Welcome to the Jones & Bartlett Learning Computer Science Trade Catalog!
2010 is going to be an exciting year for us - with new titles in areas such as Game Development, Graphics Applications, Web programming, SAp®, and AutoCAD®. We are especially pleased to announce our new Digital Filmmaker Series, with the initial 8 titles scheduled to publish this summer!
our titles are designed for the educational and professional/reference markets, and we continue to provide you with quality content at reasonable prices. most of our titles are accompanied by software, which helps to illustrate and enhance the content in the books and to provide applications of the latest releases.
We appreciate your continued support.
David pallai, [email protected]
Letter From tHe eDitor
For complete pricing information on any of our titles, visit www.jblearning.com.
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A Note about Student and Instructor Resourcesmany of our textbooks are accompanied by print and online instructor and student resources. Wherever these resources are available, they are noted as follows:
Instructor Resources:Ae = Answers to QuestionsCS = Case Studiespp = powerpoint SlidesSA = Student AssignmentsSL = Sample Syllabus
Student Resources:Ae = Answers to QuestionsCD = CD-romCQ = interactive Chapter QuizzesCS = Case StudiesCW = Companion WebsiteDVD = Digital Video DiskWL = Weblinks
DiscountsCt = Computer tradept = professional trader = restricted
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3D Mathematics for Game DevelopmentFletcher Dunn
This book provides an introduction to the most important concepts needed in 3D graphics and simulation, with a bias towards real-time 3D video games. This information has previously been relegated to a brief introductory chapter or appendix in a graphics textbook, or buried in linear algebra textbooks beneath layers of generality and systems of equations without any geometric
application. 3D Mathematics for Game Development collects the material from various disciplines such as linear algebra, computational geometry, control systems, approximation theory, and of course graphics all in one place, and targets the presentation for those who need to understand how to mathematically describe and manipulate a 3D environment.
ISBN-13: ISBN-13: 978-0-7637-8680-9$69.95* • Discount: CTPaperback • 500 Pages • © 2011
Game Localization HandbookSecond Edition
Heather Maxwell ChandlerStephanie O’Mally Deming
Authored by two internationally known experts in game localization, The Game Localization Handbook, Second Edition is an up-to-date reference for information about how to localize software for games, whether they are developed for the PC, console, or other platforms. It includes advice, interviews, and case studies from industry
professionals, as well as practical information on pre-production, production, translation, and testing of localized SKUs. Additionally, all major gaming platforms are discussed.
ISBN-13: 978-0-7637-9593-1$49.95* • Discount: CTPaperback • 300 Pages • © 2012
Instructor Resources: CS Student Resources: CD
Open GL Game DevelopmentSecond Edition
Chris Seddon
This book covers the fundamentals of Microsoft Windows application development through the construction of a Map Editor, development of a Game Engine, and OpenGL rendering through the creation of a fi rst-person shooter video game. Designed for programmers with beginner to intermediate levels of experience in C/C++, seeking knowledge of the Open Graphics Library (OpenGL), this book
breaks down topics into step-by-step sections, with numerous examples and exercises. Each chapter includes goals that can be used as guidelines for student projects, terminology sections, and module-specifi c tasks/assignments that are required to advance to the next chapter.
ISBN-13: 978-0-7637-9260-2$49.95* • Discount: CTPaperback • 400 Pages • © 2011
Game Engine Design and ImplementationAlan Thorn
In clear and concise language, this book examines through examples and exercises both the design and implementation of a video game engine. Specifi cally, it focuses on the core components of a game engine, audio and sound systems, fi le and resource management, graphics and optimization techniques, scripting and physics, and much more. This book also
provides tips on how to make game development engines cross-platform. Suitable for students, hobbyists, and independent developers, this no-nonsense book helps fi ne tune an understanding of solid engine design and implementation for creating games that sell.
ISBN-13: 978-0-7637-8451-5$69.95* • Discount: CTPaperback • 800 Pages • © 2011
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Game Engine GemsVolume 1
Eric Lengyel
Game Engine Gems brings together in a single volume dozens of new articles from leading professionals in the game development industry. Each “gem” presents a previously unpublished technique related to game engines and real-time virtual simulations. Specifi c topics include rendering techniques, shaders, scene organization, visibility determination, collision detection, audio, user interface, input devices, memory management, artifi cial intelligence, resource organization, and cross-platform considerations. A CD-ROM containing all the source codes and demos accompanies the book.
Key Features• All the articles are written by experienced
professional software engineers• Covers not only graphics but a wide
variety of game engine topics like artifi cial intelligence and cross-platform engineering
• Includes a CD-ROM with all the source code and demos!
• See a complete list of contributors on the Companion Web site www.gameenginegems.com
ISBN-13: 978-0-7637-7888-0$69.95* • Discount: CTPaperback • 362 Pages • © 2011
Student Resources: CD
Fundamentals of Game DevelopmentHeather Maxwell Chandler,Rafael Chandler
This book provides the practical aspects of the processes involved in developing and completing game projects. Using examples and exercises, it provides a hands-on approach for the entire process of developing a game from concept to completion. Ideal for introductory game development and game production courses the book covers history, game genre, design, story-telling, character creation, pre-production, code release, career descriptions, and more.
Key Features• Readers do not need any special art,
engineering, programming, or design knowledge in order to understand the concepts discussed in the text.
• Provides a case study that illustrates the process of a game design concept becoming an actual game.
• Includes a CD-ROM with blank versions of all the templates and forms discussed in the book, samples of game development documentation, and game demos.
ISBN-13: 978-0-7637-7895-8 $69.95* • Discount: CTPaperback • 550 Pages • © 2011
Instructor Resources: SL, SA, pp, Ae, CS
Student Resources: CD
RPG Programming with XNA Game Studio 3.0Jim Perry
RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsoft’s XNA Game Studio 3.0. The book examines the history of the genre and takes a piece-by-piece approach to producing a 2D tile-based game, demonstrating how to create the various components that make up an RPG and implement them using C# and XNA Game Studio 3.0. By the end of the book, readers will have built a complete toolset that can be used to create data for their own RPGs.
Learn how to:
• Create the characters and monsters that populate RPG worlds
• Add stats and skills to allow game entities to perform actions
• Construct a conversation editor to add another degree of interaction
• Create a multiple-step quest system to give players goals to research during gameplay
• Create a tile engine for displaying the world
• Implement a sound and music system • Add multiplayer support
ISBN-13: 978-1-5982-2065- 0$39.95* • Discount: CTPaperback • 316 Pages • © 2009
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Advanced 3D Game Programming with DirectX 10Peter Walsh
ISBN-13: 978-1-5982-2054-4$49.95* • Discount: CTPaperback • 530 Pages • © 2008
Introduction to 3D Game Programming with DirectX 10Frank Luna
ISBN-13: 978-1-5982-2053-7$49.95* • Discount: CTPaperback • 502 Pages • © 2008
Student Resources: CQ
Cross-Platform Game DevelopmentAlan Thorn
ISBN-13: 978-1-5982-2056-8$44.95* • Discount: CTPaperback • 421 Pages • © 2008
The Game Production HandbookSecond Edition
Heather Maxwell Chandler
ISBN-13: 978-1-9340-1540-7$64.95* • Discount: CTHardcover • 482 Pages • © 2009
Instructor Resources: CD Student Resources: CD
Game Design FoundationsSecond Edition
Roger E. Pedersen
Game Design Foundations, Second Edition covers how to design the game from the important opening sentence, the “One Pager” document, the Executive Summary and Game Proposal, the Character Document to the Game Design Document. The book describes game genres, where game ideas come from, game research, innovation in gaming, important gaming principles such as game mechanics, game balancing, AI, path fi nding and game tiers. The basics of programming, level designing, and fi lm scriptwriting are explained by example. Each chapter has exercises to hone in on the newly learned designer skills that will display your work as a game designer and your knowledge in the game industry.
Key Features• Completely revised content includes more
documents, updated information, and fi ve new chapters
• Every chapter includes exercises, assignments and Internet readings to provide the practice and skills needed to be a game designer
• Provides over 1,200 free game ideas
ISBN-13: 978-1-5982-2034-6$39.95* • Discount: CTPaperback • 384 Pages • © 2009
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Programming Game AI by ExampleMat Buckland
ISBN-13: 978-1-5562-2078-4$49.95* • Discount: CTPaperback • 499 Pages • © 2005
Essential XNA 2.0 Game Studio 2.0 ProgrammingJim PerryAllen Sherrod
ISBN-13: 978-1-5982-2055-1$39.95* • Discount: CTPaperback • 538 Pages • © 2008
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Introduction to 3D Game Programming with DirectX 9.0cA Shader Approach
Frank Luna
ISBN-13: 978-1-5982-2016-2 $49.95* • Discount: CTPaperback • 630 Pages • © 2006
Student Resources: CQ
DirectX 9 User InterfacesDesign and Implementation
Alan Thorn
ISBN-13: 978-1-5562-2249-8$44.95* • Discount: CTPaperback • 354 Pages • © 2004
Student Resources: CD
Introduction to 3D Game Programming with C++Alan Thorn
ISBN-13: 978-1-5982-2032-2 $44.95* • Discount: CTPaperback • 367 Pages • © 2007
DirectX 9 GraphicsThe Defi nitive Guide to Direct3D
Alan Thorn
ISBN-13: 978-1-5562-2229-0$44.95* • Discount: CTPaperback • 349 Pages • © 2005
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Wireless Game Development in C/C++ with BREWRalph Barbagallo
ISBN-13: 978-1-5562-2905-3$49.95* • Discount: CTPaperback • 387 Pages • © 2003
Making a Game DemoFrom Concept to Demo Gold
Chad WalkerEric WalkerJani Kajala
ISBN-13: 978-1-5562-2048-7$44.95* • Discount: CTPaperback • 406 Pages • © 2005
Student Resources: CD
Game DesignTheory and PracticeSecond Edition
Richard Rouse III
ISBN-13: 978-1-5562-2912-1$49.95* • Discount: CTPaperback • 704 Pages • © 2001
Wireless Game Development in Java with MIDP 2.0Ralph Barbagallo
ISBN-13: 978-1-5562-2998-5$39.95* • Discount: CTPaperback • 342 Pages • © 2004
Introduction to 3D Game Programming with DirectX 9.0Frank Luna
ISBN-13:978-1-5562-2913-8$49.95* • Discount: CTPaperback • 388 Pages • © 2003
3D Math Primer for Graphics and Game DevelopmentFletcher DunnIan Parberry
ISBN-13: 978-1-5562-2911-4$49.95* • Discount: CTPaperback • 429 Pages • © 2002
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Graphic Design: Adobe InDesign CS4Ebook Lectures
Stephanie Torta
Designed for mastery of graphic design concepts through self-study without the use of printed books, students watch and listen to full-length training sessions that cover key topics using Adobe® InDesign® CS4 (including many features available in version CS3), along with some Adobe® Photoshop® CS4 techniques. This Ebook lecture includes step–by-step
instructions on how to create simple print documents including business cards, postcards, book covers, and newsletters. Each lecture teaches the processes of combining text and graphics to communicate an effective message. All lectures are recorded by an university instructor on DVD.
ISBN-13: 978-0-7637-7634-3$49.95* • Discount: CTDVD Disk • © 2011
Creating a 3D Animated CGI ShortThe Making of the Autiton Archives, Fault Effect – Pilot Webisode
Michael Scaramozzino
Creating a 3D Animated CGI Short presents an insightful behind-the-scenes tour of the entire production process for 3D artists, animators, and independent fi lmmakers who are interested in creating their own CGI shorts as well
as for those who are simply fans and enthusiasts of CGI fi lms in general. This book presents detailed examples of every step of the production process; from initial concept through character design, set design, modeling, texturing, lighting, camera animation, character animation, lip sync, rendering, post-production, compositing, and all the way to fi lm festival submissions and online web distribution. Using readily available off-the-shelf hardware and software such as modo, LightWave 3D, FPrime, HD Instance, Peak, Shake, iMovie, iDVD, GarageBand and more, this book shows how to produce a complete 3D animated CGI Short.
ISBN-13: 978-0-7637-8264-1$49.95* • Discount: CTPaperback • 536 Pages • © 2011
Student Resources: CD
Adobe® Photoshop® Technique TrainingEbook Lectures
Stephanie Torta
Designed for mastery of subjects through self-study without the use of printed books, these full-length lectures enable students to watch and listen as they cover key topics using Adobe® Photoshop®. Master the basic technical skills of Adobe Photoshop, the techniques of restoring older photos (faded, damaged, cracked, etc.), touching up images and editing photos,
saving fi les, layering, and more. Learn to size, fi x, and retouch new photos, red-eye, skin color, and other key features. All the lectures are recorded by an university instructor on DVD and have Photoshop and Microsoft® PowerPoint® slides integrated throughout for the student to easily follow along.
ISBN-13: 978-0-7637-8194-1$49.95* • Discount: CTDVD Disk • © 2011
Adobe® Flash® AnimationCreative Storytelling for TV and Web
Philip Carrera
This book teaches the reader from beginning to end how to create an independent animated fi lm for festival submission, to prepare an animatic for tv commercials, and to create animated shorts for the web, corporate presentations, lectures, classrooms, digital kiosks, digital bus panels, and even mobile devices. Using industry standards and professional tips and
tricks, this step-by-step guide leads the reader through the production process. From concept and writing, to animatic preparation, character and background design, and animation and export, the most effi cient methods for preparing a fi lm’s assets for delivery to the web or DVD is discussed. Video tutorials and sample Flash fi les are included on the accompanying DVD.
ISBN-13: 978-0-7637-8415-7$44.95* • Discount: CTPaperback • 350 Pages • © 2011
Student Resources: DVD
GrApHiCS AppLiCAtionS
NEW!Available June 2010
Now Available!
Now Available!
Now Available!
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Camtasia Studio 5The Defi nitive Guide
Daniel Park
ISBN-13: 978-1-5982-2057-5$39.95* • Discount: CTPaperback • 630 Pages • © 2008
Student Resources: CD
Camtasia Studio 6The Defi nitive Guide
Daniel Park
ISBN-13: 978-1-5982-2072-8$39.95* • Discount: CTPaperback • 556 Pages • © 2009
Student Resources: CDProfessional MEL Solutions for ProductionKevin MannensEd Caspersen
Maya’s Embedded Language is the heart and soul of Maya, the most powerful 3D application on the market today. MEL provides Maya with a versatility and adaptability unmatched in the CG industry. It is MEL that allows technical directors to customize Maya to fi t each pipeline, to work around each limitation, and to write tools that expand Maya’s already impressive set of capabilities. Mastery of MEL is as essential to a TD as a scalpel is to a surgeon. This book shows you how MEL is being (ab)used in high-end visual effects production by picking apart scripts written in the production of recent feature fi lms. The exhaustive and in-depth nature of this book makes it useful for a broad audience: from the MEL novice who wants to learn MEL to the advanced scripter interested in developing strategies for production problems.
ISBN-13: 978-1-5982-2066-7$49.95* • Discount: CTPaperback • 549 Pages • © 2009
Camtasia Studio 7The Defi nitive Guide
Daniel Park
Camtasia Studio 7 is the latest version of TechSmith’s industry-leading screen video recording and editing tool. Camtasia Studio 7: The Defi nitive Guide leads the user through the entire process of creating top-notch software tutorials, marketing spots, and demonstrations, and is appropriate for users at all levels. It starts right at the beginning of the process, with developing goals and determining the core audience, and proceeds to storyboarding, on through recording, editing, production, and sharing your screencasts with the world. All the new features of version 7 are covered, including the new Library with all its options for storing and reusing content, enhanced SmartFocus, improvements to audio such as volume envelopes, new callout types, UI enhancements, and much more. The companion CD-ROM includes a 30-day trial version of Camtasia Studio 7, free and trial versions of other software products that can enhance your videos, and project fi les to assist in completing the chapter exercises.
ISBN-13: 978-1-4496-0061-7$41.95* • Discount: CTPaperback • 550 Pages • © 2011
Student Resources: CD
GrApHiCS AppLiCAtionS
NEW!Available June 2010
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Lightwave 3D 8 Cartoon Character Creation, Volume 1: Modeling & Texturing
Jonny Gorden
ISBN-13: 978-1-5562-2253-5$49.95* • Discount: CTPaperback • 471 Pages • © 2005
Student Resources: CD
Lightwave v9 TexturingAngel Nieves
ISBN-13: 978-1-5982-2029-2$44.95* • Discount: CTPaperback • 625 Pages • © 2007
LightWave 3D 8 Character AnimationTimothy Albee
ISBN-13: 978-1-5562-2099-9$49.95* • Discount: CTPaperback • 496 Pages • © 2005
Student Resources: CD
Maya 8.0 Character ModelingGary Oliviero
ISBN-13: 978-1-5982-2020-9$44.95* • Discount: CTPaperback • 491 Pages • © 2007
Student Resources: CD
Essential LightWave v9The Fastest and Easiest Way to Master LightWave 3D
Steve WarnerKevin PhillipsTimothy Albee
ISBN-13: 978-1-5982-2024-7$49.95* • Discount: CTPaperback • 968 Pages • © 2007
Student Resources: DVD
Lightwave v9 LightingNicholas Boughen
ISBN-13: 978-1-5982-2039-1 $44.95* • Discount: CTPaperback • 570 Pages • © 2007
Student Resources: CD
Essential LightWave 3D 8The Fastest Way to Master LightWave 3D
Timothy AlbeeSteve WarnerRobin Wood
ISBN-13: 978-1-5562-2082-1$44.95* • Discount: CTPaperback • 624 Pages • © 2005
Student Resources: CD
Essential ZBrushWayne Robson
ISBN-13: 978-1-5982-2059-9$44.95* • Discount: CTPaperback • 754 Pages • © 2008
Student Resources: DVD
3ds Max ModelingBots, Mechs, and Droids
Jon Weimer
ISBN-13: 978-1-5982-2044-5$44.95* • Discount: CTPaperback • 809 Pages • © 2008
Student Resources: DVD
Essential 3ds Max 2008Sean McBride
ISBN-13: 978-1-5982-2050-6$39.95* • Discount: CTPaperback • 445 Pages • © 2008
GrApHiCS AppLiCAtionS
12 40 tall pine Drive | Sudbury, mA | 01776 | 978-443-5000 | www.jblearning.com
3ds Max LightingNicholas Boughen
ISBN-13: 978-1-5562-2401-0$49.95* • Discount: CTPaperback • 406 Pages • © 2005
Student Resources: CD
Design First for 3D ArtistsGeoffrey Kater
ISBN-13: 978-1-5562-2085-2$49.95* • Discount: CTPaperback • 307 Pages • © 2005
Student Resources: CD
Modeling, UV Mapping, and Texturing 3D Game WeaponsChristian Chang
ISBN-13: 978-1-5562-2870-4$39.95* • Discount: CTPaperback • 355 Pages • © 2006
Student Resources: CD
LightWave 3D 81001 Tips and Tricks
Wes BeckwithSteve WarnerRobin Wood
ISBN-13: 978-1-5562-2090-6$39.95* • Discount: CTPaperback • 613 Pages • © 2004
Student Resources: CD
The Art of Flash AnimationCreative Cartooning
Mark Smith
ISBN-13: 978-1-5982-2026-1$34.95* • Discount: CTPaperback • 464 Pages • © 2007
Modeling a Character in 3ds MaxSecond Edition
Paul Steed
ISBN-13: 978-1-5562-2088-3$44.95* • Discount: CTPaperback • 584 Pages • © 2005
Student Resources: CD
The Mechanics of Anime and MangaDrawing an Anime or Manga Character from Concept to Color
Studio Imagiks
ISBN-13: 978-1-5982-2019-3$29.95* • Discount: CTPaperback • 297 Pages • © 2006
Polygonal ModelingBasic and Advanced Techniques
Mario Russo
ISBN-13: 978-1-5982-2007-0$39.95* • Discount: CTPaperback • 412 Pages • © 2006
GrApHiCS AppLiCAtionS
LightWave 3D 8 Cartoon Character CreationVolume 2: Rigging & Animation
Jonny Gorden
ISBN-13: 978-1-5562-2254-2$49.95 • Discount: CTPaperback* • 417 Pages • © 2005
Student Resources: CD
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Digital FilmmakingAn Introduction
Pete Shaner
Digital Filmmaking: An Introduction is the fi rst book in the new Jones & Bartlett Learning Digital Filmmaker Series. Designed for an introductory level course in digital fi lmmaking, it is intended for anyone who has an interest in telling stories with pictures and sound and does not assume any familiarity with equipment or concepts on the part of the student. In addition to the basics of shooting and editing, different story forms are introduced from documentary and live events through fi ctional narratives. Each of the topics is covered in enough depth to allow anyone with a camera and a computer to begin creating visual projects of quality
Table of ContentsPart 1: PlanningPart 2: ShootingPart 3: Editing and PostPart 4: DistributingPart 5: Planning Revisited
ISBN-13: 978-0-7637-8995-4$41.95* • Discount: CT
Paperback • 300 Pages • © 2011
Student Resources: CD, CW, CQ
Developing & Writing the Screen StoryMary Feuer
This is the second book in the new Jones & Bartlett Learning Digital Filmmaker Series and is designed as an introduction to feature fi lm screenwriting. Written in an easy-to-understand, accessible style, it is the perfect practical guide to crafting scripts, rather than a critical guide to understanding screenplays. Topics include the transmedia movement, writing style and genre, point of view, dramatic and comedic confl ict, writing an action scene, developing a budget, improvisational writing, using social media, and more. Exercises and discussions conclude each chapter to ensure comprehension of the material
ISBN-13: 978-0-7637-9172-8$41.95* • Discount: CT
Paperback • 450 Pages • © 2011
Student Resources: CD, CW, CQ
StoryboardingTurning Script to Motion
Stephanie TortaVladimir Minuty
A thorough storyboard is an important but often overlooked part in the production process. It can save time and money and streamline the production workfl ow while on the fi lm set. This book, with accompanying DVD, is designed for the novice storyboarder and undergraduate fi lm studies or game development student. The easy-to-follow organization takes the reader step-by-step through a project from creation to completion. The text includes tips with practical real world information on what to watch for throughout every step of the storyboard creation process. The DVD contains tutorials and narration to visually follow along with ease.
ISBN-13: 978-0-7637-9991-5$49.95* • Discount: CT
Paperback • 450 Pages • © 2012
Student Resources: DVD
FiLmmAKinG
NEW!Available August 2010
NEW!Available August 2010
NEW!Available December 2010
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FiLmmAKinG
Production ManagementWinnie Wong
In all the seminars and courses the author has taught over the past 20 years, she has concluded that most fi lm students are unaware of the “business” of the fi lm world. They are not fully aware that while they are producing a fi lm they will have to deal with contracts, budget constraints, personnel, scheduling, legal, insurance, and safety issues. Many fi rst time fi lmmakers concentrate on their “creative endeavors” and unfortunately forget to establish production management strategies or exhibit any business ethics. In many cases this results in legal or insurance issues that can end in lawsuits, fi nancial hardships, and/or the inability to distribute their fi lm. This book provides the in-depth information, exercises, and worksheets that will prepare the student and provide them with the tools to become successful and enlightened fi lmmakers.
ISBN-13: 978-0-7637-9258-9$41.95* • Discount: CTPaperback • 300 Pages • © 2011
Student Resources: DVD, CW, CQ
NEW!Available August 2010
Audio Production and Post-productionWoody Woodhall
This is an introductory but comprehensive text of audio practices for both production and post-production sound. Readers are guided through a series of exercises to better understand the relationships between the gear and practices required for optimal recordings and mixes. Rather than merely explain the esoteric concepts of sound wave propagation, the electronics of how sound is recorded, or the acoustics of sound reverberation in spaces, this text provides hands-on exercises for experiential understanding of these crucial ideas.
This text emphasizes the importance of recording the sound properly on the set and also elucidates the post-production audio process as a creative collaboration that enhances the story and is not merely a “fi x” for various audio problems. With this systematic approach from simple recording through sound editing and mixing the reader will gain valuable hands/ears-on experience.
ISBN-13: 978-0-7637-9071-4 $41.95* • Discount: CTPaperback • 300 Pages • © 2011
Student Resources: CD, CW, CQ
NEW!Available July 2010
Creating a 3D Animated CGI ShortThe Making of the Autiton Archives, Fault Effect – Pilot Webisode
Michael Scaramozzino
ISBN-13: 978-0-7637-8264-1$49.95* • Discount: CTPaperback • 536 Pages • © 2011
Student Resources: CD
See Page 9 for more detail
Adobe® Flash® AnimationCreative Storytelling for TV and Web
Philip Carrera
ISBN-13: 978-0-7637-8415-7$44.95 • Discount: CTPaperback • 350 Pages • © 2011
Student Resources: DVD
See Page 9 for more detail
NEW!Available June 2010
Now Available!
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FiLmmAKinG
Film Editing Theory and PracticeChristopher Llewellyn Reed
Editing is the art of using the building blocks supplied by the writer and director to create a structurally sound, and hopefully brilliant, piece of cinematic dazzle. This book teaches the aspiring editor how to speak the inspiring language of images. With an emphasis on Final Cut Express, this book also teaches a more affordable editing process than other texts. It is the perfect beginning editing guide for the amateur fi lmmaker on a budget.
This book provides the following, in one affordable package:
• 15 chapters for 15 weeks, a step-by-step outline on editing from A to Z.
• A comprehensive overview of the history of editing, from 1895 to the present.
• An in-depth discussion of the aesthetics and practices of editing using examples from a variety of popular fi lms of the past and present.
• A how-to guide, in meticulous detail, for the latest version of Final Cut Express.
• Structured exercises, using video clips on the included DVD that make the student apply the lessons of the book in clear and fun ways.
ISBN-13: 978-0-7637-9070-7$41.95* • Discount: CTPaperback • 300 Pages • © 2011
Student Resources: DVD, CW, CQ
Visual Post-ProductionWarren Heaton
Visual post-production spans a wide range of topics: title design, video graphics, color correction and special effects. When telling a story with picture and sound, as is done with the medium of fi lm and video, any of these components of visual post-production on a project may take on a variety of rolls ranging from being merely a functional component of the production to a deeply integrated part of the story telling process.
This book is for the fi lm and/or video author using picture and sound who needs to take on most, if not all, of the roles of visual post-production by themselves or with a small team of creative people from project to project. It provides a solid foundation in the terminology and the current technology, with tutorials and clear step-by-step instructions, to give a professional polish to any project using the very same tools that someone who specializes in title design, video graphics, color correction and/or special effects might use in industry.
ISBN-13: 978-0-7637-9068-4$41.95* • Discount: CTPaperback • 300 Pages • © 2011
Student Resources: CD, CW, CQ
Digital Media DistributionJason Moore
We are experiencing a major change in the fi lmmaking industry. It used to be that only a few highly successful “show-runner” producers could propose new TV series. Now, with the accessible technology and social media, anyone with a camera can develop a concept that could be picked up by main stream entertainment. This book will help the reader do just that. It is a complete guide to marketing an independent fi lm and making sure it gets into the right hands.
This book covers all aspects of independent fi lm distribution including:
• Publicity• Distributor deals and contracts• Physical product delivery• Release windows, U.S. and international• New distribution models• Free and paid streaming video• Ownership issues• Finding your true audience• Social media• Publicizing your fi lm including creating
your own publicity kit
ISBN-13: 978-0-7637-9069-1$41.95* • Discount: CTPaperback • 300 Pages • © 2011
Student Resources: CD, CW, CQ
NEW!Available August 2010
NEW!Available September 2010
NEW!Available September 2010
16 40 tall pine Drive | Sudbury, mA | 01776 | 978-443-5000 | www.jblearning.com
CyberethicsMorality and Law in Cyberspace, Fourth Edition
Richard Spinello
Completely revised and updated, the new Fourth Edition of this popular text takes an in-depth look at the social costs and moral problems that have arisen by the ever expanded use of the internet, and offers up-to-date legal and philosophical perspectives. It focuses heavily on content control and free speech, intellectual property, privacy and security, and features new content on blogging and social networking.
Case studies throughout offer real-life scenarios and include coverage of numerous hot topics. In the process of examining current issues, the text identifi es some of the legal disputes that will likely set the standard for future cases.
ISBN-13: 978-0-7637-9511-5$69.95* • Discount: RPaperback • 256 Pages • © 2011
Instructor Resources: CS
Computer ForensicsComputer Crime Scene Investigation, Third Edition
John R. Vacca
This computer forensics and incident response book provides an organization’s internal computer security specialists with a legal method for handling computer misuse as well as a means for securing sensitive data and identifying compromised systems, ultimately saving the organization the high cost of hiring an outside team of computer forensic investigators.
This updated Third Edition includes a comprehensive introduction to computer forensics investigative techniques and provides the knowledge and skills required to conduct a computer forensics investigation from initial discovery to completion. This book also provides the details for an organization’s Computer Incident Response Team (CIRT); to collect, manage, and record digital evidence; and to leverage powerful software tools and techniques to uncover hidden or deleted information.
ISBN-13: 978-0-7637-7997-9$69.95* • Discount: CTPaperback • 1000 Pages • © 2011
Instructor Resources: CS, Ae, pp Student Resources: CD, CS, WL
Artistic Web Design Using Adobe® Dreamweaver and PhotoshopAn Introduction
Vickie Ellen Wolper
This book provides an understanding of the principles of artistic design as they relate to the Web, followed by techniques using Adobe® Dreamweaver, resulting in the ability to create effective Web sites. It guides the reader through
the design stage from initial concept to graphic preparation and then importing graphics or whole pages into Dreamweaver for building the site and uploading to the internet. Each chapter is comprised of three sections; new concepts,”reinforcing your knowledge” through projects and exercises, and a “build your own Web site” section designed to offer the reader the opportunity to build their own Web site using the concepts from each chapter. By the end of the book, the reader will have their very own unique web site!
Although no programming knowledge is required, a chapter on HTML and other Web programming fundamentals is included. A CD-ROM with images, sample Web pages, and more accompanies the book. An instructor’s resource kit is available upon adoption as a text.
ISBN-13: 978-0-7637-8594-9 $59.95* • Discount: CTPaperback • 400 Pages • © 2011
Instructor Resources: CD, pp, Ae Student Resources: CD
WeB proGrAmminG & DeSiGn
NEW!Available August 2010
NEW!Available June 2010
NEW!Available June 2010
Web 2.0 FundamentalsWith Ajax, Development Tools, and Mobile Platforms
Oswald CampesatoKevin Nilson
Designed for a broad spectrum of people with technically diverse backgrounds, this book covers the most recent developments in Web 2.0 programming topics and applications, including up-to-date material on cloud computing, Google AppEngine, Social Networks, Comet, HTML5,
semantic technology, and a chapter on the future of the Web. Web 2.0 Fundamentals: With AJAX, Development Tools, and Mobile Platforms prepares readers for more advanced technical topics in Web 2.0. The accompanying CD-ROM and companion website provide code samples from the book and appendices with an extensive set of links (over 1,000) for supplemental material and links for the Twitter and Facebook pages.
ISBN-13: 978-0-7637-7973-3$49.95* • Discount: CTPaperback • 751 Pages • © 2011
Student Resources: CD, CW, WL
NEW!Available April 2010
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WeB proGrAmminG & DeSiGn
Advanced JavascriptThird Edition
Chuck Easttom
ISBN-13: 978-1-5982-2033-9$39.95* • Discount: CTPaperback • 591 Pages • © 2008
Web Designer’s Guide to Adobe® PhotoshopChris Tull
ISBN-13: 978-1-5982-20001-8$29.95* • Discount: CTPaperback • 256 Pages • © 2006
Managing Virtual TeamsGetting the Most from Wikis, Blogs, and Other Collaborative Tools
M. Katherine BrownBrenda HuettnerCharlene James-Tanny
ISBN-13: 978-1-5982-2028-5$29.95* • Discount: CTPaperback • 385 Pages • © 2007
Essential Articulate Studio ‘09Patti ShankJennifer Bircher
ISBN-13: 978-1-5982-2058-2 $39.95* • Discount: CTPaperback • 994 Pages • © 2009
The Virtual Worlds HandbookHow to Use Second Life® and Other Virtual Environments
Elizabeth HodgeSharon CollinsTracy Giordano
Step into the world of virtual reality with your newly created avatar and begin to experience the tools that make this world interactive! During their infancy stage, virtual environments were largely based upon the gaming community and over time have been adapted to meet the growing number of users and educators. The Virtual Worlds Handbook, with CD-ROM, provides a user-friendly approach that will help trainers and educators create an effective and interactive environment within the Second Life® virtual world. This book was written to help the novice user tackle the natural learning curve while providing the experienced user with tips, tools, and tricks to help any educator or trainer meet their professional goals faster. The opportunities using virtual reality are limitless and provide online students with a unique opportunity to connect both physically and educationally to one another, to faculty, to university, and to a worldwide market.
ISBN-13: 978-0-7637-7747-0$49.95* • Discount: CTPaperback • 340 Pages • © 2011
Student Resources: CD
Now Available!
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WinDoWS proGrAmminG & DeVeLopment
Inside DelphiIvan Hladni
ISBN-13: 978-1-5982-2003-2$49.95* • Discount: CTPaperback • 742 Pages • © 2006
Student Resources: CD
Developer’s Workshop to COM and ATL 3.0Andrew W. Troelsen
ISBN-13: 978-1-5562-2704-2$49.95* • Discount: CTPaperback • 697 Pages • © 2000
Design PatternsChristopher G. Lasater
ISBN-13: 978-1-5982-2031-5$39.95* • Discount: CTPaperback • 286 Pages • © 2007
Memory ManagementAlgorithms and Implementation in C/C++
Bill Blunden
ISBN-13: 978-1-5562-2347-1$59.95* • Discount: CTPaperback • 360 Pages • © 2003
Learn C#Sam A. Abolrous
ISBN-13: 978-1-5982-2035-3$39.95* • Discount: CTPaperback • 405 Pages • © 2008
32/64 Bit 80x86 Assembly Language ArchitectureJames Leiterman
ISBN-13: 978-1-5982-2002-5$49.95* • Discount: CTPaperback • 545 Pages • © 2005
The Rootkit ArsenalEscape and Evasion in the Dark Corners of the System
Bill Blunden
ISBN-13: 978-1-5982-2061-2$49.95* • Discount: CTPaperback • 908 Pages • © 2010
Now Available!
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proGrAmminG/ComputAtion
Practical Applications of Data MiningSang C.Suh
This book emphasizes both theory and applications of data mining algorithms. Various topics of data mining techniques are identifi ed and described throughout, including clustering, association rules, rough set theory, probability theory, neural networks, classifi cation, and fuzzy logics. Each of these techniques is explored with theoretical introduction and its effectiveness is demonstrated with various chapter examples. This book will help any database and IT professional understand how to apply data mining techniques to real-world problems.
ISBN-13: 978-0-7637-8587-1$69.95* • Discount: CT
Paperback • 320 Pages • © 2012
Student Resources: CQ, CS
Managing IT Systems and ProjectsFrank Tsui
This book is designed for software engineering students and project management professionals in the IT and software industry. It focuses on the four phases of management - planning, organizing, monitoring, and adjusting (POMA) - and tailors to systems, and application on software projects. The tasks and techniques utilized in each of the POMA management phases are discussed with specifi c software engineering and IT related examples. Drawing from years of experience in the industry, the author presents material within a framework of “real” examples and exercises that help readers apply new concepts to everyday situations.
ISBN-13: 978-0-7637-9061-5$69.95* • Discount: CTPaperback • 384 Pages • © 2012
NEW!Available December 2010
NEW!Available December 2010
The Design and Implementation of Multimedia Software with Examples in JavaDavid Bernstein
This book is intended for software engineers and object-oriented programmers who are interested in designing and developing multimedia software. At a high level, it discusses the physics, biology and psychology of visual and auditory perception and the implications of these processes for the characterization of multimedia software. At an intermediate level, it discusses the use of various patterns in the design of multimedia software. At a lower level, it discusses different ways of adding multimedia functionality to applications of various kinds. It can be viewed as both a book about multimedia software that uses object-oriented design/programming, and a book about object-oriented design/programming that happens to use visual and auditory examples (such as image processing, vector graphics, video, animation, audio processing, and musical scores).
ISBN-13: 978-0-7637-7812-5$64.95* • Discount: RPaperback • 320 Pages • © 2011
NEW!Available June 2010
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proGrAmminG/ComputAtion
Algorithms, Languages, Automata, & CompilersA Practical Approach
Maxim Mozgovoy
Algorithms, Languages, Automata, & Compilers: A Practical Approach is designed to cover the standard “theory of computing” topics through a strong emphasis on practical applications rather than theorems and proofs. Finite automata, Turing machines, models of computation, complexity, solvability, and other topics that form a foundation of modern programming are discussed -fi rst with a gentle theoretical orientation, and then applied through programming code and practical examples. JFLAP projects and applications are integrated throughout the book, and C# is used for all code.
ISBN-13: 978-0-7637-7627-5$62.95* • Discount: CTHardcover • 345 Pages • © 2010
Student Resources: CD
Software Engineering and TestingB.B. AgarwalM. GuptaS.P. Tayal
Designed for an introductory software engineering course or as a reference for programmers, this up to date text uses both theory and applications to design reliable, error-free software. Starting with an introduction to the various types of software, the book moves through life-cycle models, software specifi cations, testing techniques, computer-aided software engineering and writing effective source code. A chapter on applications covers software development techniques used in various applications including VisualBasic, Oracle, SQL Server, and CrystalReports. A CD-ROM with source code and third-party software engineering applications accompanies the book.
ISBN-13: 978-1-9340-1555-1$62.95* • Discount: CTHardcover • 515 Pages • © 2010
Student Resources: CD
Let Us CEighth Edition
Yashavant P. Kanetkar
ISBN-13: 978-1-9340-1525-4$63.95* • Discount: CTPaperback • 593 Pages • © 2008
Student Resources: CD
Software Testing Interview QuestionsS. KoiralaS. Sheikh
ISBN-13: 978-1-9340-1524-7$52.95* • Discount: CTPaperback • 220 Pages • © 2009
Student Resources: CD
Now Available! Now Available!
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AppLiCAtionS
Excel 2007 Statistical Analysis for BusinessJon Weimer
This text is essential to professionals and beginning-to-intermediate users who need to keep up-to-date with using the Data Analysis toolset for doing statistically-based business analysis. This book covers it all, with topics that include product testing, decision making, forecasting, model building, and prediction.
The logical hands-on approach shows you how to:
• Use Pivot Tables and Pivot Charts to make informed business decisions.
• Use regression and other prediction models to make better short term and long-term predictions.
• Use Solver to solve transportation or distribution problems.
• Use Goal Seek for prediction and analysis. • Create P, R, and X-bar Charts for quality
analysis. • Use Excel to make more informed
business decisions with less risk. • Use the completely redesigned charting
tools. • Harness the power of the Data Analysis
statistical tools.
ISBN-13: 978-0-7637-8139-2$69.95* • Discount: CTPaperback • 600 Pages • © 2011
Adobe® Captivate 4The Defi nitive Guide
Brenda Huettner
Adobe Captivate 4: The Defi nitive Guide, the follow-up to Wordware’s popular Adobe Captivate 3: The Defi nitive Guide, steps you through all the procedures needed to create Flash movies based on any software on your desktop. You’ll learn how to create Flash movies, edit individual screens, add and edit sound, even add interactivity (with or without grading) for complete customization. The expanded e-learning chapter in this edition discusses a variety of ways to build quizzing functions with individual questions and question pools. A chapter on branching shows how to move slide elements on a visual display, and how to create paths through a movie that give each viewer a unique experience. This book covers everything from getting the software installed and activated, manipulating the movie fi les, adding and editing audio, and building quizzes, all the way to delivery mechanisms of the fi nal output and integrating your movies with other applications.
ISBN-13: 978-0-7637-8137-8$44.95* • Discount: CTPaperback • 464 Pages • © 2011
Word 2007 Document Automation with VBA and VSTOScott Driza
ISBN-13: 978-1-5982-2047-6$39.95* • Discount: CTPaperback • 617 Pages • © 2009
Excel 2007 VBA Programming with XML and ASPJulitta Korol,
ISBN-13: 978-1-5982-2043-8$39.95* • Discount: CTPaperback • 879 Pages • © 2009
NEW!Available September 2010
Now Available!
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AppLiCAtionS
Microsoft® Excel Functions and FormulasBernd Held
ISBN-13: 978-1-5982-2011-7$29.95* • Discount: CTPaperback • 397 Pages • © 2007
Word 2003 Document Automation with VBA, XML, XSLT, and Smart DocumentsScott Driza
ISBN-13: 978-1-5562-2086-9$36.95* • Discount: CTPaperback • 438 Pages • © 2005
PhotoShop CS3 for Screen PrintersJoli Ballew
ISBN-13: 978-1-5982-2036-0$44.95* • Discount: CTPaperback • 584 Pages • © 2008
Student Resources: CD
Excel 2003 VBA Programming with XML and ASPJulitta Korol
ISBN-13: 978-1-5562-2225-2$36.95* • Discount: CTPaperback • 984 Pages • © 2006
Adobe® Captivate 3The Defi nitive Guide
Brenda Huettner
ISBN-13: ISBN-13: 978-1-5982-2049-0$32.95* • Discount: CTPaperback • 442 Pages • © 2008
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Microsoft Transact-SQL®
The Defi nitive Guide
Jeffrey Garbus
According to industry studies, 70-80% of database performance problems are caused by poorly written transact-SQL code. Microsoft Transact-SQL: The Defi nitive Guide is a comprehensive guide to the T-SQL language written for the MS SQL Server 2008 developer having performance problems with SQL. The text includes case studies and examples demonstrating how to write or rewrite T-SQL source code.
Topics Covered• Several ways of writing code for optimal
performance and maintainability such as stored procedures versus dynamic SQL as well as subqueries versus joins.
• Advanced SQL programming techniques including characteristic functions, common table expressions, refactoring, cubes, and dynamic queries.
• Methods for identifying and fi xing poorly written code including Profi ler, DMVs, third-party tools, and reading query plans.
ISBN-13: 978-0-7637-8416-4$46.95* • Discount: CTPaperback • 350 Pages • © 2011
Student Resources: CS
Essential SQL on SQL Server® 2008Sikha BaguiRichard Earp
This book, written for readers who have little or no previous experience with databases, SQL, or SQL Server, provides a very systematic approach to learning SQL using SQL Server. Each chapter is written in a step-by-step manner and has examples that can be run using SQL Server. Using the sample tables and data provided, the reader will be able to do all the examples to experience hands-on SQL programming in SQL Server. The text also presents a series of exercises at the end of the chapters to help readers gain profi ciency with SQL.
With this book you will learn:
• Beginning SQL commands• How to customize SQL Server 2008’s
settings• How to create, alter, populate and delete
tables.• About joins, a common database
mechanism for combining tables.• Query development, the use of views and
other derived structures.• How to write subqueries and correlated
subqueries.• How to create and use indexes and
constraints.• Transaction processing.
ISBN-13: 978-0-7637-8138-5$42.95* • Discount: CTPaperback • 394 Pages • © 2011
SQL for Microsoft® AccessSecond Edition
Cecelia L. AllisonNeal A. Berkowitz
SQL for Microsoft Access, Second Edition provides a guide to getting the most out of Microsoft Access through the use of Structured Query Language. Step-by-step examples demonstrate how to use SQL script to create tables, add records to tables, and retrieve and manage records. Readers will also learn about calculated fi elds, Access projects, and the integration of SQL script in VBA and ASP code.
Key Features • Explore the relational database structure
and the basics of SQL. • Understand how table joins, unions, and
subqueries are used to retrieve records from multiple tables simultaneously.
• Learn how to fi lter records and group data.
• Discover how to create parameter queries that prompt users for data.
• Test your knowledge and comprehension with the end-of-chapter quizzes and projects.
ISBN-13: 978-1-5982-2060-5$39.95* • Discount: CTPaperback • 374 Pages • © 2008
Student Resources: CQ
DAtABASeS
NEW!Available June 2010
Now Available!
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DAtABASeS
Advanced SQL Functions in Oracle 10gRichard EarpSikha Bagui
ISBN-13: 978-1-5982-2021-6$36.95* • Discount: CTPaperback • 397 Pages • © 2006
SQL Anywhere Studio 9 Developer’s GuideBreck Carter
ISBN-13: 978-1-5562-2506-2$49.95* • Discount: CTPaperback • 474 Pages • © 2004
Student Resources: CD
Access 2007 Programming by Example with VBA, XML, and ASPJulitta Korol
ISBN-13: 978-1-5982-2042-1$39.95* • Discount: CTPaperback • 937 Pages • © 2008
Access 2003 Programming by Example with VBA, XML, and ASPJulitta Korol
ISBN-13: 978-1-5562-2223-8$39.95* • Discount: CTPaperback • 704 Pages • © 2005
Practical Guide to Using SQL in OracleRichard EarpSikha Bagui
ISBN-13: ISBN-13: 978-1-5982-2063-6$34.95* • Discount: CTPaperback • 485 Pages • © 2008
Student Resources: CQ
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The Offi cial New Features Guide to Sybase ASE 15Brian TaylorNaresh AdurtySteve BradleyCarrie King Taylor
ISBN-13: 978-1-5982-2004-9$44.95* • Discount: CTPaperback • 473 Pages • © 2006
FileMaker Web PublishingA Complete Guide to Using the API for PHP
Allyson OlmStephen KnightMichael Petrov
ISBN-13: 978-1-5982-2041-4$49.95* • Discount: CTPaperback • 456 Pages • © 2008
Sybase 15.0 Replication Server AdministrationSaroj Kapoor BagaiJagan Bandi ReddyJeff Tallman
ISBN-13: 978-1-5982-2045-2$44.95* • Discount: CTPaperback • 815 Pages • © 2009
Learn FileMaker Pro 10Jonathan Stars
ISBN-13: 978-1-5982-2071-1$39.95* • Discount: CTPaperback • 642 Pages • © 2009
FileMaker Pro Business Applications - For versions 8 and 8.5Arthur Evans
ISBN-13: 978-1-5982-2014-4$49.95* • Discount: CTPaperback • 626 Pages • © 2006
Administrator’s Guide to Sybase ASE 15Jeffrey GarbusAshish Gupta
ISBN-13: 978-1-5562-2360-0$44.95* • Discount: CTPaperback • 472 Pages • © 2006
Learn FileMaker Pro 9Jonathan Stars
ISBN-13: 978-1-5982-2046-9$39.95* • Discount: CTPaperback • 564 Pages • © 2008
FiLemAKer & SYBASe ASe
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SAp® erp
SAP® SD HandbookKogent Learning Solutions, Inc.
Designed as a comprehensive reference for programmers and SAP users or as a review for certifi cation, this book includes all major concepts related to SAP Sales and Distribution (SD) functionality, technical confi guration, and implementation. The format provides the reader with all of the details to pass certifi cation exams in a step-by-step, easy-to-read method of instruction. A complete glossary of terms is included to help the reader understand the myriad terms associated with this SAP module. This book serves as an excellent reference for both earlier and newer versions of SAP or as a comprehensive review for certifi cation.
Topics Covered• Invoicing• Distribution points• Backorder processing• Account determination• Material master• Transaction codes• Partner procedures• Rebates and refunds• Interfaces• Condition types• Inventory issues• Administration tables and more
ISBN-13: 978-1-9340-1534-6$59.95* • Discount: CTHardcover • 614 Pages • © 2011
Available Now!
SAP® MM HandbookKogent Learning Solutions, Inc.
Designed as a comprehensive reference for programmers and SAP users or as a review for certifi cation, this text provides an in-depth discussion of all the major concepts related to SAP Materials Management (MM) functionality, technical confi guration, and implementation. It provides the reader with tips and techniques for interaction with other SAP modules. A complete glossary of terms is included to help the reader understand the myriad terms associated with this SAP module. This book is an excellent reference for both the earlier and more recent versions of SAP or as a comprehensive review for certifi cation.
Key Features• Provides information for learning or
reviewing SAP MM concepts from functionality to implementation
• Includes coverage of earlier versions of SAP R/3 which are required to understand the recent ERP architecture
• Covers all the important MM codes and concepts for materials and vendors, including clients, company codes, plant, storage locations, purchase organizations, and more.
• Includes a glossary with all the related SAP MM terms
ISBN-13: 978-1-9340-1536-0 $59.95* • Discount: CTHardcover • 700 Pages • © 2011
NEW!Available July 2010
SAP® ABAP HandbookKogent Learning Solutions, Inc.
Designed as a comprehensive reference for programmers and SAP users or as review for certifi cation, SAP ABAP Handbook includes all the major concepts related to ABAP programming, from the basics to the more advanced. With an easy-to-follow writing style, it begins with an explanation of the SAP ERP system and progresses to the architecture of SAP R/3 to SAP ERP ECC 6.0. A complete glossary of terms is included to help the reader understand the myriad terms and programming issues associated with this language
Topics Covered• Dialogs• ABAP dictionary• Error messages• Programming in the ABAP Editor• Busines Add-Ins• SAPscript• Internal tables• Accessing data in a SAP system• Modularization techniques and more
ISBN-13: 978-0-7637-8107-1$59.95* • Discount: CTHardcover • 950 Pages • © 2011
Available Now!
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SAp® erp
SAP® ERP Financials and FICO HandbookS.N. Padhi
This up-to-date and easy-to-read quick reference helps to guide the FICO novice and experienced professional through the most popular SAP module. It includes material on SAP ERP Financials, SAP FICO, and SAP R/3. Unlike most books that only provide questions and answers for certifi cation or interview preparation, this book covers fi fty common business situations related to SAP ERP Financials and FICO and provides practical solutions for them. In addition, the book begins with over 200 FAQs and certifi cation questions for those who need a quick review of the material. A CD-ROM with FICO templates, short cuts, and color fi gures from the book is included with the text.
ISBN-13: 978-0-7637-8080-7$57.95* • Discount: CTHardcover • 322 Pages • © 2011
Student Resources: CD
SAP® SD Questions and AnswersKogent Learning Solutions, Inc.
Designed as a quick reference in preparing for certifi cation exams or interviews on the SAP Sales and Distribution (SD) module, this book includes all the major concepts related to SAP SD functionality, technical confi guration, and implementation in an easy-to-understand question and answer format. This organized and accessible format allows the reader to quickly fi nd the questions on specifi c subjects and provides all of the details to pass certifi cation exams in a step-by-step, easy-to-read method of instruction.
Topics Covered• Invoicing• Distribution Points• Backorder Processing• Account Determination• Material Master• Transaction Codes• Partner Procedures• Rebates and Refunds• Interfaces• Condition Types• Inventory Issues• Administration Tables and more
ISBN-13: 978-0-7637-8198-9$49.95* • Discount: CTPaperback • 262 Pages • © 2010
Available Now! Available Now!
SAP® MM Questions and AnswersKogent Learning Solutions, Inc.
Designed as a quick reference in preparing for certifi cation exams or interviews on the SAP Materials Management (MM) module, this book includes all of the major concepts related to SAP MM functionality, technical confi guration, and implementation in an easy-to-understand question and answer format. It discusses the new aspects related to SAP ERP 6.0 and all of the important MM codes and concepts for materials and vendors, including clients, companies, plants, storage locations, purchase organizations, and purchase groups. The organized and accessible format allows the reader to quickly fi nd the questions on specifi c subjects and provides all of the details to pass certifi cation exams in a step-by-step, easy-to-read method of instruction.
ISBN-13: 978-0-7637-8144-6$49.95* • Discount: CTPaperback • 270 Pages • © 2010
Available Now!
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SAP® R/3® FI Transactions V. Narayanan
ISBN-13: 978-1-9340-1501-8$62.95* • Discount: CTHardcover • 530 Pages • © 2007
Upgrading SAP®
Maurice Sens
ISBN-13: 978-1-9340-1515-5$57.95* • Discount: CTHardcover • 331 Pages • © 2008
Student Resources: CD
SAP® FI/CO Questions and AnswersV. Narayanan
This up-to-date quick reference guide is an easy, fast, and convenient way of learning SAP FI CO (including SAP R/3 4.70 Enterprise and SAP ERP(ECC)6.0); it also covers ABAP™ and Basis on the technical side, and MM, SD, and PP on the functional side to provide a thorough understanding of the SAP system. Separate sections on SAP Tables and SAP Transaction Codes guide you through the intricacies of the SAP modules and the 100-page section of SAP Terminology provides an excellent reference for mastering acronyms, codes, and defi nitions of the multiple components of this popular software.
ISBN-13: 978-1-9340-1522-3$62.95* • Discount: CTHardcover • 437 Pages • © 2008
Student Resources: CD
SAP® ABAP™ Questions and AnswersKogent Learning Solutions, Inc.
Designed as an introduction to the basics of ABAP or as a quick certifi cation review, this book guides the reader through the intricacies of this programming language used by SAP components and applications (e.g., R/3, NetWeaver, etc.). It is the language for programming the SAP Web Application Server, part of its NetWeaver platform for building business applications. The question and answer format of the book provides the reader with all of the details to pass certifi cation exams in a step-by-step, easy to read, method of instruction.
Table of Contents1. Introduction to SAP ERP and ABAP2. Understanding ABAP Data3. Programming Concepts4. Internal Tables5. Modularization6. Logical Databases7. Forms8. Dialog Programming9. Data Transfers10. Reporting11. Miscellaneous
ISBN-13: 978-0-7637-7884-2$49.95* • Discount: CTPaperback • 250 Pages • © 2010
SAp® erp
Available Now!
29Sign Up to Receive Updates and Special Offers: www.jblearning.com/eupdates
AutoCAD® 2011 Essentials Comprehensive EditionMunir Hamad
This book covers all of the basics for Level 1 and Level 2 AutoCAD concepts, but it does not cover 3D. It uses “mixed units” e.g., inches, meters, feet, kilometers, etc., to illustrate the myriad drawing and editing tools for this popular application. The book includes over 100 “workshops,” that
complete small projects from concept through actual plotting. Use the accompanying DVD to set up all the drawing lessons and projects in the text, see all of the book’s fi gures in color, and draw with a trial version of AutoCAD® 2011.
Material added to the Comprehensive Edition:
• Use all advanced 2D drafting commands• Create Dynamic Blocks• Create, Edit, Extract Block Attributes• Use External Reference for team collaboration• Know all about Sheet Sets• Know all about CAD Standards checking• Use Autodesk Design Review for Markups• Use the Markup Set Manager
ISBN-13: 978-0-7637-9800-0$59.95* • Discount: CTPaperback • 700 Pages • © 2011
Instructor Resources: Ae, SA, pp Student Resources: DVD
AutoCAD® 2010 3D Modeling EssentialsMunir Hamad
This book demonstrates in very simple step-by-step procedures how to create 3D models, including modifying them, setting up cameras and lights, assigning materials to objects, rendering, and printing. It covers only the basics and uses “mixed units” e.g., inches, meters, feet, kilometers, etc., to illustrate the myriad drawing and editing tools for this popular application. AutoCAD 2010
3D Modeling Essentials includes 45 “exercises” or mini-assignments that complete small projects, from concept through actual plotting. Solving all of the exercises will simulate the creation of a “real life” project from beginning to end, without overlooking any of the basic commands and functions in AutoCAD 2010. Use the accompanying DVD to set up all the drawing lessons and projects in the text, see all of the book’s fi gures in color, and draw with a trial version of AutoCAD 2010.
ISBN-13: 978-0-7637-9794-2$49.95* • Discount: CTPaperback • 400 Pages • © 2011
Instructor Resources: Ae, SA, pp Student Resources: DVD
Computer AiDeD DeSiGn/DrAFtinG
NEW!Available June 2010
AutoCAD® 2011 EssentialsMunir Hamad
Unlike many AutoCAD competitors, this book covers only the basics and uses “mixed units” e.g., inches, meters, feet, kilometers, etc., to illustrate the myriad drawing and editing tools for this popular application. AutoCAD 2011 Essentials includes 30 “workshops,” that complete small projects –from concept through actual plotting. Solving all of the workshops will simulate the creation
of a “real life” project (a small villa with several rooms) from beginning to end, without overlooking any of the basic commands and functions in AutoCAD 2011. Use the accompanying DVD to set up all the drawing lessons and projects in the text, see all of the book’s fi gures in color, and draw with a trial version of AutoCAD® 2011.
ISBN-13: 978-0-7637-9798-0$49.95* • Discount: CTPaperback • 375 Pages • © 2011
Instructor Resources: Ae, SA, pp Student Resources: DVD
NEW!Available June 2010
NEW!Available June 2010
AutoCAD® 2011 3D Modeling EssentialsMunir Hamad
This book demonstrates in very simple step-by-step procedures how to create and modify 3D models, setting up cameras, lights, assigning materials to objects, rendering, and printing. This book covers only the basics and uses “mixed units” e.g., inches, meters, feet, kilometers, etc., to illustrate the myriad drawing and editing tools for this popular application. AutoCAD 2011
3D Modeling Essentials includes 45 “exercises” or mini-projects that complete small projects–from concept through actual plotting. Use the accompanying DVD to set up all the drawing lessons and projects in the text, see all of the book’s fi gures in color, and draw with a trial version of AutoCAD® 2011.
ISBN-13: 978-0-7637-9796-6$49.95* • Discount: CTPaperback • 350 Pages • © 2011
Instructor Resources: Ae, SA, pp Student Resources: DVD
NEW!Available June 2010
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Computer AiDeD DeSiGn/DrAFtinG
Autodesk® Revit® Architecture 2010 in PracticeKogent Learning Solutions, Inc.
This book provides basic, step-by-step instructions for getting started and using the Revit Architecture software or for refreshing your Revit skill. It covers only the basics to illustrate the myriad 2D/3D drawing and editing functions for this popular yet complex application. AutoDesk Revit Architecture 2010 in Practice demonstrates how to design small buildings –from concept through actual plotting. The accompanying DVD includes all the drawing lessons in the text, the ability to view third-party software applications, all of the book’s fi gures in color, and a trial version of Revit 2010. This comprehensive introduction will help you navigate this multifaceted software with ease.
ISBN-13: 978-0-7637-7630-5$49.95* • Discount: CTPaperback • 336 Pages • © 2011
Student Resources: DVD
AutoCAD® 2010 Essentials Comprehensive EditionMunir Hamad
This book covers all of the basics of Level 1 and Level 2 AutoCAD concepts. It uses “mixed units” e.g., inches, meters, feet, kilometers, etc., to illustrate the myriad drawing and editing tools for this popular application. Use the DVD to set up all the drawing lessons and projects in the text, see all of the book’s fi gures in color, and draw with a trial version of AutoCAD® 2010. This comprehensive edition includes 94 “workshops,” that complete small projects –from concept through actual plotting. Solving all of the workshops will simulate the creation of a “real life” project .
Key Features• Use all advanced 2D drafting commands• Create Dynamic Blocks• Create, Edit, Extract & Block Attributes• Use External Reference for team
collaboration• Learn all about Sheet Sets• Learn all about CAD Standards checking• Utilize the more advanced layer functions• Use Autodesk Design Review for Markups• Use the Markup Set Manager
ISBN-13: 978-0-7637-8004-3$59.95* • Discount: CTPaperback • 702 Pages • © 2011
Instructor Resources: Ae, pp Student Resources: DVD
AutoCAD® 2010 EssentialsMunir Hamad
Unlike many AutoCAD competitors, this book covers only the basics and uses “mixed units”_ inches, meters, feet, kilometers, etc., to illustrate the myriad drawing and editing tools for this popular application. AutoCAD 2010 Essentials includes 21 “workshops,” that complete small projects _ from concept through actual plotting. Solving all of the workshops will simulate the creation of a “real life” project from beginning to end, without overlooking any of the basic commands and functions in AutoCAD 2010.
Table of Contents1. Introduction to AutoCAD® 20102. Drafting Using AutoCAD® 20103. How to Set Up Your Drawing4. A Few Good Construction Commands5. Modifying Commands6. Dealing with Blocks7. Hatching8. Text and Tables9. Dimensioning Your Drawing10. Plotting Your DrawingAppendix A. How to Create a Template FileAppendix B. Inquiry Commands
ISBN-13: 978-0-7637-7629-9$52.95* • Discount: CTPaperback • 370 Pages • © 2010
Instructor Resources: Ae, pp Student Resources: DVD
Available Now! Available Now!Available Now!
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AutoCAD® 2008 EssentialsMunir Hamad,
ISBN-13: 978-1-9340-1506-3$52.95* • Discount: CTPaperback • 400 Pages • © 2008
Student Resources: CD
AutoCAD® 2010 EssentialsMunir Hamad
ISBN-13: 978-0-7637-7377-9$52.95* • Discount: CTPaperback • 323 Pages • © 2009
Student Resources: CDCATIA® V6 EssentialsKogent Learning Solutions, Inc.
CATIA V6 (Computer-Aided Three Dimensional Interactive Application) is the world’s leading multi-platform CAD/CAM/CAE software suite marketed worldwide by IBM. It allows the user to apply its capabilities to a variety of industries such as automotive, industrial robots, electronics, manufacturing design, aerospace, and consumer goods. CATIA V6 Essentials includes all the major concepts related to the latest version of CATIA, such as installation, modes, and modeling in an easy-to-understand, step-by-step format. It also covers all the major commands and techniques and provides the reader with all of the details to learn the basics with a clear method of instruction. This comprehensive reference will help you navigate this multifaceted software with ease.
ISBN-13: 978-0-7637-8516-1$59.95* • Discount: CTPaperback • 300 Pages • © 2011
Pro/ENGINEER® Wildfi re® 4.0 EssentialsKogent Learning Solutions, Inc.
Pro/ENGINEER Wildfi re 4.0 is a 3D Computer Aided Design (CAD) software application. As a feature-based, parametric, and associative solid modeling software package, it allows the user to create 3D designs for engineering projects. This quick reference includes all the major concepts related to Pro/ENGINEER® Wildfi re 4.0 functionality, technical confi guration, and installation in an easy-to-understand, step-by-step format. It covers all the major commands and modes, including Sketch Mode, Part Mode, Assembly Mode, and Drawing Mode. The format provides the reader with all of the details to learn the basics through an easy method of instruction.
ISBN-13: ISBN-13: 978-0-7637-8196-5$57.95* • Discount: CTPaperback • 304 Pages • © 2011
Available Now!Available Now!