Midterm 1 Review
Midterm 1• Sept 25 (Wed)• 7:30‐8:45 pm• Sec 510, 511, 512 – HELD 109• Sec 513, 514, 561 – HELD 111• Q1: 4 short multiple choice questions (20% total)• Q2‐5: 4 work out problems (80% total)• Show your work for possible partial credits• Review my slides for quick recap!
Vector in Unit Vector Notation
jΘ |V| iΘ |V| V
j V i V V
V V V
Θ|V|||VΘ|V|||V
YX
YX
Y
X
ˆsinˆcos
ˆˆ
sincos
General Addition Example
•Add two vectors using the i‐hats, j‐hats and k‐hats
k km 0 j km 5 i km 10 D
k km 0 j km 5 i km 0 D
k km 0 j km 0 i km 10 D
DD D
R
2
1
21R
Subtraction• Subtraction is same as addition, except the second vector is first made negative and then the two are added together
)V(- V V V 1212
V2
V1
V2 + V1
V2 - V1V1
V2
How do we Multiply Vectors?• First way: Scalar Product or Dot Product
– Why Scalar Product? • Because the result is a scalar (just a number)
– Why a Dot Product?
• Because we use the notation A.B
• A.B = |A||B|Cos
Vector Cross Product
• This is the last way of multiplying vectors we will see
• Direction from the “right‐hand rule”
• Swing from A into B!
SinB ACB A C
Vector Cross Product Cont…•Multiply out, but use the Sin to give the magnitude, and RHR to give the direction
)1(sin ˆˆˆ)1(sin ˆˆˆ)0(sin 0ˆˆ
jki
kji
ii
jki
+ikj
_
SinB ACB A C
x
z
yji
k
Motion in One Dimension Cont…
• Velocity: “Change in position during a certain time period”
• Calculate from the Slope: The “Change in position as a function of time”
– Change in Vertical – Change in Horizontal
• Change: D• Velocity DX/Dt
Moving CarA harder example:
X = ct2
What’s the velocity at t=1 sec?
Want to calculate the “Slope” here.
Instantaneous Velocity
What would my speedometer read?
v(t) limt 0x(t t) x(t)
t
dxdt
Acceleration
• Acceleration is the “Rate of change of velocity”
• Said differently: “How fast is the Velocity changing?” “What is the change in velocity as a function of time?”
a vt
V2 V1t2 t1
d vdt
Important Equations of Motion
•If the acceleration is constant
•Position, velocity and Acceleration are vectors. More on this in Chap 3
221
00
0
tatv x x
tav v
Equations of motion for constant acceleration
x(t) x0 v0t 12 at 2
v(t) v0 at a(t) = a
Just says that acceleration is constant in time; it is not useful in terms of algebra.
From now on writing x or v implies x(t) or v(t) so as not to write (t) all the time.
It follows from the one above if you take the derivative wrt time
Algebra reminder: if you have a set of equations and a set of unknown variables their number have to be the same to be able to solve it.
x, x0,v,v0,t,aWe have TWO independent equations and 6 variables
Truly we really have only 5 because x and x0 always come together as x-x0
One objectYou are going along Texas Av. at 35 mph (texting on the phone). Suddenly you see an old lady crossing the street about 100 meters away and hit the breaks. Your car decelerates uniformly at 1.25 m/s2. Did you run the poor lady over?
x x0 = v v0 a t =
1st step x x0 = ? v 0
v0 35mph 15.64ms
a 1.25 ms2
t =
2nd stepBecause it is assume you are stopped at the end
Unit conversion
We have THREE unknowns so we can now find the other two.
3rd step
x x0 = v0t 12 at 2
v v0 at v2 v0
2 2a(x x0)
Which equation contains the three unknowns and the one we want?
(x x0) v2 v0
2
2a
02 (15.64m /s)2
2(1.25m /s2) 97.8m
So the old lady survives the car
Speeder•A speeder passes you (a police officer) sitting by the side of the road and maintains their constant velocity V. You immediately start to move after the speeder from rest with constant acceleration a.•How much time does it take to ram the speeder?•How far do you have to travel to catch the speeder? •What is your final speed?
XPolice Officer Speeder
Throw a Ball up• You throw a ball upward into the air with initial
velocity V0. Calculate:• c) Time it takes for the ball to come back to your
hand
y y0 = 0 v v0 v0
a g t = ?
1st and 2nd step
Key part
y y0 = v0t 12 at 2
v v0 at v2 v0
2 2a(y y0)
3rd stepWhich equation contains the three unknowns and the one we want?
0 = v0t 12 (-g)t 2 t(v0
12 gt)
t = 0 and t =2v0
g
y y0 = v0t 12 at 2
v v0 at v2 v0
2 2a(y y0)
3rd stepWhich equation contains the three unknowns and the one we want?
Free fall exampleQ: A ball is thrown upwards with an initial velocity v0. What is the speed of the ball when it hits the ground?v0
h
y y0 = -h v ? v0 v0
a g t =
1st and 2nd step
v v02 2(-g)(h) v0
2 2hgNotice that solution does NOT depend on the sign of v0
Q: A ball is thrown upwards with an initial velocity v0. What is maximum height it gets from the top of the building?
This is a new problem. Start from the beginning b/c the end point is different!
y y0 = ? v 0 v0 v0
a g t =
1st and 2nd step
Key is to realize that v=0 at the top
y y0 = v0t 12 at 2
v v0 at v2 v0
2 2a(y y0)
3rd stepWhich equation contains the three unknowns and the one we want?
(y y0) 02 v0
2
2(g)
v02
2g
Graphs
• Describe motion in each point:– Direction– Velocity– Acceleration
C
Bx
(cm
)
t (s)
D E F
Position in 3 dimensions
kZ(t) jY(t) iX(t) (t)R
kZ jY iX R
dimensions 3in origin the torelative
position,our as R Write
Velocity in 3 dimensions
ka ja ia
kdtdV jdt
dV idt
dV
dt)kV jV id(V
dtVd a
zyx
zyx
zx
y
dtkd dt
jd 0 dtid used have We :Note
kzV jyV ixV
kdtdZ jdt
dY idtdX
dt)kZ jY id(X
dtRd V
then position, theis R If
x
z
yji
k
Projectile Motion
The horizontal and vertical equations of the motion behave
independentlyProblem solving:
The trick for all these problems is to break them up into the X and Y directions.
ay=‐g and ax=0
Ball Dropping
• ay = g (downwards)• ax = 0
Constant for both cases!!!
vx = 0 vx>0
Equations of motion under constant acceleration
Projectile motion sets xo = 0 and yo = 0 then obtains the specific results shown at right.
x = (vocosαo)t
y = (vosinαo)t 1/2gt2
vx = vocosαo
vy = vosinαo gt
Rock and Cliff Problem
A ball is thrown horizontally out off a cliff of a height h above the ground. The ball hits the ground a distance D from the base of the cliff. Assuming the ball was moving horizontally at the top and ignoring air friction, what was its initial velocity?
h
Dy=0
As a ship is approaching the dock at 45.0 cm/s, an important piece of landing equipmentneeds to be thrown to it before it can dock. This equipment is thrown at 15.0 m/s at 60.0oabove the horizontal from the top of a tower at the edge of the water, 8.75 m above theship's deck. For this equipment to land at the front of the ship, at what distance from thedock should the ship be when the equipment is thrown? Air resistance can be neglected.
R
h
y‐component
y y0 hv
0 y v0 sin
vy
ay gt
x‐component
x x0 Rvx v0 cost
y y0 v0yt 12
ayt2
h v0 sint 12
gt 2
t 2 2v0 sin
gt
2hg 0
t
2v0 sing
4v 2
0 sin 2
g2 8hg
2 T
T
R v0 cosTD R vBT
Uniform Circular Motion
• Fancy words for moving in a circle with constant speed
• We see this around us all the time– Moon around the earth– Earth around the sun– Merry‐go‐rounds
Uniform Circular Motion ‐ Velocity
• Velocity vector = |V| tangent to the circle
• Is this ball accelerating?–Why?
Centripetal Acceleration
• Vector difference V2 ‐ V1 gives the direction of acceleration a
dtvvdtvda /)(/ 12
a
R
Centripetal Acceleration
• “Center Seeking”• Accel vector points towards the center
• Acceleration is perpendicular to velocity
r a v 2
R(ˆ r )
R
Circular Motion: Get the speed!
Speed = distance/timeDistance in 1 revolution divided by the
time it takes to go around once
Speed = 2r/TNote: The time to go around once is known as the Period, or T
Relative velocity in one dimension
– If point P is moving relative to reference frame A, we denote the velocity of P relative to frame A as vP/A.
– If P is moving relative to frame B and frame B is moving relative to frame A, then the x‐velocity of P relative to frame A is vP/A‐x = vP/B‐x + vB/A‐x.
Relative velocity in two or three dimensions• We extend relative velocity to two or three dimensions by using
vector addition to combine velocities.• In Figure 3.34, a passenger’s motion is viewed in the frame of
the train and the cyclist.
Flying in a crosswind• A crosswind affects the motion of an airplane.• An airplane’s compass indicates it is header north, and its
airspeed is 240 km/hr. If there is a 100 km/hr wind from west to east, what is the velocity of the airplane relative to earth?
In which direction should the pilot head to travel due north and what will be her velocity relative to earth?
Translate: Newton’s Second Law• The acceleration is in the SAME
direction as the NET FORCE This is a VECTOR equation
It applies for EACH direction If I have a NET force, what is
my acceleration? More force →more
acceleration More mass → less acceleration
gmWWeight
ma F ,ma F
am F
:EquationVector
yyxx
Notice that the 2nd law also implies the 1st law, if a=0 then the sum of all forces on an object is zero
Force to stop a car: combining kinematics and Newtwon’s laws
•You are a car designer. You must develop a new braking system that provides a constant deceleration. What constant net force is required to bring a car of mass m to rest from an speed of V0 within a distance of D?
X0 = 0 XF = D
V0 V = 0
Strategy: first find the acceleration from kinematics (Ch 2-3) and then connect it to the force via Newton’s 2nd law
x x0 Dv0 v0
v 0t a
v 2 v02 2a(x x0)
0 v02 2aD
a v0
2
2D
1st step in kinematic problems 2nd step in kinematic
problems
Connect this result to Newton’s 2nd law
Fnet ma
Fnet mv0
2
2D
2 boxes connected with a string• Two boxes with masses m1 and m2 are placed on a frictionless horizontal surface and pulled with a Force FP. Assume the string between doesn’t stretch and is massless.
a)What is the acceleration of the boxes? b)What is the tension of the strings between the boxes?
M2 M1
Figure 5.3
A crate on an inclined plane
An object on an inclined plane will have components of force in x and y space.
Person in an elevator
Moving in an arbitrary direction
Connected ‐ Two bodies with same acceleration magnitude
Draw the two-free body diagrams. The tension from the mass hanging is the same force that draws the cart up the ramp.
Box on an inclined plane• A box with mass m is placed on a frictionless incline with angle
and is allowed to slide down. a) What is the normal force?b) What is the acceleration of the box?c) How long does it take to fall if the ramp has a length L?
FN
wB=mgmg cos
mg sinx : mgsin max
y : FN mgcos 0ax gsin