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Name Rank Clan Five Rings · Water Fire Earth Air Void Reflexes Awareness Agility Intelligence...

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Water Fire Earth Air Void Reflexes Awareness Agility Intelligence Stamina Willpower Strength Perception Name Clan School Rank Experience Points Insight (Rings x10) + Skills Void Points Spent Honor: Glory: Status: : : Legend of the Five Rings Skill Name Type Attack Roll Damage Roll Bonus Notes Type Attack Roll Damage Roll Bonus Notes Type Dmg Qnt School Skill Rank Trait Roll Emphases & Mastery Abilities Insight Rank / Reflexes Modifiers Current Initiative Base TN Reduction Current TN Type / Bonus Quality Notes Weapon 1 Weapon 2 Arrows Initiative Armor TN Armor Wounds Earth x2 per level; Earth x5 for Healthy Wound Level Penalties Total Current Stamina x2 + Insight Rank Modifiers Current Rate Healthy (+0) Nicked (+3) Grazed (+5) Hurt (+10) Injured (+15) Crippled (+20) Down (+40) Must spend Void to act Out Cannot act Rate of Wound Heal
Transcript
Page 1: Name Rank Clan Five Rings · Water Fire Earth Air Void Reflexes Awareness Agility Intelligence Stamina Willpower Strength Perception Name Clan School Rank Experience Points Insight

Water Fire

Earth Air

Void

Reflexes

Awareness

Agility

Intelligence

Stamina

Willpower

Strength

Perception

NameClanSchool

RankExperience PointsInsight

(Rings x10) + Skills

Void Points Spent

Honor:

Glory:

Status:

:

:

Legend of theFive Rings

Skill Name

Type

Attack Roll

Damage Roll

Bonus

Notes

Type

Attack Roll

Damage Roll

Bonus

Notes

Type Dmg Qnt

Scho

ol S

kill

Rank Trait Roll Emphases & Mastery AbilitiesInsight Rank / Re�exes

Modi�ers

Current Initiative

Base TN

Reduction

Current TN

Type / Bonus

Quality

Notes

Weapon 1 Weapon 2 Arrows

Initiative

Armor TN

Armor

WoundsEarth x2 per level; Earth x5 for Healthy

Wound Level Penalties Total Current

Stamina x2 + Insight Rank

Modi�ers

Current Rate

Healthy (+0)

Nicked (+3)

Grazed (+5)

Hurt (+10)

Injured (+15)

Crippled (+20)

Down (+40)Must spend Void to act

OutCannot act

Rate of Wound Heal

Page 2: Name Rank Clan Five Rings · Water Fire Earth Air Void Reflexes Awareness Agility Intelligence Stamina Willpower Strength Perception Name Clan School Rank Experience Points Insight

Water Fire

Earth Air

Void

Reflexes

Awareness

Agility

Intelligence

Stamina

Willpower

Strength

Perception

NameClanSchool

RankExperience PointsInsight

(Rings x10) + Skills

Void Points Spent

Honor:

Glory:

Status:

:

:

Legend of theFive Rings

Skill Name

Type

Attack Roll

Damage Roll

Bonus

Notes

Type

Attack Roll

Damage Roll

Bonus

Notes

Type Dmg Qnt

Scho

ol S

kill

Rank Trait Roll Emphases & Mastery AbilitiesInsight Rank / Re�exes

Modi�ers

Current Initiative

Base TN

Reduction

Current TN

Type / Bonus

Quality

Notes

Weapon 1 Weapon 2 Arrows

Initiative

Armor TN

Armor

WoundsEarth x2 per level; Earth x5 for Healthy

Wound Level Penalties Total Current

Stamina x2 + Insight Rank

Modi�ers

Current Rate

Healthy (+0)

Nicked (+3)

Grazed (+5)

Hurt (+10)

Injured (+15)

Crippled (+20)

Down (+40)Must spend Void to act

OutCannot act

Rate of Wound Heal

Page 3: Name Rank Clan Five Rings · Water Fire Earth Air Void Reflexes Awareness Agility Intelligence Stamina Willpower Strength Perception Name Clan School Rank Experience Points Insight

Water Fire

Earth Air

Void

Reflexes

Awareness

Agility

Intelligence

Stamina

Willpower

Strength

Perception

NameClanSchool

RankExperience PointsInsight

(Rings x10) + Skills

Void Points Spent

Honor:

Glory:

Status:

:

:

Legend of theFive Rings

Skill Name

Type

Attack Roll

Damage Roll

Bonus

Notes

Type

Attack Roll

Damage Roll

Bonus

Notes

Type Dmg Qnt

Scho

ol S

kill

Rank Trait Roll Emphases & Mastery AbilitiesInsight Rank / Re�exes

Modi�ers

Current Initiative

Base TN

Reduction

Current TN

Type / Bonus

Quality

Notes

Weapon 1 Weapon 2 Arrows

Initiative

Armor TN

Armor

WoundsEarth x2 per level; Earth x5 for Healthy

Wound Level Penalties Total Current

Stamina x2 + Insight Rank

Modi�ers

Current Rate

Healthy (+0)

Nicked (+3)

Grazed (+5)

Hurt (+10)

Injured (+15)

Crippled (+20)

Down (+40)Must spend Void to act

OutCannot act

Rate of Wound Heal


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