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Mobile 2000

Date post: 11-May-2015
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Page 1: Mobile 2000
Page 2: Mobile 2000

Agenda

• Overview• Challenges• What’s Ahead• Summary

Page 3: Mobile 2000

Wireless for the Enterprise

• Backend Application Access– Email– PIM (Personal Information Management)– CRM/ERP

• Custom/Vertical Applications– Customer Service– Financial Management– Health Care– Extended ERP Functionality

• Data Access– Right time– Right user– Right format

• Etc.

Page 4: Mobile 2000

Today’s Technology Issues

• Lack of Interoperability Among Devices• Competing Incompatible Wireless Network

Standards• Coverage Issues• Heightened Security Concerns• Complicated Application Development

Page 5: Mobile 2000

Challenges

• Management• Devices• Networks• Platform

Page 6: Mobile 2000

Management

Problems Administration

User Management Device Management Application Management Versioning Control

Managed Services Multi-carrier agreements

Carrier Inter-operability Multiple protocols Multiple Bills/User

Tracking Logistics Maintenance

Problems Platform

Device dependent functionality

Security Multiple Device-neutral

delivery platform

Page 7: Mobile 2000

Challenges - Networks

Page 8: Mobile 2000

Today’s Networks

• GSM – Europe’s current wireless standard• iMode – DoCoMo technology• CDPD – AT&T data service• Mobitex & DataTac• Other networks

– Metricom

• Wireless LANs– 802.11b

Page 9: Mobile 2000

Tomorrow’s Networks

• 2.5G – GPRS– 1XRTT– EDGE

• 3G (3rd generation) high speed, packet switched– UMTS– HDR– EDGE

• Wireless LANs– 802.11a– Bluetooth

Page 10: Mobile 2000

Challenges - Devices

Page 11: Mobile 2000

Devices – RIM 950/850, 957/857

• “Always on” wireless data device• Low power 386 chip• Storage up to 5 MB• Works over Mobitex, DataTac, GPRS• Runs BlackBerry Email service

Page 12: Mobile 2000

Devices – Pocket PC

• Lots of different chips– Up to 206 MHz

• Storage up to 64 MB• Wireless requires a full-size card (e.g., Sierra

Wireless)• Most robust platform for development

Page 13: Mobile 2000

Devices - Palm

• Defined the market• Lots of software• Motorola Dragonball chip up to 20 MHz• Wireless through Omnisky • Memory up to 8 MB (or memory stick)

Page 14: Mobile 2000

Devices - Other

• PC variants (palmtops, laptops)• Smartphones• Pagers• Tablet

Page 15: Mobile 2000

Challenges - Platform

Page 16: Mobile 2000

Current Approach

Extend the web paradigm via transcoding techniques.

On-line Paradigm Assumes • Existing content can simply be

“Ported”• A fat pipe exists• Network is always there• All desk top information is

appropriate on a small device• People are patient

Page 17: Mobile 2000

Current Market Approach Fails

• Only need to present relevant data

• 19.2kbs is prevalent

• Must find ways to “speed” up development and delivery

• Networks Unreliable

• Mobile Applications

• Broadband networks are in the distant future

• Must use a framework

• Off-line capabilities and synching

The Reality Vaultus Solution

Page 18: Mobile 2000

Development and Delivery Architecture

Page 19: Mobile 2000

A migration path An architecture for today and tomorrow

While geared to J2ME devices, it Recognizes investment made in existing technologies and devices Uses email as the least common denominator

Benefits Common architecture for the long run Enables an evolutionary approach that acknowledges that change is

constant….Business Processes, Technology, Devices

J2ME

Non – J2MEParsing Engine

Platform

Evolution

1 2 3

Page 20: Mobile 2000

Mobile solutions represent technology complexity

Delivery Platform• Multiple back ends• Security• Technology hosting• Version control

Data Transport• Security• Multiple networks• Optimization• Network coverage• Bandwidth

End User• Access control• Multiple devices• Content customization• Personalization

Solution Management• Provisioning• Billing• Support

Mobile Solution Characteristics

Page 21: Mobile 2000

Promise of Mobile ApplicationsPotential Mobile Data Adoption and ROI by Vertical Industry Sector

Page 22: Mobile 2000

Resources

• www.anywhereyougo.com• www.portablelife.com• www.wirelessdevnet.com• www.handhelds.org• www.rim.net• www.pocketpc.com• www.palmos.com/dev


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