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Prehistoric influences over Human Behaviour in Social Gaming

Date post: 18-Dec-2014
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Prehistoric influences over Human Behaviour in Social Gaming George Lemnaru
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Page 1: Prehistoric influences over Human Behaviour in Social Gaming

Prehistoric influences over Human Behaviour in Social

Gaming

George Lemnaru

Page 2: Prehistoric influences over Human Behaviour in Social Gaming

Hello

- 9 ani de antreprenoriat- 4 ani in industria de gaming- eRepublik.com – browser based game (3mil euro investitii, 200k MAU, 210mil PV/luna)- 3 noi jocuri in dezvoltare

Page 3: Prehistoric influences over Human Behaviour in Social Gaming

Women vs Men in games

Page 4: Prehistoric influences over Human Behaviour in Social Gaming

Why do we play so differently

Page 5: Prehistoric influences over Human Behaviour in Social Gaming

200k years old Homo Sapiens

Page 6: Prehistoric influences over Human Behaviour in Social Gaming

The Greatest War

Neanderthal 0 - 1 Homo SapiensWhy?

Page 7: Prehistoric influences over Human Behaviour in Social Gaming

Meet WilmaWilma: 43k years old.

Occupation: Hunter AND Gatherer

Page 8: Prehistoric influences over Human Behaviour in Social Gaming

Homo sapiens FTW

The first division of work:- men hunt- women gather

Page 9: Prehistoric influences over Human Behaviour in Social Gaming

Skills- M – To hunt you need a strong and precise arm => better hand-eye coordinationGames: Shooters, Car games

- F – To gather you need great micro-management skills and a lot of patienceGames: Farmville, Treasure Hunting

Page 10: Prehistoric influences over Human Behaviour in Social Gaming

Risk- M – They don't see so much the potential negative things that can happen. They embrace competition.Games: Sports and war games, hardcore multiplayer games.

- F – They preffer more safetyGames: Like ANY game developed for women

Page 11: Prehistoric influences over Human Behaviour in Social Gaming

Empathy- M – Much less empathy towards strangers.Games: Shooters, MMORPG.

- F – Care. Raising babies. Games: The Sims, Pet Society

Page 12: Prehistoric influences over Human Behaviour in Social Gaming

Group interaction- M – Complex strategies of group collaboration.Games: eRepublik, MMORPG, PC Multiplayer Games.

- F – Communication is used a lot. Games: Social games for women developed around social networks.

Page 13: Prehistoric influences over Human Behaviour in Social Gaming

Territory - M – Focus on defending large territory, explore and conquer. We use maps. Games: Risk, Civilization, Age of Empires.

- F – Focus on making it nicer and cleaner.Games: MyShops, CafeWorld, ItGirl

Page 14: Prehistoric influences over Human Behaviour in Social Gaming

There is still a lof of available space for hunters in social gaming!

Page 15: Prehistoric influences over Human Behaviour in Social Gaming

Why do we play with others?

- to increase our chances of survival

- to show off => better rank in our tribe

- because only by collaboration civilizations may appear

Page 16: Prehistoric influences over Human Behaviour in Social Gaming

We all want to play

- to get know how

- for training

- for a place in our tribe's ranking

Page 17: Prehistoric influences over Human Behaviour in Social Gaming

Conclusions

- Be proud for working in gaming

- Make it Social, no Single Player Games

- Get your know your audience and theirbehaviour

Page 18: Prehistoric influences over Human Behaviour in Social Gaming

Thanks!

George Lemnaru

twitter: george_lemnaruemail: [email protected]


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