Random non-local games
Andris Ambainis, Artūrs Bačkurs, Kaspars Balodis, Dmitry Kravchenko,
Juris Smotrovs, Madars Virza
University of Latvia
Non-local games
Referee asks questions a, b to Alice, Bob;Alice and Bob reply by sending x, y;Alice, Bob win if a condition Pa, b(x, y)
satisfied.
Alice Bob
Referee
a b
x y
Example 1 [CHSH]
Winning conditions for Alice and Bob(a = 0 or b = 0) x = y.(a = b = 1) x y.
Alice Bob
Referee
a b
x y
Example 2 [Cleve et al., 04] Alice and Bob attempt to
“prove” that they have a 2-coloring of a 5-cycle;
Referee may ask one question about color of some vertex to each of them.
Example 2Referee either: asks ith vertex to both
Alice and Bob; they win if answers equal.
Asks the ith vertex to Alice, (i+1)st to Bob, they win if answers different.
Non-local games in quantum world
Shared quantum state between Alice and Bob:Does not allow them to communicate;Allows to generate correlated random bits.
Alice Bob
Corresponds to shared random bits in the classical case.
Example:CHSH game
Winning condition:(a = 0 or b = 0) x = y.(a = b = 1) x y.
Winning probability:0.75 classically.0.85... quantumly.
A simple way to verify quantum mechanics.
Alice Bob
Referee
a b
x y
Example: 2-coloring gameAlice and Bob claim to
have a 2-coloring of n-cycle, n- odd;
2n pairs of questions by referee.
Winning probability: classically.
quantumly.
n211
21nC
Random non-local games
a, b {1, 2, ..., N};x, y {0, 1};Condition P(a, b, x, y) – random;
Computer experiments: quantum winning probability larger than classical.
Alice Bob
Referee
a b
x y
XOR gamesFor each (a, b), exactly one of x = y and
x y is winning outcome for Alice and Bob.
winsyxwinsyx
Aab 11
NNNN
N
N
AAA
AAAAAA
A
...............
...
...
21
22221
11211
The main resultsLet N be the number of possible questions
to Alice and Bob.Classical winning probability pcl satisfies
Quantum winning probability pq satisfies
Np
N cl...8325.0
21...6394.0
21
Nopq)1(1
21
Another interpretation
Value of the game = pwin – (1-pwin).
Nv
N cl...6651.1...2788.1
Novq)1(2
Quantum advantage:
...5638.1...2011.1 cl
q
vv
Corresponds to Bell inequality violation
Related workRandomized constructions of non-local
games/Bell inequalities with large quantum advantage.
Junge, Palazuelos, 2010: N questions, N answers, √N/log N advantage.
Regev, 2011: √N advantage.Briet, Vidick, 2011: large advantage for
XOR games with 3 players.
DifferencesJP10, R10, BV11:
Goal: maximize quantum-classical gap;Randomized constructions = tool to achieve
this goal;This work:
Goal: understand the power of quantum strategies in random games;
Methods: quantum
Tsirelson’s theorem, 1980:Alice’s strategy - vectors u1, ..., uN, ||
u1|| = ... = ||uN|| = 1.Bob’s strategy - vectors v1, ..., vN, ||
v1|| = ... = ||vN|| = 1. Quantum advantage
N
jijiij vuA
N1,2loswin ,1p-p
Random matrix question What is the value of
for a random 1 matrix A?
N
jijiij
uvvuA
Nji 1,21
,1max
Can be upper-bounded using ||A||=(2+o(1)) √N
Upper bound
n
jijiij vuA
1,
,
Nu
uu
u...2
1
Nv
vv
v...2
1
=
vAIuT
vAuvAIuT max
vuNo 12
Upper bound theoremTheorem For a random A,
Corollary The advantage achievable by a quantum strategy in a random XOR game is at most
NovuA
N
N
jijiij
uv ji
)1(2,1max1,
21
No )1(2
Lower bound
NoA ))1(2(
There exists u: NoAu ))1(2(
There are many such u: a subspace of dimension f(n), for any f(n)=o(n).
Combine them to produce ui, vj:
NNovuAn
jijiij
uv ji
))1(2(,max1,1
Marčenko-Pastur law Let A – random N·N 1 matrix. W.h.p., all singular values are between 0 and
(2o(1)) √N. Theorem (Marčenko, Pastur, 1967) W.h.p., the
fraction of singular values i c √N is
4
2
)1(1421
cx
odxx
Modified Marčenko-Pastur law Let e1, e2, ..., eN be the standard basis. Theorem With probability 1-O(1/N), the projection
of ei to the subspace spanned by singular values j c √N is
4
2
)1(1421
cx
odxx
Classical resultsLet N be the number of possible questions
to Alice and Bob.Theorem Classical winning probability pcl
satisfies
Np
N cl...8325.0
21...6394.0
21
Methods: classicalAlice’s strategy - numbers
u1, ..., uN {-1, 1}. Bob’s strategy - numbers v1, ..., vN {-1, 1}.Classical advantage
N
jijiij vuAN1,
2loswin1p-p
Classical upper bound
Chernoff bounds + union bound: with probability 1-o(1).
N
jijiij vuAN1,
2loswin1p-p
Npp loswin
...65.1
Classical lower bound
Random 1 matrix A; Operations: flip signs in all entries in one
column or row; Goal: maximize the sum of entries.
N
jijiijvuvuA
ji 1,1,max
Greedy strategyChoose u1, ..., uN one by one.
1 -1 -1 ... 1... ... ... ... ... 1 1 -1 ... -1
k-1 rows that are already chosen
2 0 -2 ... 0-1 1 1 ... 1
1 -1 -1 ... -1
Choose the optionwhich maximizesagreements of signs
Analysis
On average, the best option agrees with fraction of signs.
-1 1 1 ... 12 0 -2 ... 0
1 -1 -1 ... -1
Choose the optionwhich maximizesagreements of signs
21
N 2
If the column sum is 0, it always increases.
Rigorous proof
Consider each column separately. Sum of values performs a biased random walk, moving away from 0 with probability in each step.
-1 1 1 ... 12 0 -2 ... 0
1 -1 -1 ... -1
Choose the optionwhich maximizesagreements of signs
N2
21
Expected distance from origin = 1.27... √N.
Conclusion We studied random XOR games with n questions
to Alice and Bob. For both quantum and classical strategies, the
best winning probability ½. Quantumly:
Classically:No )1(1
21
...8325.0...6394.0,21
CNC
Comparison Random XOR game:
...5638.1...2011.1 cl
q
vv
...782.1...676.1, GGcl
q KKvv
Biggest gap for XOR games:
Open problems
1. We have
What is the exact order?2. Gaussian Aij? Different probability distributions?3. Random games for other classes of non-local
games?
NNvuANNn
jijiijvu ji
...65.1max...27.11,1,