriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx 6Boss 6 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_DustCloud.png while in gameplay

Mom clear time: 28830Par time: 36000Spawning boss rush dooritem taken without exchangeitem queue flushAdding collectible 328 (The Negative)[warn] no animation named WalkDown[warn] no animation named WalkLeftmusic stopped playing[warn] no animation named WalkDown

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Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 15.5(Angel (copy))SpawnRNG seed: 2389582077Spawn Entity with Type(33), Variant(2), Pos(240.00,240.00)Spawn Entity with Type(33), Variant(2), Pos(400.00,240.00)Spawn Entity with Type(5), Variant(100), Pos(320.00,320.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDown[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplayitem queue flushAdding collectible 33 (The Bible)[warn] AnmCache::PreloadImage: Preloading resources/gfx/bosses/rebirth/Angel2.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/effect_light.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.pngwhile in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplayTriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1Boss 0 added to SaveStateitem taken without exchange

item queue flushAdding collectible 239 (Key Piece 2)Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.Room 5.1061(Mom)SpawnRNG seed: 2413802970[warn] no animation named WalkDownMom clear time: 29554Par time: 36000Spawning boss rush door[warn] no animation named WalkDown[warn] no animation named WalkDownRoom 17.0(Placeholder Boss Rush)SpawnRNG seed: 3877859038

Spawn Entity with Type(5), Variant(100), Pos(520.00,360.00)Spawn Entity with Type(5), Variant(100), Pos(640.00,360.00)Spawn Entity with Type(5), Variant(100), Pos(520.00,480.00)Spawn Entity with Type(5), Variant(100), Pos(640.00,480.00)Adding costume for 313 (Holy Mantle) which was added before and never removed.[warn] no animation named WalkDownmusic stopped playingitem taken without exchange[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_021_ GurdyJr.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_000_ Bodies01.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_024_ 

BlightedOvum.png while in gameplayitem queue flushAdding collectible 311 (Judas' Shadow)[warn] no animation named WalkRight[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png whilein gameplayTriggerBossDeath: 2 bosses remaining.[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_Large

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BloodExplosion.png while in gameplayTriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx 6Boss 28 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_047_ TheWretched.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_045_ CarrionQueen.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _081_BigSpider.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/classic/Monster

 _080_Spider.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _082_Trite.png while in gameplayTriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1Boss 36 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_007_ DukeOfFlies.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_DustCloud.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_027_ 

Peep.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_033_TinyFly.png while in gameplayTriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx 11Boss 14 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_048_ Loki.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_063_ Blastocyst.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_063_ Blastocyst_Embryo.png while in gameplay

TriggerBossDeath: 3 bosses remaining.[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_063_ Blastocyst_Embryo_b.png while in gameplayTriggerBossDeath: 6 bosses remaining.TriggerBossDeath: 5 bosses remaining.[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _154_Embryo.png while in gameplayTriggerBossDeath: 4 bosses remaining.TriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1

Boss 15 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_010_ Gemini.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_013_ Steven.png while in gameplayTriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1

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Boss 0 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_025_ Fistula.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_001_ LarryJr.png while in gameplayTriggerBossDeath: 15 bosses remaining.TriggerBossDeath: 14 bosses remaining.TriggerBossDeath: 13 bosses remaining.TriggerBossDeath: 12 bosses remaining.TriggerBossDeath: 11 bosses remaining.TriggerBossDeath: 10 bosses remaining.TriggerBossDeath: 9 bosses remaining.TriggerBossDeath: 8 bosses remaining.TriggerBossDeath: 7 bosses remaining.TriggerBossDeath: 6 bosses remaining.TriggerBossDeath: 5 bosses remaining.TriggerBossDeath: 4 bosses remaining.TriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 4 bosses remaining.[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _096_BoomFly.png while in gameplay

TriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 2 bosses remaining.[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.pngwhile in gameplayTriggerBossDeath: 5 bosses remaining.TriggerBossDeath: 4 bosses remaining.TriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx 14Boss 18 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_004_ 

Monstro.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_035_ CHAD.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/effect_bloodgush.png while in gameplayTriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1Boss 21 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_032_ Chub.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_030_ 

Gurdy.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _001_Pooter.png while in gameplayTriggerBossDeath: 1 bosses remaining.[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _010_Fly.png while in gameplayTriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx 10Boss 4 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_051_ 

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Gish.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_049_ MonstroII.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _078_Sucker.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _071_Clot.png while in gameplayTriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx 13Boss 5 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_019_ Pin.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_016_ Widow.png while in gameplay[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/10

0.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2

[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/10

0.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/10

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0.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/10

0.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2

[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/10

0.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/10

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0.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/10

0.000_Widow.anm2[warn] No OverlayEffect Null found for Entity Widow with sprite resources/gfx/100.000_Widow.anm2TriggerBossDeath: 7 bosses remaining.TriggerBossDeath: 6 bosses remaining.TriggerBossDeath: 5 bosses remaining.TriggerBossDeath: 4 bosses remaining.TriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1Boss 37 added to SaveState

[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_038_ Husk.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_041_ TheHollow.png while in gameplayTriggerBossDeath: 15 bosses remaining.TriggerBossDeath: 14 bosses remaining.TriggerBossDeath: 13 bosses remaining.TriggerBossDeath: 12 bosses remaining.TriggerBossDeath: 11 bosses remaining.TriggerBossDeath: 10 bosses remaining.[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_002b_ShitPoof.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_PoopGibs.

png while in gameplayTriggerBossDeath: 9 bosses remaining.TriggerBossDeath: 8 bosses remaining.TriggerBossDeath: 7 bosses remaining.TriggerBossDeath: 6 bosses remaining.TriggerBossDeath: 5 bosses remaining.TriggerBossDeath: 4 bosses remaining.TriggerBossDeath: 3 bosses remaining.TriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 1 bosses remaining.

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TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx 20Boss 26 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_060_ Bloat.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_057_ MaskofInfamy.png while in gameplay[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resour

ces/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2

[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resources/gfx/098.000_Heart of Infamy.anm2[warn] No OverlayEffect Null found for Entity Heart of Infamy with sprite resour

ces/gfx/098.000_Heart of Infamy.anm2TriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 1 bosses remaining.[warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster

 _113_Charger.png while in gameplayTriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx 2Boss 30 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_014_ Famine.png while in gameplay

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[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_036_ Pestilence.png while in gameplayTriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx 16Boss 10 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_052_ War.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_064_ Death.png while in gameplayTriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx 15Boss 0 added to SaveState[warn] AnmCache::PreloadImage: Preloading resources/gfx/bosses/classic/Boss_081_ HeadlessHorseman.png while in gameplay[warn] AnmCache::PreloadImage: Preloading resources/gfx/Bosses/Classic/Boss_072_ TheFallen.png while in gameplayTriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 2 bosses remaining.TriggerBossDeath: 1 bosses remaining.TriggerBossDeath: 0 bosses remaining.deathspawn_boss, color idx -1

Boss 23 added to SaveStateitem taken without exchangeitem queue flushAdding collectible 227 (Piggy Bank)Total entity spawn time: 2176 msTotal ANM2 loading time: 198 msAnmCache memory usage: 9236436 bytes in 790 entries.music stopped playingTotal entity spawn time: 2176 msTotal ANM2 loading time: 198 msAnmCache memory usage: 9236436 bytes in 790 entries.


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