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Project Presentations 2/29/08 Ali Shareef Bangor High School.

Date post: 20-Jan-2018
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Presentation Grade Constitute 30% of the grade for the project. –15 % Presentation –15 % Game Your classmates will contribute 10 % of your grade –5 % Presentation –5 % Game
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Project Presentations 2/29/08 Ali Shareef Bangor High School
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Project Presentations2/29/08Ali ShareefBangor High School

Presenting your GamesPresenting your Games ObjectivesObjectives

Sell your gameSell your game EDIOS has seen your game and is willing to EDIOS has seen your game and is willing to

purchase it. (Your classmates)purchase it. (Your classmates) Want to know how you did what you did. (Overview)Want to know how you did what you did. (Overview) Want to know all the cool effects and features that Want to know all the cool effects and features that

your game hasyour game has

Show off how smart you areShow off how smart you are 6 Minutes for each presentation6 Minutes for each presentation Pictures/Screen shots/Diagram are a plusPictures/Screen shots/Diagram are a plus

Presentation Grade• Constitute 30% of the

grade for the project.– 15 % Presentation– 15 % Game

• Your classmates will contribute 10 % of your grade– 5 % Presentation– 5 % Game

Presentation Outline• Introduction• Game Objective• Rules of the Game• Implementation• Toughest problem faced and how you solved

it• Demonstration• Conclusion

Introduction

• Project Name– Group members– Game name– Juicy tidbit of gossip about each member

Game Objective• What is the purpose of the game?• What is the point?• What does the user do to win the game?

E.g. “Move the Gac-Man to this point of the world.”

Rules of the GameRules of the Game

What are the rules of the game?What are the rules of the game?E.g. “The Gac-Man cannot pass through E.g. “The Gac-Man cannot pass through the walls.”the walls.”

““The Gac-Man can get eaten by a killer The Gac-Man can get eaten by a killer tomato.”tomato.”

Implementation• How did you implement the game?

– Flowcharts• Explain how different components of the game fit together.• Provide an overview

– Diagrams• Explain physics/theory/design of the most important features of

the game.E.g “The way we implemented the bullets moving is by drawing a straight line between two point and having the bullet appear at points on the line.”

– DO NOT READ LINE AFTER LINE OF THE CODE

Toughest problem faced and how you solved it

• Describe problem• Describe why it was a problem• How did you solve it.

– Be detailed– OK to show limited code here

DemonstrationShow off you game to the EDIOS

Executive Board.They are going to decide to purchase your game based on

the demonstration.

Conclusion

•Further work•Question and answers


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