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Object Oriented Programming (OOP) - CS304 Power Point Slides Lecture 07

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    Object oriented programming(OOP)

    Lecture No. 7

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    Class

    Class is a tool to realize objects

    Class is a tool for defining a new type

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    Example

    Lion is an object

    Student is an object

    Both has some attributes and somebehaviors

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    Uses

    The problem becomes easy to understand

    Interactions can be easily modeled

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    Type in C++

    Mechanism for user defined types are

    Structures

    Classes

    Built-in types are like int, float and double

    User defined type can be

    Student in student management system Circle in a drawing software

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    Abstraction

    Only include details in the system that arerequired for making a functional system

    Student

    Name

    Address

    Sibling

    Father Business

    Relevant to our problem

    Not relevant to our problem

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    Defining a New User Defined Type

    class ClassName

    {

    DataTypeMemberVariable;

    ReturnTypeMemberFunction();

    };

    Syntax

    Syntax

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    Example

    class Student

    {

    int rollNo;

    char *name;

    float CGPA;

    char *address;

    void setName(char *newName);

    void setRollNo(int newRollNo);

    };

    Member variablesMembe

    rFunctions

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    Why Member Function

    They model the behaviors of an object

    Objects can make their data invisible

    Object remains in consistent state

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    Example

    Student aStudent;

    aStudent.rollNo = 514;

    aStudent.rollNo = -514; //Error

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    Object and Class

    Object is an instantiation of a user definedtype or a class

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    Declaring class variables

    Variables of classes (objects) are declaredjust like variables of structures and built-indata types

    TypeName VaraibaleName;

    intvar

    ;Student aStudent;

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    Accessing members

    Members of an object can be accessedusing

    dot operator (.) to access via the variable name

    arrow operator (->) to access via a pointer toan object

    Member variables and member functions

    are accessed in a similar fashion

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    Example

    class Student{

    int rollNo;

    void setRollNo(int

    aNo);};

    Student aStudent;

    aStudent.rollNo;

    Error

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    Access specifiers

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    Access specifiers

    There are three access specifiers

    public is used to tell that member can beaccessed whenever you have access to the

    objectprivate is used to tell that member can only be

    accessed from a member function

    protected to be discussed when we coverinheritance

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    Example

    class Student{

    private:

    char * name;

    int rollNo;public:

    void setName(char *);

    void setRollNo(int);

    ...

    };

    Cannot be accessed outside class

    Can be

    accessed

    outside class

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    Example

    class Student{

    ...

    int rollNo;

    public:void setRollNo(int aNo);

    };

    int main(){

    Student aStudent;aStudent.SetRollNo(1);

    }

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    Default access specifiers

    When no access specifier is mentioned thenby default the member is considered privatemember

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    Example

    class Student

    {

    char * name;

    int RollNo;

    };

    class Student

    {

    private:

    char * name;

    int RollNo;

    };

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    Example

    class Student

    {

    char * name;int RollNo;

    void SetName(char *);

    };Student aStudent;

    aStudent.SetName(Ali);

    Error

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    Example

    class Student

    {

    char * name;

    int RollNo;public:

    void setName(char *);

    };Student aStudent;

    aStudent.SetName(Ali);


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