Date post: | 05-Jan-2016 |
Category: |
Documents |
Upload: | ethel-martin |
View: | 223 times |
Download: | 1 times |
Programming, an introduction to PascalThe Basics of Program writing.
Generations of Languages
•Classification of programming languages▫1st Generation Machine Code▫2nd Generation Assembly Language▫3rd Generation Pascal▫4th Generation programming languages▫5th Generation programming languages
LowLevel
HighLevel
Machine language vs Assembly Language•Machine Language
▫Consists of strings made of 1’s and 0’s. It is the only programming language as computer can understand.
•Assembly Language▫Uses special codes called MNEMONIC to
represent the language instructions instead of using 1’s and 0’s.AD, SUB, JMP, MUL
Low-Level languages
•They are machine dependent (The code can only be understood by a machine).
•FIRST GENERATION LANGUAGES▫Made of Machine code. Eg. 1001011011
•SECOND GENERATION LANGUAGES▫Assembly Language with simple commands
like “Add A,B” (Add the contents of A to B). Also called mnemonics.
High Level Languages▫Not Machine dependent and use words
similar to English making them easier to write.
▫THIRD GENERATION LANGUAGES These languages are converted from simple
English to machine code. Eg. FORTRAN, BASIC, Pascal, C
▫FOURTH GENERATION LANGUAGES Easier to write by just giving simple
commands and no long lines of code. Eg. COBOL
High Level Languages
•FIFTH GENERATION LANGUAGES▫These languages perform tasks based on
the goal to be achieved. In theory it should be able to translate the words a person says. Eg. PROLOG
History of PascalPascal, named in honor of the French mathematician and philosopher Blaise Pascal, was developed by Niklaus Wirth.
Pascal FormatProgram <program name>;
const<constant values in the program>;
var<variables used in the program>
begin<the actual program code>end.
HEADER
VARIABLE DECLARATION
PROGRAM BODY
CONSTANT DECLARATION
Constants and Variables
•Identifier – The name that identifies a variable or constant
•Constant – a value that is stored in memory and cannot be changed. Eg. Pi = 3.14
•Variable – A value that is stored in memory and can be changed. Eg. x,a,b,y…….
Variable Types
•Integer – positive and negative numbers which do not have a decimal point.
•Real – positive and negative numbers that may have a decimal point
•Char – a single character (letter, digit or symbol)
•String – a group of characters•Boolean – either true or false
Declaring Variables
var
gender: char;num1, num2, num3: integer;product: real;
THREE VARIABLES OF THE SAME TYPE CAN BE
SEPARATED BY A COMMA
Declaring Constants
const
pi := 3.142;VAT := 0.15;Gravity := 9.81;
Basic Commands
•Write – writes the command on the same line
•Writeln – writes the command and goes to the next line
•Read – reads the input•Readln – reads the input and then goes to
the next line.
Read Commands
Read(num1)This will read the input from the user of the program and store the value in num1
Readln(num1)This will read the input from the user and store the value in num1 and go to the next line.It is also used to pause at the end of a program until the user presses enter.
Write commands
Write(‘ hello world’);
Writeln (‘hello world’);
Hello World DISPLAYS ‘HELLO WORLD’ IN THE SAME
LINE
Hello World_
DISPLAYS ‘HELLO WORLD’ AND GOES TO
THE NEXT LINE
Assignments
The value of a variable can be changed by doing an assignment statement.It is done by using a colon and equal sign.:=
eg.Age := 15cost := 65Count := count + 1
Simple Programs
Program HelloWorld; Begin
Write(‘Hello World’);Readln;
End.
This program writes Hello World and
then waits for the user to
press enter to exit the
program.
Simple Programs
program Hello; begin Writeln('Hello'); Write('world'); Readln;end.
This program writes ‘Hello’
in one line then goes to
the other, then it prints ‘World’ and waits for the user to press
enter.
Simple ProgramsProgram Addition; Var
a:integer; Begin
Writeln('The sum of 6 and 4 is:');a := 6 + 4;write(a);readln;
End.
This declares ‘a’ as an integer.
It then adds two numbers and assigns the result to
‘a’.
Simple ProgramsProgram Multiplication; Var
a: integer; Begin
Writeln ('This will find the product of 6 and 4');a := 6*4 ;writeln ('Press enter to view the result');readln;write(a);readln;
End.
This declares ‘a’ as an integer.
It then multiplies two numbers and assigns the result
to ‘a’. Then displays ‘a’
Simple ProgramsProgram addition; Var
a:integer;b:integer;c: integer;
Begin
writeln(‘Enter first number’);read(a);writeln(‘Enter second number’);read(b);writeln(‘Your numbers are:’ ,a ,b);c:= a + b;writeln(‘the sum of your numbers are/is:’);writeln(c);readln;readln;
End.
This declares ‘a’ ‘b’ and ‘c’ as
integers.It then adds ‘a’ to
‘b’ and assigns the result to ‘c’. Then displays ‘c’
Comments•Comments are used to give descriptions
to sections of code so that other programmers can understand what is being done.
•A comment is activated by putting to forward slashes then typing the comment.▫Eg. Readln (x); //get value for xReadln (y); //get value for yA = x * y; //multiply x and yWriteln (a); //write value of a on screen
Practice Questions
1. Write a pascal program to read two numbers, find the product. The program should display the two numbers entered and the product.
2. Write a pascal program to read the costs of 5 grocery items. Find the sum of the items, display it. Multiply the sum by 15% to get the VAT and add the VAT to the sum of the items and display the total.
Practice Questions
•Write a program to get the scores of 11 players on a cricket team and find the average and display it.
•Write a program to get the dimensions of a square and a rectangle and find the area of the combined area of the two.
Selection Control StructureIF <condition true> THEN<perform action>ELSE<perform action>
IF age > 18 THENYou can get your drivers permitELSE You cannot legally drive
Selection Pseudocode Example
get xget ysum = x + yif sum < 20 thenprint “ the score is small”else print “the score is large”
Selection Pascal Examplebegin
writeln('Please enter your mark');readln(a);if a>50 thenwriteln ('You have passed')elsewriteln('You have failed');readln;
end.
Selection Practice Questions
1. Write a pascal program to read three test scores and find the average. If the average is greater than 50 display pass, else display fail.
2. Write a pascal program to read the price of two dresses. Display which dress costs more.
3. Write a pascal program to read the shoe size of a student. If their shoe size is less than 7 print your foot is small else print your foot is big.
Practice questions 2
•Write a pascal program to read three numbers a, b and c.Find the sum of a and b and the product of b and c. Display both the product and sum.If the sum is greater than the product display “The sum is bigger”. If not then display “the product is bigger”
Types of Errors
•Syntax Error•Logic Error•Run Time Error
Syntax errors
•They happen when the programing language used is not formatted according to the set standard.
•Eg 1.▫Readline (a) is a syntax error it should be:▫Readln (a)
•Eg 2.▫Writeln (‘Hello World’) is a syntax error it
shouldbe:▫Writeln (‘Hello World’);
Logic Errors
•These occur when the calculations do make sense mathematically or logically.
•Eg1.▫C := a + b /2 should be▫C := (a+b) / 2
•Eg2.▫Avg := (a + b + c +d ) / 2 should be▫Avg := (a + b + c + d) / 4
Runtime Errors
•These cause the program to crash or freeze while running preventing it from giving an output usually caused by bad calculations.
•Eg1.▫A = C / 0▫It is a runtime error because you cannot
divide by zero
Selection Practice Questions
•Write a pascal program to read three test scores and find the average. If the average is greater than 50 display pass, else display fail.
•Write a pascal program to read the price of two dresses. Display which dress costs more.
•Write a pascal program to read the shoe size of a student. If their shoe size is less than 7 print your foot is small else print your foot is big.