PBA Front-End
Week 2
Web Development Organisation
• In place:– Website purpose– Website goals– Target audience
• Can we start designing now…?
• Almost, need to set the team first
Web Development Organisation
• Web site development projects cover many diciplines – just as SW development
• Size and skill set of team determined by– Budget– Available resources in development organisation– Website focus
Technical
Web Development Organisation
Creative Administrative
Production
Web Development Organisation
• Core skill set (diciplines) needed– Strategy and planning (Strategic level)– Project management (Tactical/Operational level)– Information architecture– User Interface design– Graphic design– Web technology– Site production
Web Development Organisation
• Core development team roles– Project stakeholder/sponsor– Project manager– Usability lead– Information architect– Art director– Technology lead– Site production lead– Site editor
Web Development Organisation
• Project stakeholder / sponsor– ”The guy who pays the bills”– Provides purpose, vision and goals– Provides domain knowledge– Point-of-contact to sponsoring organisation– Delivers web site content– Not a call-when-you-are-done role; must
participate actively in project!
Web Development Organisation
• Project manager (admin)– Keeps the project on track on a day-to-day basis– Point-of-contact between team and sponsor– Manages internal team communication– Project administration (meeting, minutes, notes,
plans, schedules, budgets,…)
Web Development Organisation
Web Development Organisation
• Usability lead– ”Shape the overall user experience”– The users advocate on the team– User research (interview, field studies,…)– Develop usability standards– Conduct usability tests, and provide feedback to
relevant team members– Involved in measuring project success
Web Development Organisation
• Information architect– Organise web site structure and content– Develop terminologies, categorisation schemes,…– Ensure consistency across the website– Enure overall content quality– Design web pages at ”wireframe” level, in
cooperation with Art Director
Web Development Organisation
Web Development Organisation
Web Development Organisation
• Art director– Establish ”look and feel” for the website– Ensure consistency with e.g. corporate identity
standards, UI standards,…– Visual interface design– Color palette, typography, illustrations, …– Page design details
Web Development Organisation
Web Development Organisation
• Technology lead– ”The programmer guy” – Deciding on web publishing tools, development
languages, databases, network,…– Responsible for technology integration– Responsible for back-end development– May manage sub-teams of programmers,
database developers,… (back-end)
Web Development Organisation
• Site production lead– ”Builds” the website– Converts detailed page designs into actual web
pages (HTML, CMS, development tool,…)– Develops page templates (XHTML, CSS) to be filled
with actual content
Web Development Organisation
• Site editor– Responsible for written content on the website
(quality, style and tone,…)– Collect, organise and deliver finished text to
website production team– Responsible for maintaining the website content
after site launch – ongoing effort– Improving website visibility (Search Engine
Optimisation)
Web Development Organisation
• Roles, skills and people– What background, education, experience,
attitude, etc is needed for each role?– How does our ”resource pool” look?– How large is the project– When are people rolled on/off the project?
Web Development Organisation
Large project
Web Development Organisation
• Small Project– Project stakeholder/sponsor (in-house)– Project manager– Usability lead– Information architect– Art director– Technology lead– Site production lead– Site editor
Web Development Organisation
Pre- and Post-design activities
• In place:– Website purpose– Website goals– Target audience– Development organisation
• Can we start designing now…?• Almost, let’s see the bigger picture
Pre- and Post-design activities
• The complete development process– Website definition and planning– Information architecture– Website design– Website construction– Site marketing– Tracking, evaluation and maintenance
Pre- and Post-design activities
Pre- and Post-design activities
• Website definition and planning– Definition (purpose, goals, target audience,…) –
been there, done that – Planning• Technology considerations• Website Lifecycle
Pre- and Post-design activities
• Technology considera-tions – why this early?
• Can have major impact on– Budget– Delivery date– Needed competences
Oh BTW, the website should also work on
smartphones!
But… we are going live next week!
Pre- and Post-design activities
• Relevant technological considerations– Operating systems (Windows, iOS, Android,…)– Browsers (IE, Firefox, Chrome,…)– Hardware platforms (PC, pads, phones,…)– Bandwidth– Advanced features (DHTML, plug-ins,…)– User support channels– Traffic volumes
Pre- and Post-design activities
• Website lifecycle– Websites rarely die…– Who will ensure that the
website is always up-to-date (whatever that means)?
– ”Everyones responsibility” -> no one’s responsibility
”Merry X-Mas to all our
customers..”!?
Pre- and Post-design activities
• This is a job for…. The Site Editor• The Site Editor becomes the
”custodian” of the website• May edit site directly, or may
coordinate the effort of others• BUT, the Site Editor has the
responsibility!
Pre- and Post-design activities
• Information Architecture– Piles of content has been
delivered– How do we organise it on
the website?
Pre- and Post-design activities
• Making an inventory – what do we have?• Filling holes – what do we need?• Quality assurance – is it good enough?
• Sketch out an architecture– Wireframes– Small prototypes
Pre- and Post-design activities
• Outcome of Information Architecture work– Detailed site design (not page design)– Content inventory and descriptions– User-tested wireframes/prototypes– Sketches for interface/page design– Technical considerations (updates to previous
technical considerations )
Pre- and Post-design activities
• Next dicipline: Web Design
Pre- and Post-design activities
• We will deal with Web Design in much more detail during subsequent classes
• Outcome of Web Design work– Detailed page design specifications– Page templates– Graphics components (logo, illustrations, buttons,
headers & footers, etc)• NB: Not finished pages – that is construction!
Pre- and Post-design activities
• Site construction– Now the ”physical” pages are produced– Tempting to ”rush” to this stage prematurely, just
as coding prematurely in SW development– Still allowed to reiterate designs as a result of
concrete experiences (not waterfall)– Also includes any back-end development needed
Pre- and Post-design activities
• Outcome of the website construction phase: A website ready for use and maintenance!
Pre- and Post-design activities
• Site marketing – informing people that your website exists
• ”Just Google it” – not always enough• What is the target audience?– Local/global– Private/commercial– Experts/novices– …
Pre- and Post-design activities
• Possible channels for adverting a website– Printed advertisments– Radio/TV– Direct mail– Business cards / stationery– Company communication in general– Press releases– Posters/billboards
Pre- and Post-design activities
• Possible channels for adverting a website– Banner ads– Search engines (of course)– Blogs/Wikis– Social media– Sponsorship
Pre- and Post-design activities
• Tracking, evaluation and maintenance• Very important, significant risk of neglect
(”We’re done, on to the next one…”)• Evaluation should be related to goals• Fairly easy to track many quantitative features
of the web site usage
Pre- and Post-design activities
• Interesting features to track– Users per day– Page per user– Page popularity– Geography– Recurrence– Browser type– Screen resolution– …
Pre- and Post-design activities
• Maintenance - this is a job for…. The Site Editor
• Not only the textual content, but also ”look and feel”, link validity, etc.
• Can the customer be the Site Editor (CMS)?
Pre- and Post-design activities
Web design elements
• For now, we will primarily focus on web design as such
• Given the– Purpose– Target Audience– Information Architecture– …
• … create ”good” web page designs
Web design elements
• Overall principle: Simplicity– KISS (Keep It Simple, Stupid)– Don’t make me think…– Minimal surprise– The user doesn’t want to spend time on our
website (usually)
Web design elements
Web design elements
• Design elements to consider– Colors, and other visual elements– Fonts/typefaces– Choice of proper text– Website structure and navigation– Page composition (Gestalt laws)– Using contrast
• Overview now, details later
Web design elements
• Why are colors important…?
Web design elements
• Vision is (usually) the ”strongest” human sense – primary source of information
• Humans are good at spotting differences in colors (~10 million hues)
• Colors and feelings are closely related• On a website, colors is the first thing we
notice – first impression is important!
Web design elements
Web design elements
• Fonts/typefaces – the visual form of text• Why is it important…?• Practical – must be easy to read textual
content on the website• Emotional – we also associate certain
typefaces with certain feeling, etc..
Web design elements
The Cocoa Libre Club
Ye Olde Pirates Inn
Web design elements
The Cocoa Libre Club
Ye Olde Pirates Inn
Web design elements
The Cocoa Libre Club
Ye Olde Pirates Inn
Web design elements
Death and Honor
Death and Honor
Web design elements
• Different target audiences require different textual formulations and complexties
• Kids hate long words!• Is your site supposed to be– Explicit (Introductory/casual)– Implicit (knowledgable/experienced)– Focused (kids/elderly/ethnic/subculture/…)
Web design elements
Uhhh, what…?
Web design elements
• How do we divide content into multiple pages?
• Depends on purpose!• Two main structures– Linear– Hierachical
• Search!
Web design elements
• How do we navigate from one page to another…?
• …through links!• Manifestations of links– Explicit link (www.cnn.com)– Text link (click here for info)– Metaphor (picture, icon, symbol,…)
Web design elements
Web design elements
Web design elements
• How do we ”put it all together” – how do we compose a good web page?
• Again, main driver is– KISS– Minimal surprise– Get the users job done
Web design elements
• Gestalt psychology deals with how humans make sense of visual input
• Gestalt laws: laws (empirical) about how humans assign meaning to collections of visual elements
• A sort of ”visual grammar”
Web design elements
• Example: Law of Proximity
Web design elements
• Example: Law of Similarity
Web design elements
• Example: Law of Isomorphism
Web design elements
• List of Gestalt Laws– Law of Proximity– Law of Symmetry– Law of Similarity– Law of Common Fate– Law of Continuation– Law of Isomorphism
– Law of Closure– Law of Figure-Ground– Law of Focal Point– Law of Simplicity– Law of Prägnanz– Law of Unity
Web design elements
Web design elements
• Gestalt laws deal primarily with perception of similar elements
• Elements are only similar if they are different from something else
• Making elements that are different or in contrast to other elements is a powerful effect
Web design elements
Web design elements
• Types of contrast– Color (several variants)– Size– Shape– Position– Formulation
Web design elements