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Nomad Camps Part II

Date post: 08-Jan-2017
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“Nomad Camps” Updated 4/20/2016
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Page 1: Nomad Camps Part II

“Nomad Camps” Updated 4/20/2016

Page 2: Nomad Camps Part II

A mysterious group of nomads have settled across all of Camelot! Similar to

Mercenary Hideouts, you can find Nomad Camps scattered throughout the map.

Trade peacefully with the nomads for a small fee and receive a gift for doing so,

or acquire your gift through force by defeating them in battle.

However, beware as the nomads are not without fight! Each Nomad Camp is

equipped with a Champion and Throne Room, making them fearsome and

challenging opponents. Come prepared with your best equipment or risk certain

defeat!

Based on above you have 3 options.

Trade Peacefully with Gems or an item Like

“Soulstones”

(Trade Item subject to change for each Nomad Event)

Page 3: Nomad Camps Part II

In PowerBot under NOMADS tab you can easily trade

In this event Soulstones were the items to Trade, so enter the amount of Soulstones

you want to trade, and hit DO Trade, or let PowerBot AUTO trade any Soulstones.

And the Trades with the Nomads are done till the amount you entered has been

traded with the Nomads.

Page 4: Nomad Camps Part II

Your TR Preset In many of the Peace Time tutorials I have released, I have always stressed the

importance of multi-functional Peace time TR.

All the Reports you will see in this Tutorial are based on This Peace Time TR.

And because of this, I can still train, craft, construct, auto-ascend, raid, revive etc.,

and still attack the Nomads. Mind you, the same setup defeats the Mercs as well,

you can DF with, as well Crest wilds either with SoulStealers or archers or crest the

higher Barbarian camps with archers + 1 SoulStealers.

It underlines again the need for a good upgraded Peace Time TR, so you are ready

for any event in Kingdoms of Camelot.

Page 5: Nomad Camps Part II

The Throne Room

You will recognize any of the items, if you have been reading the Tutorials.

Page 6: Nomad Camps Part II

Attacking without a Champion

All Attacks were done without a champion.

And again all attacking was done with these Stats

Page 7: Nomad Camps Part II

With Archers and SoulStealers

Same principle as attacking the higher levels Barbarian Camps (Spell Cresting)

Attacking with Ballista’s

Page 8: Nomad Camps Part II

Attacking with Archers

Attacking with Catapults

Page 9: Nomad Camps Part II

Attacking with Flame Archers

Attacking with Toxic Conjurer

Page 10: Nomad Camps Part II

Attacking with Onagers

“Depending on level of TR you can do with less or more troops,

in general these results are easily obtainable on MT level 22 and

up of your Cards equipped in TR.”

Page 11: Nomad Camps Part II

The Goodies collected from Attacking the Nomad Camp.

Attack Report for 1 hours of attacking (or since last report)

Numbers of 1st wave sent: 0

Numbers of 2nd wave sent: 435

Miscellaneous items:

In battle, your forces found a Journeyman Smith's Token x 22

In battle, your forces found a Bartizan 7 x 15

In battle, your forces found a Sacred Providence x 33

In battle, your forces found a Smith's Token x 35

In battle, your forces found a Oriel 8 x 8

In battle, your forces found a Super Lucky Token x 17

In battle, your forces found a Morgana's Hourglass x 26

In battle, your forces found a Guinevere's Hourglass x 23

In battle, your forces found a Lancelot's Tutelage x 15

In battle, your forces found a Sacred Inspiration x 31

In battle, your forces found a Dane x 27

In battle, your forces found a Bright Ranged Attack Jewel x 17

In battle, your forces found a Bright Accuracy Jewel x 18

In battle, your forces found a Bright Infantry Attack Jewel x 27

In battle, your forces found a Armor Plating 5 x 15

In battle, your forces found a Bright Attack Jewel x 21

In battle, your forces found a Apprentice Token x 23

In battle, your forces found a Meurtriere 9 x 3

In battle, your forces found a Divine Inspiration x 20

In battle, your forces found a Masters Token 24 x 2

In battle, your forces found a Masters Token 23 x 1

In battle, your forces found a Trophy of the Leviathan x 1

In battle, your forces found a Corbel 6 x 15

In battle, your forces found a Divine Providence x 33

In battle, your forces found a Matador's Shield x 1

In battle, your forces found a Forgemaster Token 16 x 2

In battle, your forces found a Forgotten Sigil x 1

Page 12: Nomad Camps Part II

Notes: Nomad Camps are not replacing Merc Camps, they're just another event

similar to Merc Camps with their own twists. They do incorporate

Champions, yes. They certainly do not disappear or move around after

being attacked

The Nomad Tr, Champion & Troop Configuration are subject to

change for each Nomad Event.

Still “test” with 1 wave to see if you defeat, then you can commit to

mass attacking.

All reports are done on reasonable numbers, meaning you can use

same, or need a bit higher or can do lower, based on the level of

your TR.

Tried to give reports with troops that all players have or can/could

do. Including toxics

Note 50/50/10 was activated in all reports. Although 20/20/10

should work too. If you activate 50/50/10 for Nomad event, you will

be even safer

Good Luck on The Nomad Event

Page 13: Nomad Camps Part II

Thanks to Barbarossa for letting me use his account as the Nomads are live in that

domain, in order to update the tutorial.

Sharing is knowledge, and a lot of players are not sharing. Yes, it gives you and edge, or advantage, but

it leaves also many people clueless. The objective of these tutorials, is to teach, learn, educate players so ALL players have

a better under understanding of the game. The more players participate, the better the overall experience is for all players.

More attacking and defending means “lively” domains full of activity.

http://www.slideshare.net/Aderik/documents


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