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NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify...

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LIVE INTERACTIVE LEARNING @ YOUR DESKTOP September 6, 2011 NES: Engineering Design Process: On the Moon Presented by: Jordan Snyder
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Page 1: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

LIVE INTERACTIVE LEARNING @ YOUR DESKTOP

September 6, 2011

NES: Engineering Design Process: On the Moon

Presented by: Jordan Snyder

Page 2: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

Engineering Design Process: On the Moon

Applications for educatorsvia

NASAExplorerSchools

NASAExplorerSchools

Page 3: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

These lessons feature:Educator EditionStudent EditionNASA Education Materialshttp://www.nasa.gov/audience/foreducators/topnav/materials/listbytype/On_the_Moon_Guide.html

ORNASA Explorer Schools site http://www.nasa.gov/offices/education/programs/national/nes2/materials/index.html

NASAExplorerSchools

Page 4: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Engineering Design Process

Overview

Page 5: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

What is an Engineering Design?A. A way for you to be creativeB. Practical applications to real‐world problems

C. A process for learning beyond the traditional “text book”

D. All of the above

Page 6: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Have you ever done Engineering Design in a class?

√ YesX No

Page 7: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

STEP 1:

Define ProblemSTEP 2:

Identify Criteria/Constraints

STEP 3:

Brainstorm Solutions

STEP 4:

Select a SolutionSTEP 5:

Construct a Prototype or Model

STEP 6:

Test/Evaluate the Solution

STEP 7:

Share the Solution

STEP 8:

Refine the Design

Engineering Design Process

Page 8: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

STEP 1:

Define Problem

Step 1: Define the Problem

Page 9: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

STEP 1:

Define ProblemSTEP 2:

Identify Criteria/Constraints

Step 2: Identify the Limits 

Page 10: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

STEP 1:

Define ProblemSTEP 2:

Identify Criteria/Constraints

STEP 3:

Brainstorm Solutions

Step 3: Brainstorm

Page 11: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

STEP 1:

Define ProblemSTEP 2:

Identify Criteria/Constraints

STEP 3:

Brainstorm Solutions

STEP 4:

Select a Solution

Step 4: Select your Solution

Page 12: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

STEP 1:

Define ProblemSTEP 2:

Identify Criteria/Constraints

STEP 3:

Brainstorm Solutions

STEP 4:

Select a SolutionSTEP 5:

Construct a Prototype or Model

Step 5: Make a Model

Page 13: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

STEP 1:

Define ProblemSTEP 2:

Identify Criteria/Constraints

STEP 3:

Brainstorm Solutions

STEP 4:

Select a SolutionSTEP 5:

Construct a Prototype or Model

STEP 6:

Test/Evaluate the Solution

Step 6: Test and Evaluate

Page 14: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

STEP 1:

Define ProblemSTEP 2:

Identify Criteria/Constraints

STEP 3:

Brainstorm Solutions

STEP 4:

Select a SolutionSTEP 5:

Construct a Prototype or Model

STEP 6:

Test/Evaluate the Solution

STEP 7:

Share the Solution

Step 7: Share your Results

Page 15: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

STEP 1:

Define ProblemSTEP 2:

Identify Criteria/Constraints

STEP 3:

Brainstorm Solutions

STEP 4:

Select a SolutionSTEP 5:

Construct a Prototype or Model

STEP 6:

Test/Evaluate the Solution

STEP 7:

Share the Solution

STEP 8:

Refine the Design

Step 8: Redefine and Redesign

Page 16: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

What other method does this remind you of?A. SOH CAH TOAB. Web of LifeC. Scientific MethodD. Newton’s Laws

Page 17: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

Let’s pause for questions from the audience

Page 18: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

On the Moon Educator’s Guide: On Target

Applications for educatorsvia

NASAExplorerSchools

NASAExplorerSchools

Page 19: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

Introduce the Challenge

NASAExplorerSchools

Page 20: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

LCROSS Lunar CRater Observing and Sensing Satellite

Introduction Video

http://lcross.arc.nasa.gov/index.htm 

NASAExplorerSchools

Page 21: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

LCROSSLunar CRater Observing and Sensing Satellite

http://lcross.arc.nasa.gov/index.htm 

NASAExplorerSchools

Page 22: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

LCROSSResults Released!!

There IS evidence of water 

on the Moon

http://lcross.arc.nasa.gov/observation.htm

Page 23: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Challenge Introduction• NASA sent a spacecraft crashing into the Moon’s surface to see if there was water below the surface. The plume of gas and dust kicked up will be evaluated to see if there is water or ice. 

• Today you will make a spacecraft that will be crashing down in a similar manner.  

Page 24: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

MaterialsEach Group will get:

• Index cards• Marble• Masking tape• Paper clip• Scissors

You will also have access to:• Fishing line• Target 

Page 25: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Materials

Page 26: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Brainstorm and Design

Page 27: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Brainstorm and Design• How will you modify the cup?

•How will you remotely release the marble from the cup?

• When do you need to launch the marble so that it will hit the target?

Page 28: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Build, Test, Evaluate, and Design

Page 29: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Sample Zip Line

Page 30: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Things to Think About:•The cup should travel slowly down the line. •The release line needs to be long enough.•The marble should stay in the cup during  the 

decent. •The marble should eject cleanly.•Aim for the target. 

Page 31: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

WARNING:DO NOT show this slide until AFTER the students 

have designed their own cups

Page 32: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Sample Designs

Page 33: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Discuss What Happened

Page 34: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Discussion• What parts of your design were most important in getting the marble to hit the target?

• After testing, what changes did you make?• Describe the way your marble moved after you ejected it.

• How did today’s activity demonstrate Newton’s First Law?

• How is your challenge similar to NASA’s LCROSS mission to the moon? 

Page 35: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

Let’s pause for questions from the audience

Page 36: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

On the Moon Educator’s Guide: Feel the Heat

Applications for educatorsvia

NASAExplorerSchools

NASAExplorerSchools

Page 37: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

Introduce the Challenge

NASAExplorerSchools

Page 38: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Challenge Introduction• To survive long stays on the moon, astronauts will need to be protected from the moon’s frigid temperatures (‐250 degrees in the shade)

• One way to heat a building is to use the sun. Sunlight heats water – water runs thru pipes to heat the building

• What’s the best way to heat that water?

Page 39: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

MaterialsEach Group will get:

• Lamp• Light Bulb• Tubing• Water Supply Cup• Cup to Collect Water• Cardboard Backing

You will also have access to:• Electric Hot Water Heaters• Thermometer

Page 40: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

WARNING:Be careful to have students keep all electric 

devices away from any water source!!

Page 41: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Brainstorm and Design

Page 42: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Brainstorm and Design• What color should you make the tube and background (remind students about absorption)?

•How fast should the water flow through the tube?

•How might the speed affect its temperature?

• Can changing the orientation of the tube help the water absorb the sun’s heat?

Page 43: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Build, Test, Evaluate, and Design

Page 44: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Building a Water Heater

Page 45: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Things to Think About:•Students may need help managing water leaks. •Remind them to record the temperature of the water in the pitcher just as it flows out of the tube.•Remember the tricks to increase temperature change (found in lesson)•The tube length may need to be adjusted.•The water flow may need to be adjusted. 

Page 46: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Discuss What Happened

Page 47: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Discussion• What was the best way to heat the water?• What factors contributed to maximum water heating?• Can we place the words “convection, conduction and radiation” anywhere in this experiment?

• If you were to do this again, what would you do differently?

• How could astronauts on the moon use this type of heating?  Could it be used in a space suit?  Why or why not? 

Page 48: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

Let’s pause for questions from the audience

Page 49: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Design Squad Extension Activities and Videos

More Activities-Offers many more engineering design challengesEducator Friendly-Video modeling of implementation of lessons in the classroom

Design Squad Nation

http://pbskids.org/designsquad/video/index.html

Page 50: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

NASA Explorer Schools

http://www.nasa.gov/offices/education/programs/national/nes2/home/index.html

Page 51: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

NASA Explorer Schools

http://www.nasa.gov/offices/education/programs/national/nes2/home/index.html

Sign Up for NASAExplorer SchoolsToday!

Page 52: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Get your creditTell Us What You Think!

Take the Product Survey

Take the Electronic Professional Development Survey

Page 53: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Share Your ExperienceStep 1: Sign Up for NEON

Step 2: Add NASA Explorer Schools to your forums http://neon.intronetworks.com/#

Page 54: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

NASAExplorerSchools

Share Your Experience

Step 3: Browse NES Forums

Page 55: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

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Share Your Experience

Step 4: Contribute to the forum

Page 56: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

Thank you to the sponsor of tonight's Web Seminar:

This web seminar contains information about programs, products, and services offered by third parties, as well as links to third-party websites. The presence of a listing or such information does not constitute an endorsement by NSTA of a

particular company or organization, or its programs, products, or services.

Page 57: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

http://learningcenter.nsta.org

Page 58: NES: Engineering Design Process: On the Moon · 2011. 9. 6. · STEP 2: Identify Criteria/Constraints STEP 3: Brainstorm Solutions STEP 4: Select a Solution STEP 5: Construct a Prototype

National Science Teachers AssociationDr. Francis Q. Eberle, Executive Director

Zipporah Miller, Associate Executive Director Conferences and Programs

Al Byers, Assistant Executive Director e-Learning

LIVE INTERACTIVE LEARNING @ YOUR DESKTOP

NSTA Web SeminarsPaul Tingler, Director

Jeff Layman, Technical Coordinator


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