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Quenton Cook : Scaling Design : Lightning Talk

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October 14, 2013 Scaling Design
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Page 1: Quenton Cook : Scaling Design : Lightning Talk

October 14, 2013

Scaling Design

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I work on design frameworks at Spotify.

Hi, my name’s Q.

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I work on design frameworks at Spotify.

Hi, my name’s Q.

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The project of 1.

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The project of hundreds.

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UNUSABLE PRODUCT

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A definition

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A definition

–People will always make and communicate design choices.

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A definition

–People will always make and communicate design choices.

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A definition

–People will always make and communicate design choices.

–Scaling means coordinating that process consciously and deliberately.

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Communication Evolution

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Sitting and Talking

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Feature Mocks

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Sitting and Talking +

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Feature Mocks

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Sitting and Talking +

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Style Guides

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Sitting and Talking +Feature Mocks +

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Style Guides

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Sitting and Talking +Feature Mocks +

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Something’s wrong.

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2 Issues:12

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2 Issues:12

The product is a moving target.

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2 Issues:12

The product is a moving target.

The design IS the product.

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A new stack

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Principles +

A new stack

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Principles +Framework +

A new stack

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Principles +Framework +Documentation

A new stack

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Principles

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1. Content first

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1. Content first2.Be Alive

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1. Content first2.Be Alive3.Get familiar

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1. Content first2.Be Alive3.Get familiar4.Do less

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1. Content first2.Be Alive3.Get familiar4.Do less5.Stay Authentic

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1. Content first2.Be Alive3.Get familiar4.Do less5.Stay Authentic6.Lagom

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Principles +Framework

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Don’t reinvent the wheel...

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Don’t reinvent the wheel...

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Don’t reinvent the wheel...

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Don’t reinvent the wheel...

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Don’t reinvent the wheel...

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...but, improve it.

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...but, improve it.

+

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...but, improve it.

+( ) - CRUFT*

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...but, improve it.

+( ) - CRUFT* = GLUE

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Principles +Framework +Documentation

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Requirements:

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1. Live in the code

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Requirements:

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1. Live in the code2.Live online

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Requirements:

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1. Live in the code2.Live online3.Never be out of sync

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Requirements:

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1. Live in the code2.Live online3.Never be out of sync

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Requirements:

KSS Knyle Style - by Kyle Neath | @kneath

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CODE SAMPLE21

// A button suitable for giving stars to someone.//// :hover - Subtle hover highlight.// .stars-given - Indicating you've already given a star.// .stars-given:hover - Subtle hover highlight on top.// .disabled - Dims the button when it cannot be used.//// Styleguide 2.1.3.a.button.star{ ... &.star-given{ ... } &.disabled{ ... }}

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OUTPUT

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Principles +Framework +Documentation


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