+ All Categories
Home > Technology > Open Habitat

Open Habitat

Date post: 16-Apr-2017
Category:
Upload: jimbbq
View: 392 times
Download: 0 times
Share this document with a friend
11
Learn, Teach and Play in 3D Virtual Worlds Steven Warburton – King’s College London David White – University of Oxford
Transcript
Page 1: Open Habitat

Learn, Teach and Play in 3D Virtual WorldsSteven Warburton – King’s College London

David White – University of Oxford

Page 2: Open Habitat

Session Outline

Intro

5 mins

Projects Background:‘Open Habitat’

&‘MUVEnation’

20 mins

Group discussionFraming

5 mins

Discussion around tables

25 mins

Feedback from groups

Issues related to project activities

25 mins

•What works and what does not work? •What good practices do we have to pass on? •What is the future for teaching in virtual worlds?

15 mins 15 mins 20 mins

Page 3: Open Habitat

Overview

A JISC funded project piloting the use of Multi-User Virtual Environments with Art & Design and Philosophy students

A collaboration between:The University of Oxford; Leeds Metropolitan University; King’s College London

Supported by:The JISC Emerge Community of Practice

Core project team:Dave Cormier; Graham Hibbert; Margarita Perez-Garcia; Ian Truelove; Steven Warburton; David White

Technology:Second Life (Linden Labs); OpenSim (Open Source); MPK 20-Darkstar (SUN micro-systems)

Page 4: Open Habitat

Themes

•Not trying to ‘Solve a Problem’•Exploratory

Page 5: Open Habitat

Activity

Page 6: Open Habitat

Activity

Page 7: Open Habitat

Activity

Page 8: Open Habitat

Activity

Page 9: Open Habitat

Activity

Page 10: Open Habitat

Activity

Page 11: Open Habitat

Discussion Framework

Teaching small groups of less than 20•Tutor and student roles•Communication•Collaboration•Creativity

Challenges – Successes – Experiences: From your practice

‘RealWorld’‘VirtualWorld’

Teaching & Learning

Admin &Technical

or ‘f2f’ World


Recommended