Professor Phyllis Duryee
Dawn M. Snyder, Ph.D., C.P.T.
Franklin University
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Examine the research findings on collaborative roles for online development
Present formal role definitions adopted by the design community of a university whose online courses dominate the curriculum
Discuss best practices for collaboration to create effective online learning
Development of course objectives and selection of content similar; looking at programs (vs. courses) can be a plus
Key challenge is to create learning environment, focus on interactivity
Create an environment where students receive instruction without face-to-face contact
Transformation vs. translation
Pedagogy is paramount
Unbundling of faculty roles (Howell and Williams, 2009)
Need for faculty development for new role (numerous)
Need for teams/collaboration (Xu, 2007)
New development “model”
New reward structure
“instruction is no longer an individual’s work, but the work of teams of specialists—media specialists, knowledge specialists, instructional design specialists and learning specialists. (Moore 1998 in Laidlaw, 2003)
Models: Parallel-linear model, interdisciplinary team model—work together simultaneously and separately
Analysis
Module-Building
Teaching Activities Development
Learner Support Activities Development
Student Performance Assessment Instruments Development
Items for Ongoing Improvement
All courses delivered online and face-to-face, with achievement of equivalent outcomes promised
All faculty involved in development
Custom LMS is robust “template” for instruction, accommodating both modes
Design process is repeatable as designer/developer teams typically create multiple courses
Using Power (2008) model:
Analysis
Module Structure
Learner Support Activities and Assessment
Interaction Activities
Teaching Activities Development
Items for Ongoing Improvement
Designer
Developer
Content Contributor
Plus Librarians, Multi-media team, Technical Team
Designer: Pedagogical strategies and options for analysis, presentation of content, interaction, project management, assessment
Developer: Knowledge of content, current and relevant best practices in the field, learner perspective and needs
Content contributor: Credentialed person in academia and/or industry. Adds content as well as currency and international experience
Have understanding of own role and expectations and the roles of others
Have understanding of how communication should occur and how often
Have a designed project manager and time keeper (Franklin = designer)
Faculty maintain control of instructional decisions
Assessment information and input from Advisory Board, adjunct faculty, and others
Choice of text and supplemental readings for content presentation
Accuracy and level of depth of content
Type of performance required of students as represented in activities and assignments
Assessment of outcomes at the program and course level
Number of meetings and focus of agenda
Who writes what (assignments, activities, alternative formats)
Milestones and deadlines
Focus on learning objectives (matrix)
System ensures learning objectives are met
System identifies artifacts identified for assessment
Competing priorities
Faculty (developers) comfort with online elements
Team comfort level with collaboration
Hixon, E. (2008). Team-based online course development: A case study of collaboration models. Online Journal of Distance Learning Administration. VolXI.
Howell, S. & Williams, P. (2009) Seven faculty distance edtrends: Academic Leader, p.7.
Laidlaw, J., et al. (2003) The design of distance-learning programmes and the role of content experts in their production: Medical Teacher, 25, 182-187.
Power, M. (2008). A dual-mode university instructional design model for academic development: International
Journal for Academic Development. 13, 5- 16. Xu, H., & Morris, L.V. (2007) Collaborative course
development for online courses: Innovative Higher Education, 32, 35-47.