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Overview on Gesture Recognition

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Overview on Gesture Recognition. Spring Semester, 2010. Gesture. A form of  non-verbal communication  in which visible bodily actions communicate particular messages Include movement of the  hands , face , or other parts of the  body. Gesture Recognition. Vision / Wave Wearable-sensor - PowerPoint PPT Presentation
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Overview on Gesture Recognition Spring Semester, 2010
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Page 1: Overview on Gesture Recognition

Overview on Gesture Recognition

Spring Semester, 2010

Page 2: Overview on Gesture Recognition
Page 3: Overview on Gesture Recognition

Gesture

A form of non-verbal communication in which visible bodily actions communicate particular messages

Include movement of the hands, face, or other parts of the body

Page 4: Overview on Gesture Recognition

Gesture Recognition

Vision / Wave

Wearable-sensor

Acceleration / Gyro

Page 5: Overview on Gesture Recognition

Vision and Wave

MS– Project natal

Nokia– 3D device control interface by using

ultrasonic transducers

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Wearable Sensors

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Accelerometer

Nintendo Wii

Mobile phones

Page 8: Overview on Gesture Recognition

Accelerometers on Mobile Phones

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Today’s Paper

Natural Throw and Tilt Interaction between Mobile Phones and Distant Displays -Dachselt, R. and Buchholz, R. presented in CHI 2009

Throw and Tilt – Seam-less Interaction across Devices Using Mobile Phone Gestures -Dachselt, R. and Buchholz, R., MEIS 2008

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Goal

Combine the mobile phones with large displays– Most mobile phones are able to store and

manage all kinds of personal information and media

– All of these devices are inherently limited in terms of their screen size and amount of information they can display

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Throw and Tilt

Use intuitive throwing gestures to transfer personal media data such as music,

pictures, diary entries and map locations to a large screen

Use a simple, intuitive, and generic set of tilt gestures to ensure natural interaction

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Tilt Interaction

Gesture set

Linear mapping

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Throwing Data

Throw– Use a threshold of the Euclidean length of

the raw force vector delivered by the sensor

Fetch-back

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Application Scenarios

The zoomable music browser

Image / media browser

Geo-Referenced Data on Maps

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Demo

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Summary and Discussion

Give a brief overview on gesture recognition

The simple but powerful gestures can be used to control various applications– Additional application scenarios: Combining

private mobile and public displays

Multi-user collaboration, proximity, and directionality of devices


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