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Online Interactive Virtual Events...A Virtual Event is a gathering of people sharing a common...

Date post: 26-Jan-2021
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Changing Traditional Landscapes Online Interactive Virtual Events
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  • Changing Traditional Landscapes

    Online InteractiveVirtual Events

  • Because a lot can happen when you are digitally present.

    A Virtual Event is a gathering of people sharing a common virtualenvironment on the web, rather than meeting in a physical location.Virtual Event provides a rich source of marketing data as every activity of aparticipant at Virtual Event can be tracked and evaluated. It helps create avirtual engagement index, which is a variable to measure interactionquantity and quality of participants.

  • Immersive

    Environment

    Elements of Virtual Events

    Interactive User

    Experience and

    Utility Tools

    Webinar,

    Presentation

    Chat, Social

    Networking and

    Breakout

  • • Character Design

    Dress up as you would for any other event

    • Other Features

    Attendees can customize their character and on uploading their

    picture, the character can even carry their facial resemblance

  • • Themes

    Just like you would for a regular event, but with no shabby paintjob or compromise

    in flex quality

    Broaden your imagination with hyper realistic theme like Sci-Fi, Carnival, or over

    Mars

    While creating the environment we can create multiple assets for Branding and Story

    telling

  • Features of Virtual Event

    We as an administrator can help setting and managing the show as well as the exhibit booth.

  • MicrositeOf Virtual Event

    • Registration (All kind of sellers, vendors, team) and

    online badge generation

    • Promotion

    • Demo of Virtual Environment (Tour and control)

  • LobbyWhere user lands after login

    • Welcome

    • Agenda

    • Navigation to entire event (Lounge, Exhibits, Auditorium

    etc.)

  • Images are for reference only. We can build it around any themes like beach, carnival etc.

  • AuditoriumArea for the main Event (Presentation)

    and content (success stories)

  • The content for this area is specified by the event administrator.

    Keynote 1 (Virtual Presentation)

    1. The content can be completely presented in a virtual manner.

    2. The avatar can present it from the stage part.

    Keynote 2 (Hybrid Presentation)

    1. This presentation can be shot in a studio with chroma backdrop and we

    can add a layer of CG/AR to make it more dynamic. This complete pre

    recorded presentation can run in the virtual screen of the scene.

    Hybrid AR Presentation

  • EMCEE

    Realtime/ AI Interaction

    Interaction

  • EMCEE interaction is also possible in multiple ways

    1 (Virtual EMCEE)

    A programmed 3D EMCee completely customized as per the Show.

    2. (Live EMC broadcasted from Studio to the Virtual Event)

    A live feed from a chroma studio where EMCEE is performing live and interacting with virtual

    audience.

  • LoungeChat and Contact Sharing

    Networking

  • Networking Lounge is an area for communications and networking between

    event visitors, brands or partners.

    User can send a request to anyone for chat/conference personal meeting

    or to share contact.

    Open Chat Room

    Vir

    tua

    l D

    iscu

    ssio

    n R

    oom

    One

    on

    One

    Vid

    eo C

    hat Room

  • GamingGame inside a Game(Interactive

    Story Telling)

  • Engage with brand led mini experiences at the

    Pre-Function Engagement / Exhibit Area

    Other Features

    Engagements Games, History Wall, Interactive Story Telling

  • AnalyticsOf Virtual Event

  • Data and Analytics

    “we’ve got an army of pet gnomes to capture all possible data during the

    meetings/event and they are more than happy to share all that in the form

    of concise, relevant, reports with you, in realtime”

    Registrations and reports

    Social Activity

    Content Views with date and time

    Survey and polls reports

    Recommendations

    Live webcast consumption

  • PlatformsUser Touch Points

  • Cross-Platform Development

    Android01

    iOS02

    Windows03

    Mac (OS X)04

    Web App05

    VR mode,

    HTC/Oculus/Cardboard

    06

  • ImplementationEvent Flow

    Kick-Off

    Campaign Planning

    Pre Launch Promotion

    Train Presenter/Client

    Build Platform/ Infra

    Test Platform

    Launch

    Technical Support

    Post Launch Promotion

  • Thank You


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