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PT KinectionAn Augmented Reality Based At-Home PT Facilitator Using Xbox Kinect
EDIT 732 – Group 3
Background and Problem
Physical therapy can help patients avoid surgery, reduce chronic pain, prevent permanent damage and recurring injury through rehabilitative exercises and intervention
For best results, most patients are prescribed a home-exercise program in addition to office visits
Noncompliance can negatively impact patient recovery
As many as one third to two thirds of patients are noncompliant with exercises (Sluijs, Kok, and van der Zee, 1993)
Prior Analyses
User Data
Target AudiencePhysical therapy (PT) patients
Wide range of ages
Variety of reasons for therapy Congenital Degenerative Sports-related, etc.
As diverse as the general population
Learner NeedsAny time access
Visual representation of the exercise
Audible instructions
Immediate feedback
Learning/Technology Gaps
No confirmation of proper form
No realistic model of behavior
Lack of sufficient communication methods
Lack of motivation
Summary of Findings
Patients and physical therapists need to improve communication
Physical therapist need a way to hold patients accountable
Patients need immediate feedback
Patients are not motivated to complete their exercises
The target audience is relatively technology savvy
Personas – Patients
Personas – Patients
Personas – Physical Therapists
Objectives and Solution System Performance
Learning Objectives Motivate patients to regularly
practice prescribed at-home exercises
Educate patients between regular home exercise program and better recovery outcomes
Empower patients to be confident in their skill at performing the home exercise program
Improve patient accountability for exercises
Desired Performance of Solution System
Confirm proper form
Display realistic model behavior
Provide unconventional means of communication with PT
Motivate patient
Provide immediate visual and audible feedback
Be accessible any time
Proposed Solution System
Xbox 360 Kinect
A hybrid device that generates AR using a color (RGB) cameraA depth sensorA microphone arrayA tilt sensor
Skeletal tracking
Gesture Recognition
Benefits to Potential Patients
Simplifies communication with PT
Increases patients’ compliance
Motivates and encourages patients
Provides a realistic example of performance
Provides any-time access to resources
Benefits to Physical Therapist
Monitor patients’ progressSimplifies communication Ensures that patients have access to a realistic
example of performanceMotivates patients to perform prescribed
exercisesEncourages patients to overcome barriersEnsures patients’ continued visits to PT office
Interface Design
Scenarios
Flowchart
Wireframes
Message Center
Session Start Screen
Toolbar
Wireframes
Live Sessions Feedback View
CalendarCalendar
Mentor Demonstration
Mentor Demonstration
Note PadNote Pad
User SessionsUser Sessions
LocationLocation
MemoryMemory
SoundsSounds
LanguageLanguage
VisualVisual
NotificationsNotifications
Menu
Message Center
Message Center Message BoxMessage Box
Live HelpLive Help
System & Accessory Instructions
System & Accessory Instructions
PT Kinection Instructions
PT Kinection Instructions HelpHelpBegin a
SessionBegin a Session
SettingsSettings
Site Map
Memory
Location
Sound
Errors/Alarms [On/Off]
Messages/Email/
Smartphone
Language
Notifications
Visual
Push Notifications
Settings
Settings Sub-Menu
Audience Feedback
Preliminary Prototype Website/Survey
Documented FeedbackFeedback Response
Suggestion to reorder menu to “Begin Session”, “Settings”, “Message Center”, and “Help”.
Declined. Menu is in the order shown for a specific reason. We feel that the first thing the user would want to do on this screen is view messages and the last thing he/she would want to do is begin the session.
Suggestion to add additional descriptive information to controls.
Declined. We envision a user introduction that focuses on a description of uses and features. The user will have an option to view the overview anytime.
Suggestion to change color of control text so that it is easier to see against the white background.
Agreed. Text will be changed to a darker color within the defined color palette.
Suggestion to re-design logo. On-hold. Will consider for future versions.
Suggestion to change font color/weight on Exercise Education menu.
Agreed. Will change background to menu so that text is more legible.
Suggestion to add graphics to start screen.
Agreed. Will add collage of Physical Therapy photographs to start screen.
Layout/Visual Design Elements
General Design Notes
Exercise screens generally divided into three areas Mentor area in upper left “Active” work area Toolbar/menu at bottom
Elements can be “hidden” to reduce distractions and expanded when needed
Repeated elements (round buttons, rounded edges, etc) lend themselves toward sense of unity
Rounded edges for approachability, but mindful to not appear too juvenile
Blue tones chosen to indicate health or wellness
Colors differentiate PT Kinection from other Xbox system menu colors (green, red)
San Serif font for easier readability
New User/Select Profile
Start Screen
Session Toolbar
Exercise Demonstration
Correct Performance
Incorrect Performance
The Virtual PT
• Realistic model behavior• Immediate audible feedback• Motivational cues• Accessible anytime
Message Center
Message Center
Note Pad
Help Menu
Settings Menu
Recording Options
Exercise Education
Alerts & Warnings
Design Rationale & GuidelinesLearning Problem Rationale – Design Decision
Exercise is difficult to understand – steps are difficult to remember
• Live exercise demonstration• Immediate feedback• Communication options• Alerts & warnings• Recording options
Lack of communication
• Message center allows PT and patient to communicate directly through program
• Recording options allow PT to view patient’s form and progress
• Live and documented help options
Lack of motivation • Virtual PT provides immediate motivational feedback• Access to model behavior anytime, provides
motivation to complete the task, rather than waiting to speak to the PT
Briefing Report – Determined that there is a problem, defined barriers and drivers, and proposed an augmented reality-based solution system
Needs Analysis – Performed a thorough investigation of the target audience, determined task order, and further outlined the consideration of AR using Xbox Kinect as a solution for identified learning and technology gaps
Personas – Defined potential patients/users and their PT experience and the affects on health, and PT distribution of home exercise prescriptions, and user affects on health
Prototype – Developed a preliminary prototype, gathered comprehensive feedback from potential users, defined changes, and made corrections resulting in a final prototype that addresses the original learning problem, the defined learning objectives, technology and learning gaps, and potential users’ wants and needs
Summary
Project Team
HEATHER STAYROOK ([email protected])Mobile Course Interface Template Design Submissions Lead
KATE ORF ([email protected]) Performance Analysis Team Lead
MELISSA HESS ([email protected]) Persona/User Needs Analysis Team Lead
NOF AL-HAJ ([email protected]) Needs Analysis Team Lead
SARAH AL-HAJ ([email protected]) Design Prototype Presentation & Documentation Team Lead
References
Berardini, C. A. (2007, September 20). Xbox 360 and Xbox live facts and stats. Retrieved from http://news.teamxbox.com/xbox/14595/Xbox-360-and-Xbox-Live-Facts-and-Stats/
Reisinger, D. (2010, January 06). Xbox 360 is most-used game console, Nielsen says. Retrieved from http://news.cnet.com/8301-13506_3-10426467-17.html
Swinkels, I. C., Hart, D. L., Deutscher, D., van den Bosch, W. J., Dekker, J., de Bakker, D. H., van den Ende, C.H. (2008). Comparing patient characteristics and treatment processes in patients receiving physical therapy in the United States, Israel and the Netherlands: Cross sectional analyses of data from three clinical databases. BMC Health Services Research, 8(163). Doi: 10.1186/1472-6963-8-163