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Mobility: Dealing with Devices

Date post: 18-Nov-2014
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Led by CompTIA Market Research, learn how the mobility trend is affecting IT departments and processes. Part I of this discussion centers on dealing with devices.
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Channel Bytes Mobility Part 1: Dealing with Devices
Transcript
Page 1: Mobility: Dealing with Devices

Channel

Bytes

Mobility Part 1: Dealing with Devices

Page 2: Mobility: Dealing with Devices

On Tap For Today

Why mobility?

The state of BYOD

Device strategy drivers

Mobility challenges

Devices in the big picture

Page 3: Mobility: Dealing with Devices

WHY MOBILITY?

Page 4: Mobility: Dealing with Devices

Typical Workforce Composition

76%

15% 8%

Full Time at Home

Full Time at Office Location

Split Time between Office/Home

53%

32%

14%

Zero Travel

Travel up to 50%

Travel more than 50%

Source: CompTIA’s 3rd Annual Trends in Enterprise Mobility study Base: 400 U.S. end users

Page 5: Mobility: Dealing with Devices

Drivers for Mobility Adoption

15%

17%

17%

23%

25%

26%

33%

33%

37%

41%

47%

51%

Accommodate or manage BYOD

Attract top talent

Optimize online offerings for mobile

Stay aware of cutting-edge technology

Keep up with the competition

Create new revenue opportunities

Cost savings

Mobility is part of business continuity

Higher need for employee availability

Support telecommuting/remote work

Productivity gains

Allow employee flexibility

Source: CompTIA’s 3rd Annual Trends in Enterprise Mobility study Base: 400 U.S. end users

Page 6: Mobility: Dealing with Devices

Benefits of Mobility

23%

32%

35%

46%

48%

55%

55%

58%

Opportunity to reach new market segments

New capabilities for certain job roles

Higher job satisfaction

Improved ability to collaborate

Improved ability to engage with customers

Ability to reach employees at any time

Higher productivity

Keeping employees connected

Source: CompTIA’s 3rd Annual Trends in Enterprise Mobility study Base: 400 U.S. end users

Page 7: Mobility: Dealing with Devices

THE STATE OF BYOD

Page 8: Mobility: Dealing with Devices

Device Deployment

45%

47%

9%

Small Firms < 100 employees

Source: CompTIA’s 3rd Annual Trends in Enterprise Mobility study Base: 161 small U.S. end users/120 medium U.S. end users/119 large U.S. end users

39%

58%

3%

51%

46%

3%

Medium-Sized Firms 100-499 employees

Large Firms 500+ employees

No BYOD Partial BYOD Full BYOD

Page 9: Mobility: Dealing with Devices

27% 26% 29%

7% 10%

Large Device Bundle

Source: CompTIA’s 3rd Annual Trends in Enterprise Mobility study Base: 400 U.S. end users

No Device Needs

Large Device Bundle

No Device Needs

Compute Needs Now Compute Needs In Two Years

35%

27%

22%

7% 9%

Commonly Provided Devices

86% Laptop 76% Smartphone 61% Tablet

Page 10: Mobility: Dealing with Devices

DEVICE STRATEGY DRIVERS

Page 11: Mobility: Dealing with Devices

Source: CompTIA’s 3rd Annual Trends in Enterprise Mobility study Base: 400 U.S. end users

Top Reasons for Device Provisioning

Top Reasons to Allow BYOD

44% Standardize and consolidate IT support

29% More cost effective

22% Easier to manage security

46% Increase productivity by allowing out-of-office access

19% Reduce costs

18% Too difficult to stop use of personal devices

5% Compliance regulations 17% To allow use of familiar devices

Page 12: Mobility: Dealing with Devices

MOBILITY CHALLENGES

Page 13: Mobility: Dealing with Devices

Challenges in Adopting Mobility

16%

20%

29%

30%

31%

33%

36%

45%

Finding mobile application developers

Maintaining mobile & Internet offerings

Optimizing business applications

Users not familiar with company policy

Mobility skill level of IT staff

Determining cost/ROI of mobile solutions

Making systems accessible securely

Mobility skill level of general staff

Source: CompTIA’s 3rd Annual Trends in Enterprise Mobility study Base: 400 U.S. end users

Page 14: Mobility: Dealing with Devices

DEVICES IN THE BIG PICTURE

Page 15: Mobility: Dealing with Devices

The Mobility Ecosystem

Device+OS e.g. Apple, Samsung,

Google

Communications e.g. Lync, Skype, or

Native function

Public Cloud e.g. Salesforce,

Dropbox, or AWS-hosted systems

Private Cloud Systems running on

Eucalyptus or Openstack

On-premise systems Internet

3rd Party App Procured through

standard app store

Custom App Built internally or

outsourced

Mobile web Standard browser

functionality

3G/4G e.g. AT&T,

Verizon

Wi-Fi Carriers,

Corporate or Public Networks

Peripherals e.g. keyboards

or health monitors

Page 16: Mobility: Dealing with Devices

Seth Robinson [email protected]

@sethdrobinson

For more information, contact:


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