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Professional Diploma in Interior Design

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Interior Design Starter Pack Professional Diploma in
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InteriorDesignStarter Pack

Professional Diploma in

Robyn is an internationally qualified Interior Architectural Designer, currently working as an Interior design educator at Shaw Academy in Cape Town, South Africa.

She graduated with her Interior Design diploma in Interior Architectural Design, and after 9 years working in the industry and owning her own Interior Design company, she decided that it was time to share her passion for design and move to a different area within the same field - e-learning . She finds so much joy in passing on the passion, knowledge and experiences that she has for the design industry. Robyn has first-hand experience in a vast array of design sectors from corporate interior design, retail interior design right through to domestic and hospitality design.

She has been in the industry for 9 years working with prominent international design firms as well as has first-hand experience in running an interior design company. She has built up a large client portfolio of international clients while running her interior design company.

Although Robyn is qualified to work in a variety of design sectors, her passion lies in retail and hospitality design where she not only gets to let her creative energy flow but also gets to delve deeper into her technical skill set. She is a creative being and loves to immerse herself in the latest industry trends and styles. She is always travelling, looking out for new ideas and believes that staying relevant with all the changes in the industry is crucial.

Happy learning!

Robyn Santini

Interior design

Starter Pack

Meet your educator

In the Interior Design course you can expect 4 modules comprising the following:

Each module consists of: • 8 lessons • 8 post-lesson quizzes • 4 practice assignments • 1 module assignment

The toolkit is available as an optional extra purchase, which includes: • Webinar slides • Summary notes • Bonus lessons

Interior Design

Course Outline

Lesson 1Lesson 2Lesson 3Lesson 4Lesson 5Lesson 6Lesson 7Lesson 8

Lesson 1Lesson 2Lesson 3Lesson 4Lesson 5Lesson 6Lesson 7Lesson 8

Lesson 1Lesson 2Lesson 3Lesson 4Lesson 5Lesson 6Lesson 7Lesson 8

Lesson 1Lesson 2Lesson 3Lesson 4Lesson 5Lesson 6Lesson 7Lesson 8

The sketchbook of interior designThe plan viewDesign section in elevationThe design principlesA view in perspectiveGetting to grips with styleLet’s get colouring!It’s all in the timeline

The designerThe clientThe architectThe concept of it allThe design schemeMaterial components & lightThe fabric of designOverview of the professional prac-tice

Survey your siteA technical touch (part 1)A technical touch (part 2)Space plan your projectIt’s all in the styleSample your designLooking at the detailPresenting with flair

Practicing the professionSketchup 101Document your designGet creative with your budgetJump into constructionDetail drawingsTime to hand overThe big presentation

Module 1

Module 2

Module 3

Module 4

Interior Design

Our online interior design course will take you through a very current,

practical, inspirational journey of design and techniques.

We take an in-depth look at what interior design is and the importance

of how it embraces human needs and desires. We will equip you with the

skills to design and create functional, beautiful spaces as well as encourage

& support you in finding your design style.

Our modules are designed to offer a combined technical and creative

approach. We will take you through the key design applications,

3D-modelling software, and drawing for interior design. You will have our

full support as you explore the business behind design, and gain industry

skills to market your company, pitch an idea, and manage clients.

We have a strong focus on critical thinking and will encourage the

development of this skill throughout our module . The focus of the

course is to provide a theoretical and practical platform for your interior

design career. We provide the student dynamic and vocational study

opportunity.

Robyn Santini

Curating and creating a space and achieving harmony of functionality & beauty is vital to how we live, work and interact.

Welcome!

Interior Design

• Briefing & Consultancy

• Concept Design & 3D Modelling

• Budgets and Budget planning

• Space planning

• Technical Drawings & Specification

• Drafting

• Design & Project management

• Shop-fitting & Construction

• Landlord Liaisons / presentations & Council submission

• Furnishing and Soft Decor

Interior Design is not about filling spaces with beautiful objects, and most

definitely not just about what colour the walls and floors are going to be.

Interior Design is about giving purpose and function to space and

improving the built environment; therefore improving people’s lives.

We may not be doctors, or lawyers but we most certainly perform a vital

function in people’s daily lives.

Interior design can be one of the most exciting and ever-changing

professions or career paths. Interior design improves living conditions,

functionality and quality of space.

What is interior design?

What interior designers do

Interior Design

AppraisalThe first step to creating a strong flawless project. This is where the interior designer establishes and creates the design brief hand in hand with the client. The designer will look into the total project budget and allowances with the client as well.

A scope of works is then generated to create a boundary in which the project will run. A full site inspection is done and sketch layouts of the proposed layout of the space.

From here the designer moves into phased approach of the project looking at build rates and generate an estimate design quote, time-line and payment plan which is put together in the form of an interior design agreement between the client and designer.

Fee structureInterior design fees can be based on the final scope, size and budget of the project as well as the amount of time required to move through the different stages of the project. Payments are staged to match project milestones and deliverables throughout the duration of the project.

Research & developmentTime needs to be spent researching the clients needs and business brand. Good design stems from research and insight. From here, a strong concept is generated. It is a good idea to combine ideas and inspiration and research with the clients brand/personality to generate a concept that will give life to their space.

Moving on to the design development phase where the concept is brought to life. Space layouts and 3D models are generated, sample boards and finishes are sourced to ensure that accurate communication of the design ideas to the client.

Technical drawingsTechnical drawings are usually drawn up by a specialised team of designers. Working with a variety of manufacturers, contractors and specialists in the field will enable you to execute the design with as much accuracy as possible.

The interior design process

Interior Design

© 2020 Trimble

Middle Button (Wheel) Scroll ZoomClick-Drag Orbit

Shift+Click-Drag PanDouble-Click re-center view

L R L R

Tool Operation Instructions2 Point Arc (A) Bulge specify bulge amount by typing a number and Enter

Radius specify radius by typing a number, the R key, and EnterSegments specify number of segments by typing a number, the S key, and Enter

Circle (C) Shift lock current inferencesRadius specify radius by typing a number and Enter

Segments specify number of segments by typing a number, the S key, and EnterEraser (E) Ctrl soften/smooth (use on edges to make adjacent faces appear curved)

Shift hideCtrl+Shift unsoften/unsmooth

Follow Me Alt use face perimeter as extrusion pathExpert Tip! first Select path, then choose the Follow Me tool, then click on the face to extrude

Line (L) Shift lock in current inference directionArrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicularLength specify length by typing a number and Enter

Look Around Eye Height specify eye height by typing a number and EnterMove (M) Ctrl move a copy

Shift hold down to lock in current inference directionAlt auto-fold (allow move even if it means adding extra edges and faces)

Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicularDistance specify move distance by typing a number and Enter

External Copy Array n copies in a row: move first copy, type a number, the X key, and EnterInternal Copy Array n copies in between: move first copy, type a number, the / key, and Enter

Offset (F) Alt allow results to overlapDistance specify an offset distance by typing a number and Enter

Orbit (O) Ctrl hold down to disable “gravity-weighted” orbitingShift hold down to activate Pan tool

Paint Bucket (B) Ctrl fill material – paint all matching adjacent facesShift replace material – paint all matching faces in the model

Ctrl+Shift replace material on object - paint all matching faces on the same objectAlt hold down to sample material

Push/Pull (P) Ctrl push/pull a copy of the face (leaving the original face in place)Double-Click apply last push/pull amount to this face

Distance specify a push/pull amount by typing a number and EnterRectangle (R) Ctrl start drawing from center

Dimensions specify dimensions by typing length, width and Enter ie. 20,40Rotated Rectangle Shift lock in current direction/plane

Alt lock drawing plane for first edge (after first click)Dimensions, Angle click to place first two corners, then type width, angle and Enter ie. 90,20

Rotate (Q) Ctrl rotate a copyAngle specify an angle by typing a number and EnterSlope specify an angle as a slope by typing a rise, a colon (:), a run, and Enter ie. 3:12

Scale (S) Ctrl hold down to scale about centerShift hold down to scale uniformly (don’t distort)

Amount specify a scale factor by typing a number and Enter ie. 1.5 = 150%Length specify a scale length by typing a number, a unit type, and Enter ie. 10m

Select (Spacebar) Ctrl add to selectionShift add/subtract from selection

Ctrl+Shift subtract from selectionTape Measure (T) Ctrl toggle create guide or measure only

Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicularResize resize model: measure a distance, type intended size, and Enter

Zoom (Z) Shift hold down and click-drag mouse to change Field of View

SketchUp Pro Quick Reference Card | Windows

Make Component

Dimensions

Rotated Rectangle

Zoom Window

Freehand

3D Text

Follow Me

Walk

Eraser (E)

Text

Push/Pull (P)

2 Point Arc (A)

Previous

Polygon

Pan (H)

Offset (F)

Section Plane

Select (Spacebar)

Tape Measure (T)

Circle (C)

Zoom (Z)

Line (L)

Axes

Rotate (Q)

Position Camera

Paint Bucket (B)

Protractor

Move (M)

Arc

Zoom Extents

Rectangle (R)

Orbit (O)

Scale (S)

Look Around

Large Tool Set

Intersect (Pro)

Split (Pro)

Subtract (Pro)

Outer Shell

Trim (Pro)

Union (Pro)

Solid Tools

3 Point Arc Pie

From Contours

Drape

Smoove

Flip Edge

From Scratch

Add Detail

Stamp

Sandbox (Terrain)

Iso

Front Right

Top

LeftBack

Standard Views

Interact

Component Attributes

Component Options

Dynamic Components

Add Location... Toggle Terrain

Location

Shaded with Textures

Back Edges

Hidden Line

X-Ray

Wireframe

Shaded

Style

Monochrome

3D Warehouse...

Share Component... Extension Warehouse...

Share Model...

Warehouse

Send to LayOut (Pro) Classifier (Pro)

Cheat sheet: SketchUp (Win)

Interior Design

© 2020 Trimble

Middle Button (Wheel) Scroll ZoomClick-Drag Orbit

Shift+Click-Drag PanDouble-Click re-center view

L R L R

Tool Operation Instructions2 Point Arc (A) Bulge specify bulge amount by typing a number and Enter

Radius specify radius by typing a number, the R key, and EnterSegments specify number of segments by typing a number, the S key, and Enter

Circle (C) Shift lock current inferencesRadius specify radius by typing a number and Enter

Segments specify number of segments by typing a number, the S key, and EnterEraser (E) Ctrl soften/smooth (use on edges to make adjacent faces appear curved)

Shift hideCtrl+Shift unsoften/unsmooth

Follow Me Alt use face perimeter as extrusion pathExpert Tip! first Select path, then choose the Follow Me tool, then click on the face to extrude

Line (L) Shift lock in current inference directionArrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicularLength specify length by typing a number and Enter

Look Around Eye Height specify eye height by typing a number and EnterMove (M) Ctrl move a copy

Shift hold down to lock in current inference directionAlt auto-fold (allow move even if it means adding extra edges and faces)

Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicularDistance specify move distance by typing a number and Enter

External Copy Array n copies in a row: move first copy, type a number, the X key, and EnterInternal Copy Array n copies in between: move first copy, type a number, the / key, and Enter

Offset (F) Alt allow results to overlapDistance specify an offset distance by typing a number and Enter

Orbit (O) Ctrl hold down to disable “gravity-weighted” orbitingShift hold down to activate Pan tool

Paint Bucket (B) Ctrl fill material – paint all matching adjacent facesShift replace material – paint all matching faces in the model

Ctrl+Shift replace material on object - paint all matching faces on the same objectAlt hold down to sample material

Push/Pull (P) Ctrl push/pull a copy of the face (leaving the original face in place)Double-Click apply last push/pull amount to this face

Distance specify a push/pull amount by typing a number and EnterRectangle (R) Ctrl start drawing from center

Dimensions specify dimensions by typing length, width and Enter ie. 20,40Rotated Rectangle Shift lock in current direction/plane

Alt lock drawing plane for first edge (after first click)Dimensions, Angle click to place first two corners, then type width, angle and Enter ie. 90,20

Rotate (Q) Ctrl rotate a copyAngle specify an angle by typing a number and EnterSlope specify an angle as a slope by typing a rise, a colon (:), a run, and Enter ie. 3:12

Scale (S) Ctrl hold down to scale about centerShift hold down to scale uniformly (don’t distort)

Amount specify a scale factor by typing a number and Enter ie. 1.5 = 150%Length specify a scale length by typing a number, a unit type, and Enter ie. 10m

Select (Spacebar) Ctrl add to selectionShift add/subtract from selection

Ctrl+Shift subtract from selectionTape Measure (T) Ctrl toggle create guide or measure only

Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicularResize resize model: measure a distance, type intended size, and Enter

Zoom (Z) Shift hold down and click-drag mouse to change Field of View

SketchUp Pro Quick Reference Card | Windows

Make Component

Dimensions

Rotated Rectangle

Zoom Window

Freehand

3D Text

Follow Me

Walk

Eraser (E)

Text

Push/Pull (P)

2 Point Arc (A)

Previous

Polygon

Pan (H)

Offset (F)

Section Plane

Select (Spacebar)

Tape Measure (T)

Circle (C)

Zoom (Z)

Line (L)

Axes

Rotate (Q)

Position Camera

Paint Bucket (B)

Protractor

Move (M)

Arc

Zoom Extents

Rectangle (R)

Orbit (O)

Scale (S)

Look Around

Large Tool Set

Intersect (Pro)

Split (Pro)

Subtract (Pro)

Outer Shell

Trim (Pro)

Union (Pro)

Solid Tools

3 Point Arc Pie

From Contours

Drape

Smoove

Flip Edge

From Scratch

Add Detail

Stamp

Sandbox (Terrain)

Iso

Front Right

Top

LeftBack

Standard Views

Interact

Component Attributes

Component Options

Dynamic Components

Add Location... Toggle Terrain

Location

Shaded with Textures

Back Edges

Hidden Line

X-Ray

Wireframe

Shaded

Style

Monochrome

3D Warehouse...

Share Component... Extension Warehouse...

Share Model...

Warehouse

Send to LayOut (Pro) Classifier (Pro)

Cheat sheet: SketchUp (Win)

Interior Design

© 2020 Trimble

Middle Button (Wheel) Scroll ZoomClick-Drag Orbit

Shift+Click-Drag PanDouble-Click re-center view

L R L R

Tool Operation Instructions2 Point Arc (A) Bulge specify bulge amount by typing a number and Enter

Radius specify radius by typing a number, the R key, and EnterSegments specify number of segments by typing a number, the S key, and Enter

Circle (C) Shift lock current inferencesRadius specify radius by typing a number and Enter

Segments specify number of segments by typing a number, the S key, and EnterEraser (E) Option soften/smooth (use on edges to make adjacent faces appear curved)

Shift hideOption+Shift unsoften/unsmooth

Follow Me Command use face perimeter as extrusion pathExpert Tip! first Select path, then choose the Follow Me tool, then click on the face to extrude

Line (L) Shift lock in current inference directionArrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicularLength specify length by typing a number and Enter

Look Around Eye Height specify eye height by typing a number and EnterMove (M) Option move a copy

Shift hold down to lock in current inference directionCommand auto-fold (allow move even if it means adding extra edges and faces)

Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicularDistance specify move distance by typing a number and Enter

External Copy Array n copies in a row: move first copy, type a number, the X key, and EnterInternal Copy Array n copies in between: move first copy, type a number, the / key, and Enter

Offset (F) Command allow results to overlapDistance specify an offset distance by typing a number and Enter

Orbit (O) Option hold down to disable “gravity-weighted” orbitingShift hold down to activate Pan tool

Paint Bucket (B) Option fill material – paint all matching adjacent facesShift replace material – paint all matching faces in the model

Option+Shift replace material on object – paint all matching faces on the same objectCommand hold down to sample material

Push/Pull (P) Option push/pull a copy of the face (leaving the original face in place)Double-Click apply last push/pull amount to this face

Distance specify a push/pull amount by typing a number and EnterRectangle (R) Option start drawing from center

Dimensions specify dimensions by typing length, width and Enter ie. 20,40Rotated Rectangle Shift lock in current direction/plane

Command lock drawing plane for first edge (after first click)Dimensions, Angle click to place first two corners, then type width, angle and Enter ie. 90,20

Rotate (Q) Option rotate a copyAngle specify an angle by typing a number and EnterSlope specify an angle as a slope by typing a rise, a colon (:), a run, and Enter ie. 3:12

Scale (S) Option hold down to scale about centerShift hold down to scale uniformly (don’t distort)

Amount specify a scale factor by typing a number and Enter ie. 1.5 = 150%Length specify a scale length by typing a number, a unit type, and Enter ie. 10m

Select (Spacebar) Option add to selectionShift add/subtract from selection

Option+Shift subtract from selectionTape Measure (T) Option toggle create guide or measure only

Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicularResize resize model: measure a distance, type intended size, and Enter

Zoom (Z) Shift hold down and click-drag mouse to change Field of View

SketchUp Pro Quick Reference Card | Mac

Make Component

Dimensions

Rotated Rectangle

Zoom Window

Freehand

3D Text

Follow Me

Walk

Eraser (E)

Text

Push/Pull (P)

2 Point Arc (A)

Previous

Polygon

Pan (H)

Offset (F)

Section Plane

Select (Spacebar)

Tape Measure (T)

Circle (C)

Zoom (Z)

Line (L)

Axes

Rotate (Q)

Position Camera

Paint Bucket (B)

Protractor

Move (M)

Arc

Zoom Extents

Rectangle (R)

Orbit (O)

Scale (S)

Look Around

Large Tool Set

Intersect (Pro)

Split (Pro)

Subtract (Pro)

Outer Shell

Trim (Pro)

Union (Pro)

Solid Tools

3 Point Arc Pie

From Contours

Drape

Smoove

Flip Edge

From Scratch

Add Detail

Stamp

Sandbox (Terrain)

Iso

Front Right

Top

LeftBack

Standard Views

Interact

Component Attributes

Component Options

Dynamic Components

Add Location... Toggle Terrain

Location

Shaded with Textures

Back Edges

Hidden Line

X-Ray

Wireframe

Shaded

Style

Monochrome

3D Warehouse...

Share Component... Extension Warehouse...

Share Model...

Warehouse

Send to LayOut (Pro) Classifier (Pro)

Cheat sheet: SketchUp (Mac)

Interior Design

© 2020 Trimble

Middle Button (Wheel) Scroll ZoomClick-Drag Orbit

Shift+Click-Drag PanDouble-Click re-center view

L R L R

Tool Operation Instructions2 Point Arc (A) Bulge specify bulge amount by typing a number and Enter

Radius specify radius by typing a number, the R key, and EnterSegments specify number of segments by typing a number, the S key, and Enter

Circle (C) Shift lock current inferencesRadius specify radius by typing a number and Enter

Segments specify number of segments by typing a number, the S key, and EnterEraser (E) Option soften/smooth (use on edges to make adjacent faces appear curved)

Shift hideOption+Shift unsoften/unsmooth

Follow Me Command use face perimeter as extrusion pathExpert Tip! first Select path, then choose the Follow Me tool, then click on the face to extrude

Line (L) Shift lock in current inference directionArrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicularLength specify length by typing a number and Enter

Look Around Eye Height specify eye height by typing a number and EnterMove (M) Option move a copy

Shift hold down to lock in current inference directionCommand auto-fold (allow move even if it means adding extra edges and faces)

Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicularDistance specify move distance by typing a number and Enter

External Copy Array n copies in a row: move first copy, type a number, the X key, and EnterInternal Copy Array n copies in between: move first copy, type a number, the / key, and Enter

Offset (F) Command allow results to overlapDistance specify an offset distance by typing a number and Enter

Orbit (O) Option hold down to disable “gravity-weighted” orbitingShift hold down to activate Pan tool

Paint Bucket (B) Option fill material – paint all matching adjacent facesShift replace material – paint all matching faces in the model

Option+Shift replace material on object – paint all matching faces on the same objectCommand hold down to sample material

Push/Pull (P) Option push/pull a copy of the face (leaving the original face in place)Double-Click apply last push/pull amount to this face

Distance specify a push/pull amount by typing a number and EnterRectangle (R) Option start drawing from center

Dimensions specify dimensions by typing length, width and Enter ie. 20,40Rotated Rectangle Shift lock in current direction/plane

Command lock drawing plane for first edge (after first click)Dimensions, Angle click to place first two corners, then type width, angle and Enter ie. 90,20

Rotate (Q) Option rotate a copyAngle specify an angle by typing a number and EnterSlope specify an angle as a slope by typing a rise, a colon (:), a run, and Enter ie. 3:12

Scale (S) Option hold down to scale about centerShift hold down to scale uniformly (don’t distort)

Amount specify a scale factor by typing a number and Enter ie. 1.5 = 150%Length specify a scale length by typing a number, a unit type, and Enter ie. 10m

Select (Spacebar) Option add to selectionShift add/subtract from selection

Option+Shift subtract from selectionTape Measure (T) Option toggle create guide or measure only

Arrows lock direction; up = blue, right = red, left = green, and down = parallel/perpendicularResize resize model: measure a distance, type intended size, and Enter

Zoom (Z) Shift hold down and click-drag mouse to change Field of View

SketchUp Pro Quick Reference Card | Mac

Make Component

Dimensions

Rotated Rectangle

Zoom Window

Freehand

3D Text

Follow Me

Walk

Eraser (E)

Text

Push/Pull (P)

2 Point Arc (A)

Previous

Polygon

Pan (H)

Offset (F)

Section Plane

Select (Spacebar)

Tape Measure (T)

Circle (C)

Zoom (Z)

Line (L)

Axes

Rotate (Q)

Position Camera

Paint Bucket (B)

Protractor

Move (M)

Arc

Zoom Extents

Rectangle (R)

Orbit (O)

Scale (S)

Look Around

Large Tool Set

Intersect (Pro)

Split (Pro)

Subtract (Pro)

Outer Shell

Trim (Pro)

Union (Pro)

Solid Tools

3 Point Arc Pie

From Contours

Drape

Smoove

Flip Edge

From Scratch

Add Detail

Stamp

Sandbox (Terrain)

Iso

Front Right

Top

LeftBack

Standard Views

Interact

Component Attributes

Component Options

Dynamic Components

Add Location... Toggle Terrain

Location

Shaded with Textures

Back Edges

Hidden Line

X-Ray

Wireframe

Shaded

Style

Monochrome

3D Warehouse...

Share Component... Extension Warehouse...

Share Model...

Warehouse

Send to LayOut (Pro) Classifier (Pro)

Cheat sheet: SketchUp (Mac)


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