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Micro-Interactions

Date post: 27-Jan-2015
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"We live in a world where the little things really do matter. Each encounter, no matter how brief, is a micro-interaction which makes a deposit or withdrawal from our rational and emotional subconscious. The sum of these interactions and encounters adds up to how we feel about a particular product, brand or service. Little things. Feelings. They influence our everyday behaviors more than we realize."
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Micro-Interactions In a 2.0 World David Armano, VP, Experience Design Critical Mass / criticalmass.com Blog: darmano.typepad.com Twitter: twitter.com/armano
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Page 1: Micro-Interactions

Micro-Interactions In a 2.0 World

David Armano, VP, Experience Design Critical Mass / criticalmass.comBlog: darmano.typepad.comTwitter: twitter.com/armano

Page 2: Micro-Interactions

Some Things

Don’t Change

Page 3: Micro-Interactions

Meet Randy Pausch

DadHusbandScientistAuthor

Living With Cancer

Page 4: Micro-Interactions

Disney’s $100,000 Salt + Pepper Shaker

Page 5: Micro-Interactions

“If I sent a child into one of your stores with a broken salt and pepper shaker today, would your policies allow your workers to be kind enough to replace it?”

~Randy Pausch

Page 6: Micro-Interactions

“…the executives squirm at the question. They know the answer: Probably not.”

~Randy Pausch

Page 7: Micro-Interactions

Some Things

Do

Page 8: Micro-Interactions

#3

Page 9: Micro-Interactions

The Marketing Funnel

Isn’t Linear(heck, it’s not even a funnel)

Page 10: Micro-Interactions
Page 11: Micro-Interactions

Consumer Behavior is

Changing

Page 12: Micro-Interactions

From Passive Consumption To Active Participation

Page 13: Micro-Interactions

Technology Has

Changed Too

Page 14: Micro-Interactions

From Front + Back Ends…

http://www.flickr.com/photos/borkweb/113862641/sizes/o/

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…To Endless Fragmentation of Services

http://www.flickr.com/photos/stabilo-boss/93136022/sizes/o/

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Services Which Can Be Mixed + Mashed Like Melodies

Intel Mash Maker suggests customizations and widgets. (Credit: Intel)

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The End Result Are

Touch PointsWhich Seem

Infinite

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We Influence Each Other Differently

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From Celebrities + Public Figures

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From Celebrities

…To Anyone + Everyone

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We Broadcastto Each Other

LIVE

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QuickTime™ and aAnimation decompressor

are needed to see this picture.

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We Trust People Who

Are Like US

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A Brand Is Not What YOU Say it is. It’s

What THEY Say it is.

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Source: brand tags

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We Want MoreFrom Brands

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Less Promises

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“Companies stage an experience

when they engage customers in a

memorable way”

…More Actions

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Interactions WhichEngage, Enable, + Empower

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From Brochure-Like Websites…

Website (1999)

Page 36: Micro-Interactions

…To Everyday Experiences + Interactions

Brand Experience (2007)

1

3

2

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1

32

And Brands That Merge Personality With Utility

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Engagement is the

New Sticky

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Your Brand Is The Sum of its

Interactions

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What Are Your Gumball Machines?

little thingsmatter

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“Micro-interactions” Are Fast Becoming The

Building Blocks of Brand 2.0(Google is leading the way)

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Want To Get

“Googley?”Get The Basics Right

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…And Embrace

Change

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A Business Model That Didn’t Adapt

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From WebsitesTo

Web Applications

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Distribution is the New Centralized

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The Social Experience Is Composed of Millions of

Micro-interactions

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Some Brands Are

Adapting

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Faceless Companies Now Have Faces

=

Page 61: Micro-Interactions

Hi David. Enjoyed reading the dialogue here about keeping up with the real world versus the omnipresent school demands. Thought your talk at Loyola sounded like a good one. As you point out

Jeff Jarvis and Dell are certainly integral case studies to be learned from....in the same way that we at Dell learned. Not sure there is any specific roadmap.

Certainly we learn everyday from our conversations at Direct2dell; around the blogosphere; at StudioDell; in SecondLife;Michael Dell's meeting with bloggers at the Consumer Electronics show and at Dell's IdeaStorm...and all of that is leading to exciting new chapters for us as we engage direct with customers using various digital media. Should you ever want more detailed information about our journey beyond Dell hell,

please let us know.

Posted by: RichardatDELL

Page 62: Micro-Interactions

Micro-interactions BecomeEspecially Important When

Brands Stumble

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What If Apple’s “Beige” Period Happened in a 2.0 World?

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Starbucks

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Going Back To Roots

Re-Training Staff

Improving Product

Providing Better Experience

Engaging CustomersAlong The Way…

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And “Social Media” Is

Evolving(Micro Media)

Page 68: Micro-Interactions

1 Desktop widgets/applications

2

Webwidgets

3

Mobile 4 Web version

5 Mash Ups

6 Start page / feeds7

Virtual words

Twitter Evolving Into A Multi-Touchpoint Conversation Ecosystem

Page 69: Micro-Interactions

Brands Moving From “Canned” to “Live” Direct Engagement

1

2

3

4

Page 70: Micro-Interactions

Is Your Brand At a

Crossroads?

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Page 72: Micro-Interactions

Positive Interactions

Trust

Loyalty

Page 73: Micro-Interactions

Welcome To Life In a 2.0

World

Page 74: Micro-Interactions

FromPassive MacroFixedStatic

MessagesFormal

DictationFinite

StagedFacelessPromises

ToActiveMicro

PortableLive

InteractionsInformal

ConversationInfinite

ImprovisedPersonalities

Actions

Page 75: Micro-Interactions

Or More Simply, Put People

First

Page 76: Micro-Interactions

Treat Everyone

Like An Influencer.

Make Every Interaction

Count.

Page 77: Micro-Interactions

Micro-Interactions In a 2.0 World

David Armano, VP, Experience Design Critical Mass / criticalmass.comBlog: darmano.typepad.comTwitter: twitter.com/armano


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