+ All Categories
Home > Design > People, not process (for Bristol Usability Group)

People, not process (for Bristol Usability Group)

Date post: 28-Jan-2015
Category:
Upload: ian-fenn
View: 106 times
Download: 0 times
Share this document with a friend
Description:
People style self-assessment added, and some minor changes.
Popular Tags:
94
People, not process Ian Fenn Twitter: @ifenn Bristol Usability Group
Transcript
Page 1: People, not process (for Bristol Usability Group)

People, not processIan Fenn

Twitter : @ifennBristol Usability Group

Page 2: People, not process (for Bristol Usability Group)

People, not processIan Fenn

Twitter : @ifennBristol Usability Group

BETA-ISH

Page 3: People, not process (for Bristol Usability Group)

Thank you

Twitter : @ifennBristol Usability Group

Page 4: People, not process (for Bristol Usability Group)

2012

Page 5: People, not process (for Bristol Usability Group)

“Are you interested in a UX ROLE?” I asked.

Page 6: People, not process (for Bristol Usability Group)

“YES,” she said.

Page 7: People, not process (for Bristol Usability Group)

“What experience do you have?”

Page 8: People, not process (for Bristol Usability Group)

“C, C#, C++, and visual basic”

Page 9: People, not process (for Bristol Usability Group)

A designer solves problems within

a set of constraints.

Mike Monteiro

Page 10: People, not process (for Bristol Usability Group)

A designer solves problems they often have to help identify within a set of ever-changing constraints.

Ian Fenn

Page 11: People, not process (for Bristol Usability Group)

A designer solves problems they often have to help identify within a set of ever-changing constraints. Without authority.

Ian Fenn

Page 12: People, not process (for Bristol Usability Group)

MOST FREQUENT REASON USABILITY ISSUES GO UNFIXED.

http://www.slideshare.net/cjforms/why-do-usability-problems-go-unfixed-13865768

Page 13: People, not process (for Bristol Usability Group)
Page 14: People, not process (for Bristol Usability Group)

1. Start with people, not process.

Page 15: People, not process (for Bristol Usability Group)

You got hired. Why?

Page 16: People, not process (for Bristol Usability Group)

๏ enthusiasm

๏ total confusion

๏ disillusionment

๏ search for the guilty

๏ punishment of the innocent

๏ reward and promotion of the non-participants

THE SIX PROJECT PHASES

Page 17: People, not process (for Bristol Usability Group)

Unfortunately for us,we care

Page 19: People, not process (for Bristol Usability Group)

1. ARRIVE ARMED WITH KNOWLEDGE

๏ Read the usual suspects - Jared Spool, Jakob Nielsen, Johnny Holland, Boxes and arrows, UX magazine...

๏ Familiarize yourself with the high traffic websites that people visit - how are they shaping user behaviour?

๏ Question everything around you. Why are things the way they are?

๏ Is there a formal project brief? If so, ask for a copy in advance. Print it off. Scribble questions on it.

Page 20: People, not process (for Bristol Usability Group)

2. Be dressed for success.

http://www.flickr.com/photos/littlebitmanky/424680015/

Page 21: People, not process (for Bristol Usability Group)

3. SHOW YOUR HRT (HEART)

๏ Humility - you are not center of the universe

๏ Respect - you genuinely care about others you work with

๏ Trust - you believe others are competent and will do the right thing

Team Geek (Brian W. Fitzpatrick, Ben Collins-Sussman)http://shop.oreilly.com/product/0636920018025.do

Page 22: People, not process (for Bristol Usability Group)

4. Meet the project sponsor

Page 23: People, not process (for Bristol Usability Group)

I keep six honest serving-men(They taught me all I knew);Their names are What and

Why and WhenAnd How and Where and

Who.

- Rudyard Kipling in his "Just So Stories" (1902)

Page 24: People, not process (for Bristol Usability Group)

๏ Why are we doing this? (Business needs)

๏ What do the users need? (User needs)

๏ Where do they want it? (Environment/Device)

๏ Who is doing it? (Team)

๏ When do we have to get it done by? (Time available)

๏ How will we measure success?

Page 25: People, not process (for Bristol Usability Group)

THE FIVE WHYS1. “Why did the robot stop?”The circuit has overloaded, causing a fuse to blow.2. “Why is the circuit overloaded?”There was insufficient lubrication on the bearings, so they locked up.3. “Why was there insufficient lubrication on the bearings?”The oil pump on the robot is not circulating sufficient oil.4. “Why is the pump not circulating sufficient oil?”The pump intake is clogged with metal shavings.5. “Why is the intake clogged with metal shavings?”Because there is no filter on the pump.

Page 26: People, not process (for Bristol Usability Group)

MORE QUESTIONS

๏ What do they expect?

๏ What’s in it for them?

๏ What challenges do they face?

๏ How will they know the project has been successful?

๏ Who else should you meet?

Page 27: People, not process (for Bristol Usability Group)

JIM KALBACH’S PROJECT CANVAS

http://uxtogo.wordpress.com/2012/05/25/the-project-canvas-defining-your-project-visually/

Page 28: People, not process (for Bristol Usability Group)

5. Meet the team members

Page 29: People, not process (for Bristol Usability Group)

http://bit.ly/war-developers

Page 31: People, not process (for Bristol Usability Group)

MEET TEAM MEMBERS

๏ What’s their history?

๏ How do they work?

๏ What has been useful in the past?

๏ What has annoyed them?

๏ What are their expectations?

๏ How do they like to communicate?

Page 32: People, not process (for Bristol Usability Group)

PRODUCT MANAGERS

๏ Some are ux-focused, others are business or technical

๏ None of them will be short of an opinion

๏ Support all of your work with evidence

๏ Share it often

Page 33: People, not process (for Bristol Usability Group)

PROJECT MANAGERS

๏ Treat as you would a project sponsor

๏ Be honest about timings and try to stick with them

๏ Keep them informed

๏ Ask them to coordinate feedback

Page 34: People, not process (for Bristol Usability Group)

DEVELOPERS AND DESIGNERS

๏ Involve them early on

๏ Share your work or collaborate often

๏ Understand their constraints

Page 35: People, not process (for Bristol Usability Group)

Smashing UX Design

Jesmond Allen and James Chudley

Page 36: People, not process (for Bristol Usability Group)

Is it this simple?

Page 37: People, not process (for Bristol Usability Group)

No.

Page 38: People, not process (for Bristol Usability Group)

Now... a personal assessment!

Page 39: People, not process (for Bristol Usability Group)

A PERSONAL ASSESSMENT - 1.

Please write down A or B, then C or D.

a. More likely to lean back when stating opinionsb. More likely to be erect or lean forward when stating opinions

c. Less use of hands when talkingd. More use of hands when talking

Source: People styles at work and beyond, Robert Bolton & Dorothy Grover Bolton (AMACOM)

Page 40: People, not process (for Bristol Usability Group)

A PERSONAL ASSESSMENT - 2.

Please write down A or B, then C or D.

a. Demonstrates less energyb. Demonstrates more energy

c. More controlled body movementd. More flowing body movement

Source: People styles at work and beyond, Robert Bolton & Dorothy Grover Bolton (AMACOM)

Page 41: People, not process (for Bristol Usability Group)

A PERSONAL ASSESSMENT - 3.

Please write down A or B, then C or D.

a. Less forceful gesturesb. More forceful gestures

c. Less facial expressivenessd. More facial expressiveness

Source: People styles at work and beyond, Robert Bolton & Dorothy Grover Bolton (AMACOM)

Page 42: People, not process (for Bristol Usability Group)

A PERSONAL ASSESSMENT - 4.Please write down A or B, then C or D.

a. Softer voiceb. Louder voice

c. Appears more seriousd. Appears more fun-loving

Source: People styles at work and beyond, Robert Bolton & Dorothy Grover Bolton (AMACOM)

Page 43: People, not process (for Bristol Usability Group)

A PERSONAL ASSESSMENT - 5.Please write down A or B, then C or D.

a. More likely to ask questionsb. More likely to make statements

c. Less inflection in voiced. More inflection in voice

Source: People styles at work and beyond, Robert Bolton & Dorothy Grover Bolton (AMACOM)

Page 44: People, not process (for Bristol Usability Group)

A PERSONAL ASSESSMENT - 6.Please write down A or B, then C or D.

a. Less apt to exert pressure for actionb. More apt to exert pressure for action

c. Less apt to show feelingsd. More apt to show feelings

Source: People styles at work and beyond, Robert Bolton & Dorothy Grover Bolton (AMACOM)

Page 45: People, not process (for Bristol Usability Group)

A PERSONAL ASSESSMENT - 7.

Please write down A or B, then C or D.

a. More tentative when expressing opinionsb. Less tentative when expressing opinions

c. More task-orientated conversationsd. More people-orientated conversations

Source: People styles at work and beyond, Robert Bolton & Dorothy Grover Bolton (AMACOM)

Page 46: People, not process (for Bristol Usability Group)

A PERSONAL ASSESSMENT - 8.

Please write down A or B, then C or D.

a. Slower to resolve problem situationsb. Quicker to resolve problem situations

c. More orientated toward fact and logicd. More orientated toward feelings and opinions

Source: People styles at work and beyond, Robert Bolton & Dorothy Grover Bolton (AMACOM)

Page 47: People, not process (for Bristol Usability Group)

A PERSONAL ASSESSMENT - 9.

Please write down A or B, then C or D.

a. Slower-pacedb. Faster-paced

c. Less likely to use small talk or tell anecdotesd. More likely to use small talk or tell anecdotes

Source: People styles at work and beyond, Robert Bolton & Dorothy Grover Bolton (AMACOM)

Page 48: People, not process (for Bristol Usability Group)

A PERSONAL ASSESSMENT

Please individually total the number of A’s you wrote down, the number of B’s, the number of C’s... well, you get the idea...

Source: People styles at work and beyond, Robert Bolton & Dorothy Grover Bolton (AMACOM)

Page 49: People, not process (for Bristol Usability Group)

Personal styles and effective performance

David W. Merrill

Page 50: People, not process (for Bristol Usability Group)

DriverAnalytical

ExpressiveAmiable

More

More

Less

Less More

Page 51: People, not process (for Bristol Usability Group)

AH, THE ASSESSMENT

Which out of A or B has the higher count?

a: less assertiveb: more assertive

Which out of C or D has the higher count?

c: less responsived: more responsive

Source: People styles at work and beyond, Robert Bolton & Dorothy Grover Bolton (AMACOM)

Page 52: People, not process (for Bristol Usability Group)

AH, THE QUESTIONNAIREHOW DO YOU THINK OTHERS PERCEIVE YOU?

Source: People styles at work and beyond, Robert Bolton & Dorothy Grover Bolton (AMACOM)

๏ less assertive (a) and less responsive (c): analytical

๏ more assertive (b) and less responsive (c): driver

๏ less assertive (a) and more responsive (d): amiable

๏ more assertive (b) and more responsive (d): expressive

Page 53: People, not process (for Bristol Usability Group)

DRIVER(FAST, INTENSE, FORMAL, RISK-TAKER, LIKES TO BE IN CHARGE)

๏ Focus on the present

๏ Get to the bottom line

๏ Speak in terms of short-term concrete results

๏ Give them options

๏ Don’t get too personal

๏ Don’t get into a control contest

๏ However, don’t back down if you believe you are right

http://www.softed.com/resources/Docs/SSW0.4.pdf

Page 54: People, not process (for Bristol Usability Group)

EXPRESSIVE(ANIMATED, IMPATIENT, CREATIVE, FOCUS OF ATTENTION, FUNNY, BACK-SLAPPER)

๏ Focus on the future and the big picture

๏ Illustrate concepts with stories

๏ Seek their ideas, input

๏ Show personal interest and involvement

๏ Stimulate their creative impulse

๏ Compliment them

๏ Don’t dwell on details

๏ Don’t be too serious

๏ Don’t talk down to them

http://www.softed.com/resources/Docs/SSW0.4.pdf

Page 55: People, not process (for Bristol Usability Group)

AMIABLE(SLOW, EASY-GOING, QUIET, FRIENDLY AND INVITING, FORGIVING)

๏ Be flexible

๏ Be easy and informal

๏ Be personal and personable

๏ Emphasize a team approach

๏ Don’t push for too much detail

๏ Don’t hurry them

๏ Don’t confront them

๏ Don’t attack

๏ Don’t be dictatorial or autocratic

http://www.softed.com/resources/Docs/SSW0.4.pdf

Page 56: People, not process (for Bristol Usability Group)

ANALYTICAL(SLOW, QUIET THOUGHTFUL, PREFERS TO BE ON THEIR OWN)

๏ Focus on past, present and future

๏ Talk facts

๏ Focus on detail and accuracy

๏ Be logical, well-organized, and serious

๏ Tell them exactly what you will do and when

๏ Don’t rush things

๏ Don’t be too personal

๏ Don’t be overly casual

http://www.softed.com/resources/Docs/SSW0.4.pdf

Page 57: People, not process (for Bristol Usability Group)

Dealing with Difficult People

Dr. Rick Brinkman and Dr. Rick Kirschner

Page 58: People, not process (for Bristol Usability Group)

Dealing with people you can’t standDr. Rick Brinkman and Dr. Rick

Kirschner

Page 59: People, not process (for Bristol Usability Group)

Task focus

Relationship focus

Passive Aggressive

Page 60: People, not process (for Bristol Usability Group)

Task focus

Relationship focus

Passive Aggressive

TankWhiner

Think they know it allYes person

Page 61: People, not process (for Bristol Usability Group)

Task focus

Relationship focus

Passive Aggressive

TankWhiner

Think they know it allYes person

Page 62: People, not process (for Bristol Usability Group)

Task focus

Relationship focus

Passive Aggressive

Get it doneGet it right

Get appreciatedGet along

Page 63: People, not process (for Bristol Usability Group)

CULTURAL ISSUES: UK๏ Beware the USA sitcom stereotype

๏ Humor is regarded as one of the most effective weapons in a British citizen’s arsenal

๏ Brits will agree where possible, but qualify their agreement

๏ When you wish to criticize, disagree or even praise, do it obliquely (using understatement or coded speech)

When Cultures Collide: Leading across cultures (Richard D. Lewis)

Page 64: People, not process (for Bristol Usability Group)

CULTURAL ISSUES: USA

๏ Americans are blunt, forthright and direct

๏ They’ll have difficulty if you don’t ‘put your cards on the table’

๏ Negotiating is considered to be give and take

๏ They feel they’re the best - so their norms are assumed to be the only correct ones

When Cultures Collide: Leading across cultures (Richard D. Lewis)

Page 65: People, not process (for Bristol Usability Group)

CULTURAL ISSUES: FRANCE

๏ Logic will dominate their arguments and lead to an extensive analysis of all matters

๏ Opinionated, they nonetheless play their cards close to their chest and build up to them

๏ They can be suspicious of early friendliness

๏ They may defer decisions away from a meeting

When Cultures Collide: Leading across cultures (Richard D. Lewis)

Page 66: People, not process (for Bristol Usability Group)

CULTURAL ISSUES: JAPAN

๏ Face must not be lost and politeness must be maintained at all times

๏ Their reluctance to say no is well-known

๏ Decisions will eventually be made by consensus

๏ They are cautious, skilled in stalling tactics and won’t be rushed

When Cultures Collide: Leading across cultures (Richard D. Lewis)

Page 67: People, not process (for Bristol Usability Group)

CULTURAL ISSUES: CHINA

๏ Politeness is observed at all times. Confrontation and loss of face (for both parties) must be avoided

๏ Meetings are principally for information gathering - the real decisions will be made elsewhere

๏ A collective spirit prevails - nobody says ‘I’, only ‘We’.

๏ They will work step by step in an unhurried mannerWhen Cultures Collide: Leading across cultures (Richard D. Lewis)

Page 68: People, not process (for Bristol Usability Group)

CULTURAL ISSUES: INDIA

๏ Indians emanate and expect warmth and respect

๏ Do not risk joking with them

๏ Be flexible

๏ Accept chaos and ambiguity

When Cultures Collide: Leading across cultures (Richard D. Lewis)

Page 69: People, not process (for Bristol Usability Group)

USEFUL PHRASES๏ ...... (Silence: Beg for forgiveness, not for permission.)

๏ “Do you mind me asking - are you looking for solutions or do you just want to get things off your chest?”

๏ “Which of the solutions you mentioned would you choose?”

๏ “If we were going to meet the delivery date, how could we make that happen?”

๏ “How could we find out...”

Page 70: People, not process (for Bristol Usability Group)

Staying sane

๏ What am I feeling now?

๏ What am I thinking now?

๏ What am I doing at this moment?

๏ How am I breathing?

Page 71: People, not process (for Bristol Usability Group)

http://sarahmillican.blogspot.com/2012/08/the-11-o-clock-rule.html

Millican’s Law“This is Millican's Law. If you have a hard gig, quiet, a death, a struggle, whatever, you can only be mad and frustrated and gutted until 11am the next day. Then you must draw a line under it and forget about it. As going into the next gig thinking you are shit will mean you will die.”

“Equally, if you nail it, slam it, destroy it, whatever, you can only be smug about it until 11am the next day (in the past, I have set an alarm so I could get up and gloat for an extra half hour) as if you go into the next gig thinking you are God's gift to comedy, you will die. That is Millican's Law and it totally works. It means you move on quickly.”

Page 72: People, not process (for Bristol Usability Group)

Well done. Now you can think about

process

Page 73: People, not process (for Bristol Usability Group)

One more thing...

Page 74: People, not process (for Bristol Usability Group)

Last november I received an email...

Page 75: People, not process (for Bristol Usability Group)

9.05 – you're greeted in the lobby by a unicorn - yes, a unicorn - trotting

around for a promotional photo shoot. It's just another day at the office.

Page 76: People, not process (for Bristol Usability Group)

9.10 – grab an espresso in the cafe; in the queue have a chat with a fellow lead about line management. You've recently changed the format of your bi-weekly meetings to a more casual

lunch and it's working brilliantly.

Page 77: People, not process (for Bristol Usability Group)

9.20 – your main client is running an Agile process; in your scrum you give

a snapshot of what you and your team of 4 are up to.

Page 78: People, not process (for Bristol Usability Group)

9.30 – run a workshop with key stakeholders, the creative and tech teams (we like to blend) to scamp 2

routes for an improved purchase process. Our lead strategist kicks the workshop off with research insights.

Page 79: People, not process (for Bristol Usability Group)

11.00 – host a `Big Mama' (our bi-weekly team knowledge share). Today's topic: insights from your recent trip to Adaptive Path's UX

Intensive.

Page 80: People, not process (for Bristol Usability Group)

12.00 – attend another workshop, this time for your other client, hosted by

the Creative Director on the account. The objective: sketch a few user

journeys to show how content can be shared across a campaign site,

mobile and tablet devices.

Page 81: People, not process (for Bristol Usability Group)

1.30 – pick up a few lunch buddies for a walk through the local area and a

sandwich from a nearby cafe.

Page 82: People, not process (for Bristol Usability Group)

2.30 – attend a user testing session in our in-house lab.

Page 83: People, not process (for Bristol Usability Group)

3.45 – meet with your team to go through the detail of new wireframes in Axure. Run the wireframes through

the personas and stress-test them with experience principles.

Page 84: People, not process (for Bristol Usability Group)

5.15 – get debriefed on a pitch you'll be helping out with next week. The prospect: a high fashion brand who

want to re-energise their online presence.

Page 85: People, not process (for Bristol Usability Group)

6.15 – wind down with a game of table tennis and a beer in the

company bar.

Page 86: People, not process (for Bristol Usability Group)

Notice anything missing?

Page 87: People, not process (for Bristol Usability Group)

2. Make time to think

Page 88: People, not process (for Bristol Usability Group)

A technique for Producing ideas

James Webb Young

Page 89: People, not process (for Bristol Usability Group)

A TECHNIQUE FOR PRODUCING IDEAS

๏ An idea is nothing more nor less than a new combination of old elements

๏ The capacity to bring old elements into new combinations depends largely on the ability to see relationships

Page 90: People, not process (for Bristol Usability Group)

A TECHNIQUE FOR PRODUCING IDEAS

๏ First, gather raw materials - both the materials of your immediate problem and the materials from your rich store of general knowledge.

๏ Second, work over those materials in your mind and try to identify patterns.

Page 91: People, not process (for Bristol Usability Group)

A TECHNIQUE FOR PRODUCING IDEAS

๏ Third, go for a walk in the park. This is the incubating stage, where you let something beside the conscious mind do the work of synthesis.

๏ Fourth, an idea will be born, often when you least expect it.

๏ Fifth, shape and develop an idea to practical usefulness.

Page 92: People, not process (for Bristol Usability Group)

A final word...

Page 93: People, not process (for Bristol Usability Group)

First Rule of Consulting: No matter how much you try, you can’t stop people from sticking beans up their nose.

Jared Spool - http://www.uie.com/brainsparks/

Page 94: People, not process (for Bristol Usability Group)

Good luck... ...and thank you.

Twitter : @ifennBristol Usability Group


Recommended