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OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

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Tiny Busters' Animation Workflow HUỲNH ĐÔNG HẢI OGDC 2014
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Page 1: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

Tiny Busters' Animation Workflow

HUỲNH ĐÔNG HẢI

OGDC 2014

Page 2: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

About Tiny Busters

Page 3: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

Evolution System

Page 4: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

Spine “Attaching images to bones, then animating the bones”

Page 5: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

Animation Workflow

• Artists design and painting assets

• Export and organize assets • Build the character in Spine • Animating character • Export Atlas, Json files • Tech job

Page 6: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

Painting

Page 7: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

Export and Organize Assets

Page 8: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

How ?

Page 9: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

In Spine

Page 10: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

Export for Engine

Page 11: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

Implement

Page 12: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

DONE !

Page 13: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

How far can we go ….

Page 14: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

How far can we go ….

Page 15: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

How far can we go ….

Page 16: OGDC 2014_Animation workflow with Spine in Tiny Busters_Mr. Huynh Dong Hai

End


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