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Noadswood Science, 2014
To know the basics of Python coding and decoding
Wednesday, April 19, 2023
IDE
Using Komodo Edit (the integrated development environment) we are going to build two basics programs…
To get started follow the usual procedure within Komodo Edit
Open the program Click file new > new from template Choose the Python template Click open
IDE
IDE
IDE
Remember – there are three steps to follow when using an IDE program
Enter the code > Save > Run
print(“Hello, World!”) > save hello.py > run command hello.py
*It is also really important to be careful of spacing and indenting when using Python > for now follow exactly the code shown!
**Classic errors > upper and lower case Print and print; single and double quotes ‘’ and “”; minus and underscore - and _; and different brackets (), [], and {}
Error Busting
Have you copied exactly the code to enter?
Have you spelled everything correctly?
Are there two quote marks (‘) around the expression you want to print
Do you have extra spaces at the beginning of the line?
Have you checked the lines above and below the highlighted lines?
Have you asked someone else to check the code against what was asked?
Are you using the correct programming language?
Turtle
Python can draw code – in the code below we can ask it to draw a circle…
Enter the code below into Python – try and determine what each part does…
from turtle import *pendown()for n in range(24):
forward(10)right(15)
penup()
Turtle
Python can draw code – in the code below we can ask it to draw a circle…
Enter the code below into Python – try and determine what each part does…
from turtle import *pendown()for n in range(24): (range starts a loop)
forward(10)right(15) (turns the turtle clockwise 15o)
penup()
Issue
You may have noticed one significant issue here – as soon as the program is done it closes itself down…
There is a simple script that can be used to keep the information on screen: -
input("\n\nPress the enter key to exit.")
The code above says display the statement “Press the enter key to exit” and if the key is pressed then the program will close
Ghosts
The ghost game highlights some of the things to watch out for when writing programs in Python
The game design is simple… A player must walk through a door (there are three
choices) Behind one of the doors is a ghost If the door chosen doesn’t have a ghost the player
continues to the next door If the door chosen does have a ghost then the game
ends A score is collected for how many doors were passed
before a ghost was encountered
Ghosts
#Ghost Game *name of our program (human language)from random import randintprint('Ghost Game')feeling_brave = True *ensure capitals are usedscore = 0while feeling_brave: ghost_door = randint(1, 3) *this area needs to be indented by 4x spaces print('Three doors ahead...') print('A ghost behind one.') print('Which door do you open?') door = input ('1, 2, or 3?') door_num = int(door) if door_num ==ghost_door: print('GHOST!') feeling_brave = False else: *this area needs to be indented by 4x spaces print('No ghost!') print('You enter the next room.') score = score + 1print('Run away!') *indents need to be removedprint('Game over! You scored' , score)input("\n\nPress the enter key to exit.")
Ghosts
When the game is run you will see the following…
The player must enter a number: 1, 2 or 3
Ghosts
If there is no ghost behind the door then you see “No ghost!”
You then get to continue…
Ghosts
If there is a ghost behind the door then you see “GHOST!”
The game is then over – it will tell you a score achieved (the number of times you went through a door without a ghost behind it)
Decoding
The ghost game displays some of the key features of Python
The code structure is very specific: Python uses spaces at the start of lines to work out which instructions belong together
These spaces are known as indents
For example, the code after while feeling_brave: is indented by four spaces to show it is all part of the main loop
Decoding
Game set up
Main loop
Branching part
Game ending
Decoding – Game Setup
The instructions only run once – at the beginning of the game
They setup the title, variables and the “randint” command (choosing the random number 1-3
Command: randint generates random
numbers
Command: print displays text when the game is run
This resets the score to 0
#Ghost Game is a comment –
this is not shown when
the game is run
Decoding – Main Loop
This loop tells the story and receives the player’s guess – it keeps on going as long as there isn’t a ghost behind the door that is picked
When a ghost appears, the “feeling_brave” variables changes to “False” and the loop stops repeating
Command: randint(1, 3) selects a random number between 1 and 3
Input asks for the player’s
answer
print commands
display the text onscreen
Decoding – Branching Part This program takes a different path depending on whether or not
there was a ghost behind the door that was picked
If there wasn’t a ghost the player’s score is increased by one, but if there was a ghost, the “feeling_brave” variable is set to “False”
This branch runs if there is a ghost
behind the door the player picked
If there is no ghost the player
sees the message “You enter the
next room”
The score increases by one each time
the player enters a room without
meeting a ghost
Decoding – Game Ending
This program takes a different path depending on whether or not there was a ghost behind the door that was picked
If there wasn’t a ghost the player’s score is increased by one, but if there was a ghost, the “feeling_brave” variable is set to “False”
The score is a variable – it will
change depending on how many rooms the
player passes through
Input asks for the enter key to be
typed – the screen will remain open until this is done
print commands
display the text onscreen