MOHO PRO 12
Step-by-step demonstration script
Short version
MOHO AND THE NEW SURFACE
Components used in the demo
Moho Pro 12
The animation software used in the demo.
Device
The Surface computer/screen.
Pen
The pen used to manipulate the elements
in the software.
Surface Dial
The gadget the user can rotate and click
on-screen or off-screen.
1
Surface Dial Modes in Moho
To access to each mode, the user must click and hold the Surface Dial to show the dial menu.
Then rotate the dial to the mode wanted and click the Surface Dial again to start using it.
Volume Controls the system volume by rotating
the dial.
Timeline
Navigate the timeline by rotating the dial.
When the Surface Dial is onscreen, an
overlay Timeline will appear, showing the
frames, seconds and keyframes created.
By clicking the Surface Dial, new frames or
keyframes will be created, according to
the layer selected.
Zoom Allows to Zoom the canvas by rotating the
dial.
Undo
The user can rotate the dial to quickly
Undo/Redo a series of actions. When
clicking the Surface Dial, the software will
go back to the previous status.
Stroke Width
The dial can be used to increase or
decrease the linewidth of new strokes.
Smart Bones
Rotate the dial to select a Smart Bone.
Click the Surface Dial to confirm the
selection and rotate the dial again to
animate the Smart bone.
2
USING THE TIMELINE MODE
Step by step
1
Open Moho Pro 12. The main character, Bessie Coleman, will appear on the screen, along with the rest of Moho’s interface, including items such as Timeline, Layers, Style and Tools Palette
2
With the Surface Dial offscreen, rotate the dial clockwise. The Timeline cursor will move in time. Move it until frame 24 (1 second mark)
3
With the Pen, drag the character’s left forearm bone up. The entire arm will move, as shown in the image
3
4
Keyframes will be generated automatically and will save the new pose of the character. So now we have an animation that goes from frame zero (neutral position) to frame 24
5
Rotate the Surface Dial to the left and right, to scroll through the created animation. You will see the character is moving
6 Now rotate the dial to go to frame 36
7
And with the pen drag the “Headturn” Smart Bone to the right. The head will be pointing to the right side of the screen now
4
8 Now rotate the dial to go back to frame 30
9
Drag the “Blink” Smart Bone to the right. The character is blinking
10
Rotate the dial to the left and right, to see how your animation is working. You will see the character is rising the arm and then turning the head while blinking
11
Now we will use the Overlay Timeline. For a better demo, press the tilde key. This is a shortcut to hide all the secondary windows in the software
5
12
Now, almost the entire screen shows the artwork
13
Put the Surface Dial over the Screen. A smaller version of the timeline will appear. You will see the keyframes you already created and can continue adding more at different frames. In order to continue animating, Rotate the dial to right or left and drag other bones of the character. Every time you do so, a new keyframe will appear in the Timeline
14
This option is great for animators, because they have the entire screen to animate, without any other window distracting them
15
If you want to go back to the normal view -showing all the secondary windows-, just press the tilde key again
6
USING THE ROTATE CANVAS MODE
Step by step
1
Open Moho Pro 12 and go to File -> New menu, in order to create a new file
2 By default, a vector layer will be selected
3
Click and hold the Surface Dial and select the Rotation Mode
4 In the Tools Palette, select the Freehand
7
5
Start drawing in the Canvas
6
Put the Surface Dial over the canvas and rotate the dial. THe canvas will rotate using the Surface Dial position as pivot
7 Continue drawing and rotating the canvas when needed
8
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