Media Violence
By: Ashley, Claudia, Shazma, and Yaxin
Beyer, John. (2007, March 21). PERSPECTIVE: How movie and TV violence hits children ; Is there too much violence on television and is it time to curb it?. Birmingham Post. Retrieved October 25, 2009, from Electric Library Canada<http://elibrary.bigchalk.com/elibweb/curriculumca/do/document?set=search&groupid=1&requestid=lib_canada&resultid=19&urn=urn:bigchalk:US;BCLib;document;136571959>
How movie and T.V. violence hits children
•Average 3-year old on TV/Computer 5+ hrs/day
•5/20 people watched violent films before murder
•Robbers increasingly attack for violence, not profit
•56% of people say there is too much violence on TV
Newspaper article justification
•Agents of Socialization
•Psychology
•Sociology
•Social Science Research Methods [Official Statistics]
•Ethics
Scott, Derek. (March 1995). The effect of video games on feelings of aggression. The Journal of Psychology. , 129, n2. p.121(12). Retrieved November 11, 2009, from Academic OneFile via Gale:<http://find.galegroup.com/gtx/infomark.do?&contentSet=IAC-Documents&type=retrieve&tabID=T002&prodId=AONE&docId=A17039512&source=gale&userGroupName=ko_k12pr_d63&version=1.0>
The effect of video games on feelings of aggression
Objective: To see if playing arcade/computer games increases aggressiveness
Method: Experiment.
3 games with varying aggressiveness used - 117 students - each played 1 game for 10 minutes
Conclusions
•Aggressiveness did increase after playing
•Individual differences
Academic Journal justification
• Agents of Socialization – Media/Video games
• Media – Video games
• Social Science Inquiry Method – Experiment
• Sociology – Areas without video games not influenced
Media Violence Spurs Fear, Aggression in Kids Hitti, M. (2005, February 21). Media Violence Spurs Fear, Aggression in Kids. Fox News. Retrieved February 21, 2005, from <http://www.foxnews.com>
Media Violence Spurs Fear: Aggression in Kids
•Two British experts from England’s University of Birmingham
•increases aggressive behaviour especially boys.
•“consequences are rarely shown”
•physical, emotional, and families are factors.
Newspaper article justification
•Socialization agents
•Nurture
•Erikson’s theory
Cheng, T L, Brenner, R A, Wright, J L, Sachs, H. C., Moyer, P., & Rao, M R (July 2004). Children's violent television viewing: are parents monitoring? Pediatrics. , 114, 1. p.94(6). Retrieved November 18, 2009, from Academic OneFile via Gale
Children’s Violent Television Viewing: Are Parents Monitoring
Objective: Parent’s attitudes on violent television viewing
Method: Observation and a parent questionnaire
Conclusion: Limitation of media violence from female parents and younger children.
Academic Journal justification
•Sociology
•Environment
•Cognitive process
Mcloughlin, David. The Dominion Post. Retrieved November 2, 2009, from www.Stuff.co.nz
Summary of “Video Game Violence”
•Kids = playing video games (some violent)
•Experiment: selling violent video games
•Parents = kid’s personality
•No evidence
Newspaper article justification
•Isolation
•Primary Agent
•Historical Research
Media Violence: advice for parents
Hypothesis: Media violence = negative effects
Method:
•Researchers observed children
•Interviewed parents
Conclusions:
•Media violence = negative effects
•2/3 television programs = violence
Muscari, Mary. (2002, Nov.). Media violence: advice for parents. Retrieved November 13, 2009, from Gale Expanded ASAP Academic Database.
Academic Journal justification
•Isolation
•Primary Agent
•Nurture
“It began with a severed head”
•“Thumping”
•People don’t get as scared anymore
•Movies = more violent over time
•Portrayal to real life
Howell, Peter "It began with a severed head." Toronto Star 9 Mar. 2007, ONT ed., sec.Movies: Electronic Library Canada - Big Chalk Library. 27 Oct. 2009
Newspaper Article justification
•Historical observation
•Psychology
•Nurture
•Agents of Socialization
How violent video games may violate children's health
Hypothesis: Violent video games = negative effect on children’s health.
Method:
•Statistics and facts
Conclusions:
•Exposure and parents
•Video games with guns have a real life effect
Song, E. H.-J. , & Anderson, J E (May 2001). How violent video games may violate children's health. Contemporary Pediatrics, 18, 5. p.102. Retrieved November 24, 2009, from Academic OneFile via Gale:<http://find.galegroup.com/gtx/start.do?prodId=AONE&userGroupName=ko_k12pr_d63>
Academic Journal justification
•Nurture
•Agents of Socialization
•Values
•Cognitive process
Hypothesis of Survey
•Teens spend a lot of time on media
•Media violence = Negative effects
•“Effective way to solve problems”
How often do you play video games?
33%
29%
18%
12%
8%
Never
Yes, once a month
Yes, once a week
Yes, a few times a week
Yes, every day
When watching a violent scene, what would be your
reaction?
6
0
18
21
0
5
10
15
20
25
Scared Happy Disturbed Neutral
Reaction
Nu
mb
er o
f P
eop
le
Conclusion of Survey
•Hypothesis = correct
•Teens devote too much time to media
•Teens desensitized to violence
=
Graphics Bibliography• http://2.bp.blogspot.com/_MAcmy2L9hhE/SeajjiLjTgI/AAAAAAAACxA/vH-iqJzk1TU/s400/Computer+Cart
oon.jpg
• http://talkinstuff.wordpress.com/2009/05/16/will-traditional-television-go-by-the-wayside/• http://www.seas.upenn.edu/~cis120/projects/GameDev09C/index.html • http://www.updownleftright.ca/ • http://xbox360.ign.com/dor/objects/850335/fatal-fury/images/fatal-fury-special-20060922085906500.
html
• http://www.cmch.tv/images/boygun.png • http://www.pastdeadline.com/images/violence2_1.jpg • http://1.bp.blogspot.com/_8QoT78CWYN8/SuDsV8rH7WI/AAAAAAAAAIE/um4gz900M-c/s400/Family-g
uy-stewie-griffin1.jpg
• http://www.familytimes.co.nz/wp-content/uploads/2009/03/child-and-tv.jpg • http://msnbcmedia4.msn.com/j/msnbc/Components/Photos/070621/070621_videogame_hmed_11a.h
2.jpg• http://www.mediascape.ac.nz/cms/uploads/images/cartoons/kid_playing_video_game.gif • http://www.gamingblog.org/images/violent-games-hb3004-bill.jpg• http://blogs.theage.com.au/screenplay/GTAreal.jpg• http://www.offthemarkcartoons.com/cartoons/2005-10-26.gif• http://3.bp.blogspot.com/_gwaz9FzRU_0/SHM921jiLLI/AAAAAAAAAFE/1Etge7RpljE/s400/boy-playing-vi
deo-games.jpg• http://mario239303.files.wordpress.com/2008/09/gun.jpg• http://orion.lib.mi.us/blogs/teens/mario-party8-9-l.jpg• http://www.posterart.com/ourposters/images/frankenstein.jpg• http://images2.fanpop.com/images/photos/5500000/Psycho-Movie-Poster-psycho-5531539-350-
537.jpg• http://wwwimage.cbsnews.com/images/2009/10/04/image5362282.jpg • http://i.telegraph.co.uk/telegraph/multimedia/archive/01085/connected-graphics_1085198a.jpg
Have you been paying attention?
Discussion Questions:
1. What was our hypothesis? Was it correct?
2. What was our most popular movie genre that people watched?
3. What percentage of people think that there is too much violence on television?
4. If violence in media doesn’t affect children and teens, why do some parents dislike their children playing video games/watching TV/surfing internet/etc.?
5. What are your opinions on media & violence?