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  • 8/3/2019 R Evolution Feb05

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    Newsletter for the Developer Community

    Dear Developers,

    'I have never allowed my schooling to interfere

    with my education,' said Mark Twain,

    commenting on the lack of fun in learning in

    schools.

    Education is serious business but it can be madefun. To approach learning as an onerous task

    renders the same dull and dreary. The future

    belongs to children and adults who adapt

    themselves to the new environment where

    creativity is valued. One can learn a lot from

    solving problems that are game-like in their

    content. That's why interactivity forms an

    essential part of the new learning process. The

    ubiquitous mobile phone is an ideal platform

    where edutainment and interactive applications

    can transform serious activity like education to a

    fun filled experience.

    In our Application of the Month section, readmore about the 'Ncyclopedia' application

    developed by Itellix, where a voluminous

    encyclopedia is squeezed into your hand phones

    for easy and interactive reference.In order to encourage participation of the DADP

    member community in R-evolution, by way of

    articles, tips, feedback and suggestions, we

    welcome you to write in to our 'Interactive'

    section.

    In our Technology Tips section, we continue with

    our articles on Reliance APIs. In this issue, you

    will find illustrations for use of the Util APIpackage for creating Reliance specific

    applications.

    Looking forward to receiving your useful

    feedback and valuable suggestions.

    For Private Circulation only

    Dhirubhai AmbaniDeveloper Programme

    Tech TipUtil API

    Application of the MonthEncyclopedia

    Interview of the MonthNitish Mittersain

    Nazara Technologies

    QuizInteractive

    February 2005R-evolution-evolution

    www.dadp.comR-evolution EN/2005-2

    - S P Narayanan

    Editorial

    Blending educationwith entertainment

    JDTS

    http://www.dadp.com/http://www.dadp.com/
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    he tremendous growth of mobile phone usage in India,

    Tcoupled with the launch of a variety of dataapplications in the last few years, has led to anunprecedented upsurge of interest among the developer

    community. Exploratory efforts are already on to find out

    the possibility of creating innovative and useful

    applications. One of the areas currently being examined is

    mobile edutainment, which is poised for a big boost, thanks

    to its useful content and mass-market appeal. The word

    'edutainment', coined in early 1990s, is a judicious blend of

    education and entertainment. It simply means 'educational

    entertainment'. Edutainment applications, as the name

    itself suggests, can be classified as applications that impart

    some knowledge, information or learning (covering

    different areas / topics) in a fun, enjoyable and

    entertaining way.

    The 'bonding', community-building and interactivity

    aspects of mobile entertainment applications find a real

    and meaningful extension in the 'edutainment' genre of

    applications. Imagine a game that helps children learn

    basics of mathematics or increases their knowledge ofgeography and history. Though concepts like these have

    already been tried on television, PC, Internet and

    CD-ROM based media forms; mobile-based edutainment

    is a niche by itself and is producing a significant

    change in this domain. What is essential for mobile

    edutainment applications to be successful is the quality of

    content and skillful designing. Thanks to handset

    improvisations

    and rapid advancements in mobile

    communication technologies arena, which permit faster

    and greater quantities of data to flow, edutainment is rapidly

    growing.

    Learn while you play

    Games, which give users a feel and knowledge about

    heritage, science, culture etc, are being developed in

    - including availability of wider screen

    handsets -

    Lead Story

    www.dadp.com 2R-evolution

    entertaining forms of presentation. The best part is that

    games have an enormously huge audience and popularity

    among all sections of mobile users. Therefore, they are

    that much more effective in disseminating information and

    knowledge.

    In the multimedia and ringtone categories of services,

    there are a lot of possibilities of innovation in development

    of applications in the form of images and calls of birds and

    animals. Even applications dealing with nature, wild life,

    adventure, history and culture hold a lot of potential for

    success. This is corroborated by a recent report by the

    research consultancy Mobile Youth, which has suggested

    that the number of under-sixteen in the UK owning mobile

    phones has grown to 5.5million, an increase of nearly half a

    million over the last year. Interestingly, the report says that

    the growth in 2004 was driven by primary school children

    (five to ten years old) getting their first phone. If one

    imagines this figure for school children in India and the

    multilingual challenge they pose for any such application,

    then one can understand the enormity of the scope,

    demand and possibilities.

    There are several instances of brainteasers, quizzes,

    puzzles and games that have been launched by mobile

    operators across the world to build

    an attractive mobile edutainment

    bouquet of services for consumers.

    T h e b e s t p a r t i s

    that these applications allow

    people, mainly teenagers, to use

    the mobile phone as a smart

    learning tool anytime anywhere at

    their own pace and convenience.

    An example could be an application

    like mathematical quiz that would

    tes t t he use r s numer i ca l

    ability/skills in a fun and entertaining

    way. Or even a language-learning

    Blending education with entertainment

    http://www.dadp.com/http://www.dadp.com/
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    www.dadp.com 3R-evolution

    tutorial where one can learn different languages in a step by

    step manner can be quiet popular in a developing country

    like ours.

    Initiatives by Reliance

    Reliance has already launched a couple of applications in

    its R-World suite of data services that fit the 'edutainment'

    definition. Two of the most popular of such applications are

    Mobile Dictionary and Mobile Encyclopedia. With these

    two applications, the RIM user can now boast of a miniature

    'pocket dictionary' and a 'pocket encyclopedia' - always

    available and anywhere. The Encyclopedia is a digital

    archive for information seekers of all ages. Users can do a

    search on various topics like science, politics, geography,sports, etc and can find out required information in a jiffy.

    The Mobile Dictionary helps a consumer find the meaning

    of any English word, with the ability to have the meaning

    displayed in English, Hindi, French, German or Spanish.

    The reverse is also possible.

    Itellix, a mobile application developer from Bangalore with

    technical support from DADP, developed both these useful

    applications. Both were three-tier, J2ME based

    applications, specially designed to handle heavy loads of

    over 100 simultaneous requests and more than a million

    requests per day. A key feature of the solution is the ability

    to display the results in Indian scripts such as Hindi, making

    the application accessible to a much larger population in

    India. The application design is flexible - making it possible

    to support other language dictionaries in future without

    change in code.

    'Kidzworld' is another such application on R World for kids,which informs in an entertaining way. Features such

    as 'FactMonster' in the application provide

    information on favorite pastimes like

    P o k m o n a n d H a r r y P o t t e r .

    Whiz Kid' tests childrens' knack for

    math, cartoons, wildlife, and more. To

    make it engaging and interactive,

    there is a scoring system, which

    allows one to see his/her name on the

    Whiz Kid Top Scorer List. The 'Word

    Wizard' section allows kids to know the

    meanings of words.

    As a result of the increased use of mobile

    communications, it is expected that the use of edutainment

    in mobile environment will be very significant in the future.

    For developers and operators, the challenge is to gather

    sufficient feedback from consumers, in order to

    understand their expectations of edutainment content. The

    future of providing compelling edutainment services on the

    wireless environment depends to a significant extent on

    the development of technologies, and consumer's

    behavioral patterns.

    The propect for edutainment

    applications in the coming days

    can be best summed up in the

    words of Hilmi Quraishi, Chief

    Learning Technology Officer, ZMQ

    Software Systems, a DADP

    developer. Mobile handset is the deviceand edutainment is the style. The blending of the two can

    revolutionize education, especially in rural India,

    where there is a greater need to train and educate semi-

    literate and under-privileged communities. And

    R-World is the right channel to disseminate these

    edutainment solutions.

    Clearly, the potential for educational applications is

    huge; and with improvements in technologies,

    transmission speeds, advanced mobile devicesand a burgeoning mobile population, it is one

    area, which promises 'good times' for mobile developers

    in India.

    Hilmi Quraishi

    http://www.dadp.com/http://www.dadp.com/
  • 8/3/2019 R Evolution Feb05

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    Tech Tip

    www.dadp.comR-evolution

    he Util package consists of utility classes that can be of use to developers while developing

    the client side of any application.TUtil package consists of two classes, namely ResourceBundle and ProgressScrn. Out of these,

    ResourceBundle is more important from the functional point of view. This is a utility class, used in

    multi-languages to enable an application, while Class ProgressScrn is important from the feature point

    of view and is used to display the progress screen on the client when the client is waiting for something to

    happen - like getting a response from the server.

    ResourceBundle class dynamically determines the language enabled on the device and loads the corresponding

    resource class. If the resource class for that language does not exist on the device, it switches to English language and loads the

    English resource class. Resource bundles contain locale-specific objects. When the application needs a locale-specific resource, a

    String for example, the application can load it from the resource bundle that is appropriate for the current user's locale. In this way, one

    can write a program code, which is largely independent of the user's locale, isolating most, if not all, of the locale-specific information in

    resource bundles. This class can be said to be a scaled down version of ResourceBundle class available in the java.util package ofJDK (Java development kit). The members of the ResourceBundle share a common base name, but at the same time have additional

    components that individually identify them.

    ResourceBundle consists of a field named resourceand two methods, namely getBundle() and get(). The Application using resource

    bundles can get a ResourceBundle object using the getBundle() method. The Reliance.language property helps the application to

    determine the enabled language on the device. The method getBundle() needs two string input parameters, namely resource name

    and locale. The method throws up a MissingResourceException, if the resource class does not exist. The method get() is used to get

    the value from ResourceBundle for the specified key, which the method takes as input. If a MIDlet does not contain the resource class

    for the currently enabled language on the device, the getBundle method returns the ResourceBundle object with the English resource.

    If the developer uses resource bundles for enabling languages in his/her applications, then the application jar must contain at least the

    English resource class.

    ProgressScrn is a class used to display the progress screen when the application is busy in performing some activity that needs time

    and the user has to wait for a response. The class extends javax.microedition.lcdui.Canvas and implements java.lang.Runnable. The

    class has four methods in it, namely start(), stop(), run() andpaint(). As the name itself signifies, start, stop and run are used to control

    the animation and paint is used to paint the screen.

    The sample code of the ResourceBundle is given below. Further details can be obtained from the documentation of the APIs available

    in the resource section of the DADP website (www.dadp.com).

    Util Package of Reliance APIsUtil Package of Reliance APIs

    4

    String currLanguage = System.getProperty("reliance.language");

    try

    {rd = com.reliance.util.ResourceBundle.getBundle("com.reliance.someapp.Resource",

    currLanguage);

    str[0] = rd.get("MSG_ID1"); // option Astr[1] = rd.get("MSG_ID2"); // option B

    // add option A, B in a listmain = new List(rd.get("MSG_ID8"),Choice.IMPLICIT,str,null);

    }

    catch(Exception e ){

    e.printStackTrace();}

    http://www.dadp.com/http://www.dadp.com/http://www.dadp.com/
  • 8/3/2019 R Evolution Feb05

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    ince information holds the key to the success

    of an offering like the R World,

    SEncyclopedia is a comprehensive digital archive designedfor both depth of content and simplicity for information

    seekers in all age groups. Users of this application can

    search for information on varied subjects like science,

    politics, geography and sports, as well as learn about

    historical events from its vast database. The application

    also allows subscribers to make queries in plain English,

    and can search a billion words and quickly return with the

    requested information.

    As the Encyclopedia application had to

    p r o v i d e t h e u s e r w i t h

    information related to any

    particular topic of the

    users' interest, the

    f o l l o w i n g

    requirements were

    incorporated.

    1. A searchable

    encyclopedia that

    returns a fixed

    number of matches

    that can be viewed to

    get the detailed text of

    an article. For this the

    user has to choose the

    option and type in the key-word.

    The results are fetched from the

    database matching the key-word. For example, if the userwants information on Sachin Tendulkar he can key in

    Sachin Tendulkar and the required information will be

    displayed on the screen.

    2. A category based lookup on articles. The menu contains

    a fixed number of major categories (Culture, Sciences,

    Arts Sciences, Sports, Social Sciences, etc) and a fixed

    number of sub-categories for

    e a c h c a t e g o r y . T h i s

    information helps to refine

    the search. Once the userchooses a sub-category

    he/she again types in a

    Encyclopedia

    and Dictionary have always been on the radar

    of Reliance.

    key-word and the

    results are fetched.

    3 . A r a n d o m

    l i n k f e a t u r e

    (link of the day) that

    allows for a different entry to

    be shown each time a query

    is made.

    The search mechanism has been refined to the extent that

    in case a user in unable to remember the exact name of the

    article he wants to find he can still get the same by typing a

    few key words. Care was taken to find suitable content toincorporate the database for all categories and sub

    categories. This was very important as otherwise the user

    could end up with multiple unrelated search results without

    finding what he was looking for. A suitable database has

    been put in place, courtesy www.wikipedia.org.

    As the content size is huge and the

    customer can search for any

    keyword, which can throw up

    numerous results, the logic of

    s e a r c h i n g b e c a m e v e r y

    complex. This was tackled by

    defining the frequently used

    categories and subcategories.

    Besides, there were several other

    challenges. The application size was a

    crucial aspect as mobile devices have a limited memory. A

    few modifications were incorporated in the screen shots to

    increase the performance speed in fetching records from

    the huge database. Another challenge was the offshore

    development and testing. All these were successfullyaccomplished and managed by both, Reliance and Itellix

    teams, whose combined efforts made this application a

    success, says Pradnyesh Naik, Product Manager for

    the application.

    Encyclopedia is one of the popular applications on R World

    and receives a good number of hits every month.

    Application of the Month

    www.dadp.com 5R-evolution

    Encyclopedia at your fingertipsEncyclopedia at your fingertips

    Pradnyesh Naik

    http://www.dadp.com/http://www.dadp.com/
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    Interactive

    www.dadp.com 6R-evolution

    If your query is selected by the DADP technical team, as the most innovative and challenging of all postings in a month, you will win a

    surprise gift. And yes, your query along with your photograph will be published in 'R-evolution' as well! So visit www.dadp.com, register (if

    not registered already) and start sending in your queries.

    2ME is one of the most popular platforms for mobile devices.

    All major device manufacturers have embraced this platform

    Jto enable developers realize new possibilities in computing.Thanks to Sun Microsystems, this is an open platform, allowing

    implementation of J2ME to pervade into these gadgets. To ensure

    that standards are maintained in such implementation, Sun has

    developed a Technology Compatibility Kit (TCK) that has to be

    adhered to and validated by developers. As a part of these

    initiatives, Sun has also developed a new Java Device Testing

    Suite (JDTS), which is a J2ME based device testing tool released

    for all network operators and device manufacturers to validate the

    quality of services provided to end-users.

    Mobiles differ from one another by virtue of their hardware, as well

    as their functionality and features. To add to the complexity, the

    features of the Operating System running on these mobiles widely

    differ. To standardize application development in a diversified

    business like this, Sun has introduced the J2ME, which is a mobile

    application written in Java and which interacts with the KVM (a

    miniature version of JVM). The KVM in turn interacts with OS of the

    mobile. Such a program can run on any mobile device that is Java

    enabled. These programs can be downloaded on to the handset

    from the network service provider.

    It may sometimes happen that an end-user buys a Java enabled

    mobile device, downloads an application hosted by the Network

    Service Provider and finds that the application does not work. To

    trace the cause of this problem, it is required to identify the actors

    involved in this exercise.

    1. End User:

    a) The end user might not have established the specific

    configuration required to download the application.

    2. Network Provider:

    a) Failure in network

    b) The application may have been removed from the network and

    not exist when the user tried to download it.

    c)The appl icat ion

    might not have beentested for a particular

    device before being

    hosted on the network.

    3. Device Manufacturer:

    a) The hardware/software to run the

    particular application does not exist

    on the device.

    4. Device OS Provider:

    a) The J2ME implementation for the particular device has not

    been completely made, though the TCK has been

    satisfied.

    JDTS can be used in the scenario mentioned in point 2c, 3a and

    4a, as explained below:

    In the case of (2c) With a large number of applications getting

    ready to get into the network, the overall time to test a particular

    application across all the devices is reduced and may cause the

    quality to deteriorate. The role of JDTS is vital in such a situation.

    JDTS is a conglomeration of around 9000 mobile tests that have

    been written to check the functioning of all aspects of a device.

    This is a superset of all the J2ME applications that are being

    developed in the world. Testing each device with JDTS will clearlydisplay the limitations of the device. This report can be juxtaposed

    with the features of the mobile application and can indicate on how

    an application would perform with a device, thereby helping

    improve its quality.

    In the case of (3a) When the device hardware does not support a

    feature and the mobile application is trying to use it, it results in an

    Application Error, eventually halting the program. Here, JDTS can

    be used to get a concise list of all the unsupported hardware

    features of the device. Usually the device manufacturers only list

    the supported features, whereas this particular report can help

    Application Developers by giving a list of devices for which theirapplication is not supported.

    In the case of (4a) JDTS can detect unsuccessful J2ME

    implementations on a particular device and improve their KVM so

    that J2ME implementation can be completed.

    Post query DA PDiscus

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    Developer ForumAn Introduction to Java Device Testing SuiteAn Introduction to Java Device Testing Suite

    Part - 1

    Disclaimer: DADP is not responsible for the validity of

    the contents of this article.

    This article has been contributed by

    Avinash Mangipudi, a DADP developer.

    He can be contacted on

    [email protected]

    (This is the first of the two-part JDTS tool featured in the

    Developer Forum. The second part will follow in next issue

    of R-evolution.)

    By Avinash Mangipudi

    http://www.dadp.com/http://www.dadp.com/
  • 8/3/2019 R Evolution Feb05

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    Can you tell us something about your experience on working

    with Reliance?

    Working with Reliance has been a very fruitful and pleasurable

    experience. The Reliance team has provided us with all thesupport that we have needed without fail. Thanks to this kind

    of spontaneous cooperation, we have decided to create

    further applications for Infocomm. We are in the process of

    perfecting these applications and will be launching them on the

    Reliance network very soon.

    Which games have you developed for Reliance Infocomm?

    We have deployed X-Change, Hyper Typer and Magnetron,

    which are currently live on the R World platform.

    How are these games unique? Any special features?

    These games are unique in the sense that they are very simple

    to play but are highly addictive. For example, Hyper Typer is an

    edutainment game, which involves typing of words. With this

    game, the user is gaining in two ways. First, by having fun

    playing this game and secondly by improving typing skills on

    the handset, which help to SMS, messages faster.

    Which other games are you currently developing for RelianceInfocomm?

    We are in the process of creating new games like Enigma,

    Super Bloc Bloc, Bubbletris, Arrowbot and Ben Chase. These

    games are developed from a variety of categories like Action,

    Arcade, Adventure, Puzzle, etc.

    Any interesting or memorable event during this associationyou would like to share with the readers?

    I remember this incident when we were trying to solve some

    handset related issues. We visited DAKC to seek the DADP

    team's help to address these issues. The DADP team sat with

    us till late in the night and ensured that the bugs were ironed

    out. This is an example of high standards of commitment and

    professionalism and I wish that other carriers would take a leaf

    out of the DADP team's book.

    What are your views on the mobile gaming / applications

    business in India and on future trends in this space?

    Mobile gaming has just started to evolve in India. With carriers

    like Reliance, who are aggressively pushing contents to their

    subscribers, and the availability of high-end handsets at low

    prices, one is going to witness a sharp up trend for downloads.

    User awareness on handsets and data services is also

    increasing day-by-day. Customers are looking to their

    handsets for something more than just voice communication.

    Handsets are fast becoming entertainment / business devicesand proving to be an integral part of people's daily lives.

    Developers like us are recognizing these facts and are

    designing applications to take the industry forward.

    Interview of the Month

    www.dadp.com 7R-evolution

    itish Mittersain, 24, the founder and CEO of Nazara Technologies, has been actively involved with the Indian IT industry for

    the last several years. He has been a recipient of many awards, including the Young Achievers Award of the

    Indo-American Society. Till recently, he was also the Co-Chairman of the National IT Committee of the IndianNMerchants Chamber.As one of India's leading mobile content developer and publisher,

    Nazara works with several mobile operators, both in India and

    abroad. The company develops mobile entertainment

    products, including games based on well-known

    brands and distributes them to millions of mobile

    phone users nationally and internationally.

    In an exclusive interview with

    R-evolution, Nitesh talks about his

    association with Reliance

    Infocomm, as well as mobile

    games developed by his

    company:

    'These games are unique, very simple

    to play and highly addictive'

    'These games are unique, very simple

    to play and highly addictive'

    Nitish MittersainNitish Mittersain

    http://www.dadp.com/http://www.dadp.com/
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    Quiz

    Monthly Poser

    You can contribute ideas and information to R-evolution at the following e-mail address: [email protected].

    Please note that contributions may be edited for clarity, style or length.

    Editorial Team : S P Narayanan, Saurabh Chakrabarti, Siddarth Arora, Amit Chandra, Suresh Dabbara,

    Nitin Saksena, Vikram Vishwanath, Lakshman S Aiyar, Vijayam Raghunathan

    Design By: Jaydeep Gholap

    Published by the DADP and Corporate Communications Teams, Reliance Infocomm, DAKC, Navi Mumbai

    www.dadp.com 8

    Answers to the Monthly Poser should be sent to [email protected] mentioning Monthly Poser - February 2005

    as the subject with the senders location stated. The winner will be decided on the basis of a lucky draw and walk away with a prize from DADP.

    R-evolution

    Answer to last months poser: D) Mumbai

    Winner of the last month's poser (through a lucky draw is): Gautam Arora

    Winner will receive the prize by courier.

    Feedback

    1. Which of the following most closely matches the description of a Java Map?

    A) A vector of arrays for a 2D geographicrepresentation.

    B) A class for containing unique arrayelements.

    C) A class for containing uniquevector elements.

    D) An interface that ensures that implementingclasses cannot contain duplicate keys.

    2. How does the set collection deal with duplicate elements?

    A) An exception is thrown if you attempt toadd an element with a duplicate value.

    B) The add method returns false if youattempt to add an element with aduplicate value.

    C) A set may contain elements thatreturn duplicate values from a call tothe equals method.

    D) Duplicate values will cause an errorat compile time.

    3. Which of the following statements about threading is true?

    A) You can obtain a mutually exclusivelock on any object.

    B) A thread can obtain a mutuallyexclusive lock on an object by callinga synchronized method on that object.

    C) Thread scheduling algorithms areplatform dependent.

    D) All of the above.

    4. Why might you define a method as native?

    A) To get to access hardware that Javadoes not know about.

    B) To write optimized code forperformance in a language such asC/C++

    C) To overcome the limitation of the privatescope of a method.

    D) 1 and 2.

    5. Reliance Infocomm announced a tie-up with which of the following SMS

    services in January 2005?

    A) 7333 (Rediff)

    B) 7827 (Star)

    C) 8888 (Indiatimes)

    D) All of the above

    Which software

    company

    was instrumental

    in creating

    the first-ever application for

    the blind?

    a) ZMQ

    b) Tinfo Mobile

    c) Dhruva Interactive

    d) Daffodil Software

    in

    association with DADP

    Call Minder -

    Dear DADP team,

    Yours Truly

    We should have a Weather Update and Disaster Warning

    System which will serve as a useful guide in times of

    emergency. No doubt it is a huge task for even after so much

    scientiffic efforts it is difficult to predict nature's moods.

    Nevertheless, a simple RIM handset backed by its largenetwork would certainly come handy at critical junctures and

    save many precious lives.

    Pankaj Jha

    Sir,

    I am a regular reader of the R-evolution.

    The support provided to the Developer Community

    through the DADP program is very beneficial to

    students.

    Thanks,

    Gautam Arora

    Answers:1.D)2.B)3.D)4.D)5.C)

    http://www.dadp.com/http://www.dadp.com/

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