Pervasive Collaborative Computing
Jawad KhakiCorporate Vice President Microsoft CorporationWindows Networking & Communications
© 2003 Microsoft Corporation. All rights reserved. © 2003 Microsoft Corporation. All rights reserved.
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Introduction• Networking Trends• Pervasive Collaborative Computing
• The “Dream Network”• New Engaging Communication Experiences• Next Generation Device Ecosystem
• Next Generation Windows®
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Networking Trends: Enterprise
Technology•IP infrastructure becoming central to office
networks
•Steady investment in IP-based phone systems, replacing PBX: $7.5B in 2006
•Widespread wireless LAN adoption: 24% of LORG offer onsite wireless access
•Security and standards are challenges
•Gigabit networking is forecasted to grow substantially: $8.9B WW spending in 2006
•VPN economical solution for remote access
Climate•>99% of PCs are networked in US large and medium organizations
•75M PCs WW in large organizations; 55M PCs WW in medium organizations
•Tablet PC and laptops growing over 21% of total PC sales. By 2005 80% will have built-in wireless interface. Cell phones, PDAs important but second to mobile PCs
•IT Pros focus on efficiency and value; Business decisions targeted at customer satisfaction
•Public WLAN-Hotspots grow to a forecasted 120,000 WW by 2007
Empowering employees to work anywhere, anytime, on any device
Information accessCommunicationCollaboration
Source: 2002 MSFT PC Tracker; Frost & Sullivan (2002), TeleAnalytics May ’02, Gartner Dataquest (July 2002)
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Networking Trends: Small Business
Technology•Peer-based networking is very important
•Reliable, ease-to-use, integrated solutions are essential
•Mobility growing within small businesses
•Wireless LANs promise convenient deployment and an affordable option
•Real-time communications and CRM have great potential
Climate•About 1/3 of US small businesses are networked
•Dial-up is dominant. 25% of US small businesses have broadband connectivity
•45M WW small businesses. 145M PC WW install base. PC churn is slower than in enterprise
•Overall, small business tends to be very pragmatic about technology investments
•No IT staff makes channel partners critical for advice, implementation and maintenance
Small businesses need to share.
FilesPeripherals
Internet Connection
Source: 2002 MSFT PC Tracker; MS study 2002, AMI October 2001
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Networking Trends: HomeClimate•Substantial opportunity for growth in Home market: Only 1 of 6 HHs WW own a PC
•227M home PCs WW: Makes up 44% of entire WW PC install base
•64% of US HH have Internet connection. 75% use dial-up is connection method
•Home networking still in embryonic stages. 1/3 of US HH have multiple PC. Only 10% are networked.
•Broadband adoption is hindered until end-users are convinced of the value to migrate from dial-up
Technology•Too much choice, lack of prescriptive guidance
and complexity are barriers to adoption
•Wireless LANs promise convenient deployment and an affordable option
•Security and content concerns
•Distributing entertainment experiences within the home will drive future home networks
•Quality of Service is essential. Interesting device integration scenarios
The Home PC is moving out of the den and into the living room.
Digital EntertainmentMulti-Player Gaming
Rich Communications Working from home
Source: 2002 MSFT PC Tracker; Frost & Sullivan (2002), TeleAnalytics May ’02, Gartner Dataquest (July 2002)
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1980 1990 2000 2010
Windows® EvolutionCu
mul
ativ
eW
W P
C Sh
ipm
ents
(m
illio
ns)
“PC Wave”
MS-DOS
“GUI Wave”
Windows 3.1, 95
“Internet Wave”
Windows 98, 2000
“Digital Decade”
Windows XP +
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The Connected WorldExpands the digital horizon…
Consumer Consumer ElectronicsElectronics
CommunicationPersonal
ComputingPersonal Digital
Assistants
Web ServicesWeb Services
ServersBusiness
EquipmentStorage
Entertainment
Web ServicesWeb Services
Redefining the way we workplay
communicate
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The Vision
“Pervasive Collaborative Computing”• Dream Network• New Engaging Communication Experiences• Next Generation Device Eco-system
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Dream Network
• What is our dream?• Easy-to-deploy and use, always available, secure, scalable and
manageable
• A network that is more than just a data conduit• Integrated data, voice, video leading to new digital experiences
• Ubiquitous peer-to-peer connectivity• IPv6 addresses existing network challenges
• NATs, firewalls, and proxies blocking connectivity
• XML/SOAP-based web services
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Architecture Implications:Key Challenges:
Business Implications:Social Implications:
Dream Network• Always on, high bandwidth connectivity
redefine where people work and get services
• People and businesses online and available more
• Socializing and productivity will blend
• Converged communications infrastructure
• Demand for next generation infrastructure products: IPv6, web services, peer-peer, network devices
• Opportunities for new network services
• IPv6 deployment• The chicken and the egg dilemma
• Trustworthy computing • Mobility across diverse networks• CPU & memory bandwidth need to
drive multiple gigabit pipes• Enhancing today’s protocols to
scale/adapt to these bandwidths
• Smart integration of networking technologies (i.e. wireless/wired)
• Protection against security threats• Smarter applications that deal with
unreliable and costly wireless networks• Implementation that scales from low-
speed networks to multi-gigabit LANs
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IPv6 ProgressFuture’04-??‘02-’04
•“IPv6 ocean, IPv4 islands”
•Dual-stack important for backward compatibility
•Enterprise deployments
•Deployment in other parts of the world
•“IPv4 Ocean, IPv6 islands”
•Opportunity in the home
•Pilot deployments in Asia
•Your potential!•Windows & Microsoft applications nativelysupport IPv6
•Adoption by top tier industry applications
•Windows XP SP1•Windows Server 2003•Windows CE .NET
•Transparent connectivity via 6to4, IPv6 NAT traversal, ISATAP, P2P
Indu
stry
Win
dow
s
Windows has the necessary support for IPv6 applications today!
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New Engaging Communication Experiences
Real-Time Communications (RTC)• Instant messaging, voice, video• Real-time game play / collaboration
Collaboration• Project workspaces solving a goal• Sharing your files with other people
Content Distribution• Concert, company meeting, class• Distribution of product updates
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Architecture Implications:Key Challenges:
Business Implications:Social Implications:
New Engaging Experiences
• Behavior changes with communication & entertainment
• Richer online presence – my content is always available• Privacy – data protection• Reliability still a concern
• Big Brother concerns magnified
• Productivity improvements• Remote participation• Better, richer collaboration
• Empowerment to share and monetize content easily
• End-to-end connectivity• Trustworthy computing• Pervasive wireless & broadband• Overcoming existing myths
• NATs offer network security• Peer-to-peer bad, costly, etc.
• Requires symmetric broadband• Applications must leverage IPv6• Privacy issues must be resolved• Protection against attack needed• Put user in control
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The Even More Essential PC
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• PC will enhance all communication experiences
TV
Auto PC
VideoConferencing
HiFi Audio
Cell Phone
Digital Video Camera
WebPads
Phone &Voicemail
InternetGames
PocketPCs
Security
…moving from numbers and text to sights and sounds
• PC will become the center for personal information, digital memories, and entertainment
• PC will become a vital part of everyday life
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Digital Cameras/Camcorders73M WW Households44% Growth in 2002
Devices: Growth and Excitement
Digital TV5.8M WW Installed Base179% Growth in 2002
Online Listening to Music42M WW Internet Users 19% Growth in 2002
DVD Players78M WW Households109% Growth in 2002
Broadband Adoption60% South Korea15% North America in 2002
Sources: Photofinishing News-2002, Lyra Research-2002, Gartner Dataquest-2002, eBrain Market Research-2002, Roper Reports-2002, Microsoft Internal Research-2002, Cahners In-Stat-2002, Pyramid Research-2002, GSM.org, Source-Point 2002, In-Stat/MDR 2002, Morgan Stanley 2002
GSM Subscribers684M WWApril 2002
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Device and Media Ecosystem
Digital convergence is … • Breaking down barriers between sectors • Bringing worlds together
Infrastructure DevicesContent
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Next Generation Device Ecosystem• Goes beyond traditional PC peripheral
• New consumer experiences and solutions• Assumes network connectivity for device
• More than a device, solution focused• E.g. not a projector, whiteboard or telephone but
the complete electronic meeting room
• Manageable, configurable, very low TCO
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Universal Plug And Play (UPnP)• Device interoperability architecture
• Dynamic discovery protocol• Standardized descriptions• Programmatic control• State change notifications
• Universal Plug and Play Forum (UPnP)• Industry consortium to define standards-based device
implementations • www.upnp.org
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UPnP Momentum• Broad industry support for UPnP
• 555 forum members
• 13 working committees • Networking Infrastructure, Consumer Electronic
Devices, Home Automation, Mobile Devices, …
• More devices in market every day
• Windows® fueling the new device wave
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Architecture Implications:Key Challenges:
Business Implications:Social Implications:
Next Generation Device Ecosystem
• Increased relevance & demand for connected appliances/devices
• New meaning to “It has to work” and customer support
• Exploit devices/PC synergy• Smarter devices enhance the PC• PC enhances devices
• Industry cooperation needed to realize scenarios
• Ubiquitous, easy to use networking• Outside the box thinking to exploit
convergence opportunity• End-to-end scenario design
• IPv6 is the coin of exchange• Authorization and authentication
• Integration with existing infrastructure
• Operation in absence of infrastructure
• Quality of service essential for convergence
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MobilityMobility
PersonalPersonal
EmpowermentEmpowerment
CommunicationCommunication
EntertainmentEntertainment
FundamentalsFundamentals
The Next Generation Windows
Thank You.
Your potential.
Our passion.