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Processing and Binning Overview

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Processing and Binning Overview. From chapter 14 “Elements of 3D Seismology” by Chris Liner. Outline. Justification for Processing Processing Flow Bins. Justification. Field data representation of the data is distant from a distance-depth representation of data. Categories of Processing. - PowerPoint PPT Presentation
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Processing and Binning Overview From chapter 14 “Elements of 3D Seismology” by Chris Liner
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Page 1: Processing and Binning Overview

Processing and Binning Overview

From chapter 14 “Elements of 3D Seismology” by Chris Liner

Page 2: Processing and Binning Overview

Outline

•Justification for Processing

•Processing Flow

•Bins

Page 3: Processing and Binning Overview

Justification

Field data representation of the data is distant from a distance-depth representation of data.

Page 4: Processing and Binning Overview
Page 5: Processing and Binning Overview

Categories of Processing

Adjustments to wavelets, or short-pulse adjustments e.g.,

•frequency filtering

•phase shifts (rotation)

•vibroseis correlationTraveltime Corrections (fig. 14.1) :

Statics

Normal Moveout

Dip Moveout

Migration

Page 6: Processing and Binning Overview

Categories of Processing

•Amplitude Corrections

• Geometric spreading

•Automatic Gain Control

•Noise Reduction

•Vertical stack

•Muting

•CMP stack

•filtering (f, f-k, tau-p (or radon)

•multiple suppression

Page 7: Processing and Binning Overview

Xia et al., 2004

An example of analysis for near-surface seismic structure

Page 8: Processing and Binning Overview

Seismic data “Multiple universes for seismic data”

•Shotpoint gathers (distance versus time)

•CMP gathers (distance versus time)

•Tau-p (horizontal slowness versus intercept time)

•f-k (frequency versus wavenumber)

Page 9: Processing and Binning Overview

Distance between shot and the receiver (m)

Tw

o-w

ay t

ravelt

ime

(s)

Page 10: Processing and Binning Overview

Distance between shot and the receiver (m)

Tw

o-w

ay t

ravelt

ime

(s)

dT/dx = 1/V (s/m)

Velocity (m/s)

T2 = T02 + x2/ V2

T0

Page 11: Processing and Binning Overview

Distance between shot and the receiver (m)

Tw

o-w

ay t

ravelt

ime

(s)

dT/dx = 1/V (s/m)

Velocity (m/s)

T2 = T02 + x2/ V2

T0

Page 12: Processing and Binning Overview

dT/dx = 1/V (s/m)

x

1/V = 0 ( s/m)

1/V = p (ray parameter)

V

Page 13: Processing and Binning Overview

Distance between shot and the receiver (m)

Tw

o-w

ay t

ravelt

ime

(s)

dT/dx = 1/V (s/m)

Velocity (m/s)

T2 = T02 + x2/ V2

T0

Page 14: Processing and Binning Overview

dT/dx = 1/Vh (s/m)

x

1/Vh = 1/[V/ sin(angle) ] ( s/m)

1/Vh = p (ray parameter)

angleV

Page 15: Processing and Binning Overview

Distance between shot and the receiver (m)

Tw

o-w

ay t

ravelt

ime

(s)

dT/dx = 1/V (s/m)

Velocity (m/s)

T2 = T02 + x2/ V2

T0

Page 16: Processing and Binning Overview

x

1/Vh = 1/[V/sin(angle) ]( s/m)

1/Vh = p (ray parameter)

angleV

Page 17: Processing and Binning Overview

x (m)

Tw

o-w

ay t

ravelt

ime

(s)

T0

p (s/m)

p=0

tau (

inte

rcept

tim

e)

s

Add amplitude

Page 18: Processing and Binning Overview

x (m)

Tw

o-w

ay t

ravelt

ime

(s)

T0

p (s/m)

p=0

tau (

inte

rcept

tim

e)

s

Add amplitude

Page 19: Processing and Binning Overview

x (m)

Tw

o-w

ay t

ravelt

ime

(s)

f (1/s)

p=0

k (w

avenu

mber

- 1

/m)

V=f/k (m/s)

100 Hz

1000 m/s

1/10 m

Page 20: Processing and Binning Overview

x (m)

Tw

o-w

ay t

ravelt

ime

(s)

f (1/s)

p=0

k (w

avenu

mber

- 1

/m)

V=f/k (m/s)

100 Hz

1000 m/s

1/10 m

Page 21: Processing and Binning Overview

x (m)

Tw

o-w

ay t

ravelt

ime

(s)

f (1/s)

k (w

avenu

mber

- 1

/m)

Vh=inf (m/s)

Vh =1000 (m

/s)

Vh=inf (m/s)

V h=10

00 (m

/s)

Page 22: Processing and Binning Overview

P-wave

& Sv -wave

Sz

Sx

Page 23: Processing and Binning Overview

“skin depth” = 1/2 longest wavelength

Vh ~= 90% shear wave velocity

Page 24: Processing and Binning Overview

Dispersion

t0 t1 t2

t1 t2

Dispersion

Page 25: Processing and Binning Overview

Xia et al., 2004

Page 26: Processing and Binning Overview

x (m)

Tw

o-w

ay t

ravelt

ime

(s)

f (1/s)

p=0

k (w

avenu

mber

- 1

/m)

V=f/k (m/s)

100 Hz

1000 m/s

Page 27: Processing and Binning Overview

Outline

Bins

Calculated common midpoints

“CMP bin center”

Length and width of bin <= spatial aliasing dimensions

Page 28: Processing and Binning Overview

To prevent aliasing:

max dimension = V/4fmax

For GOM:

V = V0 + 0.4 x depth

Rule of Thumb: 12.5m by 12.5 m for > 2000 m

IDEAL BIN SIZE: 5m by 5m for seafloor and deeper

Page 29: Processing and Binning Overview

The “best” bin:

•SMALL

•ALL OFFSETS

•ALL AZIMUTHS

•LARGE FOLD

Page 30: Processing and Binning Overview

Outline

•Justification for Processing

•Processing Flow

•Bins


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