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  • 1977

    Atari

    2600

    1983

    Nintendo

    NES

    1988

    Sega

    Genesis Nintendo

    SNES

    1990 1994

    Sony

    Playstation

    1996

    Nintendo

    N64

    1999

    Sega

    Dreamcast

    1972

    Magnavox

    Odysee

  • 1977 Atari 2600

    1983 Nintendo NES

    1988 Sega Gensis

    1990 Nintendo SNES

    1994 Sony Playstation

    1996 Nintendo N64

    1999 Sega Dreamcast

    1972 Magnavox Odysee

    The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.

    There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.

    The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.

    Unlike most video game consoles, the Odys- sey is analog rather than digital, and its variants also lack sound capability.

    While it did not perform badly in game mar- kets, it did not take long before it suc- cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.

    The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.

    There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.

    The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.

    Unlike most video game consoles, the Odys- sey is analog rather than digital, and its variants also lack sound capability.

    While it did not perform badly in game mar- kets, it did not take long before it suc- cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.

    The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.

    There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.

    The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.

    Unlike most video game consoles, the Odys- sey is analog rather than digital, and its variants also lack sound capability.

    While it did not perform badly in game mar- kets, it did not take long before it suc- cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.

    The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.

    There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.

    The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.

    Unlike most video game consoles, the Odys- sey is analog rather than digital, and its variants also lack sound capability.

    While it did not perform badly in game mar- kets, it did not take long before it suc- cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.

    The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.

    There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.

    The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.

    Unlike most video game consoles, the Odys- sey is analog rather than digital, and its variants also lack sound capability.

    While it did not perform badly in game mar- kets, it did not take long before it suc- cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.

    The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.

    There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.

    The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.

    Unlike most video game consoles, the Odys- sey is analog rather than digital, and its variants also lack sound capability.

    While it did not perform badly in game mar- kets, it did not take long before it suc- cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.

    The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.

    There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.

    The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.

    Unlike most video game consoles, the Odys- sey is analog rather than digital, and its variants also lack sound capability.

    While it did not perform badly in game mar- kets, it did not take long before it suc- cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.

    The Magnavox was the first commercial home video game console. Created by Ralph Baer, work started on this device in 1966.

    There were 27 games released in 12 different cartridges for this console, including some famous ones like Simon Says, Table Tennis, Volleyball and Shooting Gallery.

    The operation of the Odyssey is very basic. Most of the games used special plastic overlays placed on the television screen to simulate the background graphics that the system could not draw, while dots of light moved behind the screens.

    Unlike most video game consoles, the Odys- sey is analog rather than digital, and its variants also lack sound capability.

    While it did not perform badly in game mar- kets, it did not take long before it suc- cumbed to poor marketing by Magnavox retail chains. It did, however, prove that consoles for the home could be designed.

  • H O

    M E

    VI D

    EO G

    A M

    E

    SY ST

    EM S

    BY NO

    RA LE

    CA

    TH E E

    VO LU

    TIO N O

    F

    LA TE

    20 th

    CE NT

    UR Y

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