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Mo' Bettah Email

Date post: 04-Jul-2015
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Research and Development Proposal Prepared by: Jeff Barr, Corey Murata & Lynne Watanabe COM 569: Communication in Video Games and Virtual Worlds Winter 2012 Proposal: We propose to develop an email client interface that uses layers of data visualization and game mechanics. The client will make it easier for the user to identify high priority email that needs to be addressed and make strategic decisions about how best to use their time to attend to email. Additionally, the game mechanic will provide immediate feedback and gratification to the user to encourage them to continue working on their email. Finally a social component will allow the user to share their success at ‘battling’ their inbox with their friends on social networks.
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From: Jeff Barr; Corey Murata; Lynne Watanabe To: Ken Rufo Cc: COM 569 (Communication in Video Games and Virtual Worlds) Subject: Mo Bettah EeeMail Email sucks! We made it Mo Bettah!
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From: Jeff Barr; Corey Murata; Lynne WatanabeTo: Ken RufoCc: COM 569 (Communication in Video Games and Virtual Worlds)Subject: Mo Bettah EeeMail

Email sucks!We made it Mo Bettah!

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Many email ‘games’ are just email management tools. -JB

> Existing email games suck! Ours is Mo Bettah! -CM

Name: Gmail Game Boomerang 0Boxer Inboxscore

Email: Gmail only Gmail/Outlook &Google apps

Gmail only Gmail/Yahoo

Features: • “Game”• Timer to limit procrastination• Deducts points • No social

• Management Tool • Schedules send• Follow up reminders

• “Game”• Pts for organizing• Rewards• Leaderboard for real-time ranking

• “Game”•Leaderboard

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Subject: Re: Re: Mo Bettah EeeMail

Look other people are doing email data visualization too! –LW

> Their data viz sucks! Ours is Mo Bettah! -CM

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Subject: Re: Re: Mo Bettah EeeMail

Not Bettah Enough! We can make it Even Mo Bettah! –LW

> See! This is Mo Bettah! -CM

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Subject: Fwd: Re: Re: Mo Bettah EeeMail

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My monster is Mo Bettah! -LW

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