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Lost Odyssey Detonado

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** ** /** /** /** ****** ****** ****** /** **////** **//// ///**/ /** /** /**//***** /** /** /** /** /////** /** /********//****** ****** //** //////// ////// ////// // ******* ** **/////** /** ** ** ** ** ** //** /** //** ** ****** ****** ***** //** ** /** /** ****** //*** **//// **//// **///** //*** /** /** **///** /** //***** //***** /******* /** //** ** /** /** ** /////** /////**/**//// ** //******* //****** ** ****** ****** //****** ** /////// ////// // ////// ////// ////// // ~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-= Long-time FAQ users should know the drill. For those whom are not, hit CTRL + F, and enter the search code that corresponds to the section that you wish to use into your search query to bring yourself to the desired section quickly. ~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-= -------------- |Legal Stuff | -------------- This FAQ/Walkthrough is created for personal use only. It is prohibited to use this FAQ on your commercial web page, magazine or game guide without advising me. You are also not allowed to rip off any segment of my FAQ without advising me by e-mail. I worked hard for this and I don't want to see someone says that he has done the whole FAQ. But, you can put this FAQ on your home page, the only condition for this is to e-mail me and TELL me that you are putting this FAQ on your home page and you need to GIVE me the URL. Thank you for you cooperation. ________________________________________________________________________ |\______________________________________________________________________/| || || || <<<<<<<<<<<<<<< Table of Contents >>>>>>>>>>>>>>>> || || || || || || 1. Version History [VRSN] || || 2. Introduction [INTR] || || 3. Achievements [ACHV] || || 4. Before Playing Lost Odyssey [B4LO] || || 5. Frequently Asked Questions [FAQS] || || 6. Walkthrough || || ~~Disc 1~~ || || I. Highlands of Wohl [WOHL] || || II. The Republic of Uhra [UHRA] || || III. Ipsilon Mountains [IPMN] || || IV. Construction Base [BASE] || || V. Sea of Baus [BAUS] || || VI. Grand Staff [GRND] || || VII. White Boa [WBOA] || || VIII. Numara [NMRA] || || IX. Crimson Forest [CRIM] || || ~~Disc 2~~ || || X. Tosca Village [TOSC] || || XI. Sorceress’s Mansion [SORC] || || XII. Northern Cape [CAPE] || || XIII. Black Cave [CAVE] || || XIV. City of Saman [SAMN] || || XV. Experimental Staff [EXPS] || || ~~Disc 3~~ || || XVI. Ice Canyon [ICYN] || || XVII. Khent [KHNT] || || XVIII. City of Gohzta [GHZA] || GameFAQs: Lost Odyssey (X360) FAQ/Walkthrough by INVAL1D http://www.gamefaqs.com/xbox360/928334-lost-odyssey/faqs/51928 1 de 94 3/7/2011 11:21
Transcript
Page 1: Lost Odyssey Detonado

** **/** /**/** ****** ****** ******/** **////** **//// ///**//** /** /**//***** /**/** /** /** /////** /**/********//****** ****** //**//////// ////// ////// // ******* ** **/////** /** ** ** ** ** ** //** /** //** ** ****** ****** ***** //** **/** /** ****** //*** **//// **//// **///** //***/** /** **///** /** //***** //***** /******* /**//** ** /** /** ** /////** /////**/**//// ** //******* //****** ** ****** ****** //****** ** /////// ////// // ////// ////// ////// //

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=Long-time FAQ users should know the drill. For those whom are not, hitCTRL + F, and enter the search code that corresponds to the section that youwish to use into your search query to bring yourself to the desired sectionquickly.~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=

-------------- |Legal Stuff | --------------

This FAQ/Walkthrough is created for personal use only. It is prohibited touse this FAQ on your commercial web page, magazine or game guide withoutadvising me. You are also not allowed to rip off any segment of my FAQwithout advising me by e-mail. I worked hard for this and I don't want tosee someone says that he has done the whole FAQ. But, you can put this FAQon your home page, the only condition for this is to e-mail me and TELL methat you are putting this FAQ on your home page and you need to GIVE me theURL. Thank you for you cooperation.

________________________________________________________________________ |\______________________________________________________________________/| || || || <<<<<<<<<<<<<<< Table of Contents >>>>>>>>>>>>>>>> || || || || || || 1. Version History [VRSN] || || 2. Introduction [INTR] || || 3. Achievements [ACHV] || || 4. Before Playing Lost Odyssey [B4LO] || || 5. Frequently Asked Questions [FAQS] || || 6. Walkthrough || || ~~Disc 1~~ || || I. Highlands of Wohl [WOHL] || || II. The Republic of Uhra [UHRA] || || III. Ipsilon Mountains [IPMN] || || IV. Construction Base [BASE] || || V. Sea of Baus [BAUS] || || VI. Grand Staff [GRND] || || VII. White Boa [WBOA] || || VIII. Numara [NMRA] || || IX. Crimson Forest [CRIM] || || ~~Disc 2~~ || || X. Tosca Village [TOSC] || || XI. Sorceress’s Mansion [SORC] || || XII. Northern Cape [CAPE] || || XIII. Black Cave [CAVE] || || XIV. City of Saman [SAMN] || || XV. Experimental Staff [EXPS] || || ~~Disc 3~~ || || XVI. Ice Canyon [ICYN] || || XVII. Khent [KHNT] || || XVIII. City of Gohzta [GHZA] ||

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|| XVII. Khent [KHNT] || || XVIII. City of Gohzta [GHZA] || || XIX. XIX. Uhra Alleyways [URAW] || || XX. Frozen Tracks [FRTK] || || XXI. Old Gohtza [OGHZ] || || XXII. East-Bound Track [EBTK] || || XXIII. Uhra Sewers [UHSW] || || XXIV. Refugee Camp [RGCP] || || XXV. Crashed-Train Site [CTSE] || || XXVI. Burning Cave [BRCV] || || ~~Disc 4~~ || || XVII. Eastern Ruins [ERNS] || || XVIII. Numara Port [NMRP] || || XVIV. Grand Staff [GRSF] || || XVV. Grand Staff #2 [GRST] || || XVI. Tower of Mirrors [TWMR] || || 7. Side-Quests [SDQS] || || I. Royal Seals || || II. Dream Locations || || III. Treasure Hunts || || IV. Ultimate Weapons || || V. Magic Capsule || || VI. Magic Spheres || || VII. Money-Money || || VIII. Cubic Music Scores || || IX. Sed’s Pirates || || X. Invisible Chests || || XI. Temple of Enlightenment || || XII. Terrace Cave || || 8. The Backyard [BKYD] || || 9. Hidden Bosses [HDBS] || || I. Blue Dragon || || II. Cave Worm || || III. Ghost of E. Ruins || || IV. Golden Knight || || V. Holy Beast || || VI. King Kelolon || || VII. Persona || || 10. Weapons List [WEAP] || || 11. Skills List [SKLL] || || 12. Spells List [SPLL] || || 13. Beastiary [BEAS] || || 14. Tips and Tricks [TRCK] || || I. Where to Level Up || || II. Where to Gain SP || || III. Barricadus/Shieldus || || IV. Character Evaluations || || V. Free HP/MP Replenish || || VI. Free 40,000 G || || 15. Thanks [THNK] || || 16. Contact Info [CONT] || ||______________________________________________________________________|| |/______________________________________________________________________\|

*******************************************************************---------------------- ------------------<<<<<<<<<<<<<<<<<<<<<< 1. Version History [VRSN] >>>>>>>>>>>>>>>>>>---------------------- ------------------*******************************************************************

~~Version 1.0~~ 2/28/2008

Most of the Walkthrough complete, Skills, Backyards, most Side-questsfinished, tips and tricks.

~~Version 1.1~ 2/29/2008

A Huge chunk of Disc 4 completed (Eastern Ruins, Arthrosaurus, TankBattle)

~~Vesrion 1.2~~

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~~Vesrion 1.2~~ 2/29/08

Temple of Enlightenment guide added, Skills updated, Treasure Huntsand Dream Locations added, Terrace Cave added.

~~Version 1.25~~ 3/2/08

Story Walkthrough complete! Spells Guide added, weapons list added,thanks added, contact info updated :)

~~Version 2.00~~Beastiary added, Temple of Enlightenment updated

~~Version 2.10~~Beastiary updated, Temple of Enlightenment updated, a few discrepenciesworked out (Persona, Mack's Ult. Weapon, ToE/Trooky)

********************************************************************---------------------- ---------------------<<<<<<<<<<<<<<<<<<<<<< 2. Introduction [INTR] >>>>>>>>>>>>>>>>>>>>>>---------------------- ---------------------********************************************************************

Welcome to my Walkthrough for Lost Odyssey! If you are a die-hard RPG fan, or anewcomer to the genre, I think you will enjoy this game. Lost Odyssey has lotsof hidden bosses, side-quests and a bunch of treasure, so I hope that with thisguide you will become a master of the game! Remember to use Ctrl + F to get toa specific part of this guide. Enjoy!

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=

=================================================================

WARNING: Spoilers to Lost Odyssey are ahead. Proceed with caution.

=================================================================

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=

********************************************************************---------------------- ---------------------<<<<<<<<<<<<<<<<<<<<<< 3. Achievements [ACHV] >>>>>>>>>>>>>>>>>>>>>>---------------------- ---------------------********************************************************************

3 Perfects in a row (30)-In battle, perform 3 Perfect ring maneuvers in a row

500 Perfects (10)-In battle, perform 500 Perfect ring maneuvers

Accumulate 1000000 damage (10)-In battle, deal 1000000 damage to enemies

Around the world (10)-Visit all the unexplored areas in all the fields of the world

Backyard - Champion (10)-In the Backyard, achieve the battle bonus by clearing all hidden objectives inthe Last Monster.

Backyard - Heavy Class Master (10)-In the Backyard, achieve the battle bonus by clearing all hidden objectives inthe Heavy Class

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the Heavy Class

Backyard - Light Class Master (10)-In the Backyard, achieve the battle bonus by clearing all hidden objectives inthe Light Class

Backyard - Middle Class Master (10)-In the Backyard, achieve the battle bonus by clearing all hidden objectives inthe Middle Class

Backyard - Super Heavy Class Master (10)-In the Backyard, achieve the battle bonus by clearing all hidden objectives inthe Super Heavy Class

Clear Disk 1 (125)-Finish playing through the end of Disk 1

Clear Disk 2 (125)-Finish playing through the end of Disk 2

Clear Disk 3 (125)-Finish playing through the end of Disk 3

Clear Disk 4 (125)-Finish playing through the end of Disk 4

Defeat 1000 enemies (10)-In battle, defeat 1000 enemies

Defeated Blue dragon (10)-Defeat Blue dragon

Defeated Cave Worm (10)-Defeat Cave Worm

Defeated Ghost of the Western Ruins (10)-Defeat Ghost of the Western Ruins

Defeated Golden Knight (10)-Defeat Golden Knight

Defeated Keroron King (10)-Defeat Keroron King

Defeated Persona (10)-Defeat Persona

Defeated Sacred Beast (10)-Defeat Sacred Beast

Dream of a Thousand Years (20)-Gain access to all Dreams of a Thousand Years

First Dream of a Thousand Years (20)-Gain access to the first Dream of a Thousand Years

Learned all skills - Cooke (20)-Learn all available skills with Cooke

Learned all skills - Jansen (20)-Learn all available skills with Jansen

Learned all skills - Kaim (20)-Learn all available skills with Kaim

Learned all skills - Mack (20)-Learn all available skills with Mack

Learned all skills - Ming (20)-Learn all available skills with Ming

Learned all skills - Sarah (20)

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Learned all skills - Sarah (20)-Learn all available skills with Sarah

Learned all skills - Sed (20)-Learn all available skills with Sed

Learned all skills - Seth (20)-Learn all available skills with Seth

Learned all skills - Tolten (20)-Learn all available skills with Tolten

Obtained all spells (20)-Aquire all spells

Open all treasure chests (20)-Open all treasure chests in the field

Ring Assembler (30)-Put together a ring with ring assembly

Notes about Achievements:

For the Treasure Achievement, you are only required to open allchests on the field, as well as kicking/examining every object. Thismeans that you do not have to complete every side-quest, collectevery dream, weapon, spell, etc.

For the skills learned Achievements, you are only required to learnthe 164 skills in the game. This does not include any skills obtainedthrough DLC on Xbox Live Martketplace/Pre-Order Bonus

For the World Traveller Achievement, you are not required to visitKhent.

********************************************************************------------------ --------------<<<<<<<<<<<<<<<<<< Before Playing Lost Odyssey [B4LO] >>>>>>>>>>>>>>------------------ --------------********************************************************************

---------- Treasure ----------

This game is full of treasure, much like any other RPG. As you can see in theachievements, you have to collect every piece of treasure in the game for ameasly 20 Gamer Points. This means kicking every object, doing every sidequest, and opening every chest. I’ll lead you to the better half of thecommonly missed treasures, but make sure you gather the others as well. Ifyou are using this guide in conjunction with the PRIMA guide, you shouldhave no problem getting the Treasure Trove achievement. Some treasuresnot listed in the guide are:

Tablet Fragment in Crimson Forest:-You need three of these tablets, two fo which are in the Eastern Ruins. Thethird tablet is in Crimson Forest. When you make your way down the firstelevator in Crimson Forest, there will be a big boulder in the room to yourright. Push that boulder onto the platform you rode down to reveal the tablet.

Mana item in Limestone Cave:-After defeating the boss in the Buring cave, return with the Nautilus. Rightbefore the save ball, jump across the rocks to grab the item.

--------Seeds

--------

Seeds are a pretty big part of this game, especially toward the Treasure Trove

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Seeds are a pretty big part of this game, especially toward the Treasure Troveachievement. Not only do they count as treasure, but gaining them all will getyou a Treasure, which you need for the achievement. There are 99 Seeds in thegame, and this Walkthrough will help you find them all. I’ll list how manyseeds are in each area before we begin as well. To claim your prizes, givethe seeds you've aquired so far to what looks like a rabbit inside a pot, apipot!

-------------------------------------- Experience Points/Leveling Up--------------------------------------

Experience points in this game is different from many other RPG’s. Each area ofthe game has a level cap. This means that each area has a level that it wantsyou to be. If you are under this level, you will gain a level every battle, orevery other battle until you reach that level cap. After getting to that level,the experience points you receive from defeating enemies is greatly reduced,usually to one or two points per battle. You will always require 100 experiencepoints to advance to the next level. This type of leveling reduces players“grinding,” or staying in one level and leveling very high. The game is morechallenging this way.

---------------- Ring System ----------------

During battle while performing regular physical attacks, you will utilize whatis known as the Ring System in Lost Odyssey. As you run towards your enemy, Onelarge ring will close in on two other rings. Your goal is to release thetrigger on the second ring. This makes your attack more powerful, howevergetting a Bad, or completely missing the ring, will not lower your attack.Also, it should be known that the Trigger is pressure sensitive. This helps newplayers adjust to getting Perfects. Releasing the trigger very slowly willresult in the Ring closing in much slower.

There are many, many different rings in LO, all with different combinationsof effects. Pick the right ring for the right enemy/situation to make thebest out of your party.

--------------- Accessories ---------------

Unlike many other RPG’s, you do not equip clothing to your characters. Theonly weapon/clothing you equip to them are Swords. You also equip rings, whicheach have different effects, depending on the type of ring. Also, Accessoriescan be found throughout the world in Lost Odyssey. These accessories teachimmortals new Skills, and let mortals gain those Skills while wearing theAccessory. Make sure to utilize all accessorie syou find throughout theworld.

-------- Skills --------

Skills are what makes your characters powerful in Lost Odyssey. While mortalsgain skills, such as Spells and physical combos, due to leveling up like inclassic RPG’s, immortals do not learn skills this way. Immortals must “SkillLink” with a mortal to gain a skill he/she has. To gain this skill forever,he/she must battle until enough SP is gained to keep the skill. Required SPranges from 5 to 100, depending on the skill. Skills can also be learned fromaccessories in the same way.

---------- Elements ----------

In Lost Odyssey, many enemies have elemental properties. These properties willdetermine how to defeat them, as well as what to expect from them. Enemiescan either be Earth, Fire, Water, or Wind element. As in most games, there isa magic triangle (rather a rectangle in this game) deciding which elements

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a magic triangle (rather a rectangle in this game) deciding which elementsare weak/strong to others. It goes like this:

Fire>>>Wind/\ v/\ v/\ vWater<<<Earth

If that's in any way hard to understand:

Fire beats WindWind beats EarthEarth beats WaterWater beats Fire

Remember that enemies can only have these element types. Don't try to defeat anice-looking enemy with fire, as they are water types!

***********************************************************************---------------------- --------------<<<<<<<<<<<<<<<<<<<<<< Frequently Asked Questions [FAQS] >>>>>>>>>>>>>>---------------------- --------------***********************************************************************

1.Can I miss anything permanently in this game?

-There are three things you can miss in this game, two being extremelyimportant. These are the spells Shieldus and Barricadus. They can only bebought in Middle Town’s store or in Experimental Staff. They do notever appear in the Auction House. You must get these two spells to get theSpells achievement. The third thing you can miss is the trip to Khent. You donot need to go there, but it is interesting. As soon as Khent appears on themap, travel there, or you might miss it forever.

2. Where are all the shops in this game?? I'm on disc 2 and haven't found any..

-There definitely are shops, at least one in every town. Take it easy andexplore a bit, you'll find them :)

3. Will I Ever get to Backtrack to all the towns?

-Yes you will. During the 4th Disc you'll have the ability to visit and explorejust about everyone on the World Map. The only location you will not be able toenter is Khent, which is closed off during the entire game (You can howevervisit its gates).

4. How do I access the rest of the Backyard challenges?

-You must obtain Magical Lock Keys, one for each class. They are located inGongora's secret Lab, The Eastern Ruins, and the Temple of Enlightenment.

5. I can't find this item! Where Where Where?

-Check out previous topics and posts first. Most likely your question has beenasked and answered already. If you cannot use the search function, or simplycannot find a topic that helps you, then check the Stickies. They are packedwith useful information.

6. Why did this game receive such average/below average scores?

-Well, first off, most of the reviews were based on a copy of the game that wasnot complete. Now this is not the reviewer's fault, as they were told that thiswas the retail version. The load times discussed in the reviews weresignificantly fixed, and many of the technical issues as well.

7. Im Level __, where can I get some easy levels?

-If you are under level 50, go to the Numara Atoll. Pick a fight with HellShakers, as they give you one level every battle until around Level 50. Useground attacks. If this does not work for you, try Gongora’s secret Lab under

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ground attacks. If this does not work for you, try Gongora’s secret Lab underhis Mansion.

-If you are above level 50, the best place to train is the Temple ofEnlightenment. After around Level 70, try to find Helish Keleons, they willgrant you one level every battle.

8. I want to gain SP FAST! Anywhere I can do this?

The more enemies you face, the more SP you'll gain. The Silver Keleons(commonly found in the Numara Atoll), will net you some good SP every battle.Make sure you're using the Double SP skill, learned by Sed.This will net you16 SP for defeating one Kelolon, and 32 SP for killing two.

9. How do I kill those Silver Keleons before they flee?

-Easiest way to do so is have Everyone use Casting Support on your magic users,and have them use either Gamble (Spirit magic found in Tosca Village forcompleting the Keleon mini-game), or Ground-type spells.

10.Those dang monkeys stole my items! Can I ever get them back??

-Yup. Whether you are in the Eastern Ruins or the Ice Canyon, you can get theitems stolen back. You must find a special item of theirs and have them stealit from you. Then go fight the king/queen, beat him/her, and get your stuffback.

**************************************************************---------------------- ----------------------<<<<<<<<<<<<<<<<<<<<<< 6. Walkthrough >>>>>>>>>>>>>>>>>>>>>>>>---------------------- ----------------------**************************************************************

~*~*~*~*~* Disc 1~*~*~*~*~*

The game starts off with a huge battle between Gohtza and Uhra. Kaim, ourprotagonist, will show up and perform some pretty awesome moves. Time for ourfirst battle! This first battle is really just to show you how future battleswill set up, and get you used to the battle menu. Keep attacking your enemies,taking out one to three at a time, and you should have no problems. Afterdefeating eight or nine soldiers, a Heavy Tank will appear!

You’ll have to take out each side before taking on its body, so aim for eitherits right or left unit and attack. Each unit has about 200 HP. To keep doingdamage to each side, you’re going to have to switch what side you attack onevery turn. The great thing about this battle is that it is impossible to lose!Don’t use any healing items because if your HP is depleted, it willautomatically replenish. After another cut-scene, Kaim will look upand….what….the…..RUNN! Ok seriously, you’ll learn all about what is going onlater in the game.

<<<<<<<<<<<<<<<<<<<<<< I. Highlands of Wohl [WOHL] >>>>>>>>>>>>>>>>>>>>>>

Now we are in control of Kaim, the main character in Lost Odyssey. To the rightis a yellow floating ball, which saves your progress. These can be foundthroughout your quest, so familiarize yourself with it. Walk Kaim about 20steps forward, and boom, another cut-scene and battle against a few InsaneKhent Soldiers. They should be easy to defeat, they did just get hit by a giantball of fire after all. After the battle, keep moving forward. The path ispretty linear. As you pass the first pile of lava on your right, take a smallpath east to one of the broken heavy tanks. Walk up to it and hit B to ram it.You’ll get some Healing Medicine for your efforts. Note, objects can be rammedto reveal hidden paths, or fork over items.

Get Kaim back on the main trail and keep moving north. You’ll have to ramanother broken Tank to move more north, and you’ll also get a Bruiser Ring forthis. Equip the Ring and move on. As you head down the path, you should shesomething sparkling on the ground to your left. Walk over to it and push B topick up the Name Plate. Note, sparkling things on the ground are usually items

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pick up the Name Plate. Note, sparkling things on the ground are usually itemsthat can be picked up. Walk north more, and next to a giant red (burning) wheelis a box. Run into the box to reveal another Healing Medicine. Straight aheadis another box with a Mana Herb in it. Now walk north-east until you exit thescreen.

Another save ball, and another straight forward path. Run through the boxbehind the save ball for a Healing Medicine, and walk a little further downthe path to trigger a cut-scene. Some Uhran soldiers will be fascinated thatKaim is still alive. When you are in control of Kaim again, open both treasurechests for an Angel’s Plume and 4 Whetstones. Note, treasure chests can beopened >_> . Once you’re done chatting with the soldiers, board the armoredcar. While in the car, walk forward towards the door to trigger anothercut-scene. You’ll meet Seth Balmore, another survivor of the meteor. Somecountryside scenery, and you’ll end up in the Magic Republic of Uhra

<<<<<<<<<<<<<<<<<<< II. The Magic Republic of Uhra [UHRA] >>>>>>>>>>>>>>>>>

13 Seeds Antidote Brooch

Engraved Ring Holy Knight Charm Berserker Necklace

Hawk Eye

Time for our first Seed! Walk back down the path and around to the watchtower.Climb up the middle, and kick the trashcan to obtain the Seed. Climb down andwalk back toward the door, and kick the four trashcans. They house one ManaHerb, a Magma Fragment, 10G, and a Whetstone. Now enter the door.

First thing, talk to the man on the right, the one with the bright yellow shirtwho has his back turned to us. One of his soldiers lost his helmet! Walk intothe middle of the elevator and take it up. Now take the elevator back down, andram the rails directly to the left of the man you just spoke with. Pick up thehelmet, and return it to the Station Staff guy. You’ll receive an AntidoteBrooch (gives anti-poison). Go back up the elevator, and follow the soldiers.

Before walking up the first set of stairs, examine the poster on the left, theone that’s flapping. An antidote was behind it?? Ok well, note that flappingposters can be examined for items. Walk up the steps and examine another posteron the left for 100G. There’s another poster with 10G on the other side aswell. Better yet, there’s ANOTHER flapping poster to the left of the talkingsoldiers. This one holds a Healing Medicine. In the last poster near thesoldiers, you’ll find your second seed. After you’re done, walk to the left toget on the monorail.

Walk around inside, triggering cut-scenes and what-not, experiencing somebadass Kaim quotes along the way. Walk all the way up to trigger yet anothercut-scene. Ah, the intro to Lost Odyssey. Some cool scenes, and the title. Nowyou get a history lesson in Magic and the Magic Revolution, and a scene in theCouncil. Enter Gongora, the man with the dyed blond hair and enormous eyebrows.

When you are in control of Kaim again, pick up the sparkly off the ground nextto the benches to reveal an Engraved Ring. Walk toward the elevator near thetwo guards and kick the trashcan for a Cold Water Stone. Ride the elevator downand save if you wish at the save ball. Walk to the left of this room and kickthe trash can for a Healing Medicine, and walk through the gate on the right.Now we’re in the Square, and its time for a third seed. Walk over toward thefountain, and kick the object next to the bench. Now go down the far stairs andwalk across the square to find another kickable object. After getting the 2Whetstones, walk east, and kick the object for an Angel’s Plume. Keep walkingeast, and when you pass the man and cart to your left, examine the poster onthe wall for your fourth seed! Walk east up the stairs and examine anotherposter behind the man. You’ll get a Wind Seal Leaf for it. Continue east.

Cut-scene time with the council. Gongora explains that he put Kaim under animmortal spell. Kaim doesn’t know anything apparently, and is told to go on amission. Well, I guess you know this, as you’re watching the scene :/

When you gain control of Kaim again, either save at the ball or continue. Walkthrough the western door, and head north until you get to another opening. On

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through the western door, and head north until you get to another opening. Onthe left is a poster witch houses our 5th seed. Walk through the opening andexamine the posters on the left and right. Healing Medicine and Antidote. Keepwalking, and enter the small alley on the left. Examine the poster for 10G, andProbe the pot for 2 Whetstones. Note, pots can be probed.. Walk back out andenter the Tavern on your left. Walk right to probe a pot and get 100G, then goup stairs and probe two more pots. Our sixth seed and an Aqua Bomb. Exit theTavern and continue north east. On your left you should see a screen. Underthat screen is a kickable object, which houses a seed. Make sure and get thisseed, because I had 98 seeds, and spent hours looking for my last one, and itwas this one…It really blends in! Enter the inn on the right (the Blue Dot onyour map) for a cut-scene.

Probe the pots under and on the stairs for an Antidote and another seed. Walkupstairs and gather the loot from all the rooms. You should get 100G, anAngel’s Plume, and the Holy Knight Charm accessory.Walk back down you thief and talk to the innkeeper. Another cut-scene. You’llrecall a dream, read it or save it for later. Leave the inn and go through theopening to the north. There’s a poster right above the stairs with 100G, andanother poster to the left of the upcoming stairs with our 9th seed. Firstexamine the poster on the left wall to get a Magma fragment, then kick thetrashcan on the playground for 3 Whetstones. Now you’ll be required to do asmall mini-game of Soccer, much like blitz ball. Nah, not really, but kick theball around. Go down the next set of stairs and probe three golden pots. Youshould get a Wind Bomb, out 10th seed, and a Cold Water Stone. There’s also twokickable objects, so kick those (you practices with the ball correct?) toobtain another Seed and ..another Seed. That makes 12 so far. Walk west to getto Gongora’s Mansion. There’s a save ball on the right. Try to enter the house,and the guards will stop them. So go back the way you came, all the way back tothe streets of Uhra.

Walk south, and a cut-scene. Oh now Gongora wants to see us? Well, I never!Head back to Gongora’s Mansion. Walk on in, and cut-scene with Golden Boy. Takethe left path first, and go through the first door on your right. Kick the canfor 2 Quality Iron Sands, and kick the can on the other side for a seed. Headthrough the door to the north. Open all the chests for a Flare Bomb, BerserkerNecklace, and Hawk Eye accessory. There's also a crate to the north of thislittle room. Push it and grab the semi-hidden chest. Go back into the lab, andenter the elevator on the west side. Cut-scene first though. Leave the mansion,never to return…until the fourth disc :/

Walk back through the Square, over to the monorail guy near the fountain. Rideit to the Great Gate. Great cut-scene now. Make sure you’re watching this. Areyou watching?? Stop reading!

Ok now that you’re done laughing, head south. Barkus the shopkeeper will arriveand offer to sell you some junk. Stock up on healing items and head out. ChooseIpsilon Mountains - North for our next adventure.

<<<<<<<<<<<<<<<<<<<<<< III. Ipsilon Mountains [IPMN] >>>>>>>>>>>>>>>>>>>>>>

6 Seeds2 Slot Seeds GroundKnight’s Code BarricadeSearch Glasses Shield

Novice Earrings Aqua

Save at the ball after the cut-scene. Walk north and ram the tree on the rightfor a Seed. Keep walking and take the small path to your right for two potsthat hold the spell Ground and a Mana Herb. Keep walking and ram another treeon the right for your 15th seed. Probe the pots for a Flare Bomb and Slot Seed.Walk a little north and head left again for a small cave. Probe the pot for 2Antidote, and open the chest for the Knight’s Code accessory. Walk north again,and once again, take the small path to the right. Ram the trees for a Magmafragment and the other tree for 2 Wind Seal Leaves. Back on track, head north!

In the next area, ram the tree on your left for 2 Magma Fragments, and then

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In the next area, ram the tree on your left for 2 Magma Fragments, and thenwalk right. Probe the pots for the spell Barricade and a Flare Bomb, and ramthe tree for a seed. There’s also another seed to the left, next to the deadtrunk. Now walk north toward the hut. Probe the pot for a seed, and examine thedesk for some Search Glasses. There’s also an Antidote in the pot to your left,and a Power Drink in the pot to your south west. Examine the desk up stairs tolocate the spell Shield, then talk to Jansen and rest.

Time to depart! Leave the hut through the door Seth is blocking, and hike onup. Walking in the rain now, follow the path. Kaim will recall a memory, eitherread it or save it for later. Continue up until the rain stops. Time for a BossBattle!!

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=Boss Name: Grilgan HP: 1500Weakness: Fire

Item Dropped: Slot Seed

He’s weak to fire! Have Jansen cast Flare every round, and have Kaim attackwith the Bruiser Ring equipped every round. As for Seth, have her attack aswell, but make her use healing items on everyone when needed. If youpre-ordered this game, you should have gotten Weapon Guard 2. You might want tohave that equipped to Kaim, Seth or Jansen. Grilgan will either attack oneparty member or all at once. Just make sure you are healing your party, andcasting flare, and you should be good to go.

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=

After the battle, save at the ball and continue West. Follow the path and jumpdown the rocks to the east. Run up the small path that heads east past thebridge for a chest that contains Novice Earrings. Then head back down andfollow the path to the Cart Track. Grab the cart and push it so you can moveon, and push the other cart off the tracks for a Cold Water Stone. Continuedown the path and ram the cart off the tracks for another Seed. Walk west forthe next area.

Your goal here is the get to the bottom. Descend the ladder, and ram the boxesto your left to find a hidden path to a chest. After getting the Slot Seed,walk back around and down the next ladder. Head left, down another ladder, thenright. Walk past the ladder heading down and go all the way to the right. Thereis a sideways ladder that you can barely see. Climb up it, jump over the ledgeand open the chest for the spell Aqua. Jump back across, down the ladder, anddescend down the ladder heading down. Now walk all the way left and push thecart. Jump over, and walk to the next area.

<<<<<<<<<<<<<<<<<< IV. Grand Staff Construction Base [BASE] >>>>>>>>>>>>>>>>

1 Seed Turn-Tail Shoes

Poison

After a cut-scene, it’s time to get our 20th seed. Walk up the ramp and to theleft. Talk to the guard blocking the way, then run around the corner. Next, goback to where he was blocking and pull the box all the way out. Now go talkto the other guard, run around the corner, and go into where he was blocking.Before you go into it actually, examine the poster for 100G Push the box,examine the poster for a Mana Herb and go down the ladder. There are someTurn-Tail Shoes in the pot on your left, and a seed in the other. Talk to theguy on the left and he’ll sell you weapons and other stuff. Make sure to buyaqua! Go through the door, push the boxes out of the way, and probe the potfor 3 Hard Skins, and another for the spell Poison. Now exit the place andwalk back up the ramp, but this time to the right. Examine the pot and givethe Pipot your 20 seeds. He’ll give you the Adamantis Sword and Ring. NowSave and exit to the south.

<<<<<<<<<<<<<<<<<<<<<< V. Sea of Baus [BAUS] >>>>>>>>>>>>>>>>>>>>>>

1 Seed Treasure Glasses

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Treasure Glasses All-Shield Yellow Band All-Barricade

Open the chest on the left for Treasure Glasses, then head across the bridge.Here you’ll come across clams and small towers that can be examined for items.When examining the towers, make sure to the yellow magic is on another tower,or you will be forced into a battle. Healing Medicine, the spell All-Shield, 3Insect Innards, 4 Sticky Tapes are in this first area. Ram through the metaland walk into the next.

A Seed, Yellow Band accessory, and a Mana Herb can be found here. Be sure toget the Yellow Band, and have Kaim and Seth learn the ability (Anti-Paralyze).This will greatly help you with the next boss. The next area is filled withitems, so make sure to stock up. After you’re done, walk through the next area,and open the chest for 4 Pumice of Despairs. Walk up the stairs, and whenyou’ve gone up a few, you should be able to walk to the right for a chest thatcontains All-Barricade. Walk up more stairs, save, and get ready for a bossbattle.

<<<<<<<<<<<<<<<<<<<<<< VI. Grand Staff [GRND] >>>>>>>>>>>>>>>>>>>>>>

Sage’s ProtectionCirclet

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=

Boss Battle : Bogimoray + 5x Magic Insects HP: Around 1750

First thing you need to know....you need to battle this same boss twice in arow. Secondly, the boss can't do anything except absorbing magic from thelittle insects, and once its magic bar is full...the giant worm will cast apretty powerful magic : Para-Flare (about 200 damage to the entire party) andwill paralyze the entire party (this is where Yellow Band comes in hand, so besure to master the Anti Paralyze skills).

To defeat this boss, you need to kill at least 2 of the underlings, and leavethe rest alone as they all will keep coming back anyway. After you killed 2 ofthe insects, focus all of your attacks on the boss !! Jansen's Aqua/Flare magicworks well in this battle. If the boss attacks you with Para-Flare, be sure toheal the party after.

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After you defeat the boss, you'll have to fight it again for the 2nd round.It's basically the same boss, except this time the boss comes with a fullgauge, so be sure to heal after its Para-Flare attacks. The rest is the same asthe first one, keep attacking with Jansen's Flare/Aqua magic, and heal whenneeded.

Like i mentioned before, you don’t need to kill all the insects, just killabout 2 or 3 and move along to the main boss.

--Additional strategies--

-All out on the boss. Take the boss down quickly by using Aqua based spells andrings. He will only get 1 or 2 Para attacks in, so make sure you heal!

-Another way to defeat this boss is by taking out all the bugs first, this waythe big guy cant charge up. Then take out the big guy, and when bugs appear,take them out as well.

After the battle, take a look around, examining each side of the place as wellas opening the chest for the Sage’s Protection accessory. Make sure to walkthrough the blue orb thing near Seth, as it replenishes all HP and MP. Examinethe wall near Seth, and the pipe to the left of Jansen for a cut-scene. WellI’ll be! It’s the whole dang Calvary! They aren’t really that hard. Focus onone soldier at a time, because if you don’t, their Mage will heal them. You canalso steal a Circlet Accessory from the Mage if you wish, although it is not

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also steal a Circlet Accessory from the Mage if you wish, although it is notmandatory, as he drops it anyway.

<<<<<<<<<<<<<<<<<<<<<< VII. White Boa [WBOA] >>>>>>>>>>>>>>>>>>>>>>

Light Lens Paralyze

After the battle, you’ll be captured. When you can, switch to Jansen. Have himwalk around the cage and kick the rat’s nest. Now switch to Seth and do thesame. No switch to Kaim, and pick up the Light Lens accessory. You’ll belifted into the White Boa, and put into a cage.

When you’re in control of Kaim again, save at the ball and head through thedoor. Now we get to play some Metal Gear Solid! You cannot be seen by any ofthe security balls, so be careful. Follow the path, as it’s prettystraightforward. Operate the lever thing to open a door revealing a treasurechest. It holds the spell Paralyze. Now continue, and operate the next leverwhen the security bot is inside the room. Now go through the room and walk up(left on the map). Climb up the ladder past the door and operate the lever. Nowyou can return to where you are if you get caught. Go back down the ladder andthrough the door.

Operate the lever on the right up ahead, then go through the door for a SlotSeed in a chest. Go the other way now and climb the ladder. Walk all the way tothe end of the platform and drop the ladder by operating the lever. Climb downand activate the red button in the corner. Now climb up the other ladder,operate the lever, and climb down the new ladder. Now push the red button infront of the locked door, and voila! Down the elevator we go.Cut-scene time. Woot our weapons =D Time to run, erm battle. Make your waynorth, and save if you like. Ok, another XD Jansen moment and Seth tells asmall story. Now we’re controlling Jansen. Walk up (ROFL WTF is Jansen doingwhen he runs??) and trigger a cut-scene with the queen. Run around and down thestairs into the Engine Room. Run north for a cut-scene. After them, you’re incontrol of Kaim again.

<<<<<<<<<<<<<<<<<<<<<< VIII. Numara [NMRA] >>>>>>>>>>>>>>>>>>>>>>

17 seeds Kelolon

Note: Before we start here, I have to let you in on this funny townsperson. Soyou know how every person kind of grunts when you talk to them? Talk to thegirl that is speaking to a guy in front of the inn. Her grunt is eitherhilarious or just plain sad. Anyway, there are a lot of seeds here. Run to theleft above where the stairs end, and examine the vines for one. There’s one onthe other side in the same place. Now run south to enter the city, but first, acut-scene! There’s an inn on your right, which houses some seeds and items, solet’s check it out first. Two seeds are in the plants on each side of thecounter, and one upstairs in the left room. Exit the inn after raiding it, andpick another seed off the right wall where you entered. There’s also a seedbehind the cat girl (O_o). She’s a side-quest, but I’ll explain those later.For now, feel free to explore the city. There’s shops, and lots of interestingpeople to talk to. There’s 6 more seeds, all of them outside near the shops,and one near the southern gondola. There’s also 4 more seeds inside of theboutique and on Canal Street. When you are done exploring, head all the leftand all the north of Numara to get to the port!

Head to the left at the fork and enter the Ghost Town of Numara. Headnorth-east, and open the chest for 5 Sandman’s Seals. Keep walking to run intoa Rugrat and her brother. Cut-scene, and some soldiers are being mean, so it’stime to destroy them! Cast All-Shield with Jansen, and attack each foot soldierone at a time. After they are defeated, work on the Calvary. Have Jansen usePrism or elemental spells, and of course have Seth and Kaim attack. You shouldbe able to beat them easily at around level 18 or so.

After the battle, it’s time for some cut-scenes. Cooke and Mack will tell youto stop by their house. Walk north until you see a blue house. In back of theirhouse, in a pot, is another seed.

Now talk to the pipot, although you probably don’t have enough seeds for the

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Now talk to the pipot, although you probably don’t have enough seeds for thenext item, so just enter the home. Walk to the back to meet their mother, whoappears to be just some random lady….wait WTF Lirum? ARE YOU CRYING YET? Youshould be, or you’re just insensitive! So you learn that Cooke and Mack areyour grandchildren, and instead of dropping them off at some daycare, you haveto bring them along for the journey.

We are now in control of Tolten, aka Golden Boy. Walk around in three largecircles around the circular platform you can see on your map. Did the secretchest appear? No? Oh well, too late. Let’s move on shall we? Walk north totrigger a cut-scene, and then a battle. These things are pretty easy to defeat.Just attack normally one by one and you’ll be fine. After hearing Tolten yell“It’s over” four times, we’ll have a pretty intriguing cut-scene, and have tobattle the Council Leader. Hit inquire a few times, and you’ll be able toattack. Use some power hits and take down the chairman! Gongora will show upand explain everything.

Back in control of the others, it’s time for a fetch quest! Have Cooke run allthe way north-east for the first flower and a Slot Seed. On your way back youshould come across a few more flowers. That makes four out of ten. Run south,then north east for a flower near the pot. Run south a bit and into a smallinlet for the sixth flower. Run a little bit south again and west next to thewell. Flowers 7, 8, and 9 are in here. You’ll have to walk under the smallarchway for one. Walk back out to the main road and head all the way southeast, and then west for the last flower. Now back to the pimp…er funeral guy!

It’s Kaim’s turn now, and he has to gather branches. Go to where Cooke got herfirst flower. That’s one, and there’s two more on your way back. Another isnear the pot that held the seed. The fifth is right outside the path to thehome. Now walk south. The sixth pile is near that same pot again. Walk southonce again, and in that small inlet for the seventh. There’s a pile near thewell, and the last two to the left in the grass. Back to the house!

This next part is arguably the hardest part of the ENTIRE game. Ok seriously,it’s not. It’s really simple, especially if you read the tutorial that comesup. If they move the torch left, hold X for a few seconds until their torchlights. If they go right, hit B, up Y, and down A. It’s that simple. Saveupstairs and open the chest for the spell Kelolon.

Exit the house, and head for the Crimson Forest. Walk back to the port ofNumara, and this time take the right path.

<<<<<<<<<<<<<<<<<<<<<< IX. Crimson Forest [CRIM] >>>>>>>>>>>>>>>>>>>>>>

2 Seeds Lucky Clover Cubic Music Score 2

In most of these pink/purple mushrooms, there are Crystal Fragments. There’s anartist back in Numara who will give you a Life Brooch (Increases Max HP) if yougive him 19 of them, so try to collect them all. Ok, so ultimately we aretrying to get to the north-west part of the forest. The map should help you getthere pretty easily. Right before you ram the log however, there’s a seed in akickable pile to the left a little bit before this point. Ram the log andcontinue on. Run around and collect the fragments if you wish, and also a seedin a small inlet, and then head north west and up the north path. Save and headdown the magical platform. To your right is a boulder that you can roll ontothe platform you just came down. This will lower the other platform and reveala Table Fragment! Now head west.

This part is a tiny bit tricky, but not really :P Run up the stairs and standon the platform to the left! Hurry there’s a boulder rolling down! Continue upthe stairs, and go down the far set to a chest that had the Lucky Cloveraccessory in it. Now go to the second set of stairs. After the boulder rollsdown, push the pillar to one side, and activate the boulder again. This willlet the boulder roll all the way down and break the door! Before we go inhowever, run past the two guard son the left for the Cubic Music Score 2. Dothe same on the right for a Slot Seed. Heal and Save, and walk in the door fora boss battle!

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~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=Boss Battle : Obsidian Tentacles 4 x HP : 300 each, one is 520

This spirit has taken Mack hostage basically, and is controlling him. Firsttake care of the tentacle thing holding Cooke so you get her back. Now takecare of the others. Physical attacks and elemental magic work fine. Aftertaking them out, it seems you are battling Mack, however, if you kill him it’sGame Over. What to do? Have everyone defend except Jansen. Have him cast Sleep!It should work, if it doesn’t try again next turn, as it’s the only way to beatthis boss. Once Mack is asleep, you can attack the big guy.

Boss Battle : Obsidian Miasma HP : 930

Once again, physical attacks and elemental spells work great. Keep healing withCooke, and you should take out this punk pretty easily. Make sure to castZephyr before you are half way dead, that is, basically cast Zephyr/Heal everyturn.

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=

After the battle, Mack makes a funny comment to Cooke :P and Lirum’s spiritchecks in for a visit.

After that, it’s time to change discs!

~*~*~*~*~* Disc 2 ~*~*~*~*~*

Crimson Forest

1 Seed

Walk down the steps and into the magic platform. You’ll be lifted back up toCrimson Forest, and you’re told that magic has been restored. This means thatall the platforms now work, letting you get lots more treasures! If you use oneof the platforms near here to the north, you’ll be led to a Seed. When you areready to move on, head south, and you’ll eventually arrive at the save point.Save, and return to Numara.

Numara

4 Seeds

After entering Numara, you’ll trigger a cut-scene. Try to head to the Palace,only to be stopped by some skirt-wearing kid. Another guy throws rocks atyou…Make sure you save at the palace and heal up. Now walk past the fountain,and get ready for a fierce battle. We’ve got to battle four heavy guards, eachwith around 400 HP. Have Seth and Kaim aim for the same guard, with Jansencasting All-Shield and healing everyone. Keep this up and you’ll do great.After defeating them, a funny cut-scene will occur. Now then, it’s time toescape! Don’t worry, the enemies you can see chasing you will never rundirectly into you. There are four seeds in here, all in pots and chests, but ifyou wish to complete this place fast because of the music, you will be able tograb the seeds from here later in the game. So first, make your way to theright and up the elevator. Now walk north, and then west. Take the nextelevator. After exiting, walk west and south, and up the elevator. On the topfloor, run south and back through another door. Make sure to heal and save!Head all the way south for some cut-scenes and a boss battle.

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-= Boss: Tank

Magic Heavy TankHP: about 1,500 Cannon

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CannonHP: about 1500 Tank UnitHP: about 1000 Cannon UnitHP: about 1000

This battle can be difficult, but if you are prepared it should be a breeze.First off, if you have and mechanical rings, equip them to Seth and Kaim.Target one part of the tank at a time (I suggest going for Magic Heavy Tankfirst) Have Jansen cast All-Shield, and Cooke cast All-Barricade. Mack can usesome Spirit Magic or just healing items. Have Seth and Kaim keep attacking, andJansen use some black magic. The Tank should come down pretty fast. Afterbeating the Magic Heavy Tank, go for the cannon using the same tactics. Macksure to keep healing and using All-Shield once in a while. Black magic and thecombined forces of Seth and Kaim should be enough to care of the Tank for good.

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=

After the battle, there will be some cut-scenes. You’ll now have Ming in yourparty. You can switch her into your formation if you want, but make sure tokeep your team balanced, as later in the game you’ll have to use specificcharacters for parts of the game/bosses. Head to the port and walk all the wayeast and into the door for some cut-scenes. Walk north down the platform andsteal the boat!

Yet another XD Jansen moment here.

You are now controlling the Slantnose. Pretty easy to control. Cruise around,and head north east to the glowing white dot. Welcome to Tosca village.

<<<<<<<<<<<<<<<<<<<<<< X. Tosca Village [TOSC] >>>>>>>>>>>>>>>>>>>>>>

4 Seeds Seal Blocker

Gamble Magic-Powered Locator Lv. 1

Seth’s Dream Part 1 is pretty cool, and is one of the only dreams to relate tothe actual story. So check it out or not, your choice.

Now then, there are four seeds here. First one is on the right side of the inn,which is the big building on your left. Two more are inside the inn in theupper rooms, and the last one is in one of the houses on the ride side of thetown (Deeno’s House to be exact). One thing that is common to miss in this townis the Weapon shop. It’s in the room across from where you rest (and the saveball). You can’t access that yet, so for now, go downstairs and to the rightside of the inn. After a small cut-scene, you’ll be back in the same room. Exitit and enter the left room for the Weapon Shop. After buying some stuff, getready for a mini-game. Before we start, let me in of a few tips first:

This mini-game includes having you search the town for 16 Kelolon statues.There will be people blocking some, so if you see this, do not stand aroundwaiting for them to leave. Go get some others first, and when you get back theywill have moved. Now talk to the girl next to the statue in the inn.

The locations for all 16 statues are:

3 up the ladder behind the inn1 directly behind the inn (hidden from camera)2 on the side of the inn1 in the middle of the river (the big one)1 on the watchtower in front of the inn1 next to the bridge1 behind the waterfall (jump across the rocks)2 near the north-eastern exit1 up the ladder near the north-eastern exit1 in each of the two houses on the right of the bridge1 in the inn, the one next to the girl

For this you get some items, but most importantly, the spell Gamble. The reason

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For this you get some items, but most importantly, the spell Gamble. The reasonthis is so important is because you can now basically beat the game at its owntricks. You can go to Numara Atoll and grind levels. Using the slant nose,drive to Numara and pick Land, but instead of choosing Numara city, chooseNumara Atoll.

A few things you will need: Turn-Tail skill, Casting support skill, Gamblespell. Run around here looking for battles. If you get into a battle with aHell shaker (looks like a lizard thing), use Turn-Tail and run. The monsters wewant are Silver Kelolons. They will grant you one level up until around level45. The problem is that they flee, and they are fast. We can beat them by firstusing Casting Support on your spell casters, and having them use Gamble on thekelolons. We have to use Gamble because physical attacks and other spells areharmless/don’t hit them. Gamble inflicts a random amount of damage, from 1 toaround 4000. You’ll only need about 1000 to beat them however.

This is also a great place to learn skills, as each Kelolon gives you 8 SP perbattle. This means that if you go against two in the same battle, you’ll earn16 SP afterwards. And later in the game when you obtain the double SP skill,these battles will net you 32 SP each!

Ok, after leveling up, or not depending on how you prefer to play, head back toTosca. Try to cross the bridge and you’ll obtain the Magic Locator Lv. 1. Nowexit to the north. Choose the Mansion

<<<<<<<<<<<<<<<<<<<<<< XI. Old Sorceress’s Mansion [SORC] >>>>>>>>>>>>>>>>>>>>>>

Poem Fragment APoem Fragment BPoem Fragment CRed Copper BandPoem Fragment D Lost

This is Kaim’s old crib, but apparently it’s been overrun by some old witch,who probably has no relation to Kaim at all! WTF A GHOST?? Ok wtf. First weplayed Metal Gear Solid, now some Silent Hill/Resident Evil junk? Whatever,enter the mansion. This place is pretty intimidating, especially if you areunder-leveled. Pick up the treasure on the ground for Poem Fragment A, and thechest for a Cure-All.

Before we really do anything first, let me explain some of the monsters.Unidentified Life Forms. Don’t try any magic except Force on them. Just don’t.Force will kill them in one hit however. Temptars can be killed by anything,but watch out for their Soul Absorb and ugly sounding moans. In the present,Soul Armor enemies cannot bit hit by physical attacks. Hit ‘em with Force orElemental magic.

Head through the left door and pick up the treasure on the desk. It’s PoemFragment B. Check out the mirror, it’s just a mirror… but it’s missing a jewel.Now go down the north corridor and open up each of the doors. You’ll be forcedinto a battle each time. After one of the battles you’ll get a gem. Take itover to the big mirror. After placing the jewel in the mirror, you’ll gothrough it and be in the “good time.”

First of all, push the white statue all the way east. This will help us later.Now walk down the north corridor and go through the small mirror. It will takeyou to the right side of the mansion. Go through the big mirror down the southcorridor Now go back up the corridor and pick up the Poem Fragment C. Walk backdown the corridor (WTF was that screaming? -_-;;) and open the chest. It holds4 Black Pearl Powders. Exit the door and enter the left door again. Rememberwhere we moved that statue in the good time? Check around there now, and openthe chest. You’ll get the Celestial Plate.

Go into the big mirror and exit the right door. Walk up the stairs and checkout the clock. Move the hand to the Pot for a Red-Copper Band. The doors willopen as well. The chest behind you holds a Grounda Bomb. Walk into the rightdoor and open the chest for a Soul Medicine. If you walk near the desk there’sa small scene. Exit and enter the left door. Go for the chest and you’ll bestopped by a small scene. Now pry open the chest for the Wheat Plate. Go backdownstairs and through the left door. Down the corridor and through the mirror

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downstairs and through the left door. Down the corridor and through the mirroragain. Go through the big mirror to get back to the real time. Go through thedoor on the left, and up to the door in the middle of the stairs. Make sure yousave first though.

In the courtyard, walk around the hedges and open the two chests. One holds theBow Plate and the other has a Cure-All. Walk back around the hedges and placethe plates in the holes. Put the Bow Plate in the left hole, the Wheat Plate inthe right hole, and the Celestial Plate at the bottom. The gate should open up.Pick up the Poem Fragment D and head down the stairs.

You’ll need to find the other circular platforms, each with the right glowingplate. Head to the second door and walk on the platform. Now go back throughthe door and into the fourth one. Step on the platform here. Now go through thethird door at the beginning. Step on the platform, then move the lever on theleft. Go back through the door and enter the second door. Follow the new pathfor two chests. A Goddess Medicine and the spell Lost are your prizes.

Now go through the first door and step on the platform. Time to head throughthe big door and meet the old witch, who has no affiliations to Kaim at all!Big cut-scene, and it’s time for a battle!

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-= Boss: Old Sorceress Body of Thought x 4

HP: 1,550 each

Main thing to remember is that you need to defeat the elements before the witchlooses all her HP. You can use elemental magic that each Thought is weakagainst, but be careful! The elements switch around, so you may be healing oneinstead of hurting it. Have Kaim and Seth use physical attacks, and have Jansenuse Force. Use the others to heal/attack. You’ll get hurt when you use physicalattacks, but it’s really your best bet against these punks. Take ‘em out one ata time and make sure to heal your HP/ replenish your MP.

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=

After the battle, you’ll find our who the witch is after all. You now have 4people that purely cast magic as their specialty >_>;; don’t worry, we’ll getsome physical attackers later in the game. For now, save and leave the mansion.

<<<<<<<<<<<<<<<<<<<<<< XII. Northern Cape [CAPE] >>>>>>>>>>>>>>>>>>>>>>

Lion Heart Cubic Music Score 4

Exit and check out Northern Cape. This is where Kaim’s dreams of Lirum tookplace. All the way at the top is the Lion Heart Accessory. There’s also theCubic Music Score 4 on the ground to the north east. Exit and enter Black Cave.Cave time =D

<<<<<<<<<<<<<<<<<<<<<< XIII. Black Cave [CAVE] >>>>>>>>>>>>>>>>>>>>>>

2 Seeds Scroll of Dissection

I actually hate this place. I actually have all dungeons, and all underwaterlevels :/ . Keep walking for some cut-scenes and a battle. The bats have about200 HP, and the Dark Sorcerer has around 900 HP. The bats are weak to fire, sohave Jansen cast Flare/Flara on them. The sorcerer will use Black Magic on youevery time you use magic on him, so stick to physical attacks.

Examine the soldier for a dream, and continue on. Talk the right path, and thentake the north east path for a chest containing a Stone Beast Thorn. Go backand now take the west path, and follow it south to get a Goddess Medicine. Nowgo north, check the skeleton for another dream, and head east. Jump over theledge and walk south for a chest, giving you 3 Giant Feelers. Now go back up,and east. Take the jump south to find a Seed in a treasure chest, and then headnorth.

In the foul swamp, walk forward to trigger a cut-scene. Grab a firefly and head

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In the foul swamp, walk forward to trigger a cut-scene. Grab a firefly and headnorth. When you get to the fork, you can walk west for 500G, or grab the PowerDrink to the east. After grabbing the items, follow the path north. You won’tbe able to get past the rocks, so walk east and then north again. You’lltrigger another scene. Follow the path north, east, then south. If you take thewest path, you’ll find the Scroll of Dissection. Now take the eastern path tocontinue through the cave.

Helltrap. The name suits this place well. Watch out for holes in the ground,because you’ll fall back to the next level. There are a few treasures here, butI suggest moving on for now. There is one treasure that is worth mentioninghowever. When you get to three holes bunched up, fall through the first one youget to for a Soul Medicine. This is a commonly missed chest. Head north,watching out for holes, until the path goes south. Now hold the A button towalk until you can take a north western path (if you take the north easternpath you can ram those rocks that were blocking your way before, giving youeasier access inside the cave) and get to a save ball. Open the chest near byto grab another seed.

Time to fight some Roughs. These guys can be a pain, but as long as you haveLvl 5 magic, such as Flara, and have been leveling up your party, you should befine. They’re weak to Wind also, so Winda should take them down pretty quick.The servants have around 900 HP each. After going through about 4 battles withthem, it’s time to take on the leader.

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=Boss: Rough Queen HP: 1,500

Rough Servant x4 HP: 1,360 each

First, focus on each servant (these ones are a bit stronger with more HP). Takethem out with black magic and psychical attacks. Since the queen’s GC is nowdown, it doesn’t matter if she calls for help. Focus all your spells andattacks on her. She only has a small amount of HP more than her servants, so ifyou can take out them easily, the queen should be a breeze. Make sure to healwith Cook when needed, and use pre-emptive healing techniques.

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=

After the battle, it’s time to exit out of the cave. Woot! Enter the City ofSaman.

<<<<<<<<<<<<<<<<<<<<<< XIV. City of Saman [SAMN] >>>>>>>>>>>>>>>>>>>>>>

7 SeedsAwakening Bracelet

First off, the seed locations. First one is on the wall outside of the House ofRiordan. The next one is outside next to the Item shop, while another is insidethe item shop on the left. In the Errlio House you can find a seed against thewall. Two are in the inn, one in the right room downstairs, and one in theupstairs room. The last seed is in the Tavern in the back corner.

If you walk up to the small market next to he giant tree, you can buy randomitems from a crow. He won’t tell you what you’re getting, but you get to choosefrom two options. The best thing to get here is the Awakening Bracelet, whichadds 3 slots onto your immortals’ skill slots. If you have no money or no luck,fear not! We can get this item very shortly for free.

After resting and saving, and buying some items from the shop, try to exitSaman to the west. You’ll be stopped. You’ll be asked not to enter the port.Walk over to the inn to continue on with the story. Check out the guy on theright, and you’ll find the captain in the bathroom. Now you can exit Saman tothe port. Walk over to the group of people for some dialogue, and you’ll see abright light. Time to investigate! While making your ship, you’ll be attackedby some Mantalas.

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~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=Boss: Mantalas HP: 3,050

Manta X3 HP: 620 each

These guys are weak to Ground attacks, so have Jansen use Grounda every turn.Have Cooke cast All-Shield, and then heal the next rounds. The boss will hideout in the water, but will reappear after you kill the minions he conjures. UseGround attacks and Shield. After the battle, you’ll unlock Seth’s dream part 2and land at the Experimental Staff

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=

<<<<<<<<<<<<<<<<<<<<<< XV. Experimental Staff [EXPS] >>>>>>>>>>>>>>>>>>>>>>

1 Seed

After landing, head back to the ship and grab the seed from the room acrossfrom the save ball. Now walk up all the stairs and enter. This place can getconfusing, so make sure you know where you’re going! Walk straight and down theeast stairs, and then you’ll trigger a cut-scene. Walk up the stairs, and upthe next stairs and walk west.

Tip: When you battle Uhra guardsmen, steal from them You’ll gt Gate Passes,which you’ll need later.

Head up the stairs after the short cut-scene and continue west. Operate thelever to make a walkway to the other side. You’ll need the Gate Pass to get tothe elevator here. Run around until you get in a battle with Uhran Guardsmen,and like I said before, steal from them to get Gate Passes. To the south istwo chests, one behind lasers and the other down some steps, which has 3 BugStomachs in it. If you walk east here, you can take the door to the south andrun up some stairs. This will trigger a cut-scene with drunk (??) Gongora.

When you’re back in control of Kaim, get on the lift to your left to access theplatform. Follow this path and operate the far right lever to drop the box. Nowrun back around to the first platform. Operate the lever to lift the box, thenget on the lift and ride it to the right. Now operate the lever again to dropthe box. Get back on the lift to get to the platform. Follow this path to liftsome crates (This will help us later). Now take the elevator down and exit thedoor to the south. This next part is a side-quest. Talk to the guy at the topand he will tell you to relay a message to the guy below. Drop all the boxesdown and get to him. He’ll tell you to relay a message to another guy. We’llfind him shortly. Exit the door we came into this area in and ride the elevatorback up. Use a gate pass on the laser to our left.

Walk up all the stairs and save. Open up the chest for 4 Paraweed Needles.Climb down the ladder on your right (up the steps) to find the last guy forthat side-quest to claim your prize. Now go back up and through the door.

After a cut-scene or two, it’s time to take on Gongora! The end of the game atlast! Haha not. You’ll have to chip away 10,000 HP from Gongora to move on.

“Miiiiiiiiiiiing???”“Yea I’m ok.”“DOH!”

Yet Another XD Jansen moment.

Ok so the Experimental Staff is collapsing and you need to escape. Tip: Flee/Use Turn-Tail from all battles, as the timer goes down during them. Run downall the stairs and go through the door. Head south-west to exit outside again,and climb down all the stairs again. Follow the path west, then head north andeast.

Head east, and open the chest if you hadn’t before for a Cure-All. Go down thesteps and head east to a ladder. Once down the ladder, Walk across the platformand grab the Power Drink from the chest. Head south down another ladder (areally long ladder :/) and then open the southern chest for a Red Snake Weapon

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really long ladder :/) and then open the southern chest for a Red Snake Weaponand a Snake Ring. Go down the ladder Run north, then east and run towards theship for a pretty cool cut-scene. Time for Disc 3!!

~*~*~*~*~* Disc 3 ~*~*~*~*~*

City of Saman

You’ll return to Saman and the ship will sink. Walk down the port and check outthe purple dot on the right of the screen. It’s the weapon shop/emporium. Stockup on weapons and some accessories. If you walk around to the back and enterthe room, you can join in an auction. The prizes in the auction consist oftreasures that you missed from places you can never go again (such as theexperimental staff we were just at, or the Highlands of Wohl). Check it out andbut spells or items you missed. You’ll be bidding against two other people, andeach of you only gets 3 bids. So wait for the others to start bidding, and bidnear the end when they don’t have any bids left. Don’t worry if you lose anauction, as it will show up again. Oh, and watch out for that dang rooster! Hebids high fast! You’ll have to buy every item at the auction in order toreceive the Treasure Trove achievement, but you don’t have to buy everythingnow.

After you’re done, exit the shop and head back into town. Everyone will be backto normal now. Rest up at the inn, and let’s ship off! Select Ice Canyon fromthe map.

<<<<<<<<<<<<<<<<<<<<<< XVI. Ice Canyon [ICYN] >>>>>>>>>>>>>>>>>>>>>>

2 Seeds Elmon Crown

Tip: In this place are enemies known as Elmons. They look like little monkeys,and they will steal your stuff! Yes we can get our stuff back, but not yet.I’ll let you know when.

Save at the ball and walk through the canyon. Make your way north, and thenwest up a slope. Follow the paths across, and make sure you don’t slide backdown. Open up the chest for a Seed, and continue on. Walk past the frozen beastto the next area.

The chest contains a Blazing Ruby. Now head up the path and then east. Here,watch out for the holes in the wall, as the air that comes out of them willthrow you back to the bottom. This reminds me of parts of Super Mario 64, whereyou had to wait for the Twomps to move before you could pass. Now then, walk upand around. If you slide down a tiny bit and walk to the right, you’ll enter acave back in the Gorge that holds a Seed. Now exit the cave and head up again.See the penguin? Ok walk north and up the eastern slope to go through a cave.Open the chest for a Warm Vest. We can also get the Amulet near this spot lateron, which will teach your immortals Absorb Attack. For now, head back throughthe cave. This time head left, and jump over the ledges, watching out for thewind. Follow the path down and ram the snow. Head back across the ledges northand take the southern path this time. Take the path all the way down, acrosswhere we rammed the snow, and save! Time for a boss.

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=Boss: Dinozaoro HP: 20,160

This will be a different battle strategy from before. Dino will counter yourphysical attacks, so I suggest not doing them. Have Seth and Kaim providesupport for your others, healing and such. Have your casters cast Black magic.He’s very intimidating, but if you keep healing with Kaim and Seth, you shouldbe able to take him down in around 10 or so turns. If you have Mack in yourparty, have him use Mindus on your casters, and when you think the boss isabout to go down, use Powerus on your attackers and go all out!

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=

After the battle, you can check out some hidden treasure. Walk north east and

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After the battle, you can check out some hidden treasure. Walk north east andup the slope. The chest holds the Elmon Crown! Go back down the slope and exitthe path to the left. If you’d like, head back to Ice Canyon South. Walk aroundhere and get in a battle with an Elmon. He’ll steal the Elmon Crown from you!Walk back up the slopes, but when you are on the eastern side, next to the pathheading across to the west, carefully slide down the small slope in back of thebridge, and then slide again north east. You’ll find the Elmon King! Battle himto get your stuff back. He has around 4500 HP. Now exit back and head to theCity of Khent!

<<<<<<<<<<<<<<<<<<<<<< XVII. Khent [KHNT] >>>>>>>>>>>>>>>>>>>>>>

Awakening Bracelet

This city will become unavailable in a bit, and you won’t ever get to comeback. You only get to see its gates, but behind one of the soldiers is anawakening bracelet in a chest! Also, don’t worry if you missed this place, asit does not count for the World Traveled Achievement. Exit the city and headto Gohtza City.

<<<<<<<<<<<<<<<<<<<<<< XVIII. Gohtza City [GHZA] >>>>>>>>>>>>>>>>>>>>>>

5 Seeds

First off, let me say that this place is huge compared to the other towns.There are three levels to Gohtza - Low Town, Middle Town, and High Town. Ok,Seed locations: One is inside of Rosa’s Restaurant. Two others are in theApartment in Low Town on the 10th floor. Another is in Bargel’s Inn, also inthe Apartment, and the last one is in the train station, near the lady whowon’t let you in.

Walk down the platform to trigger a cut-scene. The door to your right is aninn, and there’s a shop up and around to the east.

~-=~-=~-=~-=~-=~-=~-=~-=~-= WARNING WARNING~-=~-=~-=~-=~-=~-=~-=~-=~-=

Do NOT do ANYTHING else until you buy the spells Shieldus and Barricadus fromthis shop. If you don’t, and you miss them in the next area they appear, YOUWILL MISS THEM. They do not show up in the auction house for some reason. Youwill miss the spells, and miss two achievements COMPLETELY. So buy them now,please.

Go back to the big screen when you are down buying things, and into theelevator on your left to the waiting room. Try to enter and you’ll trigger acut-scene. Now head back up the elevator, and north east, past the weapon shop.Another cut-scene, and Kaim and Sarah will leave your group. Take the bigelevator in the middle now.

Walk up the path and trigger a cut-scene with lots of veins. Try to walkforward, and the King will test you. Make your way up for a pitiful cut-scene.

You’ll now be controlling Kaim, so head east to follow the guy. Enter theapartment next to the save ball. Select the seventh floor and enter he room itshows. Walk into the room down the hall for more scenes.

Now you’ll be in control of Cooke and Mack, the trespassing rugrats! Walk upthe last escalator, and talk to the old lady who explains the Aurora. Walk alittle north and open the chest for a Flara Bomb. Now head back down into thewaiting room. Walk up the farthest escalator this time. Walk north and openanother chest for a Circular Dance Discus and Ring. Now walk over to the opendoor on the train. GO GO GO! Walk up to the seat for some more scenes.

We’re back with the trio now. Ride back down the elevator, and take theelevator to the Waiting Room again to re-unite with Sarah and Kaim. Walk up themiddle escalator and walk north. After the scenes, go up the left escalator,and steal the train! I think it just runs in the family.

We’ll have to battle some baddies on top of the train. The smaller ones arereally easy, just use Magic and physical attacks. After beating a few of them,

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really easy, just use Magic and physical attacks. After beating a few of them,it’s time for another boss battle!

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-= Boss: Armored Train HP: 5,500

This guy shouldn’t take too much too beat. He can nullify physical attacks, sowatch out for that. Have Sarah use Flara and such, and burn this bad boy in afew turns. His attacks are cannon blasts, but don’t do enough damage to alarmanyone.

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=Back on the train, cool cut-scenes occur. You’re controlling Gongora now! Timeto make a speech. Walk down and do your thing. Afterwards, walk back up anddemonstrate the power of Grand Staff. First you’ll have to “battle” againstsome acolytes. You have to use every spell you have to take em out. One guywill refuse *sob* he’s my hero. After taking em out, some pretty coolcut-scenes happen.

So remember how I said you need your party to be equally leveled throughout thegame? Well this is where that shines first. You’ll be split up, and manybattles will occur.

Save at the ball and make your way through the train. Don’t make the mistakeof using fire against these ice monsters, as their type is water >_>;; In thenext room, push the boxes out of the way and continue on. Battle the monstersand head through the door. Move some more boxes and head through the door. Headto the door and enter 9240. Cut-scene time, and ice monster time. Morecut-scenes, and now it’s time to control Seth and Tolten.

<<<<<<<<<<<<<<<<<<<<<< XIX. Uhra Alleyways [URAW] >>>>>>>>>>>>>>>>>>>>>>

5 Seeds Talisman

Battle the guards and the dog. They aren’t hard at all, but take care of thedog first. After the battle, walk east and through the alleyway. At the firstfork, you an grab a Seed to the left, and another one is north of the otherfork. Take the other fork, past the ladder and take a right. There should beanother ladder. Take this one up, and walk along the wall to your right. Enterthe second door for another seed in the weapon shop. Exit and go through theother door. You’ll receive the Talisman accessory. Talk to the innkeeper andleave through the back door. There’s another Seed in an object here! Low godown the ladder into the sewers.

Walk down the steps and operate the button to lower the wall. Walk across itand operate the other one. Now go back across the first one and take the stepsdown and around, and up some more steps! Walk into the right cave for a look atGongora’s secret cave, then head up the steps. Grab those chests if you like,then climb the ladder to the north. The spell All-Curse is down there, sofiddle with the buttons until you can grab it, then walk around and up theladder to the north west.

If you continue east here, you’ll come across another seed. Take the other pathand head up the ladders. Now run across the rooftops and down the second ladderyou pass. Continue down the path and watch some cut-scenes. Now walk east formore scenes. A battle has broken out! You just have to make it to the circlearea to end this part, so battle who you must. When you do battle, you’ll beup against guards from both forces :/

And, wait for it…wait for it…..wait for iiiiiiit….

“MOMMMMMMMAAAAAAAA”

<<<<<<<<<<<<<<<<<<<<<< XX. Frozen Tracks [FRTK] >>>>>>>>>>>>>>>>>>>>>>

1 Seed

After the cut scene, you’ll be back on the tracks with Cooke and Mack. Check

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After the cut scene, you’ll be back on the tracks with Cooke and Mack. Checkout Mack behind you, then walk north. Heal and Save to the right, as well asgrabbing the only Seed in this area and 5 Shark Skins. Head back to the trackand walk north for a couple cut-scenes.

Time for one of the greatest cut-scenes in the game. Now then, you’ll be incontrol of Jansen. Walk toward the screen to trigger a scene.

<<<<<<<<<<<<<<<<<<<<<< XXI. Old Gohtza [OGHZ] >>>>>>>>>>>>>>>>>>>>>>

1 Seed

Walk down the steps for a Soul Medicine, and then head east across the road.Walk north and the bridge will collapse. Keep walking north and go down thestairs. Walk up the ramp, and head up the left stairs. Take the right at thefork and follow the path to the next area.

Now we’re in Low Town. Head straight from your position to reach a save ball.If you didn’t grab the seeds before, there are three inside the Apartment here.To continue, head back to where you started and take the eastern path. Walk upthe northern stairs here and up the ladder. First, grab a Power Drink to thewest. Now go north east to trigger some cut-scenes. Jump across the next ledgeand head down the ladder to your left. Walk to the right and over the brokenpieces, and up another ladder. There’s a goddess medicine in the chest here.Continue up the stairs and in the corner on the left is a hydrant. Kick it fora seed. Walk east and jump over the ledge. Now ram the door on the right, andonce again, climb down some stairs. Head east to get to the tracks and runnorth.

<<<<<<<<<<<<<<<<<<<<<< XXII. East-Bound Track [EBTK] >>>>>>>>>>>>>>>>>>>>>>

1 Seed

The seed I in the third box on your right. Continue walking, replenish your HPand MP on the platform to your left. Continue north and you’ll be switched toCooke and Mack. Walk north a bit to trigger a scene.

As Jansen, walk north and save up the ladder to your left. Walk a little bitmore north for a pretty predictable scene and a boss battle!

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=Boss: Living Ice HP: 6,350

First have all your party cast Ground type moves, except Cooke. Have her castAll-Barricade. On your next turn, use ground moves again, and All-Barricadeagain. The boss will probably now cast Reflect, making all magic bounce off himand stick to you. Another attack he will use is Freezing Bit, which will freezethat member. If he casts Reflect, have Ming use Powerus on Mack, and have himattack/use skills. He can also use All-Aquarus, so keep healing. Afterdefeating him, you’ll be switched back to Seth and Tolten.

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=

<<<<<<<<<<<<<<<<<<<<<< XXIII. Uhra Sewers [UHSW] >>>>>>>>>>>>>>>>>>>>>>

3 Seeds Holy GuardCrystal Fragment

Save at the ball and head down the path. Go up the stairs and around, and atthe corner, examine the magic engine (it looks like a pendulum). Keep walkingand head east to the next area. Walk around and up the two ladders, and thenthrough the door. After the scene, walk north east and through the door.Through the next door walk up the stairs and climb down the ladder on yourright. Walk north, then west. Head to the boxes, and push them to claim yourprize. It’s a Holy Guard accessory. Now head down and to the right. Make yourway north east for a pot with a seed in it. Climb up the ladder to your rightand repair another. The chest contains a Cure-all. Now operate the button toopen the gate and head west. Up the ladders is a saving point, healing point,

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open the gate and head west. Up the ladders is a saving point, healing point,and a shopkeeper! There must be something big ahead :/Buy some weapons, accessories and healing items. Now head west and operate thebutton to lower the gate. Walk left and north to operate the button in the backtwice. Now climb down the ladder near the first button and up the stairs toraise the gate. Head north to the next area. Before you exit, check the hiddenpot on the right for a seed.

Walk east around the Tank and down the ladder. Walk east across the bridge, andaround another tank. Again, walk across a bridge, and up the stairs. Headaround the tank and repair again. Operate the second button to get some GodlyTears. Now operate the first button to move the other stairs. Walk down and upthe ladder. Around the tank and over the bridge we go. In the next room, we’llfind a seed. At the bottom of the stairs, take the south path to find the seedin a pot. Now go west through the door.

Operate the switch and open the chest for 5 Demon Sculptures. Go back throughthe door we came from, and take the east path. Walk north, then west andthrough the door. Head up the ladder, and walk west across the bridge. Walknorth, then east and through the door. Get ready for a boss battle! Walk downthe steps and through the big door. Trigger a cut-scene by walking north.

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=Boss: Magic Beast HP: 10,550

Now then, Good news and Bad news. Good news is that we don’t have to take outthe boss. We just have to target the Dock Crane. Bad news is that we can’t useSeth’s physical attack, as the crane is out of reach. Have Seth STEAL from themonster to get the Crystal Fragment, a great accessory for your casters. Targetthe Crane with Sed’s gun and elemental items. Try to take out the crane fast,because the Beast is pretty strong. Give Sed some Power Drinks to make thebattle go by faster as well. If you must, use healing items. The Magic Beastwill store up energy for a huge attack, so try to take out the crane in thenext turn.

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Now we get to play a small mini-game. It’s pretty simple. Hit the button orMash it depending on what it tells you to do. Make sure to read the tutorial aswell. If you have trouble, pause the game when it tells you what button to hit,and when you’re ready, un pause the game :P

After some cut-scenes, we’ll be controlling Jansen again. Head down all theladders and to the west. Pick the Refugee Camp from the World Map.

<<<<<<<<<<<<<<<<<<<<<< XXIV. Refugee Camp [RGCP] >>>>>>>>>>>>>>>>>>>>>>

1 Seed

The seed is located near the save ball, next to the left tent, in a pot.Inside the first tent is a Ring Maker and a Shopkeeper. Make sure to buy someWarm Vests for the next boss battle. There are a few side-quests here, oneincluding delivering food from the lady near the save point, and another isdelivering a letter from a sick patient. Head north and exit when you are donechecking the Camp out.

<<<<<<<<<<<<<<<<<<<<<< XXV. Crashed-Train Site [CTSE] >>>>>>>>>>>>>>>>>>>>>>

1 Seed All-Barricadus

Straight ahead is the Seed. Now head south east from the save ball and getAl-Barricadus from the chest. Enter the cave!

<<<<<<<<<<<<<<<<<<<<<< XXVI. Burning Cave [BRCV] >>>>>>>>>>>>>>>>>>>>>>

2 SeedsForceus

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Walk north until you get to some geysers. If you stay east on every path you’llreach a dead end with the Seed. Now head north to the next area. Again, headnorth. Walk north east, as north west is a slope that you can’t walk up. In thenext room, you can actually walk into the poison to grab the spell Forceus. Butwhile in the mist you lose HP, so watch out! Now head east and jump over theledges.

The next area is aptly name path of poison mist. You should see a gleamingitem in one of the geysers. It’s a seed! Head up to your left. Ram the boulderto block the mist. Now go back down and take the eastern path. Walk north,watching out for geysers. Again, head north, but be careful. The ledges areslippery, and you could fall into the poison mist. Head west across the twogeysers, and start jumping across. Take the left rocks though, because themiddle one will collapse with you on it.

Save, and equip everyone with a Warm Vest. Now get ready for a boss battle!

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-= Boss: Ice Magic Beast

HP: 10,360

The warm vests will allow us not to be frozen by the beast’s magic. Now here’sthe bad part. Spells don’t work on this guy. So only Mack can do damage. HaveMing cast Powerus on him a few times, and have Cooke cast Cover on the wholeparty. Jansen can heal. The boss can use All-Aquarus, so be careful about whenyou heal and such. Spam Combo with Mack and you should be done in around 15 orso turns :/ Also, your Covers will run out in a few turns, so make sure to recast it.

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After the battle and some cut-scenes, it’s time for Disc 4!

~*~*~*~*~* Disc 4 ~*~*~*~*~*

Disc 4 is a great time to do any of the side-quests you’d like. First however,let’s advance with the story a bit. This will help us obtain some “things” thatwill allow us to do lots more side-quests.

With the Nautilus, head to the south-eastern continent. Enter from thenorth-east of this continent, in between the two pieces of land. Go underwaterto find a hidden passage to the Eastern Ruins!

<<<<<<<<<<<<<<<<<<<<<< XVII. Eastern Ruins [ERNS] >>>>>>>>>>>>>>>>>>>>>>

Tablet FragmentMagical Lock Key Reset

Magic-Powered Locator lvl. 2Trooky Talisman

First off:

1. Remember the Elmons from the Ice Canyon? They stole your stuff, and you hadhave them steal the Elmon Crown, then battle the leader to make them stop andgive you your stuff back? Well this place has its own version: Trookys. Ifyou're following this guide's walkthrough, you should get the TrookyTalisman here, which is the item they need to steal.

After the cut-scene, save at the ball. Now first off, if you didn’t gain abunch of levels at Numara Atoll a few discs ago, you’ll gain a bunch here.There’s also quite a bit of valuable items here. Let’s press on shall we? Takethe western platform, and open the chest to the left for 4 Magic StaffFragments. Take the eastern platform, and then the southern one for a TabletFragment. Take the only platform back to where we started. Get on the westernone again, and this time ride the north platform to the entrance of the Ruins.

If you walk to the right, and all the way down the path, you’ll reach a Royal

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If you walk to the right, and all the way down the path, you’ll reach a RoyalSeal. Now walk back and ride the elevator up. Take the second set of stairsdown and get on the platform. You’ll have to split up now. Have Seth operatethe platform while Kaim rides it up. Ram the platform on the left down. Headnorth west from this point to get a Magical Lock Key (needed for the Backyard).Now switch back to Seth and heave her ride that platform down. Take the stairson your left, and then more stairs on the left for a treasure chest containing4 Iron Ball of Ruins. Now take the stairs on the east, up and around, and ridethe elevator up.

Open the chest for the spell Reset, and continue down the stairs. Walk acrossthe diagram in the ground and Ram the platform on the right. Now switch over toKaim. Walk down the stairs to the left of the inlet/Chest/platform we rammed,and down more stairs to the right. (Don't ride the platform yet, there'sstill a Magic Analysis Book that enables Lvl 3 Composite magic at the end ofthe path) Ride the platform to the west down, and then the other platformto meet up with the others. Now head to the diagram, and ride the platform tothe north.

Head east and ride the platform down, then save at the ball and replenish yourHP/MP. This is one of the Magic Sphere spots, as well as the a treasure chestthat contains the Magic-Powered Locator lvl 2. Walk west for another platform.Back in the ruins again, we’ll have to split up once more. Have both Kaim andSeth walk east and down the stairs. Operate the platform for Seth. Walk westand north, and open the chest for 5 Dragon Scales. Now head up the stairs onyour left and ram the platform at the end. Head back the way you came, and thistime take the northern stairs, and ride the platform down. Take the westernpath and down another platform. Head down the stairs, and more stairs to theleft, and guide your way to the north, then east, then onto the platform.

Now switch over to Kaim. Walk back and around to the West, and ride theplatform that we rammed before. Walk up the stairs and down the next, then downmore stairs, and then down even more to the left! Grab the pillar and move itonto the platform. Now walk up the stairs and down more ( :/ :/ ) and open thechest for the Trooky Talisman valuable.

Grab the pillar and place it on the platform to the south, with you on it! Grabthe pillar again, and put it on the platform to the south. Walk all the waynorth, and grab one of the pillars. Take it off the platform. Now head back abit, and go down all the stairs. To the south is a chest containing Twin Cross.Head north and around to another diagram on the ground. Grab the pillar on theplatform and take it off to raise the platform. Switch back to Seth, and grabthe pillar and place it on the other platform. Walk past the next pillar for achest containing another Tablet Fragment. Now grab the pillar and put it on theplatform to re-unite with the others. Get ready, because it’s time for a bossbattle!

Ride the platform up to meet the Boss.

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=

Boss: Ancient Fiend HP: 15,880 Keystone x2

HP: 6,680

This battle can be tricky. First focus on supporting your party members withAll-Barricade and power-ups, and attacking the keystones. Use physical attacksand Lvl 6 Black Magic to take them down quickly. Next we’ll be going for theFiend himself. He’ll use Shadowus all the time, doing a great deal of damage toyour party. So designate one or two members to heal every round. This way yourHP will be up the whole battle. Have the rest take him down before he kills offyour party.

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Another funny Jansen moment, and a WTF Tolten one…..Let’s continue.

So now the Nautilus can go through the riptides. Out next destination is goingto be near Numara. But if you feel under leveled, go back to the Ruins andlevel up, because this next part is pretty intense. Some things you’ll

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level up, because this next part is pretty intense. Some things you’llneed/want to make this next part easier: Black Magic Spell Sleep, Patience,Fire Ward, Double Item, Potion Booster. Ok so once you’re ready, steer over toNumara for a cut-scene.

<<<<<<<<<<<<<<<< XVIII.Numara Port [NMRP] >>>>>>>>>>>>>>>>>>>

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-= Boss: Arthosaurus HP: 14,370

This guy’s only real threatening move is it’s Heat Breath. This is where theFire Ward comes in handy. It reduces fire attacks. Cast Sleep on him, and takehim to town. Use your best moves. This is the intense part I was talking about?Heck no. After the battle, here we go!

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Now you’ll have to stop 4 Arthrosauruses (wtf sp?) from getting to Numara, andthey mean business! Ok first, run up to the first one you see. Cast Sleep anduse Turn Tail immediately! This will leave the Beast asleep, and he wont moveuntil he wakes up. He should be purple now on the Map. Now go to the secondand third ones and do the same. When you battle the fourth one, take him down.After the battle, if the others are still asleep, tackle the first one you putto sleep and defeat it. If one of the others wakes up, either quickly defeatthis one, or go put it to sleep. Using this strategy you should have noproblems. Another way to put the beasts to sleep is to use Sleep Rings. Also,note that when you enter a battle with them they stop. So you can also entera battle with them, then flee, and they will stop for a short while.

After the Battle, go to Numara City!

Numara

Continue north and SAVE. Enter the palace for a couple cut-scenes, and anotherBattle >_>;;

Support Heavy Tank AHP: 4840Support Heavy Tank BHP: 4840Kakanas Heavy TankHP: 5200Kakanas CannonHP: 4160

Focus on the right Tank first, as it powers the Cannon of the main tank. Thephysical attack the Main tank does isn’t nearly as bad as the cannon. Aftertaking it down, go for the left tank. Make sure you are powering up yourattackers and healing at the same time. After they are both down, Blast away atthe Main tank’s Cannon and such. This battle should be a piece of cake afterwhat we just went through.

After the battle, and some cut-scenes, get aboard the White Boa!

<<<<<<<<<<<<<<<< XVIV. Grand Staff [GRSF] >>>>>>>>>>>>>>>>>>>

AquarusWhite Charm Shinus

Sorceror's Discus Groundus

Ok before we head off, now's a great time to finish some side-quests. TheWhite Boa can charge through ice, which means the world is your oyster,sky is the limit, etc. So check out the sidequest part of this guide orroam around if you wish.

When you're ready, head to Grand Staff, surrounded by ice. If you cannot

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When you're ready, head to Grand Staff, surrounded by ice. If you cannotfind it, check your map for a big glowing spot.

After some cut-scenes, it's time to get to the top. You'll need to crossa few pipes, but be careful! Hot steam is blowing, and if you get caughtit the crossfire you'll be thrown to the level below. As you reach the saveball, save if you wish, and continue on.

Walk straight, and take the ladder to your right up. Operate the terminal toshut off the fans. Continue on, and climb the ladder on your right for thespell Aquarus. Climb back down, and head to an elevator. Ride this to thenext level, which should be the Second Boiler. Up ahead is another elevator,which will take you to the Armory. In the Armory are some tanks. By examininga tank, you can optionally battle a semi-fierce enemy known as Experiment 1.The only real reason to battle these guys throughout this place is thatthey sometimes drop the White Charm accessory. Head to the shaft in thelower part of this Armory, and head down. You should see another terminal.Operate it to turn off more fans, yippee!

Jump over to the pipe on your left, and make sure you are holding A to walkslowly, as the pipe is quite slippery. Ride the lift to the north for thespell Shinus. Head back down and go through the shaft until you are at theSecond Boiler again. There's a chest here that contains the Sorceror'sDiscus weapon. Now ride the platform, and take the elevator back to theArmory. Walk down and take the next elevator to get to the First Boiler.Climb down the ladder on the other side, and operate another terminal toshut off some fans. Climb down the ladder to your right, and kick thetrash cans for some Godly Dragon Tears and the spell Groundus. Climbback up the ladder, and this time head north over the pipe. Before thenext pipe, take the ladder down to your left, and turn off the fan byoperating a terminal. To get to this terminal, push the block in frontof it.

Walk back to the elevators, and head back to the First Boiler. take theladder up, and walk past the elevators and Experiment 1 tanks. Climbthe ladder and ride the elvator up up up. Get ready for a boss battle!

Now before this battle, some great skills to have equipped:Absorb Fire/Water/Ground/WindAbsorb MagicAuto BarrierAilment Resistence

The battle will be a lot easier with those.

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-= Boss: 6 Nefarious Saints

HP: 1,510 each

Note: Each saint can only be hit by certain magic/attack. Remember theseguys from that Gongora cut-scene thing? Well it's the same way. Theircolor will determine what they can be hit by. You'll face 6 out of 7of these:

Red: Weak to FireYellow: Weak to GroundGreen: Weak to WindBlue: Weak to WaterGold: Weak to physical attacksWhite: Weak to ShadowBlack: Weak to status ailments

Start off by defeating the elementally-weak saints. Make sure to castAll-Barricade/All-Barricadus, and better yet, All-Generatus if you can.

Using those should take care of your defense for the entire battle.Continue to take out each saint, and you'll probably find out thatyou won'd need to heal at all (if you cast All Barricade and AllGeneratus).

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After the battle ends, you'll once again have the choice of completeingsome side-quests or finishing the story. Head over to Grand Staff, nearTosca Village, and it's time for Grand Staff #2.

<<<<<<<<<<<<<<<< XVV. Grand Staff #2 [GRST] >>>>>>>>>>>>>>>>>>>

Enchanted Necklace Lord Earrings Reflect

Head south and operate the switch to turn on the lift. Ride the elevatorup and hit the swtich to move the platforms over. Climb up the laddernear here, and get ready for some Lift fun. By rotating the lift todifferent positions, you can access different treasure, such as anEnchanted Necklace and Lord Earrings. Make your way all the way upby using the lift. Climb the ladder to the north west, and examine theterminal. Now climb down the southern ladder. Push all the buttons tostart up the pistons, and head back to the lift. Take the north westladder and examine the terminal at the lowest level. Jump across theledge for the spell Reflect. Jump back and return to the lift.

Take the elevator on the northwest catwalk in Magic Control up to theGlass chamber. Head up to a save ball, and climb down the ladder.You;ll have to split up here, but its not that bad! Pick two teams ofyour strongest party members, and get ready to battle two monsters, onemonster pre team. if you've been leveling up and not fleeing battles,these guys should be a piece of cake.

The catch here is that you both have to defeat the monsters on the sameturn, or it's game over! So just power up turn one with both teams, andthen bust out your most powerful attacks and spells.

Save and take the elevator west, and get ready for the real boss battle!

~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-= Boss: Magic Beast HP: 26,790 HP

Remember that guy from the docks? He's back! Gah, no crane this time!Well this time around you're a lot stronger, and you get to use yourentire party =D. On your first turn, power up your physical attackers,and cast All-Shieldus if you can. Other than that, unleash Forceus andelemental magic, and use your powered up peeps to take the beast down ina few turns.

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When this battle is done, ride up for some cut-scenes and a battlewith ol' bleach head. You don't even have to attack. After the battle,it's time to escape :( . You have eight minutes, so make sure toflee every battle and HOLD X!!! (The X button allows you to runfaster!).

This is the last time you can do anything, so make sure you are fullyupgraded, at around level 60 for the next part. Also, when you save afterthis next part, make sure to save on a DIFFERENT file, as you won'treturn to the World Map, but start the New Game+

<<<<<<<<<<<<<<<<<<<<< XVI. Tower of Mirrors [TWMR] >>>>>>>>>>>>>>>>>>>

When you're ready to continue with the main plot, save and head underwaterat the Grand Staff to get to the Tower of Mirrors. Lots of cut-sceneshere, andit's time for a battle with WHO??? WELL THATS A BIG SURPRISE!

Oh, and make sure you have protection against Petrify before going intothis battle.

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~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=Boss: Luminous Magic Beast HP: 55,860

First, cast All-Generatus and All-Barricadus. Start powering up andattacking with your phsyicals, and use your casters to support the rest.They can also attack when not needed to heal or re-cast support spells.

The beast will eventually use its Ultimate Ray attack. After thishappens, STOP using spells, because he will only absorb them! Physicallyattack with all you have (that means you Sarah! ok not really).

Gongora will show up, and only the immortals will be able to battle him.This is pretty easy, as your allies will keep you alive/supported.

After a few turns and a cut-scene, you'll really be battling Gongora,with no help from your mortals. Once again, power up your attackers andduke it out with Gongy. If you plan on using elemental spells, makesure you have Ultimate Analysis on, as Gongora will switch his typethroughout the battle. You really can't lose unless you're terriblyunder leveled. :)

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After the final battle, there's some pretty neat-o cut-scenes andhappenings.

************************************************************************** *~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=* * * *~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=* *MAKE SURE NOT TO SAVE OVER THE FILE YOU WERE USING, AS YOULL NEVER BE * *ABLE TO ACCESS THAT FILE AGAIN!! * * * *~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=* * * *~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=~-=* **************************************************************************

Well that's the end of the Walkthrough section! I hope I've helped youthrough Lost Odyssey! Now access that file again and finish up yourachievements and side-quests. Have fun with the Treasure TroveAchievement :(

*******************************************************************---------------------- ---------------------<<<<<<<<<<<<<<<<<<<<<< 7. Side-Quests [SDQS] >>>>>>>>>>>>>>>>>>>>>>---------------------- ---------------------*******************************************************************

<<<<<<<<<<<<<<<<<<<<<< I. Royal Seals >>>>>>>>>>>>>>>>>>>>>>

This side quest can be started when you have Tolten in your party. Your prizefor completing this side quest is the Skill Ultimate Hit and a very powerfulsword for Tolten (or anyone with Royal Equipment on).

The location of the first Royal Seal is Gongora’s Mansion. You can enter itagain during Disc 4. Go into the house and out to the courtyard (second door inthe left hallway). The next Royal Seal is in Uhra’s back alleys. If you startfrom the Castle Square entrance, you’ll get to it easier. Climb up the ladderthat leads to the walkway on the roof. Go down the first ladder you come to andfollow the path to a dead end with the Seal.

The third Royal Seal is in Crimson Forest. From the beginning, walk west until

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The third Royal Seal is in Crimson Forest. From the beginning, walk west untilyou get to the big elevator, but don’t ride it. Head east, and the Seal is in asmall outlet to the north. The next Seal is in Black Cave. In the Hell Traproom, this Seal is located at the end of a small path (look on your mapand you'll see the path).

The fifth Royal Seal is in Ice Canyon, where we fought the boss. Go up thesecret slope on the east and it’s at the top. Another Seal is in Burning Cave.You’ll have to walk through the poisonous mist that led you to Forceus. Thistime head left and it’s at the end.

The seventh Seal is in Ancient Ruins, in the room called Astral Square. Next,we head to Kelolon Village for the eighth Royal Seal. It’s off the path in thenorth east.

Now we have to go to Uhra. Have the Taxi drive you to the Palace Square, andwalk all the way east, into the building. Go up the stairs and into theelevator on your left. Walk up to the last Royal Seal. You’ll meet the firstKing of Uhra, and he’ll want to test Tolten’s power. He’s pretty easy, so don’tworry about leveling Tolten up for this battle. Do what he says, and when hegives you Ultimate Hit, use it on him to finish the battle!

<<<<<<<<<<<<<<<<<<<<<< II. Dream Locations >>>>>>>>>>>>>>>>>>>>>>

The format for this section is:

Dream's NameLocation - How to initiate Dream

#1 Hanna's DepartureUhra - Tolsan's Inn: Talk to the innkeeper

#2 A Hero's ReturnUhra - Verno's Tavern: Walk up to the bar

#3 White FlowersUhra Residential Area: Walk toward the family on the bench

#4 In the Mind of a CaptiveUhra - Virno's Tavern: Enter the tavern and go upstairs, after dream"A Hero's Return"

#5 A Mother Comes HomeUhra - Virno's Tavern:Talk to the man at the bar, after dream "In theMind of a Captive"

#6 Little LiarUhra - Monorail - The Central Station: Speak to the father and daughteron the bench

#7 The UpstreamersIpsilon Mountains - Northern Ridge: Walk toward the peak on the rainyside

#8 They Live in ShellsCrater Island - Numara Troop Camp: Examine Kaim's cell after gettingambushed at Grand Staff

#9 The Talkative Mercenary Numara - Main Street: Cross the bridge past the boy

#10 Don't Forget Me Now, You Hear?Numara - Canal Street: Walk through the bazaar

#11 Letters From a WeaklingNumara - Main Street: Descend the stairs near the item shop

#12 Evening BellGhost Town - City of Ruins: Walk past the flower bed after the

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Ghost Town - City of Ruins: Walk past the flower bed after thefuneral

#13 The Portratist of the DeadNumara - Canal Street: Stand near the top of the bridge after thefuneral

#14 Elegy IslandCrimson Forest - Maze of Doom: Leave forest after rescuing Mack

#15 Seth's Dream Part 1Gohtza - Southernmost Coast: Disembark Slantnose on the shore

#16 The HeroMountain Village Tosca: Talk to old man near the mill

#17 The Bread of Grandma CotoMountain Village Tosca: Talk to man near village entrance

#18 So Long, Friend Mountain Village Tosca - Tolty's Inn: Listen to men on top of stairs

#19 The Tragedy of the Butcher GeneralBlack Cave - Maze of Darkness: Examine second soldiers corpse

#20 The Story of Old Man Greo Saman - Audun's Item Shop: Talk to the cobbler

#21 Seth's Dream Part 2Saman Merchant Ship: Beat Mantalas

#22 Bright Rain Saman - Main Street: Visit street merchant after the ExperimentalStaff

#23 The Ranking of LivesGohtza - Low Town (after it freezes): Return with full party

#24 The Village Closest to HeavenGohtzan Refugee Camp: Walk to the middle of the camp

#25 Stone of HeavenGohtzan Refugee Camp: Sit down at the fire, after dream "The VillageClosest to Heaven"

#26 SignpostGohtzan Refugee Camp - Medical Tent: Talk to boy on cot, after dream"Stone of Heaven"

#27 Beyond the WallUhra - Main Street: Speak to the boy in the street, after obtaining theNautilus

#28 A Chorus of CicadasIpsilon Mountain - Valley Road :Return after obtaining the Nautilus

#29 Return of the NativeNumara - Main Street: Return after upgrading the Nautilus

#30 Lottery of LifeCity of Numara - Canal Street: Watch the boy steal from the shopkeeper,after upgrading Nautilus

#31 The Queen's LonelinessCity of Numara - Palace Facade: Complete the second fight with GeneralKakanas

Preorder bonus #32 Samii the StorytellerUhra - Virno's Tavern: Speak to the man upstairs nearest the rail

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<<<<<<<<<<<<<<<<<<<<<< III. Treasure Hunts >>>>>>>>>>>>>>>>>>>>>>

The Format for this section is:

Name [Level of Locator needed]Where to pick up the tipWhere to find the treasureReward

#1 Tosca Treasure Hunt [Level 1]Mountain Village Tosca: Automatically obtained after receiving locatorMountain Village Tosca: Top of the tower near the entranceReward: Dark Crystal Staff & Ring

#2 The Bird's Shiny Treasure [Level 1]Mountain Village Tosca - Tolty's Inn: Talk to Innkeeper ToltyOld Sorceress' Mansion: Left side of map before entering the mansionReward: Level 4 Spirit Magic spell "Virus"

#3 The Black Cave's Mysterious Treasure [Level 1]Tosca - Deeno Family House: Talk to DeenoBlack Cave - Hall of Foul Creatures: Passage directly branching off theexit from HellpitReward: Curse Blocker accessory

#4 Talio's Returned Favor [Level 1]City of Saman - Main Street: Must have helped the man prove he didn't stealthe money and then talk to him after (after Experimental Staff)Port of Saman: End of the dockReward: Level 5 Spirit Magic spell "Splitter"

#5 King of the Glaciers [Level 1]City of Saman - Emelio's Tavern: Talk to Zamilo (after Experimental Staff)Ice Canyon - Ice Gourge: After making it past the geysers near the entranceof Blizzard Peak slide down the cliff and zone back into Ice GorgeReward: Water Charm accessory

#6 A Refugee's Misplaced Item [Level 1]Gohtza - Low Town - Abandoned Apartment (after Gohtza freezes): Talk to manbehind elevator on Floor 10Gohtza - Low Town: Southwest cornerReward: Scroll of Balance accessory

#7 An Item at the Hot Spring [Level 1]Gohtzan Refugee Camp - Medical Tent: Talk to old man on the bed afterdefeating Don LaplossGohtzan Refugee Camp: Next to the hot springReward: Spire Commander & Ring

#8 Hidden Treasure in Station Square [Level 1]Uhra - Monorail - Central Square: Talk to Raha on disc fourUhra - The Central Station Square: Near the monumentReward: Spire Commander & Ring

#9 Sewer Junk [Level 1]Uhra - Main Street: Talk to Muhga on disc fourUhra - Back Alley - Sewers: Near the entrance behind the innReward: Scroll of Secret Skills accessory

#10 Trash Can Treasure [Level 1]Uhra - Virno's Tavern: Talk to Virno on disc fourUhra - Main Street: Behind the innReward: 4 Byproduct X

#11 King Gongora's Secret [Level 1]Great Gate of Uhra: Talk to the first guard on disc fourUhra - Gongora's Mansion - Magic Experimentation Labratory: NearGongora's diaryReward: Demon King's Ring & Horn

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#12 Cave Treasure [Level 1]Gohtza City - Elevated Entrance: Talk to Jeeg on disc fourTerrace Cave: Near the center of the caveReward: 12 Master Thief Tools

#13 Art Piece From the Ruin [Level 2]City of Saman - Audun's Item Shop: Talk to Valle (after ExperimentalStaff)Great Ancient Ruins - Throne of Sun: Return to where you fought theAncient FiendReward: Lucent Dragon Discus & Ring

#14 Lost at the Fountain Square [Level 2]City of Numara - Thelran's Inn: Talk to Rakki on disc fourCity of Numara - White Square: Near the fountainReward: Level 7 Spirit Magic spell "Refreshus"

#15 Treasure in the Destroyed City [Level 2]City of Numara - Sanuman Family House: Talk to NumanGhost Town - City of Ruins: Where the Arthrosaurus used to standReward: Level 7 Spirit Magic spell "Reversa"

#16 Missing Materials [Level 2]White Boa - Guest Area: Talk to Crewman after obtaining the White BoaWhite Boa - Main Deck: North sideReward: 3 Star Absorber

#17 What the Cursed Mask Guards [Level 2]City of Numara - Katyla Family House: Talk to Tatan on disc fourTemple of Enlightenment - Altar of Truth: Search where Sorceror Fu stoodReward: Phoenix Discus & Ring

#18 Hidden in the Cave [Level 2]Forgotten Cave: Automatically obtained after walking into the cave a bitForgotten Cave: East side of cave

#19 Sunken Town [Level 3]White Boa - Engine Area: Talk to nearby CrewmanWorld Map: Break through the Northern ice barrier and disembark theNautilus underwaterReward: Solomon Staff & Ring

#20 Sunken in the Sea of Baus [Level 3]Uhra - Virno's Tavern: Talk to Virno after receiving dream "A Hero'sReturn" and on disc fourWorld Map: Submerge the Nautilus East of the Sea of BausReward: Apocalypse Rod & Ring

#21 Treasure Beyond the Waterfall [Level 1]Mountain Village Tosca: Obtained after viewing dream "The Hero"Mountain Village Tosca: Behind the waterfallReward: Medusa's Head accessory

#22 Lirum's Treasure [Level 1]Mountain Village Tosca - Tolty's Inn: Obtained after viewing dream "SoLong, Friend"Northern Cape: Just North of where the paths meetReward: Level 3 Spirit Magic spell "Ailment Void"

#23 The General's Memento [Level 2]Gohtzan Refugee Camp - Medical Tent: Obtained after viewing dream"Signpost"Crimson Forest - Near Swamp: Near the elevator down to the Sorceror'sShrineReward: Ogre Bangle accessory

#24 Sarah's Gift [Level 2]Uhra - Main Street: Obtained after viewing dream "Beyond the Wall"Old Sorceress' Mansion - Courtyard: Right side of stairs leading toHermitage

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HermitageReward: Blazing Fire Amulet accessory

<<<<<<<<<<<<<<<<<<<<<< IV. Ultimate Weapons >>>>>>>>>>>>>>>>>>>>>>

Each of the characters have an Ultimate Weapon, or a weapon that will give acharacter the most Attack.

Kaim: You have a few options here. The first option is to Use Tolten’s powerfulsword he got from the King of Uhra via Royal Equipment. You can also grab someOrichalcum from the Temple f Enlightenment and have the Blacksmith up inIpsilon Mountains forge you a sword. But I suggest you use Tolten’s sword.

Seth: Give the orichalcum to the blacksmith in Ipsilon Mountains and have himforge the sword for Seth. This is a great idea, as this sword has higher attackthan the White Isis, the other powerful sword for Seth.

Mack: Mack's Ultimate weapon is obtained from a treasure hunt (number 17 tobe exact). Talk to Tatan (must be on dis 4) in the Katyla House in Numara.The treasure lies where the hidden boss at the top of the Temple ofEnlightenment is.

Sed: Find all of his pirate buddies and they will forge you a Magic AnieraRifle.

Tolten: Break all the Royal Seals and defeat the First King of Uhra

<<<<<<<<<<<<<<<<<<<<<< V. Magic Capsules >>>>>>>>>>>>>>>>>>>>>>

In the Grand Staff Construction area, down the ladder that you had to sneakpast the guards to get to, a guard will ask you to find three capsules inGongora’s Mansion. Head over there. The first one is in the right hallway, on apipe. The next one is in the laboratory, next to the elevator. The last capsuleis down in Gongora’s secret lab, in the actual lab on the desk.

<<<<<<<<<<<<<<<<<<<<<< VI. Magic Spheres >>>>>>>>>>>>>>>>>>>>>>

Also in the Grand Staff Construction area, head into the hut in the south west.A guard will ask you to place 4 Magic Spheres around the world at certainmagical places. You’ll need to put one near the save ball in Ice Canyon (thesave ball at the very beginning of Ice Canyon), one inside Black Cave at theend in the back of the middle pole on the platform in the center. Another is tobe places in Ipsilon Mountains, near the save ball at the top where you foughtthe boss. The last Sphere goes in the Ancient Ruins, where the save ball andHP/MP replenish ball are.

<<<<<<<<<<<<<<<<<<<<<< VII. Money-Money >>>>>>>>>>>>>>>>>>>>>>

For this side-quest, you’ll first have to go to the Ancient Ruins, and have aMoney-Money steal some money from you. Money-Moneys can be found near theTrooky Queen. Simply attack one of the money-moneys (without killing it), andit will use an attack known as Steal and Heal. Afterwards, head to Terrace Cave.Follow the trail of money, and battle the Boss Money-Money inside of a treasureChest. He’ll give you one of the Backyard Magazines.

Note: This sidequest, although involving treasure on the ground and openingchests, does not affect the Treasure Trove achievement. This has been testedand proved :)

<<<<<<<<<<<<<<<<<<<<<< VIII. Cubic Music Scores >>>>>>>>>>>>>>>>>>>>>>

The Cubic Music side-quest can be entertaining. In a few towns, most notablyNumara, you’ll find a man next to a cube. To play, you must hit the correctnotes. If there are two groups of 4 notes you need to hit, have 4 people inyour party. If there’s three groups of 5 notes you need to hit, have 5 peoplein your party. The Cube Music side-quest can be completed in Numara withthe man next to a cube, in Uhra's Central Plaza (near the monorail), or onthe White Boa with the lady next to the cube.

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There are 9 different Music Scores that can be found around the world. Hereare the locations and rewards for completing each:

Cubic Music Score 1 - The Cubic Music Man in Numara gives it to you.Reward: Force spell

Cubic Music Score 2 - Found in the Sorcerer’s Shrine (Crimson Forest)Reward: Dodger spell

Cubic Music Score 3 - White BoaReward: Kelolon Badge accessory

Cubic Music Score 4 - Northern CapeReward: Wind Charm accessory

Cubic Music Score 5 -Ice CanyonReward: Toughness Brooch accessory

Cubic Music Score 6 - Found in Burning Cave (Path of Poison Mist room)Reward: 64 Caliber Magic Rifle Weapon

Cubic Music Score 7 - Found in Terrace CaveReward: High Wind Amulet accessory

Cubic Music Score 8 - Found in the Numaran Palace - Queen's Chamber. Thisis loated in Numara, in the castle to the north. Ride one of the elevatorsand head south into the chamber.Reward: Elfin Charm accessory

Cubic Music Score 9 - Pirate Fortress at the top-east. Take the gondola downto the west, then climb the ladders, heading to the east. You'll come to apenguin, who begins to walk away. Follow the Penguin or walk past him to getto a chest with the Music Score in it and a pipot nearby.Reward: Sunderch Glasses valuable

<<<<<<<<<<<<<<<<<<<<<< IX. Sed’s Pirates >>>>>>>>>>>>>>>>>>>>>>

If you travel to the Pirate Fortress, one of Sed’s pirate buddies will tell youthat the others are missing. Your job is to find all six of them.

One pirate can be found in the White Boa, where Ming usually is with the Harp.

Another is in Saman City, near the big tree

A third is at the Sea of Baus to the north in a barrel next to the coast.

Another pirate is in the Sorcerer’s Mansion in the left room. To find

One pirate is underwater to the east of Uhra. Go underwater with the Nautilusand search for bubbles.

The last pirate is in Kelolon Village in a random battle. Make sure Sed is inyour active party, and walk around. A random battle will occur, and theKelolons will be beating up your friend. Defeat the Kelolons.

Travel back to the Pirate’s Fortress to claim your prize: Magic Aneira Riflefor Sed!

<<<<<<<<<<<<<<<<<<<<<< X. Invisible Chests >>>>>>>>>>>>>>>>>>>>>>

First off, you’ll have to complete Cubic Music Score 9 before we do thisside-quest. The glasses will help us “see” the invisible chests. There are 11in total, and here are their locations:

1 - Beginning of Gongora’s Secret Cave

2 - Uhra Residential area. Walk east of the statue thing that moves.

3 - Ipsilon Mountains before the hut, walk east into a dead end.

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3 - Ipsilon Mountains before the hut, walk east into a dead end.

4 - Ipsilon Mountians where the save ball is, where you fought the boss, andwhere the Magic Sphere was put.

5 - Sea of Baus, right when you enter take a right.

6 - Crimson Forest, behind where the boss was.

7 - Sorcerer’s Mansion, behind you go into the Mansion, walk east.

8 - Northern Cape, to the north-east.

9 - Ice Canyon, where you fought the boss, walk up the secret path to the east,where the Royal Seal is/was.

10 - Gohtza, Low Town, to the east next to all the rubble there’s a ladder.Climb down for it.

11 - Refugee Camp, down the ladder near the water, and up the other ladder.

<<<<<<<<<<<<<<<<<<<<<< XI. Temple of Enlightenment >>>>>>>>>>>>>>>>>>>>

First off, let me say that this place is con-fus-ing at first. Without a guideyou can get lost in here for hours (i did...>_>;;).

A few notes before we start:

1. You should be around level 55 before venturing in here. When you leave,you'll most likely be level 70+, and if you get lost, 75+. There is an enemyin here named the Hellish Kelolon. Defeating him will net you a level no matterwhat level you are. He has around 22,000 HP. If that sounds like a lot, get aload of this: Many of the enemies in here have 15k+ HP. Either that or you'llgo up against a bunch with 8k+ HP

2. This place has a lot of treasure. If I miss something in this guide, let meknow and I'll add it in. Ok, here we go

3. If you'r ehaving a hard time with this place even with this guide, check outSplit Infinity's youtube videos on the place. He passes all the chests anddefeats the boss at the top. It's very hard to explain this place in words, sohis videos may help!

Temple of Enlightenment

Angel GuardMagical Lock Key

Save at the ball. This part is basically like the Easrtern Ruins entrance. Geton the platform and ride west. Now ride the other platform. Before heading in,ride the other platform. Walk south and ride the southern platform for a chest.It either holds a Slot Seed or 6 Jewels of Wisdom. Ride the southern platformto get back to where we started. Repeat the previous path, except take theplatform we didn't take to get to the other chest. Head back to the entrance,ride the platforms, and walk up the stairs.

Walk north west, and operate the red block you see. Operate it one more time.Now ride the platform down. Head to the east for a chest with 6 ForbiddenExplosives, and ride back up the platform. Now ride the first elevator youpassed. If you ride the elevator a bit south and to the right here, you'll comeacross two treasure chests. If the platform is not here, you'll have to takethe path that leads west around the room and head east to get to these chests.

Back to the first elevator and ride the other elevator to go down. Operate thered block ahead to get to a treasure chest. Now head back and ride the elevatorto your left. Walk north down this path, and turn at the first right. Head eastaround the corner and out the door. As you walk east, operate the platforms. Nowenter back into the room, and this time walk west and around the corner, andgo through the door. There is a platform in the hole, so ride it up. Walk tothe left and operate the platform to get it working.

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the left and operate the platform to get it working.

To the right are some steps with a treasure chest with 5 Death Powders.Now ride back down the elevator and head to the left. Walk up the stepsand through the door. From here make your way left and operate the red blockto access the save point. Now walk north from the save point, and at the fork,take the right path and ride the elevator up. Ride the northern elevator upas well, and make your way south west for a chest with Orichalcum. Head backdown the elevator, and this time operate the red block to move the platformsaround.

Walk south and up the elevator here for a chest with 3 Star Absorbers.Go back down the elevator, and now take the northern elevator. Head south,then east. If you enter the alcove in front of you, and walk left, you'llcome to a chest with an Angel Guard accessory. Walk back to the entrance ofthis alcove, and walk towards the right of the screen to get to a door.Exit. First, walk to your right, and ram the platform down. Now take the ladderand walk south west. You get to some steps, and a chest that holds aMagical Lock Key! Head east across the platforms for you prize. It's a jewel,and we'll be needing it shortly. Head back up the ladder and through the door.

Head west, then north to ride the elevator down. Operate the red block to thesouth, and get on the elevator directly to your right. Operate the red block ifyou must to get to the save ball. Now walk west of that red block, and headnorth. At the fork, take a left, and walk around the pillar and onto theelevator. Walk left, and now we need to get past this platform. So first rideup it, then ride back down. Continue south and operate the red block**Two** times. Yes, twice. Now ride the elevator we went up and down on andwalk to the left and out the door. Head across the platform and down theladder to claim the second jewel.

Now enter the Temple again, and ride the platform that we did not ride toget here. This is the second one as you are coming from the door. Ride it upand walk all the way around to an altar. Place the jewels and watch as anotherelevator appears. Ride it and get ready for a Boss Battle. Check the HiddenBosses section for strategies on how to beat this baddie.

<<<<<<<<<<<<<<<<<<<<<< XII. Terrace Cave >>>>>>>>>>>>>>>>>>>>>>>>

Terrace Cave is located at the bottom of the south-western land mass. You'llneed to enter through an underwater cave with the Nautilus. This place isfull of goodies, but is basically one big maze. I'm simply going to beguiding you to each chest here. Walk north west up the rock path until you getto a flat part, then walk south down some more rocks. You should come to achest. Walk back up the rocks to the flat platform mentioned before, and thistime head up to your left. When you get to the fork, take the right. Aftergoing up more rocks, you'll reach another fork. Head left again, and at thetop, walk left and down the slope. Now go to the south east for a chest.

Walk back up and go down the slope on your left for another chest. Take theleft path down, and at the fork, take the right path. When you get to a fork,take the slope to your right down, and then two more slopes down. Walk tothe right, then north. Jump over the gap for two treasure chests. Nowwalk back, jump back to the other side, and head south east. You'll findyet another chest, and a slope. Take the slope down to get to the beginning.

Walk up the left path once again, and at the fork, take the east path. Headup the rocks again, and at the fork, head to your right to an open area.Walk north up more rocks to get to a platform, and head up some more rocks.There's a chest in an inlet. Now continue west and down the slope. Makeyour way all the way back down and exit the cave.

******************************************************************---------------------- -------------------<<<<<<<<<<<<<<<<<<<<<< 8. The Backyard [BKYD] >>>>>>>>>>>>>>>>>>>>---------------------- -------------------******************************************************************

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******************************************************************

The Backyard is located in Low Town of Gohtza. It’s in the apartment, and whenthe game feels you are ready to enter, it will list The Backyard as a locationfor the elevator. You’ll fight different battles, with different conditions(such as no spells allowed, etc). To complete the backyard, you’ll have to getthree stars on every battle (21 battles in total). To get three stars however,you’ll have to follow secret rules for each battle. I’ll list all the secretrules here, as well as guide you through the battles.

There are four different classes of battles, ranging from Light to Super Heavy.Light Class will be automatically unlocked, but the other three require MagicalLock Keys. The three keys are located:

-Gongora's Secret Lab: Right before you actually go in the lab, turn around andrun through the secret path.

-Temple of Enlightenment: Near one of the jewels, down some steps

-Ancient Ruins: Astral Square, at the top.

As for the battles themselves:

--------------- Light Class ---------------

1. The Kelolon Battalion!Battle Conditions:-Defeat all enemiesHidden Condition:-See the combination attack at least three times.Strategy:Use 5 party members, and either defend until you see 3 combination moves orcast All-Shield and such. Make sure you don’t kill them before you see the move3 times, because there needs to be 3 of them alive to perform it. After you seethe Combination Attack three times, defeat the enemies.

2. The Festival of MagicBattle Conditions:-Up to 2 PC’s-Defeat all enemies-Attacks not allowed-Skills not allowed-Items not allowedHidden Condition:-Defeat all enemies with your charactersStrategy:Use two casters, and cast black magic every turn to take em out. Sweet andshort.

3. Pure GluttonyBattle Conditions:-Defeat the Explosive BugHidden Condition:-Let 10 or more small bugs get absorbed.Strategy:Once again, just defend or protect yourself until 10 bugs are absorbed, thenblast them away.

4. Two EyeballsBattle Conditions:-Win within 10 turns-Defeat the Evil EyeHidden Condition:-Defeat at least 5 White DogsStrategy:Kill a dog every round, and the Eye will call one in. After defeating 5,destroy the Eye.

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5. Puppet MasterBattle Conditions:-Defeat the Puppet Master-Spare the Controlled OneHidden Condition:-Defeat the Puppet Master within 3 turnsStrategy:The puppet master is protected using the GC wall, but just go all out on it.You have to kill it in 3 turns anyway.

---------------- Middle Class----------------

1. Poor Little Kelolon!Battle Conditions:-Defeat all the Wild Balls-Don’t defeat the Kelolon PapaHidden Condition:-Save both the Papa and MamaStrategy:So don’t let the Mama or Papa Kelolon die, and just take out the balls in aturn or two. Fairly simple.

2. Art of Inner SightBattle Conditions:-Defeat all Enemies-Dark Status-Seal StatusHidden Condition:-Defeat King Owl firstStrategy:Make sure your party has anti-poison equipped for this battle. Have everyonetarget the Owl to take him down first, then work on the others. Remember, youcan’t use magic, but skills are fine.

3. The Mantalas’ Return!Battle Conditions:-Defeat the MantalasHidden Condition:-Don’t let anyone get defeated.Strategy: Use your strongest party members, those who won’t die easily. Takedown the Manta using Grond and high physical attacks.

4. Against All OddsBattle Conditions:-Tolten Only-Defeat all enemiesHidden Condition:-Don’t use items or spellsStrategy:You can still use skills, so use Power Hit or any other good attacks, or justplain attack if your Tolten is strong enough.

5. Fireworks NightBattle Conditions:-Defeat all enemiesHidden Condition:-Let all enemies self-destruct within 2 turnsStrategy:Have a caster use All-Flare. Simple!

--------------- Heavy Class

---------------

1. Meat EatersBattle Conditions:-Up to 3 PC’s-Defeat all enemies

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-Defeat all enemiesHidden Condition:-Kill the raptor leaderStrategy:Kill all enemies except one. It will cry and summon more monsters. Repeat thisprocess until the Leader appears, and kill him and the other.

2. A Germ of AnnoyanceBattle Conditions:-Defeat all enemies-Poison status-Dizzy status-Seal statusHidden Condition:-Front row PC’s must not be defeated.Strategy:This is a tricky one. To make it easier, make your party members havePersistence on. Just keep attacking and hope that you hit the frogs first.

3. Shared FrontlineBattle Conditions:-Defeat Eastern SageHidden Condition:-Defeat 15 Doll QueensStrategy:Keep kill the Dolls as they appear, and once you’ve killed 15, kill the Sage!

4. Enter Kelolon Commander!Battle Conditions:-Defeat all enemiesHidden Condition:-Defeat the Kelolon Brigade Leader firstStrategy:Kill the leader, then his minions. This should be an easy battle if you arefairly leveled up.

5. Absence of immortalsBattle Conditions:-Jansen required-Cooke required-Mack required-Tolten required-Sed required-Defeat all enemiesHidden Condition:-Do not use any skillsStrategy:Attack with Sed, Tolten and Mack, and use black magic/spirit magic with Jansenand Cooke. You cannot use skills, but with the right rings you should be fine.You can also use magic, so have fun :)

----------------------- Super Heavy Class-----------------------

1. Ah, Fireworks Forever!Battle Conditions:-Defeat all enemiesHidden Condition:-Don’t let anyone get defeatedStrategy:Make sure your party is equipped with anti-poison, and go to town. Use yourmost powerful stuff to quickly end the battle.

2. Master Ring UserBattle Conditions:-Kaim required-Skills not allowed-Spells not allowed-Items not allowed-Defeat Veteran Soldier

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-Defeat Veteran SoldierHidden Condition:-Defeat the DogStrategy:

Ok, one of the most tedious battles. First off, you can use more than Kaim.Secondly, equip someone with a ring that has Toxin 3 on it. Now, when you startthe battle, have everyone defend except the one with the Toxin ring. Have thisperson target the dog, and get a Perfect. The dog will die in 4 turns. Now havetwo people every round do what the guard says. When the dog dies, all hellbreaks loose. The guard will use Coverus, Shiledus, Powerus, Faster and attackyou hard. To make this battle easier, have Absorb Attack, Weapon Guard 2,Evade, Counter all equipped to your party members. Keep whittling him down, andyou’ll eventually defeat him.

3. Manny FeverBattle Conditions:-Win within 10 turns-Defeat all enemies-3+ successful Coin TossesHidden Condition:-Have 10+ successful Coin TossesStrategy:This one can be based on Luck, but it’s pretty easy. Have your casters castAll-Flare every turn, and you physical attackers use Slot Hit every turn.You’ll get the 10 good coin tosses in no time. It's also a good idea to *not*be a super high level for this one, as All-Flare might kill them easily. Bysuper high level, I mean 85+

4. Kelolon Battalion HeadBattle Conditions:-Defeat all enemiesHidden Condition:-Defeat the Silver Kelolon before it runs awayStrategy:To kill the Silver Kelolon before it flees, simply use Casting Support +Gamble. He actually doesn't flee half of the time, at least he hasn'twhenever I battle him. After killing him defeat the others.

----------------- The Immortal -----------------

This is the last Backyard battle, and is only accessible when you have 3 starson every other battle.

Now then, this thing has 175,000 HP! The best way to beat it is to use themagic Divide and Reversa. Divide deals damage equal to your HP, while Reversadeals damage equal to your lost HP. For the first turn or two, use Divide. Youcan cast Complete Defense/Coverus on them so they can cast it for a few turns.Then, when he uses Cube, which takes your HP down really low, switch toReversa. Watch out for his Shadowus attacks, as he can do three in a rowsometimes. Designate one party member to be the Support/Healing PC, keeping theothers alive/out of harm’s way.

Now remember, the hidden condition is you have to beat this guy in less than30 turns, and by using my strategy you should have no problem :)

For beating the Immortal, you’ll receive an accessory that teaches the SkillAbsorb all Elements.

*******************************************************************---------------------- ------------------<<<<<<<<<<<<<<<<<<<<<< 9. Hidden Bosses [HDBS] >>>>>>>>>>>>>>>>>>>>---------------------- ------------------*******************************************************************

Lost Odyssey features some optional and hidden bosses. Some may even be as hardas the final boss in the main game. Here are the locations and strategies ofthese hidden bosses.

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these hidden bosses.

<<<<<<<<<<<<<<<<<<<<<< I. Blue Dragon >>>>>>>>>>>>>>>>>>>>>>

The Blue Dragon is located at the Snowfields of the Northern Land. The path tothis boss is against the blue things (so follow where they are coming from).

HP: 9,350

The first thing you should know is that Blue Dragon absorbs all elementalspells. Power up Kaim and seth, and, depending on your fifth party member,either cast All-Barricada/us or attack. After Kaim and Seth are powered up, useyour casters to either cast Gamble, Shadowus, or just support the others. Afterthe battle, you'll recieve the Water Proof accessory and the spell Leveler.

<<<<<<<<<<<<<<<<<<<<<< II. Cave Worm >>>>>>>>>>>>>>>>>>>>>>>

The Cave Worm is located in the Forgotten Cave, where Seth was locked up.You'll find the boss to the north-east, up a few slopes.

HP: 10,180

It's wise not to use Physical attacks in this battle. Stick to high level magic,and make sure to support your party. It's best to have the Anti-All Ailmentskill equipped, because this guy's breath will deal anything and everything!If you went after Blue Dragon first, use Leveler on this boss. As long as youare immune to ailments, Cave Worm is pretty easy.

After the battle youll receive the Gravity Rave and Gravity Ring, as well asthe Aneira Plume accessory.

<<<<<<<<<<<<<<< III. Ghost of Eastern Ruins >>>>>>>>>>>>>>>>

This boss is located at the top of the Temple of Enlightenment.

First take out the Obsedian he summons. Use Forceus on it until it dies. Nexttwo mages will be cummoned. You'll have to defeat these guys before you takedown the real boss. This part is tricky. Use Double-Cast Leveler with allcasters. You'll have to take them both down in one turn, or the living onewill revive the other. After taking down those punks, it's time to take onthe Ghost himself. Double cast Forceus and use your physical attackersto take him down quickly.

After the battle, make sure to pick up Mack's Ultimate Weapon (Phoenix Discusand Ring, a Slot Seed, and the Spirit Spell Self Sacrifice.

<<<<<<<<<<<<<<<<<<<< IV. Golden Knight >>>>>>>>>>>>>>>>>>>>>

You can only battle this boss after breaking all the Royal Seals aroundthe world. Check the side-quest part of this guide for their locations.After you break the seals, head to Uhra's Palace Square. Head east, and intothe palace. Make your way to the elevator on the left. Walk over to the Sealto the north, and the battle begins. The Knight turns out to be the FirstKing of Uhra, and he wants to test Tolten.

You'll only get to use Tolten, but this battle is extremely easy. Do as hesays. When he gives you Ultimate Hit, use it on him, and the battle ends.

You'll recieve the skill Ultimate Hit and Tolten's Age of the King weapon.

<<<<<<<<<<<<<<<<<<<<<< V. Holy Beast >>>>>>>>>>>>>>>>>>>>>>>

The Holy Beast is located in Numara Atoll. To summon this boss, you'llneed Ming's Harp. Check out the room on the White Boa where the harp islocated, and Ming will talk about it. Now enter Numara Atoll, and theBeast will be summoned.

HP: 14,020

The easiest way to win this battle is with Groundus Bombs. These can be

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The easiest way to win this battle is with Groundus Bombs. These can bebought at the shop under the bridge in Numara. Have everyone use themwith Double Item, and the battle will end quickly.

If you are out of money, or want to beat him with honor, then here's adifferent strategy:

First off, the only physical attacks that can harm this boss are Sed'sgun shots. Have your casters use Groundus. As for the physical attackers,either leave them out of the battle, or let them use Spells. After anumber of turns, the boss will stop attackng and charge. When he's donecharging, he'll unlease a devestating attack that deals 9999 damage toeveryone, so defeat him befre this!Also, a great skill to have on thisbattle is Absorb Magic.

You'll get the 1000 year accessory for beating the Holy Beast, which adds10 skill slots!

<<<<<<<<<<<<<<<<<<<<< VI. King Kelolon >>>>>>>>>>>>>>>>>>>>>

This boss is located in Kelolon Village.

Make sure that Cooke is leveled up, because you'll have to use herexclusively. Join the tournament here, and battle through the kelolons.Use a combination of Coverus/Powerus/attack to dominate your opponents.

Hp: 11,340

Once you get to the King, you can rest easy. He really is pretty weak.He'll use White Magic all the time, especially Coverus. So use Poweruson your physical attackers and tear through his Cover. Do this over andover until the battle is over.

For beating the King you'll get the Spell Divide.

<<<<<<<<<<<<<<<<<<<<<< VII. Persona >>>>>>>>>>>>>>>>>>>>>>>>

Persona is located in the Sorceresses' Mansion, in the room where yousaved Sarah. Persona won't appear unless you've collected all thePoem Fragments in the mansion.

HP: 12,780

Make sure your party members have Anti-Petrify equipped. Just look atthe boss, it looks like Medusa!Persona will always be weak to eitherphysical attacks or spells, and immune to the other. The bad thing isthat Persona will switch what it's weak to, so you have to use bothPhysical attacks and Spells every turn.

You'll get Sarah's Notebook for beating Persona.

*******************************************************************---------------------- ------------------<<<<<<<<<<<<<<<<<<<<<< 10. Weapons List [WEAP] >>>>>>>>>>>>>>>>>>>>---------------------- ------------------*******************************************************************

<<<<<<<<<<<<<<<<<<<<<< I. Swords >>>>>>>>>>>>>>>>>>>>>>>>

White Fang

Description: A spiritually-imbued sword with strange beasts carved intoits blade (for Seth only).Attack Bonus: +15Location: Seth's starting weapon.

Platinum Sword

Description: A well-tempered sword made of platinum (For Kaim only).

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Description: A well-tempered sword made of platinum (For Kaim only).Attack Bonus: +17Location: Kaim's starting weapon

Lightweight Saber

Description: A common, easy-to-use sword.Attack Bonus: +23Location: Shop at Grand Staff Construction Base

Adamantis

Description: A long sword forged from the hardest Adamantine ores.Attack Bonus: +28Location: Deliver 20 seeds to a pipot.

Steel Sword

Description: A military sword made of iron and designed fr mass production.Attack Bonus: +32Location: Weapon shop on in the back of Ninn's Boutique; Numara

Killing Cutlass

Description: A curved blade dorged from Black Cave ore.Attack Bonus: +44Location: Shop in Tosca Villiage.

Demon Warrior's Blade

Description: A dark sword that belonged to a shadowy warrior who once prowledacross the land.Attack Bonus: +50Location: Crimson Forest, use the magical lifts.

Hard Spatha

Description: A short sword built for ease of thrusting.Attack Bonus: +60Location: Oreego's Emporium; Saman

Red Snake

Description: An assassin's sword imbued with the blood of a Red Snake.Attack Bonus: +73Location: Experimental Staff, Power Division.

Full Blade

Description: A piece of magical equipment. Based on Gohtzan army weaponry.Attack Bonus: +83Location: Raihel's General Store; Gohtza, Abandoned Apartment

Solid Spartan

Description: A redesigned Hard Spatha, coated with a special alloy for addedsharpness.Attack Bonus: +83Location: Saman, Riordan's Home

Rough Edge

Description: A high-quality single-handed sword, preferred by the Uhranmilitary.Attack Bonus: +112Location: Raihel's General Store; Gohtza, Abandoned Apartment/ Shop inRefugee Camp

Gaia Breaker

Description: A giant sword with enough power to shatter the very earth with a

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Description: A giant sword with enough power to shatter the very earth with asingle swipe.Attack Bonus: +119Location: Hidden Treasure #8

Ceremonial Sword

Description: A ceremonial sword passed down through the Uhran royal family(for Tolten only).Attack Bonus: +119Location: Tolten's starting weapon

Platinum Brand

Description: A premium sword made from top quality platinum.Attack Bonus: +140Location: Shop in Numara, Disc 4

Wyvern's Tail

Description: A cutlass with a flying dragon motif.Attack Bonus: +149Location: Grand Staff #2

Kelonga Sword

Description: An arcane sword, forged by a secret technique known only to theKelolon.Attack Bonus: +195Location: Shop in Kelolon Villiage

Royal Knight's Sword

Decsription: A knight's sword, passed from one Uhran commander to the next(for Tolten only).Attack Bonus: +206Location: Royal Seal in Uhra's alleyways.

Siderite Sword

Description: A long, thin blade forged from the fragments of a meteorite (forKaim only).Attack Bonus: +254Location: earn 60 stars in the Backyard.

Gravity Rave

Description: A unique sword that slices through anything it touches (for Sethonly).Attack Bonus: +254Location: Defeat the Cave Worm in the Forgotten Cave.

Master Sword

Description: A golden sword wielded only by the Uhran royal family (for Toltenonly).Attack Bonus: +254Location: Royal Seal in the Black Cave

White Ignis

Description: A spiritual steel sword forged using the mysterious oreOrichalcum (for Seth only).Attack Bonus: +277Location: Give Orichalcum to the blacksmith in Ipsilon Mountains andselect Seth.

Durandel

Description: A spiritual steel sword forged using the mysterious oreOrichalcum (for Kaim only).

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Orichalcum (for Kaim only).Attack Bonus: +277Location: Give Orichalcum to the blacksmith in Ipsilon Mountains andselect Kaim.

Age of the King

Description: The legendary sword wielded by the first king of Uhra (for Tolten only).Attack Bonus: +420Location: Defeat the first King of Uhra (Royal Seals sidequest).

<<<<<<<<<<<<<<<<<<<< II. Staffs >>>>>>>>>>>>>>>>>>>>>

Light Staff

Description: A practical magic staff that works well with magicengines (for Jansen only).Attack Bonus: +4Location: Jansen's starting weapon

Saint Rod

Description: A common, easy-to-use magic staff.Attack Bonus: +8Location: Shop at Grand Staff Construction Base

Ranunclus

Description: An old magic staff with a flower motif (for Cooke only).Attack Bonus: +11Location: Cooke's starting weapon

Force Staff

Description: A well-crafted staff used by the royal sorcerers.Attack Bonus: +11Location: Weapon shop on in the back of Ninn's Boutique; Numara

Princess Cane

Description: A ceremonial staff made for the thousand year old Queen (for Mingonly).Attack Bonus: +16Location: Ming's starting weapon

Black Pole

Description: A staff of black iron used in forbidden rituals (for Jansen only).Attack Bonus: +17Location: Shop in Tosca Villiage.

Crescent Rod

Description: A magic staff from ancient times, adored by Sarah over theyears (for Sarah only).Attack Bonus: +16Location: Sarah's starting weapon

Quarter Staff

Description: An iron staff whose magic power is effectively improved byits feathery decor.Attack Bonus: +17Location: Shop in Tosca Villiage.

Dark Crystal Staff

Description: A staff imbued with a rare dark crystal (for Jansen only).Attack Bonus: +18

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Attack Bonus: +18Location: Tosca Village, climb the watch-tower.

Elder Baton

Description: A staff of white iron that calms the mind of the user (forCooke only).Attack Bonus: +20Location: Oreego's Emporium; Saman

Bright Ankh

Description: A high-performance staff powered by the latest magic enginefrom Gohtza.Attack Bonus: +20Location: Oreego's Emporium; Saman

Lord Spire

Description: A golden staff granted to high-level officials (for Jansenonly).Attack Bonus: +24Location: Raihel's General Store; Gohtza, Abandoned Apartment

Ether Torch

Description: A staff whose magic power flows out of its torch-liketip (for Cooke only).Attack Bonus: +24Location: Raihel's General Store; Gohtza, Abandoned Apartment

Innocene Baton

Description: A staff whose magic power can be wielded only by those pureof heart (for Cooke only).Attack Bonus: +27Location: pot in Casino hidden in Gohtza (Abandoned Apartment)

Holy Scepter

Description: A valuabe golden staff studded with jewels.Attack Bonus: +30Location: Raihel's General Store; Gohtza, Abandoned Apartment/ Shop inRefugee Camp

Spire Commander

Description: An azure staff with a special, unique magic sealed inside (forJansen only).Attack Bonus: +33Location: Hidden Treasure #7

Sacred Torch

Description: A torch staff adorned with emeralds (for Cooke only).Attack Bonus: +33Location: Don Laploss side-quest in the Refugee Camp

Inferno Horn

Description: A cursed staff made from monster bones and claws.Attack Bonus: +37Location: Grand Staff #2

Heaven's Branch

Description: A staff made from a sacred, magic-amplifying tree (for Cookeonly).Attack Bonus: +37Location: Grand Staff #2

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Demon King's Horn

Description: A dark staff made from the horn of a giant demon (for Jansenonly).Attack Bonus: +44Location: Hidden Treasure #11

Rune Stick

Description: An arcane staff made from ancient, magical iron known only toKelolon.Attack Bonus: +47Location: Shop in Kelolon Village.

Apocalypse Rod

Description: The ultimate magic staff, unlocks the power of its user (forJansen only).Attack Bonus: +56Location: Hidden Treasure #20

Solomon Staff

Description: The ultimate magic staff, equipped with the power ofspiritsilver (for Cooke only).Attack Bonus: +56Location: Hidden Treasure #19

<<<<<<<<<<<<<<<<<<<< III. Discs >>>>>>>>>>>>>>>>>>>>>

Old Battle Discus

Description: An Eastern Tribe relic that invigorates the user's spiritualenergy (for Mack only).Attack Bonus: +23Location: Mack's starting weapon.

Battle Discus

Description: A common battle discus, repaired for use (for Mack only).Attack Bonus: +26Location: Shop in Tosca Villiage.

Power Shell

Description: An ancient battle discus replica, made using traditionalmethods (for Mack only).Attack Bonus: +40Location: Oreego's Emporium; Saman

White Lotus

Description: A modern battle discus, created by an Eastern Triberesearcher (for Mack only).Attack Bonus: +44Location: Experimental Staff, Upper Division to the west.

Chakra Arm

Description: A battle discus enhanced by the magic engine containedinside (for Mack only).Attack Bonus: +46Location: Raihel's General Store; Gohtza, Abandoned Apartment

Circular Dance Discus

Description: A battle discus favored among the Eastern Tribedancers (for Mack only).Attack Bonus: +67

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Attack Bonus: +67Location: Gohtza Train Station

Wrath Minder

Description: A battle discus that reacts to your spirit and emitsan eerie light (for Mack only).Attack Bonus: +93Location: Raihel's General Store; Gohtza, Abandoned Apartment/ Shopin Refugee Camp

Lucent Dragon Discus

Description: An ancient battle discus with the magic of three lightdragons (for Mack only).Attack Bonus: +140Location:Hidden Treasure #13

Sorcerer's Discus

Description: Ancient battle discus with the power of a renowned spiritsorcerer (for Mack only).Attack Bonus: +158Location: Grand Staff #2

Phoenix Discus

Description: The ultimate battle discus, used by the king of the EasternTribe (for Mack only).Attack Bonus: +184Location: Hidden Treasure #17

<<<<<<<<<<<<<<<<<<<< IV. Rifles >>>>>>>>>>>>>>>>>>>>>>>

38 Caliber Mmagic Rifle

Description: A small magic rifle developed by Sed himself (for Sed only).Attack Bonus: +88Location: Sed's starting weapon

64 Caliber Mmagic RifleDescription: A revamped version of the 38 Caliber Magic Rifle (for Sed only).Attack Bonus: +133Location: Cubic Music Score 6

88 Caliber Mmagic RifleDescription: A high-[erformance rifle mae from a sacred, magic-amplifyingtree (for Sed only).Attack Bonus: +186Location: Defeat Persona

99 Caliber Magic RifleDescription: The ultimate magic rifle, using the latest materials (for Sedonly).Attack Bonus: +247Location: Defeat Kakanas in Numara, Disc 4

Magic Rifle of AneiraDescription: A white magic rifle imbued with the magic of the beast AneiraAttack Bonus: +392Location: Complete Sed's Pirate side-quest.

**************************************************************------------------ --------------------<<<<<<<<<<<<<<<<<< 11. Skills List [SKLL] >>>>>>>>>>>>>>>>>>>>------------------ --------------------**************************************************************

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**************************************************************

The formation for this part of the guide is:

Name of Skill - Description-Accessory [SP required]-Location of accessory

1 Turn Cast - Cast any spell in one turn.-Rose Quartz [999 SP]-Future DLC on Xbox Live

2 Accessories - Allows two accessories to be equipped.-Skill Link From Jansen [20 SP]-Jansen Lvl 31

3 Accessories - Allows three accessories to be equipped.-Skill Link from Sed [30 SP]-Sed Lvl 48

3 Combo - Consecutively attacks one enemy three times in a row.-Skill Link from Mack [30 SP]-Mack Lvl 46

Absorb All Elements - Absorbs Fire, Water, Wind, and Earth Element damage.-Quad Element Seal [100 SP]-Get 3 Stars on the Immortal One (Backyard)

Absorb Attack - Occasionally absorbs the damage inflicted by enemies.-Amulet [10 SP]-Ice Canyon, from the penguin at the top right. Beat himdown the slope.

Absorb Earth - Absorbs Earth damage.-Pipot Collar [50 SP]-Give 99 Seeds to the Pipots

Absorb Fire - Absorbs Fire damage.-Sarah’s Notebook [50 SP]-Return to Sorcerer’s Mansion on Disc 4 in the back roomyou originally got her and beat the boss.

Absorb Guard - Nullifies enemy HP and MP absorption.-Skill Link from Tolten [10 SP]-Tolten Lvl 37

Absorb Magic - Occasionally absorbs the magic damage inflicted by enemies.-Talisman [10 SP]-Tolsan’s Inn (Uhra)

Absorb Transfer - Allows the user to transfer absorbed HP or MP to a partymember in the back row.-Skill Link from Jansen [8 SP]-Jansen Lvl 22

Absorb Water - Absorbs Water damage.-Blue Dragon Eye [50 SP]-Beat Blue Dragon (Snowfields)

Absorb Wind - Absorbs Wind damage.-Aneira’s Plume [50 SP]-Defeat the Worm in the Forgotten Cave

Ailment Resistance - Grants immunity to all status ailments.-Angel Guard [40 SP]-Temple of Enlightenment/Treause Hunt in Forgotten Cave

All Hit - Inflicts damage on all enemies.-Skill Link from Tolten [30 SP]-Tolten Lvl 46

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-Tolten Lvl 46

Angel Heart - Boosts the amount of HP restored by healing magic.-Skill Link from Cooke [8 SP]-Cooke Lvl 15

Anti-Blind- Grants immunity to Blind.-Light Lens [20 SP]-Rat's nest after being captured/Numara Weapon Shop/ToscaShop/Gohtza Apartment Shop/Refugee Camp Shop

Anti-Curse- Grants immunity to Curse.-Curse Blocker [20 SP]-End of Black Cave in a dead end path/Gohtza Apartment Shop

Anti-Dark- Grants immunity to Dark.-White Flame Candle [20 SP]-Gohtza Apartment Shop

Anti-Dizzy- Grants immunity to Dizzy.-Stabilizer [20 SP]-Numara Weapon Shop/Tosca Shop/Gohtza Apartment Shop

Anti-Freeze- Grants immunity to Freeze.-Warm Vest [20 SP]-Gohtza Apartment Shop/Refugee Camp Shop

Anti-Kelolon- Grants immunity to Kelolon.-Kelolon Earrings [20 SP]-Tosca Shop/Gohtza Apartment Shop

Anti-Paralysis- Grants immunity to Paralyze.-Yellow Band [20 SP]-Numara Weapon Shop/Saman Emporium/Gohtza Apartment Shop/RefugeeCamp Shop

Anti-Petrify- Grants immunity to Petrify.-Medusa’s Head [20 SP]-Treasure Hunt, behind Tosca Waterfall/Gohtza Apartment Shop

Anti-Poison - Grants immunity to Poison.-Antidote Brooch [20 SP]-Construction Site Shop/Numara Weapon Shop/Saman Emporium/GohtzaApartment Shop

Anti-Seal- Grants immunity to Seal.-Seal Blocker [20 SP]-Saman Emporium/Gohtza Apartment Shop

Anti-Sleep- Grants immunity to Sleep.-Alarm Clock [20 SP]-Numara Weapon Shop/Gohtza Apartment Shop

Anti-Terror- Grants immunity to Terror.-Lion Heart [20 SP]-Saman Emporium/Gohtza Apartment Shop

Attack Boost 1 - Increases physical attack power.-Power Bangle [15 SP]-Give 60 seeds to the Pipot

Attack Boost 2 - Increases physical attack power.-Ogre Bangle [30 SP]-General’s Treasure Hunt

Auto Barrier - Always have Barrier in effect.-Royal Emblem/Skill Link from Tolten/Skill Link from Sed [30 SP]-Break Royal Seal in Burning Cave - Path of Darkness/Tolten Lvl 35/Sed Lvl 35

Auto HP Recovery - Automatic HP recovery at the end of every turn.

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Auto HP Recovery - Automatic HP recovery at the end of every turn.-White Charm [30 SP]-The Experiment #1 enemies in Grand Staff #2 drop it/get threestars on the Ring Master Battle in the Backyard (Super Heavy)

Auto MP Recovery - Automatic MP recovery at the end of every turn.-Crystal Fragment [30 SP]-Uhra Sewers - Underground Dock (Steal from boss)/Grand Staff #2(Maintenence Tunnel)

Auto Shield - Always have Shield in effect.-Golden Gauntlet/Skill Link from Sed [30 SP]-Break Royal Seal in Ancient Ruins - Astral Square/Sed Lvl 35

Award Metal - Raises the abilities of one party member.-Skill Link from Tolten [10 SP]-Tolten Lvl 25

Black Staff - Enables all staff users to equip Jansen's unique staffs.-Skill Link from Jansen [30 SP]-Jansen Lvl 35

Break Hit - Bypasses any defense and directly inflicts damage on oneenemy.-Skill Link from Tolten [15 SP]-Tolten Lvl 31

Casting Support - Reduces the spell-casting time for one party member.-Skill Link from Cooke [10 SP]-Cooke Lvl 15

Combo - Consecutively attacks one enemy twice in a row.-Skill Link from Mack [20 SP]-Mack Lvl 15

Complete Defense - Nullifies all damage for a while.-Skill Link from Tolten [15 SP]-Tolten Lvl 43

Concentrate - Reduces the spell-casting time of the user.-Skill Link from Cooke [15 SP]-Cooke Lvl 15

Counter - Randomly performs a counter attack against the enemy's regularattacks.-Combat Teachings/Skill Link from Mack [10 SP]-Tosca Shop/Mack Lvl 16

Counter 2 - Occasionally performs a counter attack against the enemy's regularattacks.-Sarbella Fang-Future DLC on Xbox Live

Counter Guard - Occasionally guards against enemy counterattacks.-Skill Link from Tolten [10 SP]-Tolten Lvl 25

Counter Seal - Nullifies the enemy's counter attack (once per battle).-Skill Link from Sed [10 SP]-Sed Lvl 35

Counter Up - Increases counterattack rate.-Black Belt [10 SP]-Talk to a man in Gohtza Refugee Camp and bring his letter tohis mother in Lowtown.

Crisis Attack Boost - Increased Magical and Physical attack power duringCritical HP status.-Berserker’s Necklace [8 SP]-Gongora's Mansion - Hallway

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Crisis Concentration - Magic-casting time reduced during Critical HP status.-Sage’s Protection [10 SP]-Sea of Baus - Crater Island (Nearby chest after killing boss)

Crisis Defense - Complete Defense will be activated in Critical HP status (onceper battle).-Holy Guard [10 SP]- Uhra Sewers - Treatment Plant

Crisis Defense Boost - Increased Magical and Physical Defense during CriticalHP status.-Holy Knight Charm [8 SP]-Uhra - Tolsan's Inn

Crisis Prayer - Automatically recovers HP during Critical HP status.-Happy Flower [8 SP]-Once Gohtz freezes over talk to the Khent soldier in low town. Goto Uhra's weapon shop and examine the sword. Bring it back to theKhent soldier.

Critical Heal - HP recovery when critical hits occur.-Lucky Clover [8 SP]-Crimson Forest - Sorceror's Shrine on the far side of the rollingboulders.

Cut Down - Inflicts damage on enemy front row and reduces enemy GC.-Scroll of Dissection/Skill Link from Tolten [20 SP]- Black Cave - Great Hall of Foul Creatures right before entrance toHelltrap/Tolten Lvl 25

Defense Boost 1 - Increases physical defense.-Knight’s Earrings [15 SP]-Experimental Staff - Lower Level

Defense Boost 2 - Increases physical defense.-Lord’s Earrings [30 SP]-SE side of the transportation on the fourth level in Greatstaff #2/Auction if you passed it already

Double Back - Occasionally doubles the counterattack damage.-Twin Cross [10 SP]-Great Ancient Ruins - Lunar Palace

Double Experience - Doubles the experiences obtained after winning a battle.-Skill Link from Sed [100 SP]-Sed Lvl 44

Double Gold - Doubles the gold obtained after winning a battle.-Skill Link from Sed [100 SP]-Sed Lvl 35

Double Item - Two items can beused at the same time.-Skill Link from Sed [20 SP]-Sed Lvl 35

Double Loot - Occasionally doubles the items obtained after winning a battle.-Skill Link from Sed [100 SP]-Sed Lvl 35

Double SP - Doubles the SP obtained after winning a battle.-Skill Link from Sed [100 SP]-Sed Lvl 35

Double Cast - Two spells can be cast consecutively.-Skill Link from Jansen [25 SP]-Jansen Lvl 52

Drain Shower - Shares absorbed HP or MP with all allies when attacking.-Skill Link from Jansen [15 SP]-Jansen Lvl 40

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-Jansen Lvl 40

Earth Proof - Nullifies Earth Element damage.-Ochre Earth Amulet [25 SP]-Bonus prize for "A Germ of Annoyance" in the Backyard

Earth Resistance Up - Reduces Earth Element damage.-Earth Charm [20 SP]-Give 40 seeds to the Pipot

Elements Resistance Up - Reduces Fire, Water, Wind, and Earth Element damage.-Quad Element Charm [40 SP]-Tolten's seal in Ice Canyon - Snowy Plateau right abovewhere you fought the boss.

Evade Up - Increases evasion rate against normal attacks.-Kelolon Badge [8 SP]-Beat Music Score 3

Factual Analysis - Reveals the types and elements of enemies.-Hawk Eye/Skill Link from Jansen [5 SP]-Construction Site Shop /Jansen Lvl 113

Fire Proof - Nullifies Fire Element damage.-Blazing Fire Amulet [25 SP]-Sarah's Gift treasure hunt

Fire Resistance Up - Reduces Fire Element damage-Fire Charm [20 SP]-Experimental Staff - Lower Level

Freeform - Grants immunity to Formation Paralysis.-General’s Pen-After you restore Saman talk to the man being accused ofrobbing and tell him you believe him, find the money wherethe crow's stand was.

Guard Heal - Recovers HP when Defend is used.-Platinum Gauntlet [10 SP]-Construction Site Shop/Numara Weapon Shop

Half All Magic - All Spells require only half MP stated.-Mana Protector [100 SP]-Future DLC on Xbox Live

HP Max Up 1 - Increases Max HP.-Life Brooch [10 SP]-Give Artist in Numara 19 Crystal Fragments (fromCrimson Forest)

HP Max Up 2 - Increases Max HP.-Toughness Brooch [15 SP]-Beat Music Score 5

HP Max Up 3 - Increases Max HP.-Gigantes Brooch [20 SP]-Give 80 seeds to the Pipot

HP Max Up 4 - Increases Max HP.-Royal Knight’s Emblem [25 SP]-Tolten's seal inside the Crimson Forest - Maze of Gloom

Huge MP Gift - Transfers some of the user's MP to another party member.-Skill Link from Tolten [8 SP]-Tolten Lvl 49

Lucky 0 Magic Damage - Occasionally decreases the damage inflicted bymagic to 0.-Mimint Ear [10 SP]-There's two people on gondolas in Numara's Main Street,talk to both of them to reunite them.

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talk to both of them to reunite them.

Lucky GC Ignore - Occasionally ignores GC when causing damage to the enemy.-Skill Link from Sed [20 SP]-Sed Lvl 52

Lullaby - Puts enemies to sleep and ends battle.-Skill Link from Tolten [10 SP]

Level 1 Black Magic - Enables use of Level 1 Black Magic.-Skill Link from Jansen [5 SP]-Jansen Lvl 10

Level 2 Black Magic - Enables use of Black Magic up to Level 2.-Skill Link from Jansen [8 SP]-Jansen Lvl 15

Level 3 Black Magic - Enables use of Black Magic up to Level 3.-Skill Link from Jansen [10 SP]-Jansen Lvl 19

Level 4 Black Magic - Enables use of Black Magic up to Level 4.-Skill Link from Jansen [15 SP]-Jansen Lvl 25

Level 5 Black Magic - Enables use of Black Magic up to Level 5.-Skill Link from Jansen [20 SP]-Jansen Lvl 28

Level 6 Black Magic - Enables use of Black Magic up to Level 6.-Skill Link from Jansen [25 SP]-Jansen Lvl 34

Level 7 Black Magic - Enables use of Black Magic up to Level 7.-Skill Link from Jansen [30 SP]-Jansen Lvl 43

Level 8 Black Magic - Enables use of Black Magic up to Level 8.-Skill Link from Jansen [40 SP]-Jansen Lvl 49

Level 1 White Magic - Enables use of Level 1 White Magic.-Skill Link from Cooke/Jansen [5 SP]-Cooke Lvl 15/Jansen

Level 2 White Magic - Enables use of White Magic up to Level 2.-Skill Link from Cooke/Jansen [8 SP]-Cooke Lvl 15/Jansen

Level 3 White Magic - Enables use of White Magic up to Level 3.-Skill Link from Cooke/Jansen [10 SP]-Cooke Lvl 19/Jansen

Level 4 White Magic - Enables use of White Magic up to Level 4.-Skill Link from Cooke/Jansen [15 SP]-Cooke Lvl 25/Jansen

Level 5 White Magic - Enables use of White Magic up to Level 5.-Skill Link from Cooke/Jansen [20 SP]-Cooke Lvl 28/Jansen

Level 6 White Magic - Enables use of White Magic up to Level 6.-Skill Link from Cooke/Jansen [25 SP]-Cooke Lvl 34/Jansen

Level 7 White Magic - Enables use of White Magic up to Level 7.-Skill Link from Cooke/Jansen [30 SP]-Cooke Lvl 43/Jansen

Level 8 White Magic - Enables use of White Magic up to Level 8.-Skill Link from Cooke/Jansen [40 SP]

GameFAQs: Lost Odyssey (X360) FAQ/Walkthrough by INVAL1D http://www.gamefaqs.com/xbox360/928334-lost-odyssey/faqs/51928

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-Skill Link from Cooke/Jansen [40 SP]-Cooke Lvl 49/Jansen

Level 1 Spirit Magic - Enables use of Level 1 Spirit Magic.-Eastern Spirit Band/Skill Link from Mack [5 SP]-Tosca Shop /Gohtza Apartment Shop/Mack Lvl 15

Level 2 Spirit Magic - Enables use of Spirit Magic up to Level 2.-Bronze Spirit Band/Skill Link from Mack [8 SP]- Gohtza Apartment Shop/Mack Lvl 15

Level 3 Spirit Magic - Enables use of Spirit Magic up to Level 3.-Red Copper Band/Skill Link from Mack [10 SP]- Gohtza Apartment Shop/Mack Lvl 19

Level 4 Spirit Magic - Enables use of Spirit Magic up to Level 4.-Gold Spirit Band/Skill Link from Mack [15 SP]- Saman Emporium/Gohtza Apartment Shop/Mack Lvl 25

Level 5 Spirit Magic - Enables use of Spirit Magic up to Level 5.-Obsidian Spirit Band/Skill Link from Mack [20 SP]-Gohtza Apartment Shop/Refugee Camp Shop /Mack Lvl 28

Level 6 Spirit Magic - Enables use of Spirit Magic up to Level 6.-Diamond Spirit Band/Skill Link from Mack [25 SP]- Gohtza Apartment Shop/Mack Lvl 34

Level 7 Spirit Magic - Enables use of Spirit Magic up to Level 7.-Enchanted Necklace/Skill Link from Mack [30 SP]- SE of transportation lift base level inside GreatStaff/Mack Lvl 43

Level 8 Spirit Magic - Enables use of Spirit Magic up to Level 8.-Cursed Crest/Skill Link from Mack [40 SP]- Sorceror's Shrine - Altar of the Abyss (must haveSunderch Glasses)/Mack Lvl 49

Level 1 Composite Magic - Enables use of Level 1 Composite Magic.-Magic Research Report [15 SP]-Ming starts with it

Level 2 Composite Magic - Enables use of Composite Magic up to Level 2.-Magic Trial Record [20 SP]-Saman Emporium/Gohtza Apartment Shop/Refugee Camp Shop

Level 3 Composite Magic - Enables use of Composite Magic up to Level 3.-Magic Analysis Book [30 SP]-Great Ancient Ruins: Astral Square

Level 4 Composite Magic - Enables use of Composite Magic up to Level 4.-Composite Magic Book [40 SP]-Gongora's Mansion - Secret Cave (must have Sundrech Glasses)

Level 1 Black-White Magic - Enables use of Level 1 Black and White Magic.-Novice Earrings [8 SP]-Construction Site Shop/Gotzha Apartment Shop

Level 2 Black-White Magic - Enables use of Black and White Magic up toLevel 2.-Apprentice Earrings [15 SP]-Numara Weapon Shop/Gohtza Apartment Shop

Level 3 Black-White Magic - Enables use of Black and White Magic up toLevel 3.-Adept Earrings [20 SP]-Tosca Shop/Gohtza Apartment Shop

Level 4 Black-White Magic - Enables use of Black and White Magic up toLevel 4.-Sorcerer Earrings [25 SP]-Saman Emporium/Gohtza Apartment Shop

GameFAQs: Lost Odyssey (X360) FAQ/Walkthrough by INVAL1D http://www.gamefaqs.com/xbox360/928334-lost-odyssey/faqs/51928

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-Saman Emporium/Gohtza Apartment Shop

Level 5 Black-White Magic - Enables use of Black and White Magic up toLevel 5.-Earrings of Wisdom [35 SP]-Gohtza Apartment Shop/Refugee Camp Shop

Level 6 Black-White Magic - Enables use of Black and White Magic up toLevel 6.-Wisdom Earrings (redundant much?) [40 SP]-Gohtza Apartment Shop

Level 7 Black-White Magic - Enables use of Black and White Magic up toLevel 7.-Sage Earrings [45 SP]-Grand Staff - Mechanical Lift (lowest level)

Level 8 Black-White Magic - Enables use of Black and White Magic up toLevel 8.-Master Earrings [50 SP]-Entrance of Old Sorceress' Mansion (must have Sunderch Glasses)

Magic Defense Boost 1 - Increases magic defense.-Pixie Flower [15 SP]-Saman, in the pot next to the crow's stand

Magic Defense Boost 2 - Increases magic defense.-Elfin Charm [30 SP]-Beat Music Score 8

Magic Seal - Nullifies the effect of a spell cast by one enemy (once perbattle).-Skill Link from Sed [10 SP]-Sed Lvl 35

Member Hit - Inflicts damage on one enemy based on the member differences.-Skill Link from Tolten [15 SP]-Tolten Lvl 28

Mental Stability 1 - Reducaes interference with magic-casting speed causedby enemy attacks.-Skill Link from Cooke [15 SP]-Cooke Lvl 25

Mental Stability 2 - Reduces interference to magic-casting caused by enemyattacks.-Skill Link from Cooke [25 SP]-Cooke Lvl 52

MP Conservation - Reduces the MP used by Skills and Magic.-Bracelet of Efficiency [25 SP]-Complete the Pipot seed exchange sidequest

MP Convert - Turns remaining HP into MP (once per battle).-Skill Link from Cooke [10 SP]-Cooke Lvl 40

MP Gift - Transfers some of the user's MP to another party member.-Skill Link from Tolten [5 SP]-Tolten Lvl 34

MP Guard - Damage taken from MP instead of HP when HP is low.-Skill Link from Tolten [8 SP]-Tolten Lvl 25

MP Max Up 1 - Increases Max MP.-Mana Earrings [10 SP]-Numara - White Square (Play Hide-and-Seek with thelonely girl)

MP Max Up 2 - Increases Max MP.

GameFAQs: Lost Odyssey (X360) FAQ/Walkthrough by INVAL1D http://www.gamefaqs.com/xbox360/928334-lost-odyssey/faqs/51928

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MP Max Up 2 - Increases Max MP.-Mind Bangle [15 SP]-Elmon King

MP Max Up 3 - Increases Max MP.-Sorcerers Bracelet [20 SP]-Trooky Queen

MP Max Up 4 - Increases Max MP.-Kelonga Crown [25 SP]-Defeat King Kelolon in Kelolon Village

Nullify All Elements - Nullifies Fire, Water, Wind, and Earth Elementdamage.-Quad Element Amulet [50 SP]-Tolten Seal in Kelolon Village

Persistence - Stays alive even when damage taken depletes HP to 0.-Skill Link from Tolten [8 SP]-Tolten Lvl 25

Potion Booster - Boosts the amount of HP restored by healing items duringbattle.-Herbalist’s Badge [8 SP]-Refugee Camp Shop

Power Guard - Defend becomes stronger.-Skill Link from Tolten [10 SP]-Tolten Lvl 25

Power Hit - Inflicts a powerful and damaging attack on one enemy.-Skill Link from Mack/Tolten [15 SP]-Mack Lvl 15/Tolten Lvl 25

Prayer - Recovers the HP of one party member.-Skill Link from Cooke [8 SP]-Cooke Lvl 16

Reduce Casting Time 1 - Slightly reduces spell-casting time.-Skill Link from Cooke [20 SP]-Cooke Lvl 31

Reduce Casting Time 2 - Reduces spell-casting time.-Skill Link from Cooke [40 SP]-Cooke Lvl 46

Reduce Casting Time 3 - Greatly reduces spell-casting time.-Accelerator-Future DLC on Xbox Live

Relax - Recovers MP when Defend is used.-Circlet [10 SP]-Steal from Guard at first Staff visit/Numara Weapon Shop

Resourceful - Increases the effect of items used during battles.-Skill Link from Sed [8 SP]-Sed Lvl 35

Royal Equipment - Allows Uhra Royal accessories to be equipped.-Skill Link from Tolten [50 SP]-Tolten Lvl 40

Skill Hit - Inflicts damage on one enemy based on currently equippedskills.-Scroll of Secret Skills [15 SP]-Treasure Hunt, Sewers

Slot +3 - Increases Skill Slots by 3.-Awakening Bracelet [20 SP]-Crow in Saman before Experimental Staff/Khent Gatebehind soldier

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behind soldier

Slot +5 - Increases Skill Slots by 5.-Freedom Armband [35 SP]-After getting the Nautilus go back to Uhra's Great Gate andtalk to the soldier nearest the door, deliver his letter to the man in the square nearest the castle

Slot +10 - Increases Skill Slots by 10.-1000 Years of Memories [50 SP]-Defeat Holy Beast in Numara Atoll

Slot Hit - Inflicts damage on one enemy depending on your allies' empty Skill Slots.-Scroll of Balance [15 SP]-Treasure Hunt#6

Special Accessory - Allows special accessories to be equipped.-Skill Link from Sed [30 SP]-Sed Lvl 40

Spell Counter - Randomly performs a black magic counter attack againstthe enemy's magical attacks.-Warrior’s Armband/Skill Link from Mack [10 SP]-Frozen Trail (Emergency control box before the secondtower)/Mack Lvl 31

Spell Counter 2 - Occasionally performs a black magic counter attackagainst the enemy's magical attacks.-Illusionist Gauntlet [100 SP]-Future DLC on Xbox Live

Stand Firm - Reduces GC when attacked for a short while.-10 Kilo Weight/Skill Link from Mack [25 SP]- On disc 4 defend Numara from the Arthrosaurus and examine a school of fish during that minigame/Mack Lvl 40

Stand Ready - Recovers GC when using Defend whiel being attacked.-Knight’s Code [15 SP]-Construction Site Shop/Numara Weapon Shop

Status Analysis - Reveals the HP and status of enemies.-Search Glasses [8 SP]-Ipsilon Hut on desk near exit/Numara Weapon Shop

Steal - Steals an item from one enemy-Thief’s Bracelet/Skill Link from Jansen/Sed [5 SP]-Uhra Shop/Jansen Lvl 10/Sed Lvl 35

Taunt - Taunted enemy will direct attacks against user.-Skill Link from Mack/Sed [8 SP]-Mack Lvl 22/Sed Lvl 35

Treasure Analysis - Reveals the items carried by enemies.-Treasure Glasses [10 SP]-Numara Weapon Shop

Turn-Tail - Enables you to always flee from battle.-Turn-Tail Shoes/Skill Link from Sed [8 SP]- Numara Weapon Shop/Sed Level 35

Ultimate Analysis - Reveals all information relating to enemies.-Skill Link from Sed [20 SP]-Sed Lvl 37

Ultimate Hit - Inflicts damage on all enemies. (Unable to act forseveral turns. Reduces GC to 0).-Gold Knight/First King of Uhra [50 SP]-Tolten Lvl Varies

Wall - Slightly increases GC of the front row.

GameFAQs: Lost Odyssey (X360) FAQ/Walkthrough by INVAL1D http://www.gamefaqs.com/xbox360/928334-lost-odyssey/faqs/51928

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Wall - Slightly increases GC of the front row.-Skill Link from Mack [40 SP]-Mack Lvl 15

Walla - Increases GC of the front row.-Skill Link from Mack [45 SP]-Mack Lvl 37

Wallus - Significantly increases GC of the front row.-Skill Link from Mack [50 SP]-Mack Lvl 52

Water Proof - Nullifies Water Element damage.-Ice Water Amulet [25 SP]-Have Sed reapir the jukebox in Saman's tavern

Water Resistance Up - Reduced Water Element damage.-Water Charm [20 SP]-King of the Glacier's treasure hunt

Weapon Guard - Occasionally guards from the enemy's attacks.-Sword Teachings/Skill Link from Tolten [10 SP]-Saman Emporium/Tolten Lvl 25

Weapon Guard 2 - Frequently guards from the enemy's attacks.-Master’s Secret Script [100 SP]-Pre-Order DLC/Future DLC on Xbox Live

White Staff - Allows all staf users to equip Cooke's unique staffs.-Skill Link from Cooke [30 SP]-Cooke Lvl 37

Wind Resistance Up - Reduces Wind Element damage.-Wind Charm [20 SP]-Beat Music Score 4

Wind Proof - Nullifies Wind Element damage.-High Wind Amulet [25 SP]-Beat Music Score 7

Zero MP Consumption - No MP is required to cast spells or use skills.-Eternal Magic Engine [999 SP]-Future DLC on Xbox Live

******************************************************************---------------------- ------------------<<<<<<<<<<<<<<<<<<<<<< 12. Spell List [SPLL] >>>>>>>>>>>>>>>>>>---------------------- ------------------******************************************************************

~*~*~*~*~* White ~*~*~*~*~*

-------Level 1-------

Heal

MP: 5Casting Time: 1AEffect: Recovers small amount of HP to one characterLocation: Default

Cure Poison

MP: 5Casting Time: 1AEffect: Cures one character of Poison statusLocation: Default

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Location: Default

Shield

MP: 10Casting Time: 1AEffect: Increases physical defense of one characterLocation: Shop in Grand Staff Construction Base

Barricade

MP: 10Casting Time: 1AEffect: Increases magic defense of one characterLocation: Shop in Grand Staff Construction Base

-------Level 2-------

Zephyr

MP: 10Casting Time: 1GEffect: Recovers small amount of HP to all alliesLocation: Default

Cure Paralysis

MP: 10Casting Time: 1BEffect: Cures one party member of paralysis.Location: Default

All-Shield

MP: 20Casting Time: 1GEffect: Slightly increases the physical defense of the party.Location: Sea of Baus chest/ Nalia's Item Shop; Numara.

All-Barricade

MP: 20Casting Time: 1GEffect: Slightly increases the magical defense of the party.Location: Nalia's Item Shop; Numara.

-------Level 3-------

Cure Seal

MP: 15Casting Time: 1CEffect: Cures one character of Seal statusLocation: Default

Cover

MP: 15Casting Time: 1CEffect: Forms a barrier to absorb damage against one characterLocation: Default

Shine

MP: 15Casting Time: 2B

GameFAQs: Lost Odyssey (X360) FAQ/Walkthrough by INVAL1D http://www.gamefaqs.com/xbox360/928334-lost-odyssey/faqs/51928

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Casting Time: 2BEffect: Inflicts Light-based damage and Blind status on all enemies.Location: Help the couple in Numara on the Gondolas.

Kelolon

MP: 15Casting Time: 1CEffect: Transforms one party member into a Kelolon / Removes KelolonstatusLocation: Up stairs in Lirum's home.

-------Level 4-------

Heala

MP: 20Casting Time: 1DEffect: Recovers HP of one characterLocation: Default

Cure Petrify

MP: 20Casting Time: 1DEffect: Cures one character of Petrify statusLocation: Default

Erase

MP: 20Casting Time: 1DEffect: Removes a negative magic effect from one characterLocaiton: Recieved when Sarah joins your party.

Dispel

MP: 20Casting Time: 1DEffect: Removes a strengthening magic effect from one enemyLocation: Recieved when Sarah joins your party.

-------Level 5-------

Zephyra

MP: 40Casting Time: 2BEffect: Recovers HP of all alliesLocation: Default

Cure-All

MP: 40Casting Time: 1EEffect: Cures one character of all status ailmentsLocation: Default

Shieldus

MP: 30Casting Time: 1EEffect: Increases physical defense of one characterLocation: Shop in pre-frozen Gohtza/ shop in Experimental Staff

Barricadus

GameFAQs: Lost Odyssey (X360) FAQ/Walkthrough by INVAL1D http://www.gamefaqs.com/xbox360/928334-lost-odyssey/faqs/51928

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MP: 30Casting Time: 1EEffect: Increases magic defense of one characterLocation: Shop in pre-frozen Gohtza/ shop in Experimental Staff

-------Level 6-------

Revive

MP: 30Casting Time: 1FEffect: Revives and restores some HP to a KO'd characterLocation:

All-Shieldus

MP: 60Casting Time: 2BEffect: Increases physical defense of all alliesLocation: Refugee Camp Treasure Chest

All-Barricadus

MP: 60Casting Time: 2BEffect: Increases magic defense of all alliesLocation: Crashed Magic Train Site Treasure Chest

Covera

MP: 30Casting Time: 1FEffect: Forms a barrier around all allies to absorb damageLocation:

-------Level 7-------

Healus

MP: 35Casting Time: 1GEffect: Recovers large amount of HP to one characterLocation:

Heal Up

MP: 35Casting Time: 1GEffect: Increases amount of HP recovered by healing spells for onecharacterLocation:

Reflect

MP: 40Casting Time: 1GEffect: Forms a barrier around one character to reflect magicLocation: Grand Staff - Magic Control

Shinus

MP: 35Casting Time: 2FEffect: Inflicts Light-based damage and Blind status on all enemiesLocation: Grand Staff - Armory

GameFAQs: Lost Odyssey (X360) FAQ/Walkthrough by INVAL1D http://www.gamefaqs.com/xbox360/928334-lost-odyssey/faqs/51928

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-------Level 8-------

Zephyrus

MP: 70Casting Time: 2FEffect: Recovers large amount of HP to all alliesLocation: Uhran invisible chest (Residential Area)

Resurrect

MP: 40Casting Time: 1HEffect: Revives and restores full HP to a KO'd characterLocation: shop in Kelolon Village.

Coverus

MP: 60Casting Time: 1HEffect: Forms a powerful barrier around one character to absorbdamageLocation: Ipsilon invisible chest (Near Hut)

Divide

MP: 80Casting Time: 2FEffect: Inflicts damage on all enemies based on your current HPLocation: defeat Kelolon King; Kelolon Village

~*~*~*~* Black~*~*~*~*

-------Level 1-------

Flare

MP: 5Casting Time: 1AEffect: Inflicts fire-elemental damage on one enemyLocation: Default

Aqua

MP: 5Casting Time: 1AEffect: Inflicts water-elemental damage on one enemyLocation: Ipsiolon Mountains Mining Site/ Shop in Grand StaffConstruction Base.

Wind

MP: 5Casting Time: 1AEffect: Inflicts wind-elemental damage on one enemyLocation: Default

Ground

MP: 5Casting Time: 1AEffect: Inflicts earth-elemental damage on one enemyLocation: Ipsilon Mountaints/ Shop in Grand Staff Construction Base.

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-------Level 2-------

Sleep

MP: 20Casting Time: 1BEffect: Puts one enemy to sleepLocation: Default

Poison

MP: 20Casting Time: 1BEffect: Poisons one enemyLocation: Pot in Grand Staff Construction Base shop/ Nalia's ItemShop; Numara

Paralyze

MP: 20Casting Time: 1BEffect: Paralyzes one enemyLocation: Sea of Baus treasure chest/ Nalia's Item Shop; Numara

Prism

MP: 15Casting Time: 2CEffect: Inflicts random-elemental damage on all enemiesLocation: Default

-------Level 3-------

Seal

MP: 20Casting Time: 1CEffect: Seals one enemyLocation: Default

Stone

MP: 20Casting Time: 1CEffect: Inflicts signs of Petrification on one enemyLocation: Defualt

Curse

MP: 15Casting Time: 1CEffect: Curses one enemyLocation: Crimson Forest chest (near boss)

Force

MP: 10Casting Time: 1BEffect: Inflicts weak physical damage on one enemyLocation: Cubic Music Score 1

-------Level 4-------

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Flara

MP: 20Casting Time: 1DEffect: Inflicts fire-elemental damage on one enemyLocation: Default

Aquara

MP: 20Casting Time: 1DEffect: Inflicts water-elemental damage on one enemyLocation: Recieved when Sarah joins party.

Winda

MP: 20Casting Time: 1DEffect: Inflicts wind-elemental damage on one enemyLocation: Default

Grounda

MP: 20Casting Time: 1DEffect: Inflicts earth-elemental damage on one enemyLocation: Recieved when Sarah joins party.

-------Level 5-------

Flare Mine

MP: 30Casting Time: 1EEffect: Gives one party member a fire-elemental counterattackLocation: Default

Aqua Mine

MP: 30Casting Time: 1EEffect: Gives one party member a water-elemental counterattackLocation: Experimental Staff - Operation Division

All-Curse

MP: 45Casting Time: 2EEffect: Curses all enemiesLocation: Uhran Sewers

Prisma

MP: 30Casting Time: 2FEffect: Inflicts random-elemental damage on all enemiesLocaiton: Default

-------Level 6-------

Wind Mine

MP: 30Casting Time: 1FEffect: Gives one party member a wind-elemental counterattackLocation: Default

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Location: Default

Ground Mine

MP: 30Casting Time: 1FEffect: Gives one party member an earth-elemental counterattackLocation: shop in Gohtza's Abandoned Apartment

Jamming

MP: 30Casting Time: 1FEffect: Slows down magic casting time of one enemyLocation: Default

Forcea

MP: 25Casting Time: 1EEffect: Inflicts physical damage on one enemyLocation: Burning Cave - Path of Darkness (through the poison)

-------Level 7-------

Flarus

MP: 35Casting Time: 1GEffect: Inflicts large amount of fire-elemental damage on one enemyLocation: Default

Aquaus

MP: 35Casting Time: 1GEffect: Inflicts large amount of water-elemental damage on one enemyLocation: Grand Staff - Engine Section

Windus

MP: 35Casting Time: 1GEffect: Inflicts large amount of wind-elemental damage on one enemyLocation: Default

Groundus

MP: 35Casting Time: 1GEffect: Inflicts large amount of earth-elemental damage on one enemyLocation: Grand Staff - Engine Section

-------Level 8-------

Prismus

MP: 60Casting Time: 2HEffect: Inflicts large amount of random-elemental damage on all enemiesLocation: Sea of Baus invisible chest

Forceus

MP: 50Casting Time: 1HEffect: Inflicts large amount of physical damage on one enemy

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Effect: Inflicts large amount of physical damage on one enemyLocation: Ipsilon Mountains invisible chest

Leveler

MP: 150Casting Time: 4SEffect: Inflicts damage on one enemy based on your current HPLocation: Defeat Blue Dragon in the Snowfields

Death

MP: 100Casting Time: 4SEffect: Instantly kills one enemyLocation: Northern Cape invisible chest

~*~*~*~* Spirit~*~*~*~*

-------Level 1-------

Refresh

MP: 5Casting Time: 1GEffect: Recovers small amount of HP to one row of alliesLocation: Crimson Forest - Near Swamp

Shadow

MP: 5Casting Time: 1HEffect: Inflicts non-elemental damage on all enemiesLocation: Default

Dodger

MP: 5Casting Time: 1AEffect: Increases evasion rate of one party memberLocation: Cubic Music Score 2

Chime

MP: 5Casting Time: 1AEffect: Wakes one ally up from Sleep statusLocation: Default

-------Level 2-------

Regenerate

MP: 10Casting Time: 1BEffect: Gradually recovers one ally's HPLocation: Numara Atoll - north east treasure chest

Powera

MP: 10Casting Time: 1BEffect: Slightly increases physical attack of one party memberLocation: Default

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Minda

MP: 10Casting Time: 1BEffect: Slightly increases magic attack of one party memberLocation: Default

Gamble

MP: 10Casting Time: 1HEffect: Inflicts random amount of damage on one enemyLocation: Mt. Village Tosca - complete Kelolon statue side-quest.

-------Level 3-------

Speeda

MP: 15Casting Time: 1CEffect: Increases Speed of one party memberLocation: Default

Slower

MP: 15Casting Time: 1CEffect: Decreases Speed of one enemyLocation: Default

Ailment Void

MP: 15Casting Time: 1FEffect: Increases ability to evade status ailments for one party memberLocation: Northern Cape (Treasure Hunt)

Lost

MP: 15Casting Time: 1CEffect: Expels one enemy from battleLocation: Old Sorceress' Mansion - Hermitage

-------Level 4-------

Refresha

MP: 20Casting Time: 2BEffect: Recovers HP of one row of alliesLocation: Black Cave - Helltrap

Shadowa

MP: 20Casting Time: 2CEffect: Inflicts non-elemental damage on all enemiesLocation: Default

Fear

MP: 20Casting Time: 1DEffect: Inflicts Terror status on one enemyLocation: Default

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Location: Default

Virus

MP: 20Casting Time: 1DEffect: Inflicts Virus status one enemyLocation: Old Sorceress' Mansion - Exterior (Treasure Hunt)

-------Level 5-------

Regenera

MP: 25Casting Time: 1EEffect: Gradually recovers HP of one party memberLocation: Pot inside Oreego's Emporium; Saman

Powerus

MP: 40Casting Time: 1EEffect: Increases physical attack of one party memberLocation: Defualt

Mindus

MP: 40Casting Time: 1EEffect: Increases magic attack of one party memberLocation: Default

Splitter

MP: 25Casting Time: 1EEffect: Halves the HP of one enemyLocation: Saman (Treasure Hunt)

-------Level 6-------

Faster

MP: 30Casting Time: 1FEffect: Speeds up skill-activation time of one party memberLocation: Default

Delay

MP: 30Casting Time: 1FEffect: Slows down skill-activation time of one enemyLocation:Default

Ailment Break

MP: 30Casting Time: 1FEffect: Increases elemental weakness of one enemyLocation: Burning Cave - Strange Rocks

Reset

MP: 30Casting Time: 1FEffect: Resets any parameter alterations to one enemy

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Effect: Resets any parameter alterations to one enemyLocation: The Great Ancient Ruins - Astral Square

-------Level 7-------

Refreshus

MP: 35Casting Time: 2FEffect: Greatly recovers the HP of a row of alliesLocation: Numara - White Square (Treasure Hunt)

Shadowus

MP: 35Casting Time: 2GEffect: Inflicts large amount of non-elemental damage on all enemiesLocation: Default

Reversa

MP: 35Casting Time: 1GEffect: Inflicts damage on one enemy based on the HP the caster has lostLocation: Ghost Town - City of Ruins (Treasure Hunt)

Random

MP: 5Casting Time: 1GEffect: Casts a random Spirit Magic spellLocation: Default

-------Level 8-------

Regenerus

MP: 50Casting Time: 1HEffect: Gradually recovers large amounts of HP to one party memberLocation: Ice Canyon invisible chest

All-Powerus

MP: 80Casting Time: 2GEffect: Increases physical attack of all alliesLocation: Gohtza invisible chest (down ladder in low town)

All-Mindus

MP: 80Casting Time: 2GEffect: Increases magic attack of all alliesLocation: Refugee Camp invisible chest (near water)

Sacrifice Self

MP: 100Casting Time: 3SEffect: Sacrifice caster's life to revive all allies with some HPand MPLocation: Defeat the hidden boss in the Temple of Enlightenment

~*~*~*~*~* Composite~*~*~*~*~*

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~*~*~*~*~*

-------Level 1-------

Generate

MP: 15Casting Time: 1BEffect: Slightly Heals and casts Regenerate on a party member.Composition: Regenerate + Heal

Poison-Cure

MP: 30Casting Time: 2AEffect: Slightly recovers the HP off a row of allies and cures them ofPosionComposition: Refresh + Cure Poison

Para-Cure

MP: 30Casting Time: 2AEffect: Slightly recovers the HP off a row of allies and cures them ofParalysis.Composition: Refresh + Cure Paralysis

Seal-Cure

MP: 30Casting Time: 2AEffect: Slightly recovers the HP off a row of allies and cures themof Seal.Composition: Refresh + Cure Seal

Stone-Cure

MP: 30Casting Time: 2AEffect: Slightly recovers the HP off a row of allies and cures themof Petrify.Composition: Refresh + Cure-Petrify

All-Flare

MP: 10Casting Time: 2AEffect: Inflicts a moderate amount of Fire Element damage on allenemies.Composition: Shadow + Flare

All-Aqua

MP: 10Casting Time: 2AEffect: Inflicts a moderate amount of Water Element damage on all enemies.Composition: Shadow + Aqua

All-Wind

MP: 10Casting Time: 2AEffect: Inflicts a moderate amount of Wind Element damage on all enemies.Composition: Shadow + Wind

All-GroundMP: 10Casting Time: 2AEffect: Inflicts a moderate amount of Earth Element damage on all enemies.

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Effect: Inflicts a moderate amount of Earth Element damage on all enemies.Composition: Shadow + Ground

-------Level 2-------

Generata

MP: 40Casting Time: 1EEffect: Heals and casts Regenera on a party memberComposition: Regenera + Heala

All-Generate

MP: 20Casting Time: 2BEffect: Slightly heals and casts Regenerate on all party members.Composition: Regenerate + Zephyr

All-Cure

MP: 60Casting Time: 2DEffect: Sightly recovers the HP of a row of allies and cures them ofall status ailments.Composition: Refresh + Cure-All

Poison-Cura

MP: 60Casting Time: 2DEffect: Recovers the HP of a row of allies and cures them of Poison.Composition: Refresha + Cure-Paralysis

Seal-Cura

MP: 60Casting Time: 2DEffect: Recovers the HP of a row of allies and cures them of Seal.Composition: Refresha + Cure Seal

Stone-Cura

MP: 60Casting Time: 2DEffect: Recovers the HP of a row of allies and cures them of Petrify.Composition: Refresha + Cure Petrify

No Poison

MP: 10Casting Time: 2AEffect: Removes Posion from all party membersComposition: Ailment Void + Cure Poison

No Paralysis

MP: 20Casting Time: 2AEffect: Removes Paralysis from all party membersComposition: Ailment Void + Cure Paralysis

No Seal

MP: 30Casting Time: 2AEffect: Removes Seal from all party membersComposition: Ailment Void + Cure Seal

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No Petrify

MP: 40Casting Time: 2AEffect: Removes Petrify from all party membersComposition: Ailment Void + Cure Petrify

All-Flara

MP: 10Casting Time: 2AEffect: Inlflicts a moderate amount of Fire Element damage on all enemies.Composition: Shadow + Flara

All-Aquara

MP: 10Casting Time: 2AEffect: Inlflicts a moderate amount of Water Element damage on all enemies.Composition: Shadow + Aquara

All-Winda

MP: 10Casting Time: 2AEffect: Inlflicts a moderate amount of Wind Element damage on all enemies.Composition: Shadow + Winda

All-Grounda

MP: 10Casting Time: 2AEffect: Inlflicts a moderate amount of Earth Element damage on all enemies.Composition: Shadow + Grounda

-------Level 3-------

Generatus

MP: 75Casting Time: 1HEffect: Greatly heals and casts Regenerus on a party member.Composition: Regenerus + Healus

All-Generata

MP: 60Casting Time: 2EEffect: Heals and casts Regenera on all party members.Composition: Regenera + Zephyra

All-Cura

MP: 90Casting Time: 2HEffect: Recovers the HP of a row of allies and cires them of allstatus ailments.Composition: Refresha + Cure-All

Posion-Curus

MP: 90Casting Time: 2HEffect: Greatly recovers the HP of a row of allies and cures themof PosionComposition: Refreshus + Cure Posion

Seal-Curus

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Seal-Curus

MP: 90Casting Time: 2HEffect: Greatly recovers the HP of a row of allies and cures themof SealComposition: Refreshus + Cure Seal

Stone-Curus

MP: 90Casting Time: 2HEffect: Greatly recovers the HP of a row of allies and cures themof PetrifyComposition: Refreshus + Cure Petrify

All-Sleep

MP: 40Casting Time: 2AEffect: Puts all enemies to SleepComposition: Ailment Break + Sleep

All-Poison

MP: 40Casting Time: 2AEffect: Poisons all enemiesComposition: Ailment Break + Poison

All-Paralysis

MP: 40Casting Time: 2AEffect: Paralyzes all enemiesComposition: Ailment Break + Paralyze

All-Seal

MP: 40Casting Time: 2AEffect: Seals all enemiesComposition: Ailment Break + Seal

All-Stone

MP: 40Casting Time: 2AEffect: Inflicts Signs of Petrification on all enemiesComposition: Ailment Break + Poison

All-Flarus

MP: 70Casting Time: 2HEffect: Inflicts a massive amount of Fire Element damage on all enemies.Composition: Shadowus + Flarus

All-Aquarus

MP: 70Casting Time: 2HEffect: Inflicts a massive amount of Water Element damage on all enemies.Composition: Shadowus + Aquarus

All-Windus

MP: 70Casting Time: 2HEffect: Inflicts a massive amount of Wind Element damage on all enemies.Composition: Shadowus + Windus

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Composition: Shadowus + Windus

All-Groundus

MP: 70Casting Time: 2HEffect: Inflicts a massive amount of Earth Element damage on all enemies.Composition: Shadowus + Groundus

-------Level 4-------

All-Generatus

MP: 90Casting Time: 2HEffect: Greatly heals and casts Regenerus on all party members.Composition: Regenerus + Zephyrus

All-Curus

MP: 120Casting Time: 3AEffect: Greatly recovers the HP of a row of allies and cures them ofstatus ailments.Composition: Refreshus + Cure-All

All-Cure All

MP: 80Casting Time: 2DEffect: Removes status ailments from all party members.Composition: Ailment Void + Cure-All

Flare Bound

MP: 60Casting Time: 2AEffect: Enables all party members to inflict Fire Element counterattacks.Composition: Dodger + Flare Mine

Aqua Bound

MP: 60Casting Time: 2AEffect: Enables all party members to inflict Water Element counterattacks.Composition: Dodger + Aqua Mine

Wind Bound

MP: 60Casting Time: 2AEffect: Enables all party members to inflict Wind Element counterattacks.Composition: Dodger + Wind Mine

Ground Bound

MP: 60Casting Time: 2AEffect: Enables all party members to inflict Earth Element counterattacks.Composition: Dodger + Ground Mine

Toxin

MP: 90Casting Time: 2AEffect: Inflicts Toxin on one enemyComposition: Virus + Poison

All-Resurrect

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All-Resurrect

MP: 150Casting Time: 3DEffect: Revives all KO'd party members and recovers a large amount of HP.Composition: Sacrifice Self + Resurrect

Annihilation

MP: 200Casting Time: 3HEffect: Summons a meteorite that wipes out all enemies in a battle.Composition: Sacrifice Self + Leveler

********************************************************************---------------------- -----------------<<<<<<<<<<<<<<<<<<<<<< 13. Beastiary [BEAS] >>>>>>>>>>>>>>>>>>---------------------- -----------------********************************************************************

Ageless One

HP: 440Type: MagicElement: NoneSteal 1: Gale WingSteal 2: NoneDrop 1: Wind Seal LeafDrop 2: Sticky TapeDrop 3: WhetstoneDrop 4: None

Alchemist

HP: 3170Type: MechanicalElement: EarthSteal 1: Magic CyrstalSteal 2: Replica StaffDrop 1: Magic Staff FragmentDrop 2: NoneDrop 3: NoneDrop 4: None

Alraune

HP: 670Type: MagicElement: WaterSteal 1: Flower of SuspicionSteal 2: Vampire BottleDrop 1: Blood Sucking NeedleDrop 2: Life Stealing ToothDrop 3: Pumice of DespairDrop 4: Incense of Distrust

Ancient Grass

HP: 1280Type: HardenedElement: FireSteal 1: Stone Beast's HornSteal 2: Ancient StatueDrop 1: Living GypsumDrop 2: Stone Beast's FangDrop 3: Ancient StatueDrop 4: None

Aqua Sphere

HP: 270Type: None

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Type: NoneElement: WaterSteal 1: Magic - Luring StoneSteal 2: NoneDrop 1: Sticky TapeDrop 2: Cold Water StoneDrop 3: NoneDrop 4: None

Armored Train

HP: 5500Type: MechanicalElement: NoneSteal 1: NoneSteal 2: NoneDrop 1: NoneDrop 2: NoneDrop 3: NoneDrop 4: None

Baballoon

HP: 7200Type: NoneElement: FireSteal 1: Draining StoneSteal 2: Death PowderDrop 1: Purgatory OreDrop 2: Dark Demon NoteDrop 3: Forbidden ExplosiveDrop 4: None

Baddy

HP: 6900Type: Spirit MagicElement: EarthSteal 1: Ultra Paralysis FluidSteal 2: Paralyzing ThornDrop 1: Roaring Iron ClawDrop 2: Paralyzing ThornDrop 3: Stealing StoneDrop 4: Mother Nature's Spirit

Balloon

HP: 400Type: NoneElement: FireSteal 1: Flare BombSteal 2: NoneDrop 1: Magma FragmentDrop 2: Magic - Luring StoneDrop 3: NoneDrop 4: None

Behemoth

HP: 4250Type: BeastElement: EarthSteal 1: Frontier SideriteSteal 2: NoneDrop 1: Quality Iron SandDrop 2: Nutrition of the EarthDrop 3: Beat StoneDrop 4: None

Bela

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HP: 1660Type: AerialElement: FireSteal 1: Phoenix TailSteal 2: Vampire BottleDrop 1: Wyvern's Sharp ClawDrop 2: Draining StoneDrop 3: Adamantine OreDrop 4: Ancient Statue

Big Guana

HP: 2940Type: BeastElement: FireSteal 1: Mother Nature's SpiritSteal 2: Mist of DarknessDrop 1: Blinding PowderDrop 2: Dark FlameDrop 3: Beat StoneDrop 4: Paraweed Thorn

Big Owl

HP: 550Type: AerialElement: WindSteal 1: Healing MedicineSteal 2: NoneDrop 1: Wind Seal LeafDrop 2: Sharp BeakDrop 3: NoneDrop 4: None

Black Kelolon

HP: 16,520Type: KelolonElement: WaterSteal 1: Death PowderSteal 2: Kelolon HeartDrop 1: Adamantine OreDrop 2: Kelolon's SoulDrop 3: Glacial IceDrop 4: None

Bloody Bat

HP: 900Type: AerialElement: WindSteal 1: Blood Cloth CyrstalSteal 2: Cape of IllusionsDrop 1: Living BrassDrop 2: NoneDrop 3: NoneDrop 4: None

Bodyguard

HP: 16,240Type: KelolonElement: NoneSteal 1: NoneSteal 2: NoneDrop 1: NoneDrop 2: NoneDrop 3: NoneDrop 4: None

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Cliffhanger

HP: 130Type: NoneElement: EarthSteal 1: Poison OilSteal 2: NoneDrop 1: WhetstoneDrop 2: Poison OilDrop 3: NoneDrop 4: None

Clipper

HP: 830Type: HardenedElement: EarthSteal 1: Hard SkinSteal 2: Mighty CarapaceDrop 1: Hard SkinDrop 2: Shark SkinDrop 3: NoneDrop 4: None

Colba

HP: 760Type: MagicElement: WaterSteal 1: Beast Hide RaspSteal 2: Guardian OreDrop 1: Adamantine OreDrop 2: NoneDrop 3: NoneDrop 4: None

Controlled One

HP: 3,360Type: NoneElement: NoneSteal 1: NoneSteal 2: NoneDrop 1: NoneDrop 2: NoneDrop 3: NoneDrop 4: None

Cyclops

HP: 1,240Type: MechanicalElement: NoneSteal 1: NoneSteal 2: NoneDrop 1: NoneDrop 2: NoneDrop 3: NoneDrop 4: None

Dagger Bird

HP: 110Type: AerialElement: WindSteal 1: Healing MedicineSteal 2: NoneDrop 1: Healing MedicineDrop 2: Sharp BeakDrop 3: None

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Drop 3: NoneDrop 4: None

Dandoman

HP: 1,700Type: BeastElement: NoneSteal 1: Blood Cloth CyrstalSteal 2: NoneDrop 1: Beast's HornDrop 2: Raging Beast's EyeDrop 3: NoneDrop 4: None

Dark Sorcerer

HP: 980Type: MagicElement: FireSteal 1: Waterfall ClusterSteal 2: NoneDrop 1: Sticky TapeDrop 2: Mysterious PerfumeDrop 3: NoneDrop 4: None

Diacorn

HP: 180Type: BeastElement: EarthSteal 1: Healing MedicineSteal 2: NoneDrop 1: Quality Iron SandDrop 2: Beast's HornDrop 3: NoneDrop 4: None

Dinozaoro

HP: 34,080Type: OrganicElement: NoneSteal 1: NoneSteal 2: NoneDrop 1: NoneDrop 2: NoneDrop 3: NoneDrop 4: None

Doll Queen

HP: 1,130Type: MagicElement: NoneSteal 1: NoneSteal 2: NoneDrop 1: NoneDrop 2: NoneDrop 3: NoneDrop 4: None

Don Laploss

HP: 1,710Type: BeastElement: FireSteal 1: Don Laploss ClawsSteal 2: NoneDrop 1: Don Laploss Claws

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Drop 1: Don Laploss ClawsDrop 2: NoneDrop 3: NoneDrop 4: None

Earth Elemental

HP: 9,640Type: AerialElement: EarthSteal 1: Mother Nature's SpiritSteal 2: Ancient StatueDrop 1: Gorgon MaskDrop 2: Living GypsumDrop 3: Stone Beast's FangDrop 4: Ancient Statue

Earth Colossus

HP: 1,220Type: Hardened/Spirit MagicElement: EarthSteal 1: Hard SkinSteal 2: NoneDrop 1: Eastern Red OreDrop 2: NoneDrop 3: NoneDrop 4: None

Eastern Sage

HP: 5,240Type: Spirit MagicElement: NoneSteal 1: NoneSteal 2: NoneDrop 1: NoneDrop 2: NoneDrop 3: NoneDrop 4: None

Eastern Warrior

HP: 2,160Type: Spirit MagicElement: NoneSteal 1: Frontier SideriteSteal 2: Magic Power DeviceDrop 1: Mother Nature's SpiritDrop 2: Loud BellDrop 3: Roaring Iron ClawDrop 4:Round Spirit Stone

Elmon

HP: 440Type: NoneElement: EarthSteal 1: Bent NeedleSteal 2: Jet Black ClothDrop 1: Wind Seal LeafDrop 2: Tornado LeafDrop 3: Bent NeedleDrop 4: None

Elmon Leader

HP: 4,800Type: NoneElement: EarthSteal 1: None

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Steal 1: NoneSteal 2: NoneDrop 1: NoneDrop 2: NoneDrop 3: NoneDrop 4: None

Elmon Leader (W/Crown)

HP: 6,000Type: NoneElement: EarthSteal 1: Mind BangleSteal 2: NoneDrop 1: Mind BangleDrop 2: NoneDrop 3: NoneDrop 4: None

Enchanted Beast

HP: 14,250Type: BeastElement: NoneSteal 1: Magic-Storing StoneSteal 2: Magic-Stealing VaseDrop 1: Star AbsorberDrop 2: NoneDrop 3: NoneDrop 4: None

Evil Eye

HP: 2,670Type: Spirit MagicElement: NoneSteal 1: NoneSteal 2: NoneDrop 1: NoneDrop 2: NoneDrop 3: NoneDrop 4:None

Experiment No. 1

HP: 11,700Type: OrganicElement: NoneSteal 1: Adamante OreSteal 2: Death PowderDrop 1: Draining StoneDrop 2: Iron Ball of RuinDrop 3: White Charm (very rare)Drop 4: None

Experiment No. 25

HP: 5,940Type: MagicElement: NoneSteal 1: Power ReactorSteal 2: GeneratorDrop 1: PendulumDrop 2: Power ReactorDrop 3: NoneDrop 4: None

Experiment No. 28

HP: 565Type: Mechanical

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Type: MechanicalElement: NoneSteal 1: Sticky TapeSteal 2: Poisonous BonesDrop 1: Thief's Key RingDrop 2: Poisonous Red SnakeDrop 3: Toxin Butterfly ScalesDrop 4: None

Experiment No. 42

HP: 1,640Type: MechanicalElement: NoneSteal 1: Living GypsumSteal 2: Gorgon MaskDrop 1: Living GypsumDrop 2: Stone Beast's FangDrop 3: Mother Nature's SpiritDrop 4: None

Experiment No. 44

HP: 670Type: MechanicalElement: NoneSteal 1: Living GypsumSteal 2: Gorgon MaskDrop 1: WhetstoneDrop 2: Beast Hide RaspDrop 3: Living GypsumDrop 4: Stone Beast's Fang

Explosive BugHP: 4,110Type: OrganicElement: WindSteal 1: NoneSteal 2: NoneDrop 1: NoneDrop 2: NoneDrop 3: NoneDrop 4: None

Explosive Bug

HP: 880Type: OrganicElement: WindSteal 1: Paraweed NeedleSteal 2: NoneDrop 1: Bug's StomachDrop 2: Paraweed NeedleDrop 3: NoneDrop 4: None

External Engine Unit

HP: 730Type: MechanicalElement: NoneSteal 1: NoneSteal 2: NoneDrop 1: NoneDrop 2: NoneDrop 3: NoneDrop 4: None

Fire Elemental

HP: 9,640

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HP: 9,640Type: AerialElement: FireSteal 1: Purgatory OreSteal 2: Necrosis MoldDrop 1: Posionous BonesDrop 2: Poison OilDrop 3: Toxin Butterfly ScalesDrop 4: Necrosis Mold

Fire Fly

HP: 4,080Type: AerialElement: FireSteal 1: Mana BottleSteal 2: Black Monster Bug OilDrop 1: Black Monster Bug OilDrop 2: NoneDrop 3: NoneDrop 4: None

Flame Beast

HP: 2,990Type: BeastElement: FireSteal 1: Waterfall ClusterSteal 2: Beast King's ClawDrop 1: Glacial IceDrop 2: Raging Beast's EyeDrop 3: Unicron's HornDrop 4: Adamantine Ore

Flame Sphere

HP: 310Type: MagicElement: FireSteal 1: Junk PartsSteal 2: NoneDrop 1: Magma FragmentDrop 2: Mysterious PerfumeDrop 3: NoneDrop 4: None

Flame Tower

HP: 3,900Type: MechanicalElement: FireSteal 1: Seal CrossSteal 2: Spent Magic EngineDrop 1: Sealing StoneDrop 2: NoneDrop 3: NoneDrop 4: None

Floating Fish

HP: 340Type: NoneElement: WaterSteal 1: Paraweed ThronSteal 2: NoneDrop 1: Cold Water StoneDrop 2: Paraweed ThornDrop 3: NoneDrop 4: None

Flyweight Kelolon

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Flyweight Kelolon

HP: 270Type: KelolonElement: WaterSteal 1: Healing MedicineSteal 2: NoneDrop 1: WhetstoneDrop 2: Kelo-OilDrop 3: NoneDrop 4: None

Fossil Fish

HP: 1,280Type: HardenedElement: EarthSteal 1: Frontier SideriteSteal 2: Ancient StatueDrop 1: Mother Nature's SpiritDrop 2: Metal ScaleDrop 3: Nightmare SealDrop 4: Fairy's Cradle

Gaiatoad

HP: 2,000Type: OrganicElement: EarthSteal 1: Poison OilSteal 2: Poisonous BonesDrop 1: Toxin Butterfly ScalesDrop 2: Necrosis MoldDrop 3: Poisonous Red SnakeDrop 4: Byproduct X

Gate KeeperHP: 6,900Type: Spirit MagicElement: NoneSteal 1: Brass KeySteal 2: Cape of IllusionsDrop 1: Round Spirit StoneDrop 2: Paralyzing ThornDrop 3: Sealing StoneDrop 4: Purgatory Ore

General

HP: 4,050Type: NoneElement: Wind/EarthSteal 1: NoneSteal 2: NoneDrop 1: NoneDrop 2: NoneDrop 3: NoneDrop 4: None

Gigantes

HP: 6,900Type: Spirit MagicElement: EarthSteal 1: Beat StoneSteal 2: Death PowederDrop 1: Iron Ball of RuinDrop 2: Living BrassDrop 3: Power ReactorDrop 4: Adamantine Ore

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Glacier Beast

HP: 640Type: MagicElement: WaterSteal 1: Mysterious PerfumeSteal 2: Replica StaffDrop 1: Mysterious PerfumeDrop 2: Magic CrystalDrop 3: NoneDrop 4: None

Glacier Fragment

HP: 640Type: MagicElement: WaterSteal 1: NoneSteal 2: NoneDrop 1: Thief's CharmDrop 2: NoneDrop 3: NoneDrop 4: None

Glacier Fragment

HP: 640Type: MagicElement: WaterSteal 1: Healing HerbSteal 2: Replica StaffDrop 1: Cold Water StoneDrop 2: Rainbow CoralDrop 3: NoneDrop 4: None

Gohtzan Infantry

HP: 980Type: NoneElement: NoneSteal 1: NoneSteal 2: NoneDrop 1: NoneDrop 2: NoneDrop 3: NoneDrop 4: None

Golba

HP: 2,110Type: MagicElement: WaterSteal 1: Beast Hide RaspSteal 2: Guardian OreDrop 1: Adamantine OreDrop 2: NoneDrop 3: NoneDrop 4: None

Gold Kelolon

HP: 270Type: KelolonElement: WaterSteal 1: Kelo-OilSteal 2: Kelolon HeartDrop 1: Kelo-OilDrop 2: Kelo-HelmetDrop 3: Kelolon Heart

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Drop 3: Kelolon HeartDrop 4: None

Granshaker

HP: 710Type: NoneElement: WaterSteal 1: Quality Iron SandSteal 2: NoneDrop 1: Quality Iron SandDrop 2: Pumice of DespairDrop 3: NoneDrop 4: None

Grantoad

HP: 820Type: NoneElement: WaterSteal 1: Poison OilSteal 2: NoneDrop 1: Cold Water StoneDrop 2: Poison OilDrop 3: NoneDrop 4: None

Gray Fossil

HP: 1,330Type: HardenedElement: WindSteal 1: Gorgon MaskSteal 2: Ancient StatueDrop 1: Shark SkinDrop 2: Metal ScaleDrop 3: Dark Demon NoteDrop 4: None

Ground Sphere

HP: 290Type: MagicElement: EarthSteal 1: Quality Iron SandSteal 2: Frontier SideriteDrop 1: Black Pearl PowderDrop 2: Loud BellDrop 3: Mysterious PerfumeDrop 4: Magic Crystal

Guana

HP: 1,420Type: BeastElement: FireSteal 1: Raging Beast's EyeSteal 2: Beast King's ClawDrop 1: Sticky TapeDrop 2: Gutsy ClothDrop 3: Beast's HornDrop 4: Raging Beast's Eye

Guard Armor

HP: 1,840Type: MechanicalElement: NoneSteal 1: GeneratorSteal 2: NoneDrop 1: Sticky Tape

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Drop 1: Sticky TapeDrop 2: Junk PartsDrop 3: PendulumDrop 4: None

Guard Armor B

HP: 3,170Type: MechanicalElement: WindSteal 1: PendulumSteal 2: GeneratorDrop 1: Power ReactorDrop 2: NoneDrop 3: NoneDrop 4: None

Guard Beast

HP: 225Type: BeastElement: NoneSteal 1: Healing HerbSteal 2: NoneDrop 1: Quality Iron SandDrop 2: NoneDrop 3: NoneDrop 4: None

Gurad Beast

HP: 860Type: BeastElement: NoneSteal 1: Healing HerbSteal 2: NoneDrop 1: Magic-Luring StoneDrop 2: Blinding PowederDrop 3: NoneDrop 4: None

Guard Dog

HP: 200Type: BeastElement: NoneSteal 1: Sandman's SealSteal 2: Demon SculptureDrop 1: Beast Hide RaspDrop 2: Sandman's SealDrop 3: Nightmare SealDrop 4: None

Guard Preshion

HP: 700Type: AerialElement: NoneSteal 1: Mana HerbSteal 2: NoneDrop 1: Sticky TapeDrop 2: Poison OilDrop 3: NoneDrop 4: None

Gyaplos

HP: 920Type: BeastElement: WindSteal 1: Beast Hide Rasp

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Steal 1: Beast Hide RaspSteal 2: Guardian OreDrop 1: Wind Seal LifeDrop 2: Tornado LeafDrop 3: Beast's HornDrop 4: Raging Beast's Eye

Hell Shaker

HP: 9,120Type: NoneElement: WaterSteal 1: Healing HerbSteal 2: NoneDrop 1: Beat StoneDrop 2: Iron Ball of RuinDrop 3: NoneDrop 4: None

Hellish Kelolon

HP: 22,190Type: KelolonElement: WaterSteal 1: Death PowderSteal 2: Kelolon HeartDrop 1: Adamantine OreDrop 2: Kelolon's SoulDrop 3: Glacial IceDrop 4: None

Heracles

HP: 1,170Type: Organic/HardenedElement: NoneSteal 1: Healing TankSteal 2: Spent Magic EngineDrop 1: Eastern Red OreDrop 2: Ceremonial CrystalDrop 3: Magic-Sealing FeatherDrop 4: Seal Cross

********************************************************************---------------------- -----------------<<<<<<<<<<<<<<<<<<<<<< 14. Tips and Tricks [TRCK] >>>>>>>>>>>>>>>>>>---------------------- -----------------********************************************************************

<<<<<<<<<<<<<<<<<<<<<< I. Where to Level Up >>>>>>>>>>>>>>>>>>>>>>

While it’s true that Lost Odyssey makes grinding non-existent, there are a fewplaces where you can gain a level pre battle up to a certain point.

The first place is Numara Atoll. You gain access here on Disc 2, near Numara.There is an enemy here called the Hellshaker. If you can beat him, you’ll gainone level per battle until you are around level 45. Also, in this same area,there are enemies named Silver Kelolons. They flee from battle, but if you cancast Gamble on them, you'll take em down easily. Since they flee fast when youare a lower level, use Kaim and Seth to use Casting Support on your casters,and have them use Gamble.

The next place to level up is in Gongora’s Secret Lab. This is locatedunderneath his mansion, and you’ll need Tolten to break the Royal Seal in hiscourtyard. In this place, you’ll go against a bunch of Experimentals everybattle, and they’ll give you a level each battle or every other battle untilyou are around level 55. Gamble is found in Tosca Village, for completing theKelolon mini-game.

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After level 55, the next best place is the Temple of Enlightenment. You’ll gaina level every battle until your party is at around level 70.

After level 70, search out Hellish Kelolons in the Temple of Enlightenment. Nomatter what level you are, beating on of these will gain you a level.

<<<<<<<<<<<<<<<<<<<<<< II. Where to gain SP >>>>>>>>>>>>>>>>>>>>>>

The absolute best place to gain SP is Numara Atoll. Fighting against one silverKelolon will net you 8 SP per battle. If you use Sed’s Skill Double SP, that’s16 SP per battle. And if you beat two Silver Kelolons in one battle, you’llgain 32 SP for that one battle! To beat the Silver Kelolons, you’ll have to usethe spell Gamble (found in Tosca Village). If you can’t cast fast enough, andthey flee, use Casting Support on your casters. After your party gets to acertan level (around 70), these guys will be a walk in the park. You'll evenbe able to attack them regulary sometimes.

<<<<<<<<<<<<<<<<<<<<< III. Barricadus/Shieldus >>>>>>>>>>>>>>>>>>>>>

These two spells CAN be missed in Lost Odyssey. If you do not buy them from thestore at Gohtza when you first arrive, and you don’t grab them from your visitto Experimental Staff, you’ll miss them forever. They do not show up in theAuction House, and they are not found anywhere else. Make sure to grab thembefore it’s too late.I advise to buy them at Gohtza before moving on, just tobe sure. And these two spells DO count towards the Spell Achievement.

<<<<<<<<<<<<<<<<<<<< IV. Character Evaluations >>>>>>>>>>>>>>>>>>>>

There’s really no point in evaluating the immortals, as they kick ass and arethe best characters in your party. Any party without them is lacking fullpower.

Jansen - He’s really good the first and part of the second disc. You'll needhim to beat the first couple bosses. He learns Black Magic fast, and 2Accessories fairly fast. He is a fairly slow caster however. He usually is lastin performing, and some spells take more than one turn. Make sure you know thiswhile using him, and if possible, use pre-emptive tactics when casting spells.Also, his White Magic only goes up to Level 2, but you can equip the Level 8White Magic accessory, since you have 2 Accessory saces with Janson (after helearns that skill).

Sed - I love this guy. He’s got great skills - 3 Accessories, SpecialAccessories, Double EXP, Double SP, Double Item. His physical attacks arepowerful (not as powerful as the immortals of course), especially with hisultimate weapon, the Magic Aniera Rifle. I would advise keeping Sed in theback row of your battle formation, as his HP won't be as great as the othersif you are using immortals. With him able to use 2 items per turn, and have3 accessories equipped, Sed can really turn a battle around.

Tolten - Tolten has very nice skills, and really cool weapons. But other thanthat, he’s lacking. His attack is lower, and he's slower than Sed. Golden Boy'sequipment is pretty cool, especially his ultimate weapon. it's the mostpowerful weapon in the game. But in reality, even with that weapon, Toltenreally cannot compete with the others. Sap his skills from him, and give Kaimhis best weapon via the skill Royal Equipment, and be done with him.

Cooke - Cooke is a pretty fast caster. She is basically a healing machine, anddoes it fast. If you equip her with some Spirit Magic accessories, she canreally be a Support Powerhouse. When you first get her, you'll be best offby skill linking her Casting Support skill to the immortals, as it comes inhandy during plenty of battles (especially against Silve Kelolons in NumaraAtoll).

Mack - He’s like a god in Disc 3 if you’ve been training him. He’s fast andhits hard, especially with Combo/3 Combo, Power Hit, etc. After Disc 3 however,I’d toss him aside after you learn his skills. His attack is pretty megercompared to Sed's, and it's safe to say he's the Red Mage of Lost Odyssey.He's able to attack and use magic, but both are not to their fullest.

<<<<<<<<<<<<<<<<<<<<<< V. Free HP/MP Replenish >>>>>>>>>>>>>>>>>>>>>>

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<<<<<<<<<<<<<<<<<<<<<< V. Free HP/MP Replenish >>>>>>>>>>>>>>>>>>>>>>

There's two ways to replenish your HP and MP without using items or resting atan inn. The first way is to exit to the World Map. Every time you do, you'llautomatically have your HP/MP replenished.

The second way it the Save and Quit, and then load your save. Everytime youload a save, your HP/MP is replensihed as well. :)

Make a note of these in your mind, beause even though Gold is plentiful inthis game, you might need those items during a heated battle coming up.

<<<<<<<<<<<<<<<<<<<<<< VI. Free 40,000 G >>>>>>>>>>>>>>>>>>>>>>>>>

Once you get to Gohtza's Low Town, you can get a free 40,000 G! Head to thebroken down apartment, and to the Casino. Talk to the man on the right sideof the table, and he'll ask for a loan. Give him 1000 G. Now leave and comeback. Do this another 9 times, for a total of 10,000 G loaned, and when youexit and come back the man will say he won big and give you 50,000 G. Youcan only do this once however, as the next time you talk to him he says helost it all on one gamble. :/

Make sure to give him 1000 each time also, because you can only do thisside-quest once, and the amount you get back depends on how much you loanhim. You'll recieve five times the amount you give.

******************************************************************--------------------- -----------------------<<<<<<<<<<<<<<<<<<<<<< 15. Thanks [THNK] >>>>>>>>>>>>>>>>>>>>>>>>--------------------- -----------------------******************************************************************

First off, thanks to Jeff "CjayC" Veasey for creating this awesomesite (GameFAQs)

Thanks to all the users of various sites who contributed in any way,especially Falwen and Retrun of Mercer. Also, thanks for all the emailsabout some of the discrepencies in this guide, as it's almost perfect now

******************************************************************---------------------- ------------------<<<<<<<<<<<<<<<<<<<<<< 16. Contact Info [CONT] >>>>>>>>>>>>>>>>>>---------------------- ------------------******************************************************************

If you feel any information in this guide is incorrect, if you wish tocontribute something to any part of the guide, have comments, or wishto use this guide on your site, please email or contact me by MSNwith "[email protected]"

Also, if you are completely stuck and have a question about the game,feel free to email me or contact me on MSN/GameFAQs. I'm always willing tohelp when I'm on the computer.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|||||COPYRIGHT 2008 ZAQ CHILDERS|||||~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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