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Home > Documents > Nintendo Power 1988 - 2004 - Internet Archive · 2018. 12. 9. · go on sale August 14th . will be...

Nintendo Power 1988 - 2004 - Internet Archive · 2018. 12. 9. · go on sale August 14th . will be...

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  • i\j inside

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  • 1 games^e1 q3 ifl4 out fori

    T You ask what is going to hap9 space. H pen to my SNES, well it!s.staying ® frotn- S right where if is. 1’mwoMied what Gener^Jj is going to happen tJyoR-inaga- 1 in sj&tcej ziraRRight when SNES’came-out I my 16-bit

    t af fort it and%hen it took / Jof favor I'd estimate anywhere between 1 '/a cohldn’t Sichanged sales.before over Nit CHRIS MACK rtTreg,,

    LANDLAKE.IL keep pu

    jar or so the NES was ^

    chance to play one. I still think Super NES willbe poplar but in a

    the NES, pkcHW ""W^'on'ly club,Samus

    LIVESUPE the 2i§t-century! When the day

    'ImLwcs capsule alfngwlth m|i

    "josh Soling - Seattle, WA Luis Barrero - Springfield, MA Tony Rodriguez - Windsor, VT

    NINTENDO POWER

  • D«iDM

  • damns□ GANGPLANK GALLEON AHOY!

    C11M8INT0 THF C/kNOpy

    RUN for THF 1-Up 5

  • RXPf

    ReTRf&P RCIJOUimP

    HOp, }Kxp A.NP..

    ■ TRfrfr

  • irm T- wU Taste qRAR THF ROMS)

    RONUf ROUNCF

    yardarm. I he trick is getting Kremiing and bounce left. I

  • vxpefH uvttT. fttwtN* tUMfir

  • DONKEY KONG LAND ROUGH RO?E ROUTINE

    SWARM SLALOM

    blast youR WAy into a SECRET AREA.' W-W-Z

  • I POUgLF yOUR PlftlFMURF DONKEY KONG

    LAND

    RAP1M. RFIJOUNP

  • APE A dCDQHQE]MONKEY MOUNTAIN

    if

  • DONKEY KONG LAND S l3 □ □ Q □ □ l3 □ □ □ □ □

  • ECRET AREA LISTl'^uv» E3 □ □ □ □

  • that Virtual Boy would go on sale August 14th

    will be |>acked into the

    Pinball or Red A larm, a 3-D polygon shooter _ _____

    ganfe made by T&E Soft and

    ished as the first three but should

    Dlfe^/Jomt, 'centipede/MUlipect, and Galaga/Galaxiaru All of these

    T.Hq! The T-HQUnfupofSame7

    Boy this fal

    SSilteLrplay

    Shiny Entertainment, the devel-

    The biggest news for Game Boy

    last year on Donkey Kong Country,

  • Saturn or Playstation should have

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  • : Dredd €»

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  • JUDGE DREDD

    41 «

    4 4

    U

  • no valuable Power-

    and engage the locking prqi^kure. decommission the hidden

    Then, the hideous Raptor will

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    9 9 •

    *

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    Nte

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    JUDGE DREDD

    Don’t be fooled by the 5SS

  • ath, Judge Fargo reveals that the se edd’s innocence can be found in the d must fight on through the radiatic id Earth to find the volume that cou

  • Mo«e Plate

    Monste

    Eiiifill Zf)c either side (

    Wtoufeljtf

    »f you. While you face

    HP KM H 0

    58l~lf 33 ,yss®ys!l! j one side^or to get

    j ^r,V«heme0Pra0rh'0‘thamndpl o

  • wM

  • Ax Done

  • motto of the Statue of Liberty in the third millennium. There’s not a living being in sight, just automateckgun can flying devices and, deadliest of aU, the outlawed Atomic Biological Chemical (ABC) Warbots! Thpf'are all part of the security system Judge Rico has s£t tip to defend his fiendish operations in^hi'lab below. PART OflE Dredd goes into battle with the thpe^ABC WarbpL

    patrolling the scaffolding that has been erected on

    ^Tljpre is also a gooc

    missiles, and they hit like ten tons of the clones from the Janus Lab’s cloning bricks!Judge Dredd will need all his tubes. These hideous freaks seem to courageto fight these rampaging have only one idea in their half-formed

    to wait until they brains—get Judge Dredd! Dredd must

    High Explosives. down the pow^upplyHl^^^^lso

  • JUDGE DREDD

    The Dark Judges have carefully planned all the recent riot rebellions and assassinations to divert attention from thei real goal—seizing the Inter-Dimensional Jump Device, t wjjfch will allow them to travel freely between earth and

    >^he Dead World! Judge Dredd must go to the Jqstice One space ship to prevent the theft of the device.

    The Inter-Dimensional Jump Device Death, the leader of the Dark Judges deered the real one and fled through the Dead World. Judge Dredd must | free earth forever from the^Dark Jud

  • the background on ACM—to Rare Ltd in Twycross, England and Tim Stamper, Managing Director of Rare and the leading light behind

    defines Advanced Computer

  • .WM'SWM that affect their performances. Players should find a co

    $AM£M(MS

    NINTENDO POWER

  • i^in N/cn

  • If the summer heat is getting you

    down, this just might be the Pak

    to send a chilling shiver up your

    spine! Seta has combined detailed

    graphics, smooth animation and a

    “fun” horror setting into one very

    slick package.

    The Centipede |f

    f from the left platform until he’s right

    nd pushing Up on the Control Pad.

  • The Bipeds

  • The Hand I

  • -FsTT

    '~ST

    1 . i 'fJ

  • I CONTINENTAL I DRIFT

    II THE PENDULUM

  • s an offbeat simulation • light of day in the U.S. yp this game is to teach

  • Front Mission Front

    soci-

  • This month’s F.pic Center examines this modern day RPC’s many offbeat features and fun points.

    ^ IJi.l . — ~' Am n ril nlirn lure itttinrlorl Fnalelntui lirnt nit tit a

  • life and spends his timt studying. He can make Areyoustucki

    L ..

    mm you dig up a Diamond.

    SJhshehsk-"

  • the game. Go to the Password Screen before you begin playing and enter the following password: RBNL XHGB VGBB LYLD. When you start the game, all of the minor enemies will disappear, allowing you to walk

    This is a great way to practice fighting the bosses, but it

  • World Heroes 2, giving you a big advantage over your opponents. When you begin a new game, wait for the TideScreen to appear^then press Select, A, Up, R, Up

    characters, you will need to buttons, then go to the Player Select screen. To play as Neo Geegus^hold the Select and R Buttons, or to play

    SU|TE|r nyy PuNop-ouTM

    OFF ROAD

  • V . .STAR TRGKL STARFLeST ACAD€MY T

    d select names from the list of You can see all of the people involved in the creation i the original Star Trek cast of the Super Game Boy when you enter this code

    change is a nice feature for Star Trek fans! To choose - ,PT

    Se|yi^SRe^^^^|ea^ddie

    F^g'istrationscr'eai^ then*; pres^A, and

    the Control Pad to scroll through all of the additions

    i . i.( ..

    - Press Start fold Right and press Start Hold Up and press Start - Hold Down and press Start - Hold Left and press Start

    Our Address is: Nintendo Power Classified information P.O. Box 97033 Redmond, WA Keamono, w» 98073-9733

  • NINTENDO POWER EXAMINER JULY 1995

    ‘SPORTS SCENE

  • VOLUME 74 SPORTS SECTION

  • NINTENDO POWER EXAMINER JULY 1995

    HEAD-ON SOCCER

    t NINTENDO POWE.

  • VOLUME 74 SPORTS SECTION

    NO FEAR RACING Corsicana, TX—Kyle Petty heads for the winner’s circle, but you can

    No Fear Racing. The strength of this NASCAR racer is not in the

    id for good no matter what

    u m i lu ' i'll- “Kyle Petty’s Custom “Xlcgraphic Tracks and two-player

    chance that they might slam you. In

    Petty’s Custom Tracks and two-

    VOLUME 74 75

  • LJVE&LEAHN

    76 NINTENDO POWER

  • M • ego • >1.11.10

  • COASTAL (TIAOS

    I : I J. .marked

  • 3LE STRIKE

  • N Y HKSniK - -

    f- gpjfe

    M-l TANKS

  • COUNSELORS' -BRANDISH I HOW DO I GET THROUGH THE

    FORTRESS IF PUZZLE ROOM?

    H HOW DO I SOLVE THE FORTRESS 3F PUZZLE ROOM?

  • - S

    3 ^ MIGHT & MAGIC III HStJI

    HOW DO I GAIN EXPERIENCE QUICKLY? a here is a method of getting

    your game before attempt-

  • S£? aerobiz supersonic I WHICH CITIES ARE THE BEST HUBS?

    WHAT IS A GOOD INITIAL BUSINESS PLAN? H

  • EsQy JURASSIC PARK 2 I HOW DO I SURVIVE THE

    TRICERATOPS ZONE?

  • ! 'POWER U* WlTtt NEW HANGERS

    TttE ACTION NEVER STO*S

  • F1GATING OOZE’S MANY STOOGES

  • DmtheJoW ^ * VyftR^gR B

    )This introductory stage is short and easy, just enough'. to set the stage for the plot and give you a chance to sample the Animaniacs’ abilities. Just hit Select to

    VlbJKYAfJO -The '3RSII/J

    may tend to rely mostly on Yakko

    'K.AL-TH

  • OTHSR WORLD HSROfS

    TRAUMNG

    choose both your character and your opponent^so you can continue practicing

  • TOURNAMENT MODE ^

    1st Stage ■ ■ 2nd Stage I

    i VWSUS MODS If ">u would rather pick on your

  • 'AMJSj'JfJ •4u LAM

  • PLAYER'S POLL.VOL P.0. BOX 97062

    Fniunun wa ojinn

    myf&wij pyyj£ji

    /v\A«.7© -M* ANO VeSHF. 5\\?,««7L??K5£*

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  • ■>iHEADoHEADtf>H

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    NINTENDO I

  • BATMA iREVER . SIMv pin

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  • CASTLEVANIA

    DRACULAX

    has been received for approval at Nintendo of America. August should be the month to start cracking your whip. The game plays like its predecessors, with appearances by familiar

    flying Medusa heads, but enhanced graphics such as terrific flame effects add a classy feel, and the adventure is all new.

    CUTTHROATS

    I fighting in, but most of

    I the backgrounds I were incomplete ■ and the action was

    limited. As for the game, it takes place in a setting of Caribbean swashbuckling with ships, pirates and stolen treasure. Game pla^-expected to be non-linear apd the swordplay could b^^teresting, too. Instead of hacK^n^-slas|^|^|^;word fights are

    t^cjvTio plans

    FOR THE FUTURE ” ' etcaught Short as they

    Super BOwl II: Speyal ^

    the game^BB This time, Tecmo is taking reservations I for the October I release of Teen _ Super Bowl III: The Final Edition. Retailers will have forms on hand for players to fill out. The Reservation/Deposit form will help Tecmo make sure that everyone who wants the game will get it. The non-refundable deposit (which is determined by the retailer) will

    ity shipment. If you need a copy of the Reservation/Deposit form, check out Nintendo Power Source in America Online or our Web site at WWW.NINTENDO.COM and download the form. Until the ship comes in with the new Tecmo game, we have the first look for you right here and right now.

    POWER SOURCE

    SUMMER CAMP

    you never have to leave home but you can still - meet new friends who are also into video aamosi^ft ebest thing: no mosquitos!

    DRAGONs THE^

    BRUCE LEE STORY Bruce Lee, the martial'arts master and,actor, leaives’Hbng Kong f|r America in fPo&t^ make his mark. He did that, but his game may not. Acclaim picked up* this tournament fighter from Virgin

    the game has ■ hidden depths. Some of the most crazed fight¬ ing fans at Nintendo think Dragon is wolf in sheep's clothing. Dragon should be in the

  • ROBOTECH PEEK

    GameTek show great animation in a realistic, 3- D city with the transformable Veritech fighters stomping through flaming city streets then

    shifting into

    | and shooting

    RELEASE FORECAST

    I tive during the action parts of the game, vyijh stunning cijae- maticjequences conveying story elements.

    NEWS FRONT HQ The news from T*HQ is first. The Mask, and sec¬ ond, Urban Strike. The most recent version of The Mask, arrived just prior to our press date, so pi dropped everything and plugged the game into our Super NES. Our fii&| impression was that the game features greaVanimation and a really huge variety of moves. Many of the

    parts in the game, including the.fotfnado and the fistful of guns. The character animation captures the crazed feejin^of the film, as well, with many of Jim Carets antics being por¬ trayed as basic |ioves in the game.

    Urban Strike rhay turn out to be a major surprise. We first saw this Super NES combat

    iw form at |3.-isfow, three weeks

    Strike series games on thelow end Genesis plat¬ form and made good, if not greatly enhanced, Super NES versions. Now sublicensed to T*HQ, the game is being developed at Black Pearl, and quite clearly they have decided to make use of the Super NES's superior graphics and sound Judge Dredd

    Street Fighter II

  • Square Soft.

  • .. mmm “.

    gsssfiss

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    call 1 800 827 6364 x12386

  • * etroAIa1 s, 6/*^

    Our goal is to try and preserve classic videogame magazines from years gone by before they are lost forever.

    Thanks goes out to all the people who make this possible. From the original editors and writers,

    to everyone involved in acquiring and digitizing these magazines.

    People interested in helping us out, in whatever way possible. Either by donating classic magazines, scanning, editing or distributing them,

    visit us at http://www.retromags.com

    We are only interested in preserving classic magazines that are at least 5 years out of print.

    We have no desire or intention to profit from these in any way. So please, if you come across people trying to sell these releases, don't support them!

    Thank You and ENJOY!

    4


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