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Project Selection and Management SYSTEMS ANALYSIS AND DESIGN, 6 TH EDITION DENNIS, WIXOM, AND ROTH © 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED. 1 Roberta M. Roth
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Page 1: Project Selection and Management SYSTEMS ANALYSIS AND DESIGN, 6 TH EDITION DENNIS, WIXOM, AND ROTH © 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED. 1 Roberta.

© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Project Selection and ManagementSYSTEMS ANALYSIS AND DESIGN, 6 T H EDITION

DENNIS, WIXOM, AND ROTH

1Roberta M. Roth

Page 2: Project Selection and Management SYSTEMS ANALYSIS AND DESIGN, 6 TH EDITION DENNIS, WIXOM, AND ROTH © 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED. 1 Roberta.

© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Learning Objectives Explain how projects are selected in some organizations. Describe various approaches to the SDLC that can be used to structure a

development project. Explain how to select a project methodology based on project

characteristics. Become familiar with project estimation. Be able to create a project work plan. Describe project staffing issues and concerns. Describe and apply techniques to coordinate and manage the project. Explain how to manage risk on the project.

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Page 3: Project Selection and Management SYSTEMS ANALYSIS AND DESIGN, 6 TH EDITION DENNIS, WIXOM, AND ROTH © 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED. 1 Roberta.

Project SelectionHOW SPECIFIC PROJECTS ARE CHOSEN

© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED. 3

Page 4: Project Selection and Management SYSTEMS ANALYSIS AND DESIGN, 6 TH EDITION DENNIS, WIXOM, AND ROTH © 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED. 1 Roberta.

© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Project Selection Issues Ways to Characterize Projectso Sizeo Costo Purposeo Lengtho Risko Scopeo Economic Value

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Page 5: Project Selection and Management SYSTEMS ANALYSIS AND DESIGN, 6 TH EDITION DENNIS, WIXOM, AND ROTH © 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED. 1 Roberta.

© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Project Selection Issues Approval committee uses the system request and the

feasibility studyo Project portfolio perspective – how does the project fit within

the entire portfolio of projects?o Trade-offs needed: select projects to form a balanced project

portfolioo Viable projects may be rejected or deferred due to project

portfolio issues.

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Page 6: Project Selection and Management SYSTEMS ANALYSIS AND DESIGN, 6 TH EDITION DENNIS, WIXOM, AND ROTH © 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED. 1 Roberta.

© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Project Portfolio Management PPM software collects and manages information about all

projects – on-going and awaiting approval. Companies stay up to date on projects and adapt to

changing conditions. Features: project prioritization, employee allocation, real-

time project monitoring, flagging cost and time variances, monitoring economic feasibility.

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Creating the Project Plan Once a project is approved, the project manager

must:o Select the best project methodologyo Develop a project work plano Establish a staffing plano Create ways to coordinate and control the project

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Creating the Project PlanDEVELOPING A PLAN FOR A SUCCESSFUL RESULT

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Selecting a Project Methodology Methodology: A formalized approach to implementing

the SDLCo A series of steps to perform and deliverables to produce

Methodology Sourceso Internally developed by organizationso Consulting firmso Software vendorso Government agencies

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Selecting a Project Methodology - Issues These factors influence the best choice:o Clarity of User Requirementso Familiarity with Technologyo System Complexityo System Reliabilityo Time Frameo Schedule Visibility

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Structured Systems Development

© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Based upon SDLC Assumes a project phase is complete before moving to

the next phaseo Waterfall Developmento Parallel Developmento V-model

Goal – doing each phase thoroughly before moving forward ensures correct and high-quality outcomes

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Waterfall DevelopmentMethodologyo Move from phase to phase

o Emphasis on deliverables from one phase flowing into the next phase

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Waterfall Methodology AssessmentSTRENGTHS

System requirements identified long before construction begins

Requirements are “frozen” as project proceeds – no moving targets allowed

WEAKNESSES

Must wait a long time before there is “visible” evidence of the new system

Takes a long time from start to finish

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Parallel DevelopmentMethodologyo Subdivide the project into

subprojects that can be worked on at the same time.

o Reduce the overall project length

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Parallel Methodology AssessmentSTRENGTHS

Reduces overall project time (compared to Waterfall)

Reduces the need for rework; with shorter time frame, less chance of requirements changing

WEAKNESSES

Creating subprojects requires careful design decisions

Integrating subprojects at the end can be complex and difficult

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

V-Model Development Methodologyo Emphasizes system quality through

text plan development

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V-Model Methodology AssessmentSTRENGTHS

Simple and straightforward

Quality improves through the emphasis on testing

Including Quality Assurance expertise early in the project strengthens system quality

WEAKNESSES

Rigid

Difficult to use in a dynamic business environment

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Rapid Application Development Incorporate special techniques and tools:o CASE toolso JAD sessionso Visual programming languageso Code generators

Goal – get some portion of system developed quickly and in the users’ hands

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Three RAD Approaches Iterative developmento A series of versions developed sequentially

System Prototypingo Create prototype (model) of system and “grow” it into the final

system Throw-away prototypingo Prototype alternative designs in an experimental wayo Build system following prototype design but discard the actual

prototype

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Page 20: Project Selection and Management SYSTEMS ANALYSIS AND DESIGN, 6 TH EDITION DENNIS, WIXOM, AND ROTH © 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED. 1 Roberta.

© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Iterative Development Methodologyo RAD approach

o Develop system in series of versions

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Iterative Development Methodology AssessmentSTRENGTHS

Users get a system to use quickly

Users identify additional needs for later versions based on real experiences with current version

WEAKNESSES

Users faced with using an incomplete system for a time

Users must be patient and wait for fully-functional system

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Page 22: Project Selection and Management SYSTEMS ANALYSIS AND DESIGN, 6 TH EDITION DENNIS, WIXOM, AND ROTH © 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED. 1 Roberta.

© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

System Prototyping Development Methodologyo RAD approach

o Create a rough version of system quickly and “grow” it into final system with repetitive refinement

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Page 23: Project Selection and Management SYSTEMS ANALYSIS AND DESIGN, 6 TH EDITION DENNIS, WIXOM, AND ROTH © 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED. 1 Roberta.

System Prototyping Methodology AssessmentSTRENGTHS

Users get to work with prototype very quickly

Feedback cycles let users identify changes and refine real requirements

WEAKNESSES

Superficial analysis may cause problems

Initial design decisions may be poor

Overlooked features may be hard to add later

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Throwaway Prototyping Development Methodologyo RAD approach

o Adds emphasis on experimenting with design options before design is finalized

o Design options are thrown-away, but learning from them is factored into final design

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Throwaway Prototyping Methodology AssessmentSTRENGTHS

Uncertainty is minimized

Important issues are understood before building the final system

WEAKNESSES

May take longer (compared to system prototyping)

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Agile Development Methodologieso Extreme Programming (XP),

Scrum, and others

o Focus on short cycles that produce a complete software product

o Highly adaptable in dynamic environments

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Agile Methodologies AssessmentSTRENGTHS

Fast delivery of results

Works well in projects with undefined or changing requirements

WEAKNESSES

Requires discipline

Significant user involvement is essential

Initial high learning curve

Works best in smaller projects

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Selection Summary

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Ability to develop systems

Waterfall Parallel V-Model Iterative SystemProto-typing

ThrowawayPrototyping

AgileDevelop-

ment

With unclear user requirements

Poor Poor Poor Good Excellent Excellent Excellent

With unfamiliar technology

Poor Poor Poor Good Poor Excellent Poor

That are complex Good Good Good Good Poor Excellent Poor

That are reliable Good Good Excellent Good Poor Excellent Good

With a short time schedule

Poor Good Poor Excellent Excellent Good Excellent

With schedule visibility

Poor Poor Poor Excellent Excellent Good Good

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Project Management TasksPREPARING TO LAUNCH THE PROJECT

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Project Manager’s Balancing Act

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Project Management involves making trade-offs…

Modifying one elementrequires adjusting the others

Project Size

Project C

ost

Proje

ct T

ime

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Project Estimation The process of assigning projected values for time and effort Sources of estimates

oMethodology in useoActual previous projectsoExperienced developers

Estimates begin as a range and become more specific as the project progresseso Industry standardsoFunction point estimation (Appendix 2A)

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Project Estimates Using Industry Standard PercentagesINDUSTRY STANDARD PERCENTAGES EXAMPLE

© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED. 32

IF 4 months are required for Planning, then

15% X = 4, where X = overall length of project

X = 4 / 15%

X = 26.66 months for entire project

Therefore:◦ Planning (15%): 4 months◦ Analysis (20%): 5.33 months◦ Design (35%): 9.33 months◦ Implementation (30%): 8 months

◦ Total Project Length: 26.66 months

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Identifying Tasks

Use established guidelines – existing methodologies Use analogies – model previous projects’ task lists Top-down approach – break high level tasks into smaller, detailed

tasks Organize into work breakdown structure

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Example – Determining Tasks using Top-down ApproachGrade programming assignments

1. Create grading planA. Develop grading rubricB. Develop test plan, test data, and check figures

2. Prepare programming projects for gradingA. Download submitted projectsB. For all projects, extract zipped files

3. For all projects, A. Administer test plan and check performance and resultsB. Check code for required elementsC. Apply rubric and determine final score.

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Typical Workplan Entry

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Project Work Plan

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Project Work Plan

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Staffing Considerations Match skills to project needs whenever possible Consider technical skills and interpersonal skills

oAll IS work is done in teamsoTechnical skills are not sufficient – need to be able to

work with others oUse training and outside sources (consultants, vendor

support) when skills are not readily available

Staffing levels will change over a project’s lifetime Adding staff adds overhead; not always productive

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Motivation Use monetary rewards cautiously Use intrinsic rewards

oRecognitionoAchievemento The work itselfoResponsibilityoAdvancementoChance to learn new skills

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Motivation Consider the “de-motivators” … DO NOT

oAssign unrealistic deadlineso Ignore good effortsoAccept a low-quality productoGive everyone on the project the same raiseoMake an important decision without the team’s inputoMaintain poor working conditions

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Assuring Group Performance Make sure team understands the project and its goals Establish operating procedures (Project Charter)

oAvailabilityo Status reportingoMeetings

Ensure that team members get to know each other Establish methods for dealing with problems

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Page 42: Project Selection and Management SYSTEMS ANALYSIS AND DESIGN, 6 TH EDITION DENNIS, WIXOM, AND ROTH © 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED. 1 Roberta.

Project Estimates Require RefinementoEven projects with high-quality

estimates will need refinementoProject managers must adjust

estimated time throughout the project

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Managing Scope Beware of scope creep Use JAD and prototyping to minimize scope creep pressure Implement formal change approval process Defer additional requirements as future system enhancements

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

Timeboxing Time estimating techniques may reveal that the project requires

more time than we have available Timeboxing helps in these situations

o Set a tight but realistic deadline. Identify core, essential functional requirements

o Team limits its focus just to essential functionsoHigh quality is stressedoOther functions will be added lateroRepeat to add refinements and enhancements

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© 2015 JOHN WILEY & SONS. ALL RIGHTS RESERVED.

When a Target Date is Missed… Don’t assume you can catch up The ONLY situation in which you can make up time is when:

o The remainder of the project is simpler than the part you fell behind on, and o The remainder of the project is simpler than you expected when the original

estimates were made.

Evaluate the complexity of the remainder of the project to determine the correct schedule adjustment.

Adding people is not always the right way to handle schedule slippages.

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