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Nowinski and Thaung Brain Inf. (2018) 5:1 https://doi.org/10.1186/s40708-018-0082-1 ORIGINAL RESEARCH A 3D stereotactic atlas of the adult human skull base Wieslaw L. Nowinski 1,2* and Thant S. L. Thaung 3 Abstract Background: The skull base region is anatomically complex and poses surgical challenges. Although many textbooks describe this region illustrated well with drawings, scans and photographs, a complete, 3D, electronic, interactive, real- istic, fully segmented and labeled, and stereotactic atlas of the skull base has not yet been built. Our goal is to create a 3D electronic atlas of the adult human skull base along with interactive tools for structure manipulation, exploration, and quantification. Methods: Multiple in vivo 3/7 T MRI and high-resolution CT scans of the same normal, male head specimen have been acquired. From the scans, by employing dedicated tools and modeling techniques, 3D digital virtual models of the skull, brain, cranial nerves, intra- and extracranial vasculature have earlier been constructed. Integrating these models and developing a browser with dedicated interaction, the skull base atlas has been built. Results: This is the first, to our best knowledge, truly 3D atlas of the adult human skull base that has been created, which includes a fully parcellated and labeled brain, skull, cranial nerves, and intra- and extracranial vasculature. Conclusion: This atlas is a useful aid in understanding and teaching spatial relationships of the skull base anatomy, a helpful tool to generate teaching materials, and a component of any skull base surgical simulator. Keywords: Skull base, Electronic atlas, Digital models, Skull, Brain, Stereotactic atlas © The Author(s) 2018. This article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made. 1 Introduction e base of skull, or skull base, forms the floor of the cranial cavity and separates the brain from other struc- tures of the face and neck. It is composed of five bones: ethmoid, sphenoid, occipital, frontal, and paired tem- poral. e skull base is subdivided into three distinct regions called fossae: the anterior, middle, and posterior cranial fossae. e base of skull not only separates the intracranial content and the facial compartment from the upper respiratory and digestive tracts, but it also enables the passage of vital neurovascular structures entering and exiting the brain. e skull base region is anatomically complex and poses surgical challenges for neurosurgeons and otolaryngologists because of proximity to important structures, such as the brain, cranial nerves, orbits, and carotid arteries, among others. Moreover, the skull base provides access to hardly accessible intracranial lesions located adjacent to the brainstem [1]. erefore, knowl- edge of the normal and variant anatomy of the skull base is essential for effective surgical treatment of disease in this region. e skull base has been comprehensively described in many textbooks [24], Gray’s anatomy [57], and print atlases [1, 8, 9]. is kind of material is illustrated with drawings, tomographic scans and pictures of cadaveric specimens where the images are typically unlabeled. e skull base region is also available in some electronic atlases of the head and neck [1014]. ese applications vary from medical illustrations to animations to lim- ited three-dimensional (3D) models. Another approach enabling to study the skull base region is to generate 3D printed models [15]. Moreover, some applications employ virtual reality systems for training and planning skull base surgery [15, 16]. Open Access Brain Informatics *Correspondence: [email protected]; [email protected] 1 John Paull II Center for Virtual Anatomy and Surgical Simulation, Cardinal Stefan Wyszynski University, Woycickiego 1/3, Block 12, Room 1220, 01-938 Warsaw, Poland Full list of author information is available at the end of the article
Transcript
Page 1: ORIGINAL RESEARCH Open Access A 3D ereotac sk · A 3D ereotac sk Wieslaw L. Nowinski* and Thant S. L. Thaung3 Abstract Background: The skull base region is anatomically complex and

Nowinski and Thaung Brain Inf. (2018) 5:1 https://doi.org/10.1186/s40708-018-0082-1

ORIGINAL RESEARCH

A 3D stereotactic atlas of the adult human skull baseWieslaw L. Nowinski1,2* and Thant S. L. Thaung3

Abstract

Background: The skull base region is anatomically complex and poses surgical challenges. Although many textbooks describe this region illustrated well with drawings, scans and photographs, a complete, 3D, electronic, interactive, real-istic, fully segmented and labeled, and stereotactic atlas of the skull base has not yet been built. Our goal is to create a 3D electronic atlas of the adult human skull base along with interactive tools for structure manipulation, exploration, and quantification.

Methods: Multiple in vivo 3/7 T MRI and high-resolution CT scans of the same normal, male head specimen have been acquired. From the scans, by employing dedicated tools and modeling techniques, 3D digital virtual models of the skull, brain, cranial nerves, intra- and extracranial vasculature have earlier been constructed. Integrating these models and developing a browser with dedicated interaction, the skull base atlas has been built.

Results: This is the first, to our best knowledge, truly 3D atlas of the adult human skull base that has been created, which includes a fully parcellated and labeled brain, skull, cranial nerves, and intra- and extracranial vasculature.

Conclusion: This atlas is a useful aid in understanding and teaching spatial relationships of the skull base anatomy, a helpful tool to generate teaching materials, and a component of any skull base surgical simulator.

Keywords: Skull base, Electronic atlas, Digital models, Skull, Brain, Stereotactic atlas

© The Author(s) 2018. This article is distributed under the terms of the Creative Commons Attribution 4.0 International License (http://creat iveco mmons .org/licen ses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.

1 IntroductionThe base of skull, or skull base, forms the floor of the cranial cavity and separates the brain from other struc-tures of the face and neck. It is composed of five bones: ethmoid, sphenoid, occipital, frontal, and paired tem-poral. The skull base is subdivided into three distinct regions called fossae: the anterior, middle, and posterior cranial fossae. The base of skull not only separates the intracranial content and the facial compartment from the upper respiratory and digestive tracts, but it also enables the passage of vital neurovascular structures entering and exiting the brain. The skull base region is anatomically complex and poses surgical challenges for neurosurgeons and otolaryngologists because of proximity to important structures, such as the brain, cranial nerves, orbits, and

carotid arteries, among others. Moreover, the skull base provides access to hardly accessible intracranial lesions located adjacent to the brainstem [1]. Therefore, knowl-edge of the normal and variant anatomy of the skull base is essential for effective surgical treatment of disease in this region.

The skull base has been comprehensively described in many textbooks [2–4], Gray’s anatomy [5–7], and print atlases [1, 8, 9]. This kind of material is illustrated with drawings, tomographic scans and pictures of cadaveric specimens where the images are typically unlabeled. The skull base region is also available in some electronic atlases of the head and neck [10–14]. These applications vary from medical illustrations to animations to lim-ited three-dimensional (3D) models. Another approach enabling to study the skull base region is to generate 3D printed models [15]. Moreover, some applications employ virtual reality systems for training and planning skull base surgery [15, 16].

Open Access

Brain Informatics

*Correspondence: [email protected]; [email protected] 1 John Paull II Center for Virtual Anatomy and Surgical Simulation, Cardinal Stefan Wyszynski University, Woycickiego 1/3, Block 12, Room 1220, 01-938 Warsaw, PolandFull list of author information is available at the end of the article

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Although many textbooks describe the skull base region well illustrated with drawings, scans, and photo-graphs of anatomical dissections as well as animations and other electronic media have been developed for studying the skull base region, a complete, truly 3D, elec-tronic, interactive, realistic, fully segmented and labeled, decomposable, and stereotactic atlas of the skull base has not been created yet. Therefore, there is a great need for a 3D atlas covering the practical neuroanatomy of the skull base region. The goal of this work is to create a 3D electronic atlas of the adult human skull base along with interactive tools for structure manipulation, exploration navigation, and quantification.

2 Materials and methodsA 3D atlas of the adult human skull base region has been created from 3D digital virtual models of the skull, brain, cranial nerves, intracranial vasculature, and extracranial vasculature. These models have been built earlier from in  vivo multiple 3 and 7  Tesla (T) magnetic resonance imaging (MRI) and high-resolution computed tomogra-phy (CT) scans of the same normal, male head specimen. The models have been incorporated into the 3D stereo-tactic atlases of the skull [17], brain [18], cranial nerves [19], intracranial vasculature [20], and extracranial vas-culature [21].

A process of anatomical model building was, generally, similar for each model, although varying in data acqui-sition, modeling methods, building suitable tools, and validation. This process included the following steps: in vivo scan acquisition, scan segmentation, scan parcel-lation into individual structures, 3D surface modeling, 3D model simplification (decimation or compressing), 3D surface editing, 3D model color-coding, 3D object nam-ing based on Terminologia Anatomica [22], and model validation. The anatomical models were placed in the Talairach stereotactic coordinate system [23], and a read-out of distances and the stereotactic coordinates (pos-terior–anterior, inferior–superior, and right–left) were provided.

In order to build a 3D model of the skull, a high-resolu-tion spiral CT scan was acquired with 526 axial slices of 0.75 mm thickness, 0.5 mm increment, 512 × 512 matrix and 0.46875 × 0.46875 mm2 pixel size. The skull was orig-inally parcellated into 29 individual bones, reconstructed in 3D, and validated as featured in [17]. The skull was also cut anterio-posteriorly with its superior part remov-able in order to enable exposure of the skull base region. The 3D skull base model comprises 5 bones: ethmoid, sphenoid, occipital, frontal, and paired temporal, as well as foramina and canals of the skull base and other bony structures along with landmarks typical to this region. The size and shape of the foramina and canals were

carefully processed to fit the blood vessels and cranial nerves that pass in and out of them.

The brain model was constructed from a 3  T magnetization-prepared rapid gradient echo (MP-RAGE) scan with a 224 × 300 × 320 resolution and a 0.8 × 0.8 × 0.8 mm3 voxel size. The brain was segmented by means of a dedicated contour editor, a 3D model con-structed, and the cortex parcellated into lobes, gyri, and sulci [18].

In order to build a 3D model of the intracranial vascula-ture, multiple 3 and 7 T magnetic resonance angiography (MRA) scans were acquired, including 3D time of flight (the main sequence with a 384 × 320 × 272 resolution and a 0.52 × 0.52 × 0.5 mm3 voxel size), spoiled gradient recovery, and susceptibility weighted imaging. The ves-sels were extracted using a dedicated vascular editor [24] and modeled as tubes as explained in [25]. The vascular editor provides functions for a rapid extraction of vessels on the orthogonal axial, coronal, and sagittal planes and constructing centerline and 3D polygonal tubular surface models.

The extracranial vasculature was created in a simi-lar way from the same MRA scans as the intracranial vasculature and additionally from a 3D phase contrast MRA neck scan with a 352 × 352 × 261 matrix and a 0.568182 × 0.568182 × 1.0 mm3 voxel size [21].

The cranial nerves (CN) extracted initially by means of the vascular editor from the MP-RAGE scan were also modeled as tubes, and further extended and fine-tuned as described in [19]. The CN model contains all 12 pairs of CN I-XII (with over 600 segments) as listed in [19].

In order to browse, explore, navigate, quantify, and manipulate the skull base models, the atlas is equipped with a user-friendly browser with dedicated interaction. Browsing and exploration is facilitated by: (1) the assem-bling (compositing) and disassembling (decompositing) mechanism with an individual and group selection allow-ing the investigator to build any region of interest or (sub)system and to present a local anatomy within its global context; (2) virtual brain dissections in seven directions to see through the brain; (3) real-time structure and scan manipulation; (4) 3D labeling of surface and sectional MRI anatomy; (5) structure highlighting, (6) interaction combined with animation; and (7) quantification with a readout of distances, vessel diameters, and the stereotac-tic coordinates.

3 ResultsThe 3D, electronic and stereotactic atlas of the adult human skull base has been designed and constructed and is illustrated in Figs.  1, 2, 3, 4, 5, 6, 7, 8, and 9. The content of the atlas is listed in Appendix. Fig-ure  1 shows the internal (superior view) and external

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(inferior view) surfaces of the skull base. Figure 2 pre-sents the internal surface of the skull base labeled with the anterior, middle, and posterior fossa, and with the color-coded bones. The skull base along with foramina, canals, and the cranial nerves is illustrated in Fig.  3. Figure 4 shows the skull base along with selected intra- and extracranial arteries. Figure  5 presents the skull base with the dural sinuses labeled. The skull base with the cranial nerves, dural sinuses, extracranial vessels, and selected intracranial arteries and veins is illustrated in Fig.  6. Figure  7 shows the skull base with an ante-riorly dissected right hemisphere, cranial nerves with

nuclei and dural sinuses. Individual bones along with their surroundings partially labeled are illustrated in Figs. 8 (the sphenoid) and 9 (the temporal bone).

This herein skull base atlas is a part of The Human Brain, Head and Neck in 2953 Pieces atlas [26], avail-able publically at http://www.thiem e.com/nowin ski/ and www.Wiesl awNow inski .com/FreeB rainA tlas.

4 DiscussionThis work is discussed in terms of the background in skull base presentation and modeling, skull base atlas advantages and limitations, and future directions.

4.1 BackgroundThe existing skull base sources, including atlases, can be subdivided into four groups: textbooks, electronic media,

Fig. 1 Skull base: a internal surface (superior view); b external (basal) surface (inferior view). The orientation box located in the top-left corner indicates the viewing direction (S superior, I inferior, A anterior, P posterior, L left, and R right)

Fig. 2 Internal surface of the skull base labeled with: a anterior, middle and posterior fossa; b color-coded five bones

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3D printed models and truly 3D electronic models. This work belongs to the last category. The skull base region has been extensively described in many sources, includ-ing textbooks of neuroanatomy [4], neuroradiology [2]

and neurosurgery [3] as well as editions of Gray’s anat-omy [5–7]. For description and illustration of spatial relationships in the skull base region, these sources use photographs, artistic drawings, and CT and MRI scans. There are several print atlases dedicated to the skull base region that mainly present predefined surgical approaches [1, 8, 9]. Photo Atlas of Skull Base Dissection by Wanibuchi et  al. [9] is a richly illustrative textbook that contains high-quality photographs of cadaveric dis-sections with comprehensive anatomical views. It shows

Fig. 3 Skull base along with foramina, canals and the cranial nerves CN I–XII

Fig. 4 Skull base along with selected intracranial arteries (internal carotid artery, vertebral artery, basilar artery, middle cerebral artery (M1 and M2 segments), posterior cerebral artery (P1 and P2 segments) and circle of Willis) and selected extracranial arteries

Fig. 5 Skull base with the dural sinuses labeled (note that the vessels are also labeled with their diameters)

Fig. 6 Skull base with the cranial nerves, dural sinuses, extracranial vessels and selected intracranial arteries and veins

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the anatomy as encountered through different surgical exposures according to the anterior, anterolateral, lateral, posterolateral, and posterior skull base approaches. Skull Base and Related Structures: Atlas of Clinical Anatomy by Lang [8] is a textbook addressing the development of skull base, cerebral arterial anatomy, skull base anatomy,

and surgical approaches. The material has been illus-trated with pictures of cadaveric specimens and draw-ings. The images are unlabeled or only partly labeled. Atlas of Skull Base Surgery and Neurotology by Jack-ler [1] focuses on surgical illustrations with text limited to describe operative techniques. Generally, the text-book materials including print atlases are static with no means of content handling electronically. Moreover, they are limited in content, presentation, view, labeling, and quantification of the skull base region.

These limitations are partly overcome by electronic media. The skull base region or some part of it is avail-able for viewing and manipulation in some electronic atlases of the head and neck. VOXEL-MAN [12] com-prises QuickTime movies of the brain and skull. As this is not a truly 3D atlas and the movies are reconstructed from volumetric data, consequently, anatomical struc-tures cannot be freely selected or deselected for display and exploration, they are less detailed, many foramina are missing, and the atlas is not stereotactic. A.D.A.M. Animated Dissection of Anatomy for Medicine [10] con-sists of images created by medical illustrators. Its con-tent is dissectible layer-by-layer. This is not a truly 3D atlas and it is not stereotactic. Primal’s Interactive Head and Neck [11] contains images and animations extracted from scans. The content can be viewed as user predefined cuttings of the skull base region only, without providing

Fig. 7 Skull base with an anteriorly dissected right hemisphere, cranial nerves with nuclei and dural sinuses

Fig. 8 Sphenoid along with the brainstem and surrounding structures; some of them are labeled

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freely assembly and disassembly operations. Moreover, the head and neck vasculature is missing and the atlas is not stereotactic. SPL’s Head and Neck Atlas [13] contains a limited 3D skull model of the labeled anatomical struc-tures generated from a single CT scan along with several predefined scene views as anatomy teaching files. The skull has a limited parcellation without small bones, can-not be dissected to expose the skull base, and there is not correlation of the 3D models with the sectional views. Cranial nerves, intracranial arteries and veins, foramina and canals, and important venous sinuses are missing. Visible Body [14] comprises a 3D skull model with par-cellated bones that can be added or removed individually. Bony landmarks, canals, and foramina are segmented, colored, and fully labeled, which feature is missing in our atlas (i.e., manual labeling is still available (see, e.g., Fig. 2a); however, this is technically difficult (though fea-sible) when using truly 3D models to automatically rec-ognize non-3D closed polygonal objects as empty spaces (canals or foramina) or point landmarks). However, Vis-ible Body models were created by medical visualization professionals and were not derived from multiple tomo-graphic acquisitions with various contents. Generally, in the abovementioned atlases, functions for measuring

distances between structures, reading vessel diameter, and providing stereotactic coordinates are not available.

Obviously, a direct manipulation and exploration of a full, truly 3D skull base model is advantageous over 2D images, animations, and teaching files. A 3D model can be solid or electronic. In [15], a 3D printed model of the skull based has been employed for observation under the operative microscope. Another approach is to use a dedi-cated virtual reality environment to display, manipulate, and explore any data, in particular the skull base data [15, 16]. In [16], the Dextroscope, a virtual reality system (developed earlier in our laboratory [27]) is employed to display stereoscopically skull base cadaveric data and manipulate them naturally with both hands. The Dextro-scope handles volumetric data which limits data spatial resolution. The use of virtual reality systems with elec-tronic 3D skull base models is effective for surgical train-ing to study, design, and execute various neurosurgical approaches.

4.2 AdvantagesTo our best knowledge, this is the first truly 3D atlas of the adult human skull base that includes a fully parcel-lated and automatically labelable brain, skull, cranial

Fig. 9 Temporal bone, cranial nerves and dural sinuses labeled

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nerves, and intra- and extracranial vasculature. The use of the same specimen allowed us to build from multiple scans the 3D anatomical models that are spatially con-sistent, and this will enable extending them consistently in the future with new scan acquisitions. The models are polygonal (surface-based) with a higher spatial resolution in comparison with volumetric models. These compo-nent models were earlier validated, so the created skull base model can be considered as typical (normal).

This 3D atlas allows the investigator to display the entire skull base itself (Figs.  1, 2) as well as any regions and structures inside and/or outside it (Figs. 3, 4, 5, 6, 7, 8, 9). Navigation is continuous with a real-time display. Within the skull base, any configuration of bone, brain, intra- and extracranial vessels, and cranial nerves can be composed (see examples in Figs. 4, 6, 8, 9). In particular, the brainstem region can be included and the access to it demonstrated (see Fig. 8). Navigation is supplemented with axial, coronal, and sagittal 2D images (displayed as 3D objects) of the MRI (MP-RAGE) scan along with brain cutting in 7 directions (see Fig. 7). The 3D anatomi-cal scene or configuration assembled by the investigator can be viewed from any position and at a wide range of magnification. The composed skull base configuration can freely be labeled in terms of the selected compo-nents and label placement as well as any distances meas-ured and vessel diameters read (see Fig. 5). All 3D closed objects are labeled automatically, including structures, bones, vessels and cranial nerves (see Figs. 5, 8, 9). Non-3D closed objects, such as canals, foramina, sutures, fos-sae, bony landmarks, and bony sinuses created as holes in the automatically labeled objects, can be labeled manu-ally (see Fig.  2a). Moreover, stereotactic coordinates of any location or landmarks are provided, such as foramina and notches. These features facilitate to study and explore the skull base region. To our best knowledge, this is the first stereotactic atlas of the skull base region.

4.3 LimitationsAt present, there are no predefined surgical approaches in the atlas nor dedicated surgical tools, although the availa-ble manipulation tools allow the investigator to assemble and disassemble any region, and cut it in four planes (and 7 directions) in axial, coronal, sagittal, and viewing direc-tion planes. There is no embedded tool to capture videos; the atlas only allows the user to save the composed image to an external file. The atlas does not contain any vari-ants of the skull base region. There are no cross-sections for the CT scans, because of a difficulty in a very accu-rate spatial registration of the CT scan with multiple MRI scans due to geometric distortions and various artifacts

(only 3D models were spatially registered followed by a subsequent editing in order to mutually fit all the com-ponents). Moreover, there are no diameters for foramina and cranial nerves.

Future directions will focus on extending the current anatomical model, adding skull base variants, and includ-ing predefined surgical approaches. Moreover, we plan to develop a low cost, virtual reality surgical simulator with stereoscopic view and natural, hand-controlled content navigation for laparoscopic skull base surgeries.

In summary, the created 3D interactive atlas of the adult human skull base is an easy and useful aid in study-ing, understanding, and teaching spatial relationships of the skull base anatomy. It allows the investigator to cre-ate any configuration, and explore and measure it, which enhances the understanding of the skull base region (including the cavernous sinus) just with a few mouse clicks, making it useful for medical students, residents, teachers, and clinicians. The atlas is a helpful tool to gen-erate teaching materials, and a potential component of any skull base virtual reality surgical simulator.

Authors’ informationWieslaw L. Nowinski, DSc, PhD has 567 scientific publications, 121 patent applications filed and granted, developed with his team 35 brain atlas prod-ucts used in neurosurgery, neuroradiology, neurology, brain mapping, and neuroeducation. These atlases have been licensed to 67 companies and insti-tutions, and distributed to about 100 countries. He has been conferred with 43 awards and honors, including 25 awards from leading medical societies.

Let Thaung received her M.B.B.S. degree from University of Medicine, Yangon, Myanmar, 2012. Her current position is Clinical Doctor at Mae Tao Clinic, Mae Sot, Thailand. She has contributed to several brain atlas projects, co-authored a brain atlas published by Thieme, New York and received a Summa cum Laude 2014 award from the American Society of Neuroradiology. Her main research interest is in neuroanatomy and neuroradiology.

Author details1 John Paull II Center for Virtual Anatomy and Surgical Simulation, Cardinal Ste-fan Wyszynski University, Woycickiego 1/3, Block 12, Room 1220, 01-938 War-saw, Poland. 2 Department of Radiology, University of Washington, Seattle, WA, USA. 3 Mae Tao Clinic, P.O. Box 67, Mae Sot, Tak 63110, Thailand.

AcknowledgementsThe atlas development work was funded by Agency for Science, Technology and Research, Singapore. The authors are grateful to numerous individuals (listed as the co-authors of the component atlases in the references) for their kind contribution.

Authors’ contributionsWLN: concept, scan acquisition, atlas design, atlas creation, atlas validation, manuscript drafting. TSLT: contributed to atlas creation, contributed to manu-script drafting. All authors read and approved the final manuscript.

Ethics approval and consent to participateNot applicable.

Competing interestsThe authors declare that they have no competing interests.

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Appendix: atlas content 1. Brain parcellated into the cerebrum, cerebellum

and brainstem along with white matter tracts; the cerebral cortex is parcellated into lobes, gyri, and sulci; the cervical spinal cord is also included.

2. Cranial nerves CN I to XII with cranial nerve nuclei.

3. Visual system. 4. Auditory system. 5. Intracranial arteries. 6. Intracranial veins. 7. Venous sinuses.

(a) Superior sagittal sinus. (b) Inferior sagittal sinus. (c) Straight sinus. (d) Occipital sinus. (e) Cavernous sinus (anterior and posterior inter-

cavernous sinuses). (f ) Superior petrosal sinus. (g) Inferior petrosal sinus. (h) Transverse sinus. (i) Sigmoid sinus. (j) Marginal sinus. (k) Sphenoparietal sinus. (l) Confluence of sinuses.

8. Bones.

(a) Ethmoid bone.(b) Sphenoid bone.(c) Occipital bone.(d) Frontal bone.(e) Temporal bone.(f ) Auditory ossicles (malleus, incus, stapes).

9. Paranasal sinuses.

(a) Maxillary sinus.(b) Ethmoid sinus.(c) Sphenoid sinus.(d) Frontal sinus.

10. Foramina.

(a) Supraorbital foramen. (b) Infraorbital foramen. (c) Anterior ethmoidal foramen. (d) Posterior ethmoidal foramen. (e) Superior orbital fissure (incomplete foramen). (f ) Inferior orbital fissure (incomplete foramen). (g) Foramen rotundum. (h) Incisive foramen. (i) Greater palatine foramen. (j) Lesser palatine foramen. (k) Foramen ovale.

(l) Foramen spinosum. (m) Foramen lacerum. (n) Internal acoustic meatus. (o) Jugular foramen. (p) Foramen magnum. (q) Stylomastoid foramen. (r) Mastoid foramen. (s) Greater petrosal foramen.

11. Sutures.

(a) Norma lateralis.

(i) Coronal suture. (ii) Lambdoid suture. (iii) Occipitomastoid suture. (iv) Squamosal suture (parietomastoid suture). (v) Sphenofrontal suture. (vi) Sphenoparietal suture. (vii) Sphenosquamosal suture. (viii) Sphenozygomatic suture. (ix) Zygomaticotemporal suture. (x) Zygomaticofrontal suture.

(b) Norma basalis.

(i) Frontoethmoidal suture.(ii) Sphenoethmoidal suture.(iii) Sphenopetrosal suture.

(c) Norma frontalis/ventricularis.(i) Sagittal suture (this suture is not part of the

skull base atlas, but it is available in the skull atlas).

12. Canals.

(a) Infraorbital canal.(b) Pterygopalatine canal.(c) Incisive canals.(d) Mandibular canal.(e) Pterygoid canal (vidian canal).(f ) Semicircular canals (of the ear).(g) Optic canal.(h) Hypoglossal canal.

Publisher’s NoteSpringer Nature remains neutral with regard to jurisdictional claims in pub-lished maps and institutional affiliations.

Received: 31 March 2018 Accepted: 10 May 2018

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